Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.08 @ 00:46:06 Player: Skulldox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (4276) 4276 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 10376 Bonus ------- High Alert Combat Kills 328 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Heavy Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag System Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Gravity Neutralizer Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON ----------- Advanced Beam Rifle Wave Gun Great Axe > --- INVENTORY -------- Light Treads Compact Wheel Large Storage Unit Heavy Ion Cannon Improved Datajack [Rating: 77] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Gravity Neutralizer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . 1 . . 1 . Utility 5 | . . . 1 . 2 . . 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 168 | 9 14 . 19 12 29 21 21 8 2 13 13 7 Power 12 | 1 1 . 2 1 1 1 1 1 . 1 2 . Engine 9 | 1 1 . 2 1 1 . 1 1 . 1 . . Core 2 | . . . . . . 1 . . . . 1 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 45 | 4 5 . 7 2 7 4 5 2 . 4 3 2 Treads 24 | 1 2 . 4 1 5 3 5 2 . . . 1 Leg 4 | 2 2 . . . . . . . . . . . Wheel 9 | 1 1 . 3 1 2 1 . . . . . . Hover 7 | . . . . . . . . . . 4 3 . Flight 1 | . . . . . . . . . . . . 1 Utility 47 | 1 2 . 2 4 13 4 7 4 . 3 4 3 Device 12 | . . . 1 1 2 1 2 . . 2 2 1 Storage 6 | 1 1 . . . . 1 . 1 . . 1 1 Processor 12 | . 1 . 1 . 4 . 2 1 . 1 1 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 16 | . . . . 3 6 2 3 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 64 | 3 6 . 8 5 8 12 8 1 2 5 4 2 Energy Gun 19 | 2 1 . 4 . 3 2 2 . . 2 3 . Energy Cannon 6 | . . . . . 2 1 1 . . 1 . 1 Ballistic Gun 19 | 1 2 . 2 2 3 5 3 1 . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . . . . Launcher 9 | . . . 1 2 . 3 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . 3 . . 1 . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 11 | . . . 1 . 4 2 4 . . . . . Parts Lost 46 | . 1 . 3 4 5 2 10 2 3 . 10 6 Power 7 | . . . . 1 1 1 1 . . . 2 1 Propulsion 20 | . . . 2 2 1 . 4 1 2 . 5 3 Utility 10 | . . . . 1 2 . 4 . . . 2 1 Weapon 9 | . 1 . 1 . 1 1 1 1 1 . 1 1 Highest Loss Streak 6 | . 1 . 1 2 1 1 2 2 3 . 6 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 96 99 99 91 99 77 56 65 9 Engine 7 | . 14 14 11 10 9 4 5 6 4 5 . . Treads 21 | . 21 28 21 23 18 30 22 32 23 . . . Wheel 3 | . 4 . 10 7 8 . . . . . . . Hover 1 | . . . . . . . . . . 21 21 2 Device 2 | . . . 2 . 1 . . . . 9 18 1 Storage 8 | . 14 14 11 11 9 7 7 6 4 . . . Processor 14 | . 13 14 19 12 19 15 14 10 10 5 5 . Hackware 3 | . . . . . 3 7 7 6 4 . . . Protection 5 | . . . . 8 11 6 7 14 10 . . . Energy Gun 7 | . 15 14 6 . 5 5 9 11 1 3 7 . Energy Cannon 1 | . . . . . 3 1 1 6 4 6 . . Ballistic Gun 6 | . 1 . 10 6 7 10 10 . 1 . . . Ballistic Cannon 1 | . . . 4 11 1 2 . . . . . . Impact Weapon 1 | . 10 14 . . . . . . . . . . Naked Turns 127 | . . . . . . . . . 21 . . 106 Heaviest Build 74 | 14 34 34 36 39 45 66 70 74 72 19 28 43 Greatest Support 108 | 20 46 46 46 69 63 80 88 108 108 30 42 43 Greatest Overweight (x) 4 | 4 2 . 3 3 4 . 2 . 1 1 1 4 Average Overweight (x) . | . . . 2 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 5 15 15 Average Capacity 15 | 7 12 15 15 15 15 19 20 20 16 5 5 6 Most Carried 20 | 6 12 15 15 15 15 20 20 19 17 5 5 6 Average Carried 13 | 4 8 14 14 13 14 17 18 17 14 2 4 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 5 5 5 5 Final Carried 20 | 6 12 15 15 12 15 20 20 17 5 3 5 3 Class Distribution -------------------- 58% | Mutant 14% | Gunner 11% | Tank 9% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Matter Collected 3570 | 238 216 10 469 289 520 654 662 78 . 135 259 40 Remotely . | . . . . . . . . . . . . . Salvage Created 5049 | . 253 . 795 43 753 1202 1232 112 193 135 331 . Parts 263 | . 11 . 62 . 47 70 50 6 . 2 15 . Haulers Intercepted 8 | . 1 . 1 . 1 2 3 . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Combat Hostiles Destroyed 106 | . 6 . 27 7 14 23 21 2 1 . 5 . Melee 10 | . 2 . 1 . . 3 . . . . 4 . Guns 63 | . 1 . 22 2 9 11 16 1 . . 1 . Cannons 19 | . . . 4 2 5 4 3 1 . . . . AOE 10 | . . . . 3 . 4 2 . 1 . . . Classes Destroyed 15 | . 5 . 2 2 3 2 . . 1 . . . Worker 10 | . . . 2 1 1 5 . . . 1 . . Builder 1 | . 1 . . . . . . . . . . . Hauler 8 | . 1 . 1 . 1 2 3 . . . . . Recycler 7 | . . . . . . 3 3 . . 1 . . Operator 1 | . . . . . 1 . . . . . . . Watcher 8 | . 1 . 2 . 1 3 1 . . . . . Swarmer 28 | . 3 . 16 . . 5 4 . . . . . Grunt 41 | . 3 . 7 . 6 12 10 . . . 3 . Duelist 1 | . . . . . 1 . . . . . . . Sentry 19 | . . . 4 . 6 2 5 1 . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 3 | . . . . . 1 1 1 . . . . . Programmer 6 | . . . . . . 3 1 1 . . 1 . Compactor 1 | . . . . . . . . . 1 . . . Assembled 6 | . . . . 6 . . . . . . . . Best Kill Streak 9 | . 6 . 9 3 4 6 9 1 1 2 2 . Combat Bots Only 9 | . 3 . 7 3 3 4 9 1 1 . 2 . Max Kills in Single Turn 2 | . 1 . 2 2 2 2 2 1 1 1 1 . Gunslinging 1 | . . . 1 . . 1 1 . . . . . Exploded 2 | . . . . 2 . 2 1 . 1 . . . Melee 1 | . 1 . 1 . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Damage Taken 8244 | . 250 . 997 473 879 1120 2170 97 144 26 920 1168 Core 1679 | . 46 . 145 55 91 150 172 11 . . 216 793 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 199 | . . . 102 . . . 97 . . . . . Core Remaining (%) 77 | 100 . 81 . 50 83 . 54 . . 98 . . Volleys Fired 302 | 1 24 . 66 21 58 55 57 3 6 4 7 . Largest 3 | 2 2 . 2 2 2 3 3 3 2 2 2 . Hottest 142 | 70 90 . 79 72 113 133 122 95 66 126 142 . Shots Fired 675 | 2 38 . 132 36 115 139 170 9 12 8 14 . Gun 515 | 2 38 . 108 14 78 93 158 6 . 4 14 . Cannon 132 | . . . 24 20 35 40 6 3 . 4 . . Launcher 28 | . . . . 2 2 6 6 . 12 . . . Special . | . . . . . . . . . . . . . Kinetic 361 | 1 12 . 90 34 56 89 77 2 . . . . Thermal 249 | 1 9 . 42 . 54 44 71 6 . 8 14 . Explosive 28 | . . . . 2 2 6 6 . 12 . . . Electromagnetic 37 | . 17 . . . 3 . 16 1 . . . . Robot Hit Streak 20 | 1 7 . 16 10 20 16 12 4 8 4 6 . Robot Miss Streak 8 | 1 3 . 2 3 5 3 8 1 1 1 2 . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 5 | . . . 3 . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . Shots Hit Robots 480 | 1 36 . 91 20 75 82 127 7 9 8 23 1 Core Hits 248 | . 6 1 39 8 33 63 74 5 5 3 11 . Critical Kills 5 | . . . 1 . 2 2 . . . . . . Critical Parts Destroyed 6 | . 1 . 1 . 4 . . . . . . . Critical Strikes 32 | . 2 . 7 2 7 8 4 . . . 2 . Burn 15 | . 1 . 4 . 1 5 4 . . . . . Destroy 8 | . . . . . 6 2 . . . . . . Blast 4 | . . . 1 2 . 1 . . . . . . Smash 3 | . 1 . 2 . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 50 | . 22 . 9 . . . . . . 1 15 3 Impact 31 | . 22 . 9 . . . . . . . . . Slashing 18 | . . . . . . . . . . . 15 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11710 | 13 759 2 1490 540 1610 2422 2835 158 965 169 708 39 Guns 6463 | 13 315 . 935 146 963 1334 2384 100 . 60 213 . Cannons 1835 | . . . 411 200 557 392 108 58 . 109 . . Explosions 2172 | . 37 . . 179 90 594 307 . 965 . . . Melee 1083 | . 407 . 142 . . . . . . . 495 39 Ramming 157 | . . 2 2 15 . 102 36 . . . . . Kinetic 4314 | . 116 . 991 346 582 1106 1125 48 . . . . Thermal 3656 | 13 87 . 355 . 871 620 1227 101 . 169 213 . Explosive 2034 | . . . . 179 90 594 206 . 965 . . . Electromagnetic 466 | . 149 . . . 67 . 241 9 . . . . Impact 549 | . 407 . 142 . . . . . . . . . Slashing 534 | . . . . . . . . . . . 495 39 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 10 . 1 2 . 5 5 4 4 Average Corruption 3 | . . . 2 9 . 1 1 . 5 5 2 4 Corruption Purged 2 | . . . . . . 1 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 47 | . . . 6 14 . 5 8 . 2 4 3 5 Message Errors 10 | . . . 1 3 . . 4 . 1 1 . . Matter Fused 13 | . . . 2 5 . 2 1 . 1 2 . . Heat Flow Errors 6 | . . . . 2 . 1 . . . 1 1 1 Energy Discharges 7 | . . . 1 2 . 1 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . 1 . . 1 2 . . . 1 1 Data Loss (major) 2 | . . . . 1 . . . . . . . 1 Alerts 1 | . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 252 | . 107 . 31 26 17 68 . . . . 3 . Projectiles 36 | . . . 2 26 . 8 . . . . . . Explosions 77 | . . . . . 17 60 . . . . . . Melee 139 | . 107 . 29 . . . . . . . 3 . Knockbacks 11 | . 1 . 4 5 1 . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 9 | . . . 3 5 1 . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . 96 . 49 . . . Shots 3 | . . . . . . . 2 . 1 . . . Rammed 20 | . . 1 1 . . 10 8 . . . . . Targets Rammed 29 | . . 1 2 1 . 17 8 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 9 | . . . 1 1 . 7 . . . . . . Highest Temperature 369 | 9 84 . 216 352 171 354 369 24 . 88 266 227 Average Temperature 76 | 6 34 . 39 113 38 107 111 12 . 43 104 127 Received Heat Transfer 1917 | . 102 . 261 . 351 306 612 12 . . 192 81 Effects 14 | . . . 4 1 . 4 3 . . . 2 . Shutdowns 2 | . . . . 1 . . 1 . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . Interference 8 | . . . 3 . . 3 . . . . 2 . Matter Decay 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . 7 . . . . . . . . . . . Impact Corruptions 6 | . 5 . 1 . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 5 | . . . 2 . 2 1 . . . . . . Heat Transferred 7859 | 37 272 . 1234 . 1591 1480 2468 148 . 259 370 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Peak Influence 669 | . 154 7 468 232 344 669 585 275 46 40 169 . Initial 259 | . . 7 2 178 12 114 259 219 26 . 19 . Average 232 | . 25 7 299 203 165 357 438 255 22 20 96 . Maximum Alert Level 2 | . . . 2 1 1 2 2 1 . . . . Low Security (%) 48 | 100 100 100 22 49 61 37 . 2 100 100 100 . Level 1 29 | . . . 52 50 38 8 35 97 . . . . Level 2 22 | . . . 25 . . 53 64 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 3 . 1 13 7 1 . . . . Investigation 9 | . 1 . 2 . 1 2 3 . . . . . Extermination 5 | . . . . . . 3 1 1 . . . . Reinforcement 5 | . 1 . 1 . . 2 1 . . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison 7 | . . . . . . 6 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Distress Signals 6 | . 2 . . . . 2 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 194 | . 10 . 36 8 33 34 29 2 5 2 17 18 Peak Tracking Total 12 | . 4 . 7 4 4 6 9 1 5 2 7 12 Tactical Retreats 18 | . . . 3 . 5 2 . . . . 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Traps Triggered 6 | . 1 . 1 . 1 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Machines Disabled 15 | . . . . . 5 10 . . . . . . Max in Single Turn 3 | . . . . . 2 3 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Machines Accessed 26 | . 2 . 5 . 6 4 5 . . . 4 . Terminals 20 | . 2 . 3 . 5 4 4 . . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 69 | . 5 . 14 . 16 12 12 . . . 10 . Successful 35 | . 1 . 7 . 10 5 6 . . . 6 . Failed 34 | . 4 . 7 . 6 7 6 . . . 4 . Catastrophic 9 | . 1 . . . 3 2 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 2 . . . 6 8 5 . . . 4 . Terminals 55 | . 5 . 8 . 15 12 9 . . . 6 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 7 | . . . 4 . . . 3 . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 3 . Terminal Hacks 27 | . 1 . 4 . 10 5 3 . . . 4 . Record 6 | . . . . . 2 2 . . . . 2 . Part Schematic 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 4 | . . . 1 . 1 1 . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . Alert Level 3 | . 1 . 1 . . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . . . 2 . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 3 . . . 3 . . . . . Scan Component 4 | . . . 2 . . . 2 . . . . . Repair 2 | . . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 . 5 4 5 . . . 3 . Full Trace Events 7 | . 2 . 1 . . 2 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . . . . 18 . Parts Repaired 2 | . . . 1 . . . 1 . . . . . Time 76 | . . . 32 . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . Total Damage 191 | . . . . . . . . . 191 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Turns Passed 7614 | 98 757 353 996 407 1300 1177 1207 409 103 192 404 211 Spaces Moved 4136 | 66 431 214 410 197 620 490 492 238 75 197 358 348 Core 298 | 21 . . . . . . . . 42 18 . 217 Treads 2223 | . 225 214 60 56 415 490 492 238 33 . . . Legs 76 | 42 34 . . . . . . . . . . . Wheels 871 | 3 172 . 350 141 205 . . . . . . . Hover 623 | . . . . . . . . . . 179 358 86 Flight 45 | . . . . . . . . . . . . 45 Fastest Speed 50 | 50 100 160 115 125 125 170 160 160 50 50 52 50 Average Speed 133 | 114 138 160 133 135 154 170 181 160 108 72 62 54 Slowest Speed 320 | 250 190 160 240 160 250 170 320 160 240 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 52 62 34 52 49 14 82 4 66 5 11 52 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 . . 1 . . Scrap Searched 6 | . . 3 . 1 . . . . . . . 2 Spaces Dug 19 | . 7 . 1 11 . . . . . . . . Terrain Destroyed 178 | . 10 . 1 23 9 21 67 1 46 . . . Melee 8 | . 7 . 1 . . . . . . . . . Projectile 5 | . . . . 2 . . 2 1 . . . . AOE 165 | . 3 . . 21 9 21 65 . 46 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Upp Total 5484 | 82 519 225 711 296 852 698 662 260 83 237 494 365 Wait 673 | 1 5 6 185 64 105 106 75 9 1 17 99 . Move 4125 | 65 430 213 409 196 619 489 491 238 74 196 357 348 Hop . | . . . . . . . . . . . . . Pick Up 67 | 6 13 4 10 . 19 7 4 . . 4 . . Fast Attach 48 | 6 3 . 1 1 7 2 8 2 . 5 10 3 Attach 47 | . 3 . 6 4 7 3 6 5 . 8 1 4 Detach 22 | . 2 . 1 1 2 1 3 2 . 2 3 5 Swap 75 | 3 8 . 12 7 16 17 7 1 2 . 2 . Drop 44 | . 9 1 10 1 19 1 1 . . . . 2 Fire 302 | 1 24 . 66 21 58 55 57 3 6 4 7 . Melee 50 | . 22 . 9 . . . . . . 1 15 3 Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 28 | . . 1 1 1 . 17 8 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Discovered new exit (range 14) 856 | -10/Materials | Entered Mines 886 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 974 | -10/Mines | Excavation squad dispatched 974 | -10/Mines | A large section of the Mines collapsed 1181 | -10/Mines | Found a hidden stash of uninstalled traps 1195 | -10/Mines | Discovered new exit (range 10) 1198 | -10/Mines | Learned 2 Materials zone layouts 1209 | -10/Mines | Entered Materials 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -9/Materials | Destroyed 7 combat bots 1729 | -9/Materials | Discovered new exit (range 4) 1829 | -9/Materials | Repaired Imp. Treads 2025 | -9/Materials | Identified exit to Mines 2205 | -9/Materials | Entered Mines 2210 | -9/Mines | Assembled infested the area 2244 | -9/Mines | System corruption reached 10% 2366 | -9/Mines | Learned Materials emergency access door positions 2602 | -9/Mines | Discovered new exit (range 9) 2612 | -9/Mines | Entered Materials 2612 | -8/Materials | Evolved 2 slots: Utility x2 3387 | -8/Materials | Identified exit to Factory 3421 | -8/Materials | Build established: Scavenger-Mutant 3753 | -8/Materials | Build established: Mutant 3912 | -8/Materials | Entered Factory 3912 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4197 | -7/Factory | Garrison activated, responded to threat 4213 | -7/Factory | Build established: Gunner 4298 | -7/Factory | Garrison activated, responded to threat 4881 | -7/Factory | Identified exit to Storage 4881 | -7/Factory | Identified exit to Lower Caves 5089 | -7/Factory | Entered Storage 5388 | -7/Storage | Destroyed 9 combat bots 5425 | -7/Storage | Build established: Tank 5963 | -7/Storage | Repaired Med. Treads 6019 | -7/Storage | Garrison activated, responded to threat 6249 | -7/Storage | Discovered new exit (range 20) 6289 | -7/Storage | First assault squad dispatched 6296 | -7/Storage | Entered Factory 6296 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6323 | -6/Factory | Build established: Scavenger-Tank 6705 | -6/Factory | Sucked down chute 6705 | -6/Factory | Entered Waste 6706 | -6/Waste | Met a frightened Derelict 6720 | -6/Waste | EMP discharged 6736 | -6/Waste | Spotted C-40 Crusher 6745 | -6/Waste | Spotted C-40 Crusher 6760 | -6/Waste | Spotted C-40 Crusher 6760 | -6/Waste | Spotted C-40 Crusher 6760 | -6/Waste | Spotted C-40 Crusher 6762 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6763 | -6/Waste | Destroyed C-40 Crusher 6771 | -6/Waste | Spotted C-40 Crusher 6787 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6787 | -6/Waste | Released all parts (9) 6804 | -6/Waste | Discovered new exit (range 10) 6808 | -6/Waste | Entered Factory 6818 | -6/Factory | Lost 3 parts (2n1w) 6871 | -6/Factory | Discovered new exit (range 15) 6908 | -6/Factory | Discovered new exit (range 16) 7000 | -6/Factory | Entered another Factory area 7000 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7087 | -5/Factory | Build established: Mutant 7332 | -5/Factory | Lost 6 parts (4n1u1w) 7346 | -5/Factory | Identified exit to Upper Caves 7364 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 7400 | -5/Factory | Lost 3 parts (1p1n1u) 7404 | -5/Factory | Entered Upper Caves 7419 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7428 | -5/Upper Caves | Attracted the attention of an 0b10 base 7488 | -5/Upper Caves | Core integrity fell below 50% 7498 | -5/Upper Caves | Lost 4 parts (1p2n1u) 7503 | -5/Upper Caves | Learned 4 Factory zone layouts 7566 | -5/Upper Caves | Released all parts (2) 7591 | -5/Upper Caves | Core integrity fell below 20% 7595 | -5/Upper Caves | Released all parts (1) 7615 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07534_ Found Adv. Signal Interpreter. 07534_ Found Mak. Flight Unit. 07534_ Found 27 Matter. 07535_ Acquired 5 matter. 07535_ Acquired Mak. Flight Unit. 07537_ Acquired 10 matter. 07538_ Acquired Mak. Trap Scanner. 07541_ Acquired Adv. Signal Interpreter. 07542_ System corrupted: Substantial component data lost. 07558_ Searching scrap... 07558_ Found Power Amplifier. 07558_ Found Machine Analyzer. 07558_ Found 31 Matter. 07559_ Acquired 20 matter. 07564_ Mak. Flight Unit destroyed. 07566_ System corrupted: Heat flow error (+267). 07566_ Released Mak. Trap Scanner. 07566_ Released Adv. Signal Interpreter. 07594_ Great Axe destroyed. 07595_ Released Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###?????????????????## ???????? | | ???????????????????# ####????##?###???# ??????? | | ?????????????????#?# # ##?## # #???# ????? | | ????????????????## # # #?? ##?????# #### | | ????????????????# # #?? ##????# | | ????????????????# # #?## # #?????# | | ?????????????# ## # ### #????# #### | | ?????????? # #??????????# | | ?????????? @ # #???###?????# | | ?????????????# # # #???# ##?### | | ?????????????## ## #???# #?# | | ??????????????## # # #?## #???## #?# | | ???????????????# #???## s ##??# #### | | ???????????????#?# ?????## ss# ##?# # #### | | ???????????????? ???????##### #??# ### | | ?????????????? ???????????# #???# # | | ?????????????? # ????????????# # ###??# | | ?????????????## # ????????????? # # #### # | | ??????????????##? #????????????## # ## # | | ????????????????# #??????????????##### # # # | | ????????????????##??????????????????# ## ## | | ???????????????????????????????????## # ########? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????## # #??? | | ??????????????????????????????????? # #??? | | ??????????????????????????????????## # ### #??? | | ???????????????????????????????????# # ##?? #??? | | ??????????????????????????????????? #???? #??? | | ??????????????????????????????????## ? #?????#??? | | ???????????????????????????????????##? ##????????? | | ?????????????????????????????????????# ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 12 Armor Coverage 375 Utility Shielding 33 Evasion (%) 59 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Adv. Hacking Suite | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It's Just You Just What I Needed Let's See Who's Tougher Challenges ------------ None Game ------ Seed AngularBiomechanicalSuite Manual? 0 Play Time 02:55:02 Cumulative 15.4 hours Start 2023.02.02 @ 17:50:26 End 2023.02.08 @ 00:46:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15573355-c381-4443-a2fa-f980d6bc8e4e