Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 19:01:19 Player: Bulbasornado Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (2438) 2438 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 4914 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 189 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 125/125 System Corruption 2% Temperature Cool (27) Movement Rolling (101) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Light Treads Carbon-fiber Leg Cooling System Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Guided Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Carbon-fiber Leg Cooling System Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Guided Missile Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 96 | 8 19 16 47 6 Power 18 | 1 5 4 7 1 Engine 17 | 1 5 3 7 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 27 | 4 1 5 14 3 Treads . | . . . . . Leg 3 | . . 2 1 . Wheel 24 | 4 1 3 13 3 Hover . | . . . . . Flight . | . . . . . Utility 26 | 1 10 3 11 1 Device 5 | 1 2 . 2 . Storage 6 | . 4 1 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 13 | . 4 2 6 1 Artifact . | . . . . . Weapon 25 | 2 3 4 15 1 Energy Gun 7 | 1 . 2 4 . Energy Cannon 1 | . 1 . . . Ballistic Gun 11 | 1 2 1 7 . Ballistic Cannon 4 | . . . 3 1 Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 15 | . . 2 10 3 Power 3 | . . . 2 1 Propulsion 7 | . . 1 5 1 Utility 2 | . . . 1 1 Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . . 1 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 99 95 98 Engine 11 | . 14 13 9 10 Wheel 29 | . 28 25 30 32 Device 3 | . 2 . 7 . Storage 10 | . 8 14 11 11 Processor 3 | . . . 3 11 Protection 12 | . 15 13 10 10 Energy Gun 5 | . . 13 6 . Energy Cannon 3 | . 13 . . . Ballistic Gun 12 | . 14 14 10 11 Ballistic Cannon 3 | . . . 4 11 Naked Turns . | . . . . . Heaviest Build 54 | 7 38 51 54 53 Greatest Support 34 | 20 20 20 32 34 Greatest Overweight (x) 5 | . 1 5 4 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 17 | 5 9 19 20 20 Most Carried 20 | 5 15 20 20 20 Average Carried 16 | 3 8 19 19 19 Final Capacity 20 | 5 15 20 20 20 Final Carried 20 | 5 15 20 20 19 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2338 | 367 377 283 984 327 Remotely . | . . . . . Salvage Created 4003 | 97 713 524 1911 758 Parts 248 | 9 48 22 116 53 Haulers Intercepted 9 | . 1 . 6 2 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 72 | 1 15 6 33 17 Guns 42 | 1 3 6 26 6 Cannons 30 | . 12 . 7 11 Classes Destroyed 11 | 3 4 1 3 . Worker 12 | 1 4 1 6 . Builder 3 | . . . 3 . Tunneler 6 | 2 1 1 2 . Hauler 9 | . 1 . 6 2 Recycler 8 | . 1 4 2 1 Operator 4 | . 3 . 1 . Watcher 5 | . . . 3 2 Swarmer 24 | . 6 3 9 6 Grunt 31 | 1 9 1 14 6 Brawler 1 | . . . 1 . Sentry 16 | . . 2 9 5 Best Kill Streak 6 | 3 4 4 6 4 Combat Bots Only 4 | 1 3 3 4 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 355 | 3 60 40 170 82 Missed 100 | 1 17 6 48 28 Damage Taken 2951 | 21 440 370 1412 708 Core 528 | . 62 49 276 141 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . 8 9 36 . Regen/Repaired (Parts) 61 | . . . . 61 Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 289 | 12 66 31 138 42 Largest 2 | 2 2 2 2 2 Hottest 88 | 70 80 85 88 62 Shots Fired 571 | 24 133 60 270 84 Gun 418 | 24 67 56 229 42 Cannon 153 | . 66 4 41 42 Launcher . | . . . . . Special . | . . . . . Kinetic 372 | 12 67 31 178 84 Thermal 189 | 12 66 29 82 . Explosive . | . . . . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 18 | 4 7 14 18 16 Robot Miss Streak 6 | 3 4 2 6 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 362 | 12 77 42 178 53 Core Hits 156 | 6 30 17 78 25 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 3 5 . Burn 6 | . . 2 4 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6132 | 124 1266 616 3076 1050 Guns 4049 | 124 432 546 2522 425 Cannons 2035 | . 834 70 510 621 Explosions 44 | . . . 44 . Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 3769 | 38 432 288 1965 1046 Thermal 2163 | 86 834 328 915 . Explosive . | . . . . . Electromagnetic 196 | . . . 196 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 7 7 . 4 Message Errors 2 | . . 1 . 1 Matter Fused 4 | . 2 2 . . Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . 1 . . Parts Fused 2 | . 1 1 . . Data Loss (minor) 2 | . 1 1 . . Data Loss (major) 4 | . 2 1 . 1 Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 34 | . 8 . 12 14 Projectiles 34 | . 8 . 12 14 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . 4 2 Impact . | . . . . . Kinetic 6 | . . . 4 2 Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 37 2 Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 325 | 176 325 99 29 272 Average Temperature 70 | 86 90 36 12 77 Received Heat Transfer 924 | 12 159 69 444 240 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 2 5 . Heat Transferred 5254 | 259 1739 888 2368 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 726 | 35 414 230 650 726 Initial 274 | . 22 95 36 274 Average 260 | 16 222 141 267 517 Maximum Alert Level 3 | . 2 1 2 3 Low Security (%) 44 | 100 28 81 46 . Level 1 33 | . 70 18 26 22 Level 2 21 | . . . 26 73 Level 3 . | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 6 . 6 4 Investigation 7 | . 3 . 3 1 Extermination . | . . . . . Reinforcement 7 | . 3 . 3 1 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 8 | . 1 . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 127 | 1 31 12 49 34 Peak Tracking Total 10 | 1 6 3 4 10 Tactical Retreats 6 | . . . 2 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . 1 1 3 2 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 26 | . 7 . 13 6 Terminals 19 | . 4 . 10 5 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 92 | . 34 . 41 17 Successful 48 | . 19 . 22 7 Failed 44 | . 15 . 19 10 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 55 | . 24 . 21 10 Terminals 72 | . 23 . 35 14 Fabricators . | . . . . . Repair Stations 7 | . 2 . 2 3 Recycling Units 13 | . 9 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 8 . 12 2 Robot Analysis 5 | . 4 . 1 . Prototype ID Bank 4 | . . . 4 . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 5 | . 1 . 4 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 1 2 Scan Component 2 | . . . 1 1 Repair 1 | . . . . 1 Recycling Unit Hacks 5 | . 3 . 2 . Report Inventory 4 | . 2 . 2 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 8 . 7 3 Terminals 11 | . 4 . 5 2 Track 1 | . 1 . . . Botnet 7 | . 1 . 5 1 Disrupt 2 | . 1 . . 1 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Mechanics 1 | . . . . 1 Recycling Units 6 | . 4 . 2 . Reject 3 | . 2 . 1 . Recyclers 1 | . . . 1 . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 6 . 12 5 Full Trace Events 7 | . 3 . 3 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 5 | . . 5 . . Largest Group 4 | . . 4 4 . Highest-Rated Group 74 | . . 74 74 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 56 | . . 20 36 . Total Damage 681 | . . 285 396 . Kills 11 | . . 7 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 5 | . 4 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4633 | 115 1023 928 1941 626 Spaces Moved 3340 | 83 839 674 1329 415 Core 17 | 17 . . . . Treads . | . . . . . Legs 22 | . . 22 . . Wheels 3301 | 66 839 652 1329 415 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 98 Average Speed 98 | 73 88 112 100 98 Slowest Speed 190 | 80 95 190 140 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 72 | 5 99 97 99 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 9 2 Melee . | . . . . . Projectile 8 | . . . 6 2 AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 4139 | 114 996 789 1685 555 Wait 230 | . 36 40 87 67 Move 3336 | 82 838 673 1328 415 Hop . | . . . . . Pick Up 84 | 8 12 15 38 11 Fast Attach 36 | 5 10 3 15 3 Attach 21 | 1 1 4 14 1 Detach 12 | . 6 2 4 . Swap 39 | 2 8 9 18 2 Drop 91 | 4 19 12 43 13 Fire 289 | 12 66 31 138 42 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 5) 292 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Discovered new exit (range 13) 699 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Entered Mines 1139 | -10/Mines | Discovered new exit (range 9) 1451 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1517 | -10/Mines | Build established: Scavenger-Mutant 1578 | -10/Mines | Found a hidden stash of uninstalled traps 1621 | -10/Mines | Learned Materials security intel 1875 | -10/Mines | Discovered new exit (range 5) 1936 | -10/Mines | Learned location of Recycling (-9) 2067 | -10/Mines | Entered Materials 2067 | -9/Materials | Accompanied by 4 allies 2067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2137 | -9/Materials | Discovered new exit (range 10) 2545 | -9/Materials | Discovered new exit (range 3) 2833 | -9/Materials | Discovered new exit (range 15) 3074 | -9/Materials | Identified exit to Mines 3074 | -9/Materials | Identified exit to Storage 3190 | -9/Materials | Discovered new exit (range 4) 3453 | -9/Materials | Core integrity fell below 50% 3483 | -9/Materials | Discovered new exit (range 16) 3636 | -9/Materials | Build established: Mutant 4008 | -9/Materials | Entered Storage 4049 | -9/Storage | Repaired Arm. Wheel 4140 | -9/Storage | Build established: Scavenger-Mutant 4198 | -9/Storage | Found Prototype Launcher 4290 | -9/Storage | Discovered new exit (range 16) 4294 | -9/Storage | Garrison activated, responded to threat 4317 | -9/Storage | Core integrity fell below 20% 4408 | -9/Storage | First assault squad dispatched 4634 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04493_ Acquired 7 matter. 04518_ Connecting with Terminal... 04523_ System corrupted: Substantial component data lost. 04523_ Storage Shell breached. 04531_ Wheel destroyed. 04533_ Acquired Arm. Wheel. 04540_ DU:JKWSWSKL3OV:8V8T8FVD#5WP6 F94<3WOGL 04584_ Y-45 Defender destroyed. 04585_ K-01 Serf collects debris. 04589_ Acquired 42 matter. 04592_ K-01 Serf collects debris. 04598_ K-01 Serf cleans the Terminal. 04610_ Slammed into K-01 Serf. 04610_ K-01 Serf cleans the Compression Vault. 04615_ Connecting with Terminal... 04615_ ALERT: Suspicious activity at Terminal S002. Dispatching Investigation squad. 04616_ K-01 Serf cleans the Compression Vault. 04622_ Y-45 Defender destroyed. 04624_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ?????????##T####???###???????????????????????????? | | ?????????# "[[??### ######??????????????????????? | | ?????????# ]???# #??????????????????????? | | ?????????# #????# "" """g#??????????????????????? | | ##########+####### "T """@## #????????????????? | | # "" """Yko ???????????????? | | %g g ggg*## ??????????????????? | | m# """[#?? ?????????????????? | | ##/#########+###+# """ #??? ##????????????????? | | ????? # """ #??????????????????????? | | "" #? ! # #??????????????????????? | | G ## ##" "#####??????????????????????? | | "" ## """" ##"Y"#??????????????????????????? | | ## """" ##"""#??????????????????????????? | | ## """" ######??????????????????????????? | | != ## """" #???????????????????????????????? | | != ## ? #???????????????????????????????? | | == ######???##????????????????????????????????? | | #"Y"# #??????????????????????????????????????????? | | #"""###??????????????????????????????????????????? | | ?###########?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# "" " #?????????????????????????????????????? | | ??# "! " #?????????????????????????????????????? | | ### "/!" #?????????????????????????????????????? | | / "[=" #?????????????????????????????????????? | | ### "[!" #?????????????????????????????????????? | | ??# "" " #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokPiercingWings Manual? 0 Play Time 01:40:12 Cumulative 63.0 hours Start 2024.04.11 @ 16:51:59 End 2024.04.11 @ 19:01:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 26 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e55edc4-4c3f-4c35-a406-066feb84a284