Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 22:33:39 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (362) 362 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2312 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Warm (153) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (3) ------- Beam Rifle Ion Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Small Battery (100) Medium Matter Pod (100) Light Armor Plating Spread Laser Ion Cannon Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Small Battery Medium Matter Pod Light Armor Plating Spread Laser Ion Cannon Heavy Assault Rifle Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 21 | 7 . 11 2 1 Power 3 | 1 . 2 . . Engine 2 | 1 . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 1 2 1 Treads . | . . . . . Leg 6 | 2 . 1 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 3 . . Device 2 | 1 . 1 . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 5 . . Energy Gun 2 | 1 . 1 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 90 Engine 7 | . 14 8 . . Core 4 | . . 2 11 9 Leg 23 | . 28 22 22 27 Device 11 | . 14 11 11 9 Storage 11 | . 14 11 11 9 Processor 8 | . . 11 11 9 Energy Gun 11 | . 14 11 11 9 Energy Cannon 5 | . . 5 11 9 Ballistic Gun 14 | . 14 16 11 9 Naked Turns . | . . . . . Heaviest Build 28 | 15 15 28 28 28 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 4 | 4 . 1 1 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 10 Most Carried 10 | 5 7 10 10 9 Average Carried 6 | 2 4 7 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 7 10 10 9 Class Distribution -------------------- 61% | Skirmisher 31% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 658 | 269 31 319 20 19 Remotely . | . . . . . Salvage Created 580 | 44 43 445 . 48 Parts 51 | 5 1 40 . 5 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 1 12 . . Guns 11 | . 1 10 . . Cannons 2 | . . 2 . . Classes Destroyed 6 | 1 1 4 . . Tunneler 2 | 2 . . . . Hauler 2 | . . 1 . 1 Watcher 1 | . . 1 . . Swarmer 7 | . . 7 . . Grunt 2 | . 1 1 . . Sentry 4 | . . 4 . . Best Kill Streak 4 | 2 1 4 . 1 Combat Bots Only 4 | . 1 4 . . Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 71 | . 12 58 1 . Missed 19 | . 5 14 . . Damage Taken 553 | . 79 464 10 . Core 117 | . 16 91 10 . Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 93 . 74 . Volleys Fired 43 | 7 3 30 . 3 Largest 3 | 2 2 3 . 3 Hottest 147 | 70 70 147 . 139 Shots Fired 119 | 14 6 90 . 9 Gun 110 | 14 6 84 . 6 Cannon 9 | . . 6 . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 67 | 7 3 54 . 3 Thermal 52 | 7 3 36 . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 4 10 . 5 Robot Miss Streak 3 | 3 1 3 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 7 5 51 . 6 Core Hits 27 | 3 3 20 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 907 | 99 65 640 3 100 Guns 752 | 99 63 535 . 55 Cannons 150 | . . 105 . 45 Explosions . | . . . . . Melee . | . . . . . Ramming 5 | . 2 . 3 . Kinetic 440 | 38 26 363 . 13 Thermal 462 | 61 37 277 . 87 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 2 . 1 . Kicked 3 | . 2 . 1 . Crushed . | . . . . . Highest Temperature 235 | 36 39 235 . 198 Average Temperature 74 | 15 21 85 . 120 Received Heat Transfer 186 | . 45 135 6 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1295 | 185 111 740 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 400 | 10 86 400 157 68 Initial 101 | . 6 35 101 61 Average 131 | 2 19 237 112 61 Maximum Alert Level 2 | . . 2 . . Low Security (%) 69 | 100 100 25 100 100 Level 1 29 | . . 71 . . Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 6 20 2 . Peak Tracking Total 5 | . 3 5 2 . Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 1 3 . . Successful 3 | . 1 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Robot Analysis 2 | . . 2 . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 59 | . . . 59 59 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 97 | . . . 97 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1466 | 110 353 609 349 45 Spaces Moved 828 | 59 265 302 175 27 Core 21 | 21 . . . . Treads . | . . . . . Legs 807 | 38 265 302 175 27 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 120 Average Speed 146 | 108 120 154 190 120 Slowest Speed 250 | 250 120 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 45 38 41 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 993 | 89 293 386 193 32 Wait 63 | 12 19 20 11 1 Move 824 | 58 264 301 174 27 Hop . | . . . . . Pick Up 24 | 5 5 12 2 . Fast Attach 5 | 4 . 1 . . Attach 7 | 3 . 3 . 1 Detach . | . . . . . Swap 9 | . . 7 2 . Drop 15 | . . 12 3 . Fire 43 | 7 3 30 . 3 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 2 . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 12) 446 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 773 | -9/Materials | Build established: Skirmisher 1005 | -9/Materials | Discovered new exit (range 12) 1035 | -9/Materials | Identified exit to Mines 1073 | -9/Materials | Entered Mines 1134 | -9/Mines | Learned location of Storage (-7) 1243 | -9/Mines | Learned location of Zion (-7) 1273 | -9/Mines | Discovered new exit (range 10) 1279 | -9/Mines | Learned location of 1 exit from Proximity Caves 1352 | -9/Mines | Discovered new exit (range 13) 1418 | -9/Mines | Identified exit to Materials 1422 | -9/Mines | Entered Materials 1422 | -8/Materials | Accompanied by 2 allies 1422 | -8/Materials | Evolved 2 slots: Propulsion x2 1427 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1467 | -8/Materials | Self-destructed Last Messages --------------- 01370_ Dropped Heat Sink. 01370_ Acquired Imp. Heat Sink. 01370_ R-06 Scavenger collects Heat Sink. 01373_ Acquired 20 matter. 01374_ R-06 Scavenger collects Sml. Laser. 01377_ R-06 Scavenger collects Heat Sink. 01405_ U-05 Engineer lays Concrete. 01418_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE 01427_ Y6-YS1(g): "This place looks worse than where we left..." 01432_ Y6-YS1(g): "Following you was a bad idea, I think." 01456_ A-02 Transporter suffers critical hit (Burn). 01462_ Destroyed Weight Redist. System. 01462_ A-02 Transporter destroyed. 01463_ K-01 Serf collects debris. 01465_ Acquired 19 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?###########?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #?????????????????????? | | ???????????# #?# #????????? ????????? | | ????????#### #######+########## r ???????? | | ????????# !]= ???????? | | ????????# =]@g a k ???????? | | ?######## *]z ####????????????? | | ?# + ######################???????????????? | | ?# = # #????????????????????????????????????? | | ?#! ] # #????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# !#####????????????????????????????????????? | | ?# ! ! #????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoCorruptionCapacitor Manual? 0 Play Time 00:15:35 Cumulative 204.1 hours Start 2024.07.15 @ 09:26:47 End 2024.07.15 @ 22:33:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c23031-2a2e-486e-9dbd-09f6833b18ff