Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 21:31:25 Player: aoemica Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (435) 2175 Value Destroyed (20627) 20627 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (12373) 12373 TOTAL SCORE: 46015 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7413 Follower Combat Kills 485 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2456 Scanned by Researcher 500 Friendly Fire -381 Cogmind --------- Core Integrity 0/1600 Matter 153/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (700) Ox13 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Antimatter Reactor Myomer Leg Advanced Myomer Leg Advanced Heat Sink Advanced Energy Well (500) Advanced Targeting Computer Advanced Phase Shifter Advanced Focal Shield Phase Gun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Target Analyzer Core Analyzer Improved Weapon Cycler Layered Light Armor Plating Graphene Brace Advanced Focal Shield > --- WEAPON ----------- Phase Gun Phase Gun Advanced Plasma Rifle Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Quantum Reactor Quantum Reactor Enhanced Biometal Leg Advanced Heat Sink Advanced Cooling System Advanced Energy Well Advanced Particle Charger Experimental Reaction Control System Improved Remote Shield System Restoration Module Transdimensional Reconstructor Quantum Rifle Quantum Rifle Quantum Rifle Vortex Rail Vortex Rail Enhanced Nova Cannon Advanced KE Penetrator Gamma Bomb Array Micro-nuke Launcher [Rating: 196] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . . . 4 . . . . 1 . . . . 1 . . . . 1 1 1 Weapon 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 277 | . 7 5 18 17 . 7 33 3 2 . 1 6 . 3 20 7 22 2 2 7 15 25 22 53 Power 39 | . 1 . 3 2 . . 3 . . . . 1 . . 1 . 4 1 . 1 2 1 7 12 Engine 8 | . 1 . 3 2 . . 1 . . . . . . . . . 1 . . . . . . . Core 5 | . . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . . Reactor 26 | . . . . . . . . . . . . . . . . . 3 1 . 1 2 . 7 12 Propulsion 73 | . 2 3 7 3 . 2 13 . 1 . . . . 2 7 1 7 . . 3 5 6 5 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 73 | . 2 3 7 3 . 2 13 . 1 . . . . 2 7 1 7 . . 3 5 6 5 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | . 2 . 1 3 . 2 15 3 . . 1 2 . . 9 2 3 1 . 3 1 9 5 24 Device 53 | . 1 . . 3 . 2 7 2 . . 1 1 . . 5 2 2 . . 1 1 7 2 16 Storage 7 | . 1 . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . 1 Processor 9 | . . . . . . . 3 1 . . . . . . 2 . . . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . . . . . 3 . . . . 1 . . 2 . 1 1 . 1 . . 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | . 2 2 7 9 . 3 2 . 1 . . 3 . 1 3 4 8 . 2 . 7 9 5 11 Energy Gun 56 | . . . 5 3 . 2 2 . 1 . . 3 . 1 3 4 6 . 2 . 6 5 4 9 Energy Cannon 7 | . . . . 3 . . . . . . . . . . . . 1 . . . 1 1 1 . Ballistic Gun 10 | . 2 2 1 3 . . . . . . . . . . . . . . . . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 4 . 1 1 . . . . 1 . . 8 . 1 . . 5 . 2 1 2 Corrupted Parts 14 | . . . . . . 1 . . . . . . . . . . . . . . 12 . . 1 System Corruption 94 | . . . . . . 2 . . . . . . . . . . . . . . 82 . . 10 Parts Lost 96 | . . . . 3 . . 8 . . . . . . 2 . . 17 . 3 . 3 6 1 53 Power 14 | . . . . . . . 1 . . . . . . . . . 2 . . . 1 . 1 9 Propulsion 23 | . . . . 3 . . 2 . . . . . . 1 . . 5 . 1 . . 2 . 9 Utility 27 | . . . . . . . 4 . . . . . . . . . 3 . . . . 1 . 19 Weapon 32 | . . . . . . . 1 . . . . . . 1 . . 7 . 2 . 2 3 . 16 Highest Loss Streak 23 | . . . . 1 . . 2 . . . . . . 2 . . 5 . 3 . 2 2 1 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 8 9 9 14 15 14 15 18 18 17 17 17 18 18 19 19 19 19 19 19 19 19 19 18 Power . | . 1 . . 1 1 . . . . . . . 1 1 1 1 . 2 2 2 1 1 1 1 Propulsion 2 | . 3 2 . 1 1 1 2 4 4 4 4 4 4 3 2 3 2 1 . 1 1 3 2 2 Utility 5 | . 1 3 5 6 7 6 3 3 4 4 4 4 5 6 7 7 7 7 7 7 7 6 6 6 Weapon 6 | . 2 3 2 5 6 6 9 11 10 8 7 6 8 7 6 7 7 9 8 8 7 6 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 15 1 2 6 . 1 8 . 1 . 1 2 . . 1 . 5 . . 1 . 2 2 6 Power 6 | . 2 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 Propulsion 12 | . 9 . . . . . 1 . . . . . . . . . . . . . . . . 2 Utility 13 | . 1 . 1 1 . . 3 . . . . . . . 1 . 3 . . . . 1 . 2 Weapon 21 | . 3 . 1 5 . . 4 . 1 . 1 1 . . . . 2 . . . . 1 1 1 Tool/Special 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 99 96 100 97 97 100 100 100 99 99 100 100 99 100 97 100 100 78 99 99 98 93 Engine 4 | . 14 14 11 11 11 11 2 6 6 6 6 3 . . . . 3 . . . . . . . Core 1 | . . . . . . . 3 . . . . 1 5 5 5 5 1 . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 4 10 10 9 10 8 10 11 Leg 28 | . 28 28 33 29 33 33 31 33 33 33 33 29 29 29 28 29 25 26 26 26 25 22 21 23 Device 17 | . 9 14 11 11 11 11 17 20 20 20 20 19 17 17 16 17 19 22 21 22 25 26 24 20 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 7 | . . . . . . . 7 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 8 11 Protection 2 | . . . . . . . 5 . . . . 2 5 5 5 5 5 3 5 3 . . 3 3 Energy Gun 17 | . . . 15 6 22 18 19 19 20 20 19 23 23 23 23 23 20 20 20 1 18 21 20 16 Ballistic Gun 5 | . 28 28 15 18 11 11 . . . . . . . . . . . . . . . 1 . 1 Peak Build Rating 196 | . 8 9 16 22 20 29 67 66 67 67 72 86 87 87 117 118 127 121 116 126 133 151 180 196 Average Rating 82 | . 7 8 13 18 20 22 52 63 66 67 67 81 86 86 101 114 118 117 114 96 127 144 170 178 On Entrance 74 | 6 6 8 8 15 20 20 23 63 66 67 67 70 86 87 86 114 113 112 115 114 126 133 146 179 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 12 20 21 37 39 38 47 68 68 68 68 75 85 85 85 85 79 117 87 89 95 107 118 149 165 Greatest Support 178 | 20 20 20 30 30 30 33 100 100 100 100 100 100 100 100 125 125 125 101 101 123 128 143 150 178 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 10 10 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 10 11 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 8 9 9 14 15 14 17 19 19 20 19 19 19 19 19 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 11 15 15 15 20 20 20 20 20 19 20 19 20 20 20 20 19 20 19 20 20 9 Class Distribution -------------------- 71% | Scavenger-Gunner 19% | Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Recycling Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6985 | 200 212 160 592 479 . 100 389 121 40 . 186 61 7 25 271 107 393 97 105 . 548 652 538 1702 Remotely 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . Salvage Created 28353 | . 455 165 1250 1389 . . 1577 104 168 . 171 176 74 607 1049 769 3970 32 270 . 1298 2852 2904 9073 Parts 935 | . 18 14 80 76 . . 51 5 9 . 6 3 2 11 19 27 80 5 12 . 29 72 78 338 Haulers Intercepted 18 | . 2 . 3 5 . . 2 . . . . 1 . . . . 1 . . . . 2 1 1 Recyclers Shooed 31 | . 1 . 1 3 . . 6 . . . . 1 . . . . 10 . . . . 4 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . 18 8 . 5 . 14 12 . 22 . 4 12 . 10 . . . Prevented 20 | . . . . . . . . . . . . . . . . . . . 2 . 18 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 372 | . 5 5 30 22 . . 17 3 5 . 3 1 3 10 16 14 38 5 9 . 18 34 27 107 Guns 237 | . 5 5 22 17 . . 12 1 5 . 3 1 3 9 12 13 30 1 4 . 4 24 19 47 Cannons 9 | . . . . 4 . . . . . . . . . . . . . . . . 4 . . 1 AOE 50 | . . . 8 1 . . 4 2 . . . . . . . . . 4 4 . . 3 . 24 Classes Destroyed 23 | . 5 1 4 . . . 3 1 . . . . . 2 2 . 2 . . . 1 1 . 1 Worker 16 | . 1 1 . 5 . . 2 . . . . . . . . . 1 . . . . 1 2 3 Builder 10 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . 6 Tunneler 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Hauler 18 | . 2 . 3 5 . . 2 . . . . 1 . . . . 1 . . . . 2 1 1 Recycler 29 | . 2 . 1 2 . . 5 . . . . . . . . . 11 . . . . 2 3 3 Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 12 | . . . 2 1 . . . . . . . . . . . . 2 . . . . . 2 5 Swarmer 80 | . 3 3 11 7 . . 6 3 3 . . . 3 3 . 5 8 5 5 . . 3 . 12 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 132 | . 2 2 13 6 . . 1 . . . 2 1 . 3 4 7 11 . . . 11 12 6 51 Brawler 15 | . . . . . . . . . . . . . . 1 2 . 1 . . . 2 1 . 8 Duelist 12 | . . . . . . . 1 . . . . . . 2 1 . . . . . 2 3 . 3 Protector 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Sentry 32 | . . . 5 9 . . 3 . . . . . . 1 . . 2 . . . 1 3 6 2 Specialist 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Hunter 33 | . . . . . . . 5 . 2 . . . . . 1 . 4 . 2 . . 4 4 11 Programmer 47 | . . . . . . . 1 . . . 1 . . . 4 2 8 . 2 . . 6 10 13 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Striker 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Ranger 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 24 | . 5 4 9 6 . . 4 2 2 . 1 1 3 7 7 5 10 5 5 . 6 9 6 24 Combat Bots Only 17 | . 2 3 7 4 . . 4 2 2 . 1 1 3 7 7 5 6 5 5 . 6 8 4 17 Max Kills in Single Turn 3 | . 1 1 2 2 . . 2 1 2 . 1 1 2 2 2 2 2 2 2 . 1 2 2 3 Gunslinging 1 | . . . 1 . . . . . 1 . . . 1 . 1 1 1 . . . . . . 1 Exploded 3 | . . . 2 1 . . 2 1 . . . . . . . . . 2 2 . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2081 | . 30 24 99 64 . . 172 61 34 . 6 . 9 53 37 50 264 5 45 . 55 197 139 737 Missed 737 | . 6 3 31 16 . . 53 25 12 . 1 . 5 19 15 18 86 2 20 . 11 70 60 284 Damage Taken 24228 | . 224 191 767 656 . . 1711 227 227 . 72 . 53 692 635 535 2996 44 454 . 1082 2085 1393 10184 Core 2859 | . 34 35 206 89 . . 124 45 26 . 29 . 12 . 84 43 190 . 41 . 105 186 105 1505 Absorbed by Shields 1022 | . . . . . . . . . 57 . 25 . . . . . 129 . . . . 206 327 278 Redirected to Shielding 306 | . . . . . . . 67 . . . . . . . . . . 10 67 . . 162 . . Ignored by Resistances 1266 | . . . . . . . . . . . . . . . . 50 507 . . . . 140 288 281 Regen/Repaired (Parts) 416 | . . . 64 . . . . . . . . . . . 261 . . . . . . 91 . . Core Remaining (%) 75 | 100 . 72 . . . 26 . . . . 73 . . . . 86 . . . . 70 85 92 . Volleys Fired 899 | . 31 14 65 70 . . 65 16 11 . 17 2 3 15 29 17 97 5 10 . 34 98 110 190 Largest 5 | . 2 2 3 3 . . 3 3 3 . 3 4 4 4 4 4 4 4 4 . 4 5 5 5 Hottest 464 | . 40 40 129 202 . . 201 201 201 . 201 281 193 193 198 198 259 259 272 . 277 402 423 464 Shots Fired 2698 | . 62 28 183 177 . . 179 36 33 . 29 8 12 59 113 68 326 11 32 . 99 377 345 521 Gun 2419 | . 62 28 178 132 . . 175 32 33 . 18 8 12 59 112 68 323 8 29 . 68 356 296 422 Cannon 170 | . . . . 45 . . . . . . . . . . . . . . . . 31 18 49 27 Launcher 105 | . . . 5 . . . 4 4 . . 8 . . . 1 . 2 3 3 . . 3 . 72 Special 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Kinetic 365 | . 62 28 97 92 . . . . . . . . . . . . . . . . . 30 3 53 Thermal 2164 | . . . 70 73 . . 175 32 33 . 18 8 12 59 112 68 323 8 29 . 68 344 342 390 Explosive 49 | . . . 5 . . . 4 4 . . 8 . . . 1 . 2 3 3 . . 3 . 16 Electromagnetic 110 | . . . 11 12 . . . . . . . . . . . . . . . . 31 . . 56 Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 34 | . 5 7 11 17 . . 25 20 17 . 10 20 6 34 18 19 25 16 17 . 19 30 30 20 Robot Miss Streak 8 | . 5 4 5 3 . . 3 2 8 . 2 1 2 2 2 3 4 . 3 . 7 5 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 58 | . . 1 5 1 . . 2 . 1 . . . 1 2 3 5 12 . 1 . 2 8 3 11 Max Gunslinging Chain 2 | . . 1 1 1 . . 1 . 1 . . . 1 1 1 2 2 . 1 . 1 1 1 2 Shots Hit Robots 1785 | . 34 16 118 106 . . 130 27 19 . 15 8 8 43 79 47 252 1 22 . 79 249 210 322 Core Hits 1091 | . 16 10 58 49 . . 69 15 12 . 9 6 8 24 29 27 115 6 18 . 37 101 81 401 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Critical Parts Destroyed 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 6 Critical Strikes 188 | . . . 6 2 . . 7 4 . . 1 . . 1 19 10 53 . 3 . 11 29 25 17 Burn 170 | . . . 5 1 . . 7 4 . . 1 . . 1 19 10 53 . 3 . 6 28 25 7 Destroy 12 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 9 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57177 | . 472 253 2483 1915 . . 2955 968 408 . 311 198 240 1174 2039 1159 6254 486 915 . 2383 6337 6250 19977 Guns 40905 | . 469 223 1581 1284 . . 2710 698 408 . 311 191 240 1174 2001 1159 6226 31 577 . 1236 6101 5906 8379 Cannons 1960 | . . . . 513 . . . . . . . . . . . . . . . . 1147 . 44 256 Explosions 13796 | . . . 869 109 . . 220 270 . . . . . . 38 . . 455 338 . . 236 . 11261 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 516 | . 3 30 33 9 . . 25 . . . . 7 . . . . 28 . . . . . 300 81 Kinetic 3417 | . 469 223 837 714 . . . . . . . . . . . . . . . . . 243 28 903 Thermal 39228 | . . . 745 1018 . . 2710 698 408 . 311 191 240 1174 2001 1159 6226 31 577 . 1236 5858 5922 8723 Explosive 5211 | . . . 756 . . . 220 270 . . . . . . 38 . . 455 338 . . 236 . 2898 Electromagnetic 8738 | . . . 112 174 . . . . . . . . . . . . . . . . 1147 . . 7305 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 67 | . . . . . . . . . . . . . . . . . . . . . . . . 67 Highest Corruption 90 | . . . . . . 2 . . . . . . . . 3 4 6 6 8 8 90 3 7 21 Average Corruption 5 | . . . . . . 2 . . . . . . . . 2 3 5 6 7 8 15 2 5 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . . . . . . . . . . . . . 10 25 8 10 9 29 29 26 31 Message Errors 40 | . . . . . . . . . . . . . . . . 2 6 2 . 2 6 5 7 10 Matter Fused 36 | . . . . . . . . . . . . . . . . 2 6 2 3 3 6 8 4 2 Heat Flow Errors 20 | . . . . . . . . . . . . . . . . 3 2 . . 1 4 3 3 4 Energy Discharges 15 | . . . . . . . . . . . . . . . . 1 2 2 2 . 2 2 3 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 2 . . . 1 1 . 1 Parts Fused 6 | . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 1 Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . 1 1 1 2 3 4 2 5 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 2 . Misfires 11 | . . . . . . . . . . . . . . . . . 2 . 2 . 2 2 1 2 Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 15 | . . . . . . . . . . . . . . . . . 2 . . . 4 3 2 4 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 195 | . . . 23 . . . . 11 . . . . . . . . . 51 10 . . . 57 43 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 135 | . . . 20 . . . . 11 . . . . . . . . . 51 10 . . . . 43 Melee 60 | . . . 3 . . . . . . . . . . . . . . . . . . . 57 . Knockbacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Impact 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 524 | . . . . 54 . . 36 . . . . . . . . . . . . . . . . 434 Shots 12 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . 9 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 35 | . 2 4 3 2 . . 2 . . . . 1 . . . . 2 . . . . . 12 7 Kicked 35 | . 2 4 3 2 . . 2 . . . . 1 . . . . 2 . . . . . 12 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 492 | . 2 . 145 138 . . 200 27 54 . 33 39 . 18 153 147 160 24 72 156 192 297 72 492 Average Temperature 60 | . 2 . 41 27 . . 84 18 27 . 17 26 . 13 78 66 53 14 24 103 82 51 51 88 Received Heat Transfer 3672 | . 36 42 231 162 . . 111 30 . . 30 . . 108 72 84 585 . . . 210 318 413 1240 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Robots Corrupted 41 | . . . . . . . . . . . . . . . . . . . . . 5 . 3 33 Combat Hostiles 38 | . . . . . . . . . . . . . . . . . . . . . 5 . . 33 Parts Fried 95 | . . . . . . . . . . . . . . . . . 3 . . . 15 . 4 73 Impact Corruptions 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 5 . Robots Melted 44 | . . . . . . . 1 . . . . . . 1 4 1 12 . 1 . 5 8 9 2 Combat Hostiles 38 | . . . . . . . 1 . . . . . . 1 4 1 8 . 1 . 5 7 8 2 Parts Melted 340 | . . . 4 6 . . 18 1 4 . 5 1 1 10 26 10 81 . 7 . 15 51 70 30 Heat Transferred 82757 | . . . 2246 2000 . . 5844 1598 807 . 682 398 448 2335 5533 3244 18425 75 1372 . 3157 12467 11809 10317 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 2 2 . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . . 2 1 . . 1 . . . . . . . . . 2 . . . . 3 3 5 Low Security (%) 42 | . 100 100 26 71 100 . 98 . . . . 100 . . . . 25 . . . . . . . Level 1 11 | . . . 18 28 . . 1 . . . . . . . . . 41 . . . . 20 3 . Level 2 21 | . . . 55 . . . . . . . . . . . . . 33 . . . . 43 54 17 Level 3 16 | . . . . . . . . . . . . . . . . . . . . . . 35 41 36 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3071 | . 76 85 625 388 147 . 210 . . . . 20 . . . . 626 . . . . 820 818 3071 Initial 488 | . . . . 256 147 . . . . . . . . . . . 53 . . . . 345 437 488 Average 457 | . 13 12 366 147 104 . 84 . . . . 1 . . . . 306 . . . . 605 623 1225 Influence Increases 11911 | . 175 130 945 808 . . 707 60 135 . 85 41 249 305 320 340 1113 110 200 . 390 1291 901 3606 Destroy 0b10 Robot/C 7620 | . 100 100 600 440 . . 460 60 100 . 60 20 160 260 320 280 760 100 180 . 320 680 540 2080 Destroy 0b10 Robot/NC 495 | . 25 10 50 65 . . 50 . . . . 5 . . . . 80 . . . 10 30 45 125 Destroy Leader 1332 | . 24 20 130 142 . . 106 . 20 . 10 2 20 10 . 30 126 10 20 . 30 154 166 312 Allied During Kill 119 | . . . 2 . . . 28 . . . . . 69 20 . . . . . . . . . . Successful Hack 99 | . 9 . . 16 . . 14 . . . . 14 . . . . 16 . . . . 30 . . Disable Machine 255 | . . . 30 105 . . 30 . . . . . . . . . 30 . . . . . 15 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 776 | . 2 . 43 10 . . 19 . . . . . . . . . 26 . . . . 52 75 549 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 750 | . 15 . 90 30 . . . . 15 . 15 . . 15 . 30 75 . . . 30 30 60 345 Influence Decreases 6584 | . 175 130 336 687 90 . 591 132 135 . 84 41 172 280 86 254 574 130 170 . 322 558 524 1113 Time Decay 5337 | . 175 130 316 507 90 . 414 132 135 . 84 41 172 240 86 254 404 130 140 . 292 498 514 583 Lost Part 960 | . . . . 30 . . 80 . . . . . . 20 . . 170 . 30 . 30 60 10 530 Lost Ally 137 | . . . 20 . . . 97 . . . . . . 20 . . . . . . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 2 2 . . 6 . . . . 1 . 1 . . 5 . . . 1 8 6 29 Investigation 5 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Extermination 14 | . . . . . . . 3 . . . . . . . . . 2 . . . . 2 4 3 Reinforcement 16 | . . . 1 2 . . 2 . . . . . . . . . 3 . . . . 2 2 4 Assault 23 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 20 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 26 | . 2 . 1 2 . . 2 . . . . . . . 1 . 5 . . . 1 1 5 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 576 | . 13 5 40 27 . . 24 11 6 . 4 1 8 14 68 16 54 2 9 . 20 39 42 173 Peak Tracking Total 17 | . 3 3 6 5 . . 4 4 3 . 2 1 4 9 9 5 8 2 5 . 7 4 6 17 Tactical Retreats 36 | . 1 . 4 1 . . . . 1 . 1 . . 1 . 1 3 . . . 1 2 4 16 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . 1 . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . 7 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 18 | . . . 2 7 . . 2 . . . . . . . . . 2 . . . . . 1 4 Max in Single Turn 2 | . . . 2 2 . . 1 . . . . . . . . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 47 | . 6 . 2 7 . 2 6 . 1 3 . 3 1 . 1 . 2 . . 4 . 6 1 2 Terminals 24 | . 6 . 1 7 . . 3 . . . . 2 . . . . 1 . . . . 2 1 1 Fabricators 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Total Hacks 126 | . 17 . 6 12 . 2 11 . 1 25 . 9 1 . 1 . 9 . . 16 . 11 3 2 Successful 76 | . 5 . 2 9 . 2 4 . 1 25 . 2 1 . 1 . 4 . . 16 . 3 . 1 Failed 50 | . 12 . 4 3 . . 7 . . . . 7 . . . . 5 . . . . 8 3 1 Catastrophic 8 | . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 13 . 1 5 . . 7 . . . . 9 . . 1 . 1 . . . . 5 . 1 Terminals 56 | . 17 . 1 12 . . 5 . . . . 7 . . . . 6 . . . . 4 3 1 Fabricators 9 | . . . . . . . 3 . . . . . . . . . 3 . . . . 3 . . Repair Stations 7 | . . . 5 . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . 1 Terminal Hacks 63 | . 4 . . 8 . 2 1 . 1 25 . . 1 . 1 . 3 . . 16 . 1 . . Record 12 | . . . . . . 1 . . . 6 . . . . . . . . . 5 . . . . Part Schematic 17 | . 1 . . . . . . . . 13 . . . . . . . . . 3 . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . . . . . . . . 3 . . . . . . 1 . . 4 . . . . Open Door 8 | . . . . 5 . . . . 1 . . . 1 . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 . . 1 . . 2 . . . . 2 . . . . . . . . . 2 . . Terminals 4 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Botnet 4 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 2 3 . . 5 . . . . 3 . . . . 2 . . . . 6 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . 13 . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 13 | . . 1 . . . . 5 . . . . 5 . 2 . . . . . . . . . . Largest Group 5 | . . 1 1 . . . 5 . . . . 5 5 3 2 . . . . . . . . . Highest-Rated Group 235 | . . 31 31 . . . 140 . . . . 235 235 141 79 . . . . . . . . . Highest-Rated Ally 49 | . . 31 31 . . . 28 . . . . 47 47 49 49 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 87 | . . . 8 . . . 45 . . . . . 24 10 . . . . . . . . . . Total Damage 1443 | . . . 85 . . . 711 . . . . . 465 182 . . . . . . . . . . Kills 17 | . . . 1 . . . 7 . . . . . 6 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Optics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 1 3 . 1 . 1 1 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 22117 | . 844 734 723 1556 187 3122 1284 1101 657 98 1063 371 552 651 1229 548 973 279 286 264 673 1324 1408 2190 Spaces Moved 13445 | 1 591 554 337 627 99 1622 749 847 503 82 811 273 448 432 814 343 443 240 225 213 398 740 825 1228 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13445 | 1 591 554 337 627 99 1622 749 847 503 82 811 273 448 432 814 343 443 240 225 213 398 740 825 1228 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 104 | 120 120 120 120 190 190 120 120 120 120 120 120 120 120 120 112 112 104 108 108 108 114 114 112 110 Average Speed 130 | 120 120 120 123 190 190 189 125 120 120 120 120 120 120 120 116 112 113 108 108 109 114 118 113 115 Slowest Speed 190 | 120 120 190 190 190 190 190 190 120 120 120 120 120 120 120 120 112 186 108 108 114 114 124 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 2 98 93 32 88 18 86 19 95 54 69 77 7 62 55 87 49 13 44 41 60 48 23 25 36 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . . 1 . . 1 . . 1 . . . 3 . . . . Known Exits Taken 4 | . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . 1 . Scrap Searched 29 | . . 2 . . . 7 . 4 . . 3 . 1 4 . 2 . 4 1 . 1 . . . Spaces Dug 80 | . . . . . . . . 9 . . 1 . . . . . 8 2 6 . . 15 17 22 Terrain Destroyed 528 | . . . 43 6 . . 16 29 . . 94 . . . 5 . 9 11 16 . . 31 45 223 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 95 | . . . . 1 . . . . . . 3 . . . . . 1 . . . . 19 45 26 AOE 433 | . . . 43 5 . . 16 29 . . 91 . . . 5 . 8 11 16 . . 12 . 197 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 16393 | . 674 593 507 859 98 1667 963 899 532 81 874 313 454 525 1030 463 699 252 250 245 553 1027 1121 1714 Wait 1031 | . 14 8 55 99 . 17 51 28 8 . 29 19 3 10 130 89 83 . 9 . 70 100 85 124 Move 13421 | . 590 553 336 626 98 1621 748 846 502 81 810 272 447 431 813 342 442 239 224 212 397 739 824 1228 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | . 15 2 7 15 . 5 26 1 2 . 2 6 1 2 7 1 22 2 2 3 6 19 15 27 Fast Attach 117 | . 1 . 6 11 . 4 11 . . . 1 2 . . 10 2 10 . . 12 11 11 9 16 Attach 117 | . 1 . 5 3 . 3 10 . 2 . 2 3 . 2 2 . 17 1 3 2 6 12 7 36 Detach 23 | . . . . 1 . 2 . . 1 . 2 . . . 4 . 2 . . 2 1 2 . 6 Swap 230 | . 5 6 13 7 . 4 19 5 1 . 7 2 . 1 14 7 11 4 2 1 17 22 33 49 Drop 262 | . 15 6 17 25 . 11 31 2 5 . 4 6 . 2 20 5 13 1 . 13 11 24 26 25 Fire 899 | . 31 14 65 70 . . 65 16 11 . 17 2 3 15 29 17 97 5 10 . 34 98 110 190 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 35 | . 2 4 3 2 . . 2 . . . . 1 . . . . 2 . . . . . 12 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 63 | . . . . . . . . . . . . . . 62 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 8) 190 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 9) 649 | -10/Materials | Discovered new exit (range 8) 845 | -10/Materials | Entered Mines 1134 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1270 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Learned 2 Materials zone layouts 1422 | -10/Mines | Received a Mining Laser from a helpful Derelict 1477 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1559 | -10/Mines | Discovered new exit (range 15) 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Accompanied by 1 ally 1579 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1802 | -9/Materials | Destroyed 7 combat bots 1825 | -9/Materials | Repaired Aluminum Leg 1899 | -9/Materials | Build established: Gunner 1979 | -9/Materials | First assault squad dispatched 2086 | -9/Materials | Discovered new exit (range 8) 2159 | -9/Materials | Core integrity fell below 50% 2240 | -9/Materials | Discovered new exit (range 14) 2302 | -9/Materials | Entered Storage 2406 | -9/Storage | Build established: Scavenger-Gunner 3466 | -9/Storage | Discovered new exit (range 15) 3642 | -9/Storage | Build established: Gunner 3850 | -9/Storage | Used back door to open Recycling access 3850 | -9/Storage | Discovered new exit (range 5) 3858 | -9/Storage | Entered Recycling 3997 | -9/Recycling | Scanned before Scraplab entrance 4024 | -9/Recycling | Entered Scraplab 4039 | -9/Recycling | Discovered new exit (range 3) 4045 | -9/Recycling | Entered Scraptown 4353 | -9/Scraptown | Visited Shadow of the Wyrm 4389 | -9/Scraptown | Visited Symbiants 4402 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4406 | -9/Scraptown | Visited Bundlers 4531 | -9/Scraptown | Visited Cyclists 4566 | -9/Scraptown | Visited The Evicted 4606 | -9/Scraptown | Visited Fellowship of the Rings 4879 | -9/Scraptown | Discovered new exit (range 11) 5150 | -9/Scraptown | Visited UFD Registry 5150 | -9/Scraptown | Registered with UFD as "Armorcycle" 5213 | -9/Scraptown | Visited Junk Repository 5481 | -9/Scraptown | Entered Cyclist Reading Room 5695 | -9/Scraptown | Visited Botcube Research 5728 | -9/Scraptown | Visited A0-MCA Data Center 5741 | -9/Scraptown | Given a B+ rating by A0-MCA 5792 | -9/Scraptown | Visited Scrap Suit Storage 5821 | -9/Scraptown | Visited Curators Association 5878 | -9/Scraptown | Visited Science Guys 5942 | -9/Scraptown | Visited Junk Cannon Lab 5957 | -9/Scraptown | Found Prototype Special Weapon 5957 | -9/Scraptown | Identified Junk Cannon 6001 | -9/Scraptown | Visited Derelict Rescue Squad 6037 | -9/Scraptown | Found DRS Beacon 6116 | -9/Scraptown | Visited Awakened 7137 | -9/Scraptown | Discovered new exit (range 3) 7146 | -9/Scraptown | System corruption cleaned by C-Scrubber 7167 | -9/Scraptown | Entered Factory 7167 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7351 | -6/Factory | Scrapoids reinforcements arrived? 7667 | -6/Factory | Build established: Scavenger-Gunner 8299 | -6/Factory | Discovered new exit (range 11) 8451 | -6/Factory | Entered Lower Caves 8476 | -6/Lower Caves | Spotted B-75 Beast 8483 | -6/Lower Caves | Activated DRS Beacon 8610 | -6/Lower Caves | Learned Factory stockpile data 8785 | -6/Lower Caves | Discovered new exit (range 10) 9552 | -6/Lower Caves | Entered another Lower Caves area 9556 | -6/Lower Caves | Encountered a Warlord checkpoint 9675 | -6/Lower Caves | Entered a destroyed Warlord outpost 9745 | -6/Lower Caves | Learned Factory trap positions 9879 | -6/Lower Caves | Learned Factory emergency access door positions 9881 | -6/Lower Caves | Learned 12 Factory zone layouts 10049 | -6/Lower Caves | Discovered new exit (range 4) 10120 | -6/Lower Caves | Found Prototype Device 10209 | -6/Lower Caves | Entered Data Miner 10209 | -6/Data Miner | Discovered new exit (range 6) 10232 | -6/Data Miner | Met Data Miner 10257 | -6/Data Miner | Learned location of Section 7 (-2) 10257 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10272 | -6/Data Miner | Received God Mode back door access code from Data Miner 10307 | -6/Data Miner | Entered Proximity Caves 10364 | -5/Proximity Caves | Learned 8 Factory zone layouts 11257 | -5/Proximity Caves | Discovered new exit (range 12) 11370 | -5/Proximity Caves | Entered Factory 11370 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11371 | -5/Factory | Identified exit to Factory 11372 | -5/Factory | Loaded intel: 101 trap records 11428 | -5/Factory | Discovered new exit (range 14) 11697 | -5/Factory | Scrapoids reinforcements arrived? 11741 | -5/Factory | Entered Upper Caves 11741 | -5/Upper Caves | Accompanied by 5 allies 12023 | -5/Upper Caves | Learned location of Warlord (-5) 12279 | -5/Upper Caves | Discovered new exit (range 7) 12293 | -5/Upper Caves | Entered another Upper Caves area 12293 | -5/Upper Caves | Accompanied by 3 allies 12294 | -5/Upper Caves | Discovered exit to Factory (range 14) 12441 | -5/Upper Caves | Encountered a Warlord checkpoint 12451 | -5/Upper Caves | Learned Factory security intel 12713 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12790 | -5/Upper Caves | Destroyed 7 combat bots 12895 | -5/Upper Caves | Discovered new exit (range 10) 12944 | -5/Upper Caves | Entered Warlord 12944 | -5/Warlord | Accompanied by 2 allies 13037 | -5/Warlord | Opened Warlord's prototype stash 13050 | -5/Warlord | Found Prototype Device 13050 | -5/Warlord | Identified Exp. Phase Shifter 13058 | -5/Warlord | Found Prototype Device 13058 | -5/Warlord | Identified Thermal Barrier 13061 | -5/Warlord | Found Prototype Processor 13061 | -5/Warlord | Identified Exp. Target Analyzer 13483 | -5/Warlord | Visited the Vortex Lab 13490 | -5/Warlord | Found Prototype Energy Gun 13490 | -5/Warlord | Identified Vortex Rail 13499 | -5/Warlord | Warlord's base attacked by MAIN.C 13499 | -5/Warlord | Found Vortex Rail 13849 | -5/Warlord | Warlord forces counterattacked 13868 | -5/Warlord | Spotted Striker 13882 | -5/Warlord | Destroyed Striker 13900 | -5/Warlord | Spotted Striker 13902 | -5/Warlord | Spotted Striker 13952 | -5/Warlord | Lost 7 allies 13955 | -5/Warlord | Spotted Striker 13967 | -5/Warlord | Spotted Striker 13976 | -5/Warlord | Destroyed Striker 14023 | -5/Warlord | Lost 12 allies 14038 | -5/Warlord | Spotted Executioner 14045 | -5/Warlord | Spotted Executioner 14051 | -5/Warlord | Destroyed Executioner 14072 | -5/Warlord | Discovered new exit (range 14) 14085 | -5/Warlord | Lost 3 allies 14105 | -5/Warlord | Spotted Striker 14144 | -5/Warlord | Destroyed Striker 14163 | -5/Warlord | Lost 8 allies 14170 | -5/Warlord | Destroyed 7 combat bots 14173 | -5/Warlord | Entered Proximity Caves 14227 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 14433 | -4/Proximity Caves | Learned location of Quarantine (-2) 14584 | -4/Proximity Caves | Discovered exit to Factory (range 9) 14721 | -4/Proximity Caves | Entered Factory 14721 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14728 | -4/Factory | Identified exit to Upper Caves 14728 | -4/Factory | Identified exit to Armory 15202 | -4/Factory | Lost 5 parts (1n1u3w) 15694 | -4/Factory | Entered Upper Caves 15695 | -4/Upper Caves | Identified exit to Upper Caves 15846 | -4/Upper Caves | Learned location of 1 exit from Research 15973 | -4/Upper Caves | Entered another Upper Caves area 16042 | -4/Upper Caves | Ambushed by research squad 16115 | -4/Upper Caves | Lost 3 parts (1n2w) 16181 | -4/Upper Caves | Discovered new exit (range 10) 16259 | -4/Upper Caves | Entered Zhirov 16259 | -4/Zhirov | Discovered new exit (range 3) 16281 | -4/Zhirov | Met Zhirov 16351 | -4/Zhirov | Learned location of Testing (-3) 16351 | -4/Zhirov | Learned location of Command (-1) 16360 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16377 | -4/Zhirov | Found Alien Artifact 16377 | -4/Zhirov | Identified Integrated Reactor 16377 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16391 | -4/Zhirov | Found Alien Artifact 16523 | -4/Zhirov | Entered Proximity Caves 16529 | -3/Proximity Caves | Spotter reported a threat 16530 | -3/Proximity Caves | Spotter reported a threat 16552 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16949 | -3/Proximity Caves | System corruption reached 10% 17054 | -3/Proximity Caves | Discovered new exit (range 6) 17142 | -3/Proximity Caves | System corruption reached 30% 17196 | -3/Proximity Caves | Entered Research 17196 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17197 | -3/Research | Identified exit to Research 17450 | -3/Research | Spotted B-86 Titan 17485 | -3/Research | Destroyed B-86 Titan 17546 | -3/Research | Destroyed 8 combat bots 17603 | -3/Research | Incoming investigation squad redirected 17644 | -3/Research | Found Gamma Bomb Array 17873 | -3/Research | Garrison activated, responded to threat 18235 | -3/Research | Identified exit to Testing 18237 | -3/Research | Spotted B-86 Titan 18246 | -3/Research | Destroyed B-86 Titan 18520 | -3/Research | Entered another Research area 18520 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18833 | -2/Research | Spotted B-90 Cyclops 18851 | -2/Research | Destroyed B-90 Cyclops 19881 | -2/Research | Discovered new exit (range 16) 19928 | -2/Research | Entered Access 19928 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20118 | -1/Access | Spotted B-99 Colossus 20212 | -1/Access | First assault squad dispatched 20753 | -1/Access | Lost 4 parts (2p2u) 21267 | -1/Access | Identified Transdimensional Reconstructor 21267 | -1/Access | Warped through subspace 21607 | -1/Access | Destroyed 7 combat bots 21721 | -1/Access | Destroyed 10 combat bots 21737 | -1/Access | High security lockdown imminent 21743 | -1/Access | Garrison activated, responded to threat 21776 | -1/Access | Destroyed 8 combat bots 21817 | -1/Access | High security lockdown engaged 21881 | -1/Access | Destroyed 9 combat bots 21956 | -1/Access | Destroyed 14 combat bots 21965 | -1/Access | Lost 18 parts (5p2n6u5w) 22018 | -1/Access | Spotted Striker 22051 | -1/Access | System corruption reached 10% 22067 | -1/Access | Destroyed Striker 22090 | -1/Access | Scanned by Researcher 22093 | -1/Access | Spotted Investigator 22098 | -1/Access | Destroyed 17 combat bots 22100 | -1/Access | Core integrity fell below 50% 22111 | -1/Access | Core integrity fell below 20% 22118 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 22109_ U-05 Engineer lays Concrete. 22110_ The unstable cave ceiling collapses. 22110_ U-05 Engineer lays Concrete. 22110_ K-01 Serf collects debris. 22110_ U-05 Engineer lays Concrete. 22110_ Held in stasis. 22110_ Investigator is analyzing... 22111_ U-05 Engineer lays Concrete. 22112_ K-01 Serf collects debris. 22112_ U-05 Engineer lays Concrete. 22113_ Held in stasis. 22114_ The unstable cave ceiling collapses. 22114_ U-05 Engineer lays Concrete. 22115_ Knocked back. 22116_ U-05 Engineer lays Concrete. 22116_ Held in stasis. 22116_ Investigator is analyzing... 22117_ The unstable cave ceiling collapses. 22117_ K-01 Serf collects debris. 22117_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???????+ ????????????? | | #???????# #????????????? | | ! #???????# #??###???????? | | ! #???????# #?? ???????? | | ! #???????# #?? ???? ? | | ######### #?# ""?? # | | + #?# ""? # | | ####+##### #?# """ # | | ## ### ### "S # | | # "" ! # | | + "" # | | * ! # # | | ## ##### #! # | | ?#######???# # # | | ???????????# k + # | | ???????????# ## # | | ???????????# ## | | ???????????# u # # | | ???????????# ### # # | | ???????????# k | | ???????????# # # ## # | | ?????????### gg # | | ?????????# % u % # | | ?????????+ A= ! b | | ?????????# u !l% =# | | ?????????# @b= | | ??????????# | | ??????????# # | | ??????????# g ## | | ??????????#k %= g #? | | ??????????# = = g==;# | | ??????????# %% = * / %cg | | ??????????# ###* # #[=*[= # | | ???????####/########## = %gi | | ???????# ## =/% | | ???????# ## %![% | | ???????# !!! ## [=*=%= | | ???????# !!! #####[=%%*= # | | ???????# !!! #??#####/#### | | ???????# #??# %%= # | | ???????# #??# # | | ???????# *#??#= # | | ???????# %#### # | | ???????# *!=+%[/ % # | | ???????# ####% # | | ???????# #??# # | | ???????#######+######??# # | | ???????? ###### # | | ???????? # # | | ??????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 87 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 10 Core Analysis 6 Particle Charging 25 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 28% | -9/Materials Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeConceptKit Manual? 0 Play Time 03:18:33 Cumulative 1127.4 hours Start 2025.03.16 @ 16:38:48 End 2025.03.16 @ 21:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 507 Adventurer 1 Explorer 0 Win Type - Total 181 Types 52/14/29/5/2/1/72/3/2/1 Lore% 94 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c70b5034-422a-44ae-adfa-67902e2222e0