Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.03 @ 00:12:36 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (185) 925 Value Destroyed (6338) 6338 Prototype IDs (61) 1220 Alien Tech Used (9) 1800 Bonus (2035) 2035 TOTAL SCORE: 23018 Bonus ------- High Alert Combat Kills 460 Follower Combat Kills 30 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -2755 Cogmind --------- Core Integrity 994/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heavy Siege Treads Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Electron Diverter Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Medium Storage Unit Dimensional Manipulator Advanced Signal Interpreter Experimental Terrain Scan Processor Nanoactuators Advanced Transmission Jammer Powered Armor Improved Hacking Suite Improved Hacking Suite Advanced System Shield Experimental Reclamation Unit > --- WEAPON ----------- Compact HERF Cannon Thunder Hammer Plasma Sword > --- INVENTORY -------- Experimental Sensor Array Stealth Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Long-range Phase Cannon Improved Potential Cannon [Rating: 174] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Electron Diverter Utility Large Storage Unit Device Nanoactuators Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . 2 . . . . . . . 2 . . . . 2 . . . . . . 1 . . 2 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 271 | 3 3 . 10 22 11 15 . 2 1 5 11 4 9 3 . 13 . 14 6 1 7 . 11 6 9 10 13 32 12 20 18 Power 32 | . 1 . . 1 . 1 . . . 2 1 1 4 . . 4 . 5 3 . . . 1 1 2 . . . 3 . 2 Engine 15 | . 1 . . 1 . 1 . . . . 1 . 2 . . 4 . 5 . . . . . . . . . . . . . Core 12 | . . . . . . . . . . 2 . 1 2 . . . . . 3 . . . 1 1 2 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Propulsion 47 | 2 . . 2 6 5 7 . 1 . . 2 . 2 . . 3 . 3 . . 2 . 2 . . . . 3 1 5 1 Treads 16 | 2 . . 2 6 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . 7 . 1 . . 2 . 2 . . 3 . 3 . . 2 . 2 . . . . 3 . 5 1 Utility 130 | . . . 5 7 1 6 . . 1 2 5 . 1 1 . 5 . 2 3 1 4 . 8 4 6 10 5 20 8 13 12 Device 70 | . . . . 5 1 3 . . 1 1 2 . . . . . . 1 . . 3 . 8 2 2 5 2 13 5 7 9 Storage 6 | . . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Processor 10 | . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 2 2 . 1 Hackware 11 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . 1 3 2 Protection 33 | . . . 3 1 . 2 . . . 1 1 . 1 1 . . . 1 2 1 1 . . 2 3 4 2 4 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 1 2 . 3 8 5 1 . 1 . 1 3 3 2 2 . 1 . 4 . . 1 . . 1 1 . 8 9 . 2 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Ballistic Gun 7 | 1 . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Launcher 15 | . 2 . 1 2 2 . . 1 . 1 2 3 . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 12 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 4 6 . . . Piercing Weapon 13 | . . . . . . 1 . . . . 1 . 2 1 . 1 . 4 . . . . . 1 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 5 . 1 . . . . 1 . . . . 3 . . . . 4 . . . . . 3 11 2 4 5 Parts Lost 63 | . . 3 2 2 1 . . 1 . 1 2 . 1 . 1 1 . 1 3 . . . 3 . 1 3 . 6 5 4 22 Power 9 | . . 1 . . . . . . . 1 . . 1 . . . . . 2 . . . . . . . . . 1 . 3 Propulsion 18 | . . . 1 . . . . 1 . . 2 . . . 1 1 . . . . . . . . . . . 2 2 1 7 Utility 29 | . . . 1 2 . . . . . . . . . . . . . 1 1 . . . 3 . 1 3 . 3 2 3 9 Weapon 7 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Highest Loss Streak 8 | . . 3 1 1 1 . . 1 . 1 1 . 1 . 1 1 . 1 2 . . . 2 . 1 2 . 5 5 2 8 Average Slot Usage (%) 90 | . 57 67 80 99 99 89 92 91 84 92 86 75 82 91 91 87 94 92 92 94 93 94 92 91 97 98 92 89 81 83 70 Engine 5 | . 8 13 . 10 9 14 15 15 15 7 4 . 6 13 12 10 11 10 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 6 6 7 5 . . . . . 9 11 11 11 10 10 10 9 9 9 6 . . Treads 9 | . 28 28 22 22 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 37 38 37 38 38 31 26 29 33 32 24 29 29 29 29 29 29 31 31 31 28 28 27 20 22 16 Device 8 | . . . . 9 9 7 7 7 7 7 6 13 8 6 6 5 5 5 5 5 5 5 8 2 2 12 15 14 12 11 19 Storage 10 | . . . 21 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 9 | . . . . 2 9 7 7 7 7 7 19 20 20 20 20 11 11 11 11 11 11 11 10 10 10 14 14 16 23 16 8 Hackware 6 | . . . . . . . . . . . . . . . . 20 23 20 17 17 17 17 15 15 17 11 9 5 4 10 11 Protection 5 | . . . 15 9 . 6 7 6 . 7 4 . 3 3 6 . . . 5 5 4 5 5 10 9 6 3 3 . 3 1 Energy Cannon 1 | . . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . 7 . 19 11 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 14 26 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . 5 7 7 7 7 4 . 1 4 6 4 5 4 5 5 3 . . 1 8 9 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 2 13 13 43 52 49 30 30 30 28 29 29 22 30 32 32 24 23 35 33 33 35 35 37 43 39 49 46 53 45 61 64 Greatest Support 91 | 3 40 40 40 40 83 30 30 30 29 29 29 22 32 36 36 35 26 35 35 35 43 42 56 56 56 56 56 59 51 66 91 Greatest Overweight (x) 1 | . . . 1 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 4 4 16 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 4 4 4 15 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 16 | 4 4 4 16 16 16 16 8 8 8 8 8 8 8 8 8 8 6 8 8 8 8 7 8 8 8 7 8 8 8 8 8 Average Carried 9 | 2 3 4 12 15 15 7 8 7 7 7 6 7 7 7 7 6 6 7 7 8 7 7 5 7 7 4 6 7 5 7 5 Final Capacity 16 | 4 4 4 16 16 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 16 | 3 4 4 16 16 16 8 8 8 7 8 8 8 8 8 8 6 6 8 8 8 7 7 8 8 8 4 8 5 8 8 3 Class Distribution -------------------- 31% | Mutant 21% | Hacker-Sprinter 13% | Sprinter 7% | Wizard-Sprinter 6% | Scavenger-Mutant 4% | Machinist-Sprinter 4% | Machinist-Scout 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Machinist-Scout | -3/Research Machinist-Scout | -3/Quarantine Machinist-Sprinter | -3/Section 7 Generator-Scout | -2/Research Generator-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Matter Collected 4234 | 211 38 23 375 675 236 197 . 64 29 33 201 56 213 . . 189 . 122 73 . . . 185 60 85 64 198 493 132 175 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8526 | . 98 76 735 1125 611 197 . 109 12 58 155 128 117 27 . 295 . 102 241 . . . 415 36 733 136 403 559 417 923 818 Parts 430 | . 2 3 49 70 46 11 . 2 . 4 11 12 3 3 . 18 . 4 16 . . . 14 2 31 10 23 14 14 33 35 Haulers Intercepted 23 | . . . 2 3 . 2 . . . . 1 . . . . . . 1 . . . . 1 . 2 . 2 1 2 2 4 Recyclers Shooed 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 1 . 2 . 8 1 . . . . . 12 . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 125 | . 1 4 15 21 16 1 . 4 . 4 3 13 1 . . 1 . . 8 . . . 4 . 8 2 3 4 2 4 6 Melee 41 | . . . . . . 1 . . . . . . 1 . . 1 . . 8 . . . 4 . 8 2 . 4 2 4 6 Guns 18 | . . . 11 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . . . 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 51 | . 1 4 4 7 8 . . 4 . 4 3 13 . . . . . . . . . . . . . . 3 . . . . Classes Destroyed 17 | . 2 1 6 . . 1 . 1 1 . 1 . . . . 1 . . 1 . . . 1 . . . 1 . . . . Worker 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . . . 2 3 . 2 . . . . 1 . . . . . . 1 . . . . 1 . 2 . 2 1 2 2 4 Recycler 7 | . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Operator 8 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 1 Watcher 11 | . . . 2 1 2 . . . . . . . . . . 1 . . . . . . 1 . 1 . 2 . . 1 . Swarmer 48 | . . . 4 7 3 . . . . 4 3 13 . . . . . . 8 . . . . . 3 . . . . . 3 Grunt 41 | . 1 . 6 4 8 . . 3 . . . . 1 . . . . . . . . . 1 . 4 . 3 3 2 3 2 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . . 5 10 5 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 2 4 5 8 7 2 . 4 1 4 3 7 1 1 . 3 . 1 8 . . . 2 . 4 2 8 3 3 6 3 Combat Bots Only 8 | . 1 4 4 8 7 1 . 4 . 4 3 7 1 . . 1 . . 8 . . . 2 . 4 2 3 2 2 3 2 Max Kills in Single Turn 7 | . 1 3 2 3 4 1 . 3 1 3 1 3 1 1 . 1 . 1 1 . . . 1 1 1 1 7 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 2 3 4 . . 3 . 3 1 3 . . . . . . . . . . . . . . 3 . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . 1 . . 1 . . . 1 . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 01-MTF (-9/Storage) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Damage Taken 12814 | . 23 412 475 699 807 160 . 86 . 73 190 201 20 139 266 76 . 82 421 . . . 552 . 703 915 220 2166 602 802 2724 Core 1758 | . 12 52 23 42 92 20 . 43 . 12 37 63 . 96 45 . . 20 15 . . . 63 . 46 152 . 130 119 153 523 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 74 . 83 83 . . . . 89 . . . . 71 . . . . . . 96 . . 90 . . 53 . 81 62 Volleys Fired 242 | . 5 2 44 107 47 . . 4 . 2 4 11 . . . . . . . . . . . . . . 9 7 . . . Largest 2 | . 1 2 2 2 2 . . 1 . 1 1 1 . . . . . . . . . . . . . . 1 1 . . . Hottest 105 | . 33 66 46 91 91 . . 36 . 36 36 36 . . . . . . . . . . . . . . 66 105 . . . Shots Fired 382 | . 5 3 83 168 86 . . 4 . 2 4 11 . . . . . . . . . . . . . . 9 7 . . . Gun 237 | . . . 78 103 56 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 100 | . . . . 61 23 . . . . . . . . . . . . . . . . . . . . . 9 7 . . . Launcher 45 | . 5 3 5 4 7 . . 4 . 2 4 11 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 251 | . . . 78 103 56 . . . . . . . . . . . . . . . . . . . . . 9 5 . . . Thermal 86 | . . . . 61 23 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Explosive 45 | . 5 3 5 4 7 . . 4 . 2 4 11 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 2 . 18 14 10 . . . . 4 . 12 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 3 4 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 441 | . 3 . 62 115 58 7 . . 3 2 6 8 3 1 3 6 . 5 10 . . . 15 1 19 11 8 22 12 32 29 Core Hits 275 | . 3 11 36 42 37 5 . 9 1 4 11 15 2 1 1 5 . 1 9 . . . 7 1 12 4 15 8 6 15 14 Critical Hits 31 | . . . 3 9 4 . . . . . . . . . . . . . 1 . . . . . 3 . 3 5 . 2 1 Critical Kills 15 | . . . 3 3 1 . . . . . . . . . . . . . 1 . . . . . 2 . 1 3 . . 1 Critical Parts Destroyed 14 | . . . . 5 3 . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 2 . Melee Attacks 315 | . . . . . . 13 . . 4 . 8 . 3 2 5 11 . 10 11 . 2 . 33 1 27 17 13 35 14 40 66 Impact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Slashing 167 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 33 . . . 8 35 14 40 34 Piercing 134 | . . . . . . 13 . . 4 . 8 . 3 1 5 11 . 10 11 . . . . 1 27 17 5 . . . 18 Sneak Attacks 46 | . . . . . . 4 . . 1 . 2 . 2 1 1 5 . 1 1 . . . 1 1 5 . 2 6 3 6 4 Combat Hostiles 9 | . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . 3 . . . 1 1 . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Damage Inflicted 23634 | . 172 427 1186 2404 1578 431 . 438 166 327 794 1228 249 129 164 454 . 253 463 . . . 1048 158 1400 423 2150 2695 977 2266 1654 Guns 2535 | . . . 896 1076 563 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1209 | . . . . 862 347 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5492 | . 172 419 276 384 657 . . 438 . 327 396 1228 . . . . . . . . . . . . . . 1195 . . . . Melee 14283 | . . . . . . 431 . . 166 . 398 . 249 129 164 454 . 253 463 . . . 1048 158 1400 423 955 2695 977 2266 1654 Ramming 115 | . . 8 14 82 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2535 | . . . 896 1076 563 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1209 | . . . . 862 347 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5456 | . 172 419 276 384 621 . . 438 . 327 396 1228 . . . . . . . . . . . . . . 1195 . . . . Electromagnetic 36 | . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 380 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380 Slashing 8700 | . . . . . . . . . . . . . . . . . . . . . . . 1048 . . . 843 2695 977 2266 871 Piercing 5203 | . . . . . . 431 . . 166 . 398 . 249 129 164 454 . 253 463 . . . . 158 1400 423 112 . . . 403 Highest Corruption 5 | . . . . . . 2 2 2 2 . . . . . . . . . . . . . . . . 3 5 5 . . . Average Corruption 4 | . . . . . . 2 2 2 2 . . . . . . . . . . . . . . . . 2 4 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . 1 8 9 . . . Message Errors 7 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 4 . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . Heat Flow Errors 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2214 | . 29 . 16 14 2 45 . 5 31 . 43 166 . . . . . . 18 . . . 19 . 139 7 404 743 . 396 137 Projectiles 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 451 | . 29 . 16 . 2 . . 5 . . 43 166 . . . . . . . . . . . . . . 190 . . . . Melee 1749 | . . . . . . 45 . . 31 . . . . . . . . . 18 . . . 19 . 139 7 214 743 . 396 137 Knockbacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | . . 87 . 80 140 . . . . . . 46 . . . . . . . . . . . . . . . . . . . Shots 9 | . . 2 . 2 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 24 | . . 1 2 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . . 1 2 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 2 28 . 162 . 32 40 275 1 193 45 . . 135 246 13 . . . . . . 93 25 213 60 168 201 . . . Average Temperature 40 | . 2 17 . 50 . 10 21 12 1 65 19 . . 52 136 11 . . . . . . 34 4 78 29 84 29 . . . Received Heat Transfer 1976 | . 12 80 159 216 324 30 . 27 . . 36 . 9 18 27 30 . 18 . . . . 78 . 69 57 39 414 108 72 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2183 | . . . . 1554 629 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Peak Influence 1282 | . 65 25 341 472 529 411 . . . . 231 . . . . 430 76 303 . . . . 161 15 529 547 824 1036 667 627 1282 Initial 485 | . . 25 . 128 165 215 . . . . 50 . . . . 78 46 53 . . . . . 15 10 247 333 463 485 355 376 Average 312 | . 38 23 160 250 355 303 . . . . 103 . . . . 131 67 108 . . . . 62 15 287 346 526 692 557 521 759 Maximum Alert Level 4 | . . . 1 2 2 2 . . . . 1 . . . . 2 . 2 . . . . . . 2 2 3 3 2 2 4 Low Security (%) 39 | 100 100 100 61 39 13 . . . . . 89 . . . . 90 100 84 . . . . 100 100 27 . . . . . . Level 1 31 | . . . 38 51 59 89 . . . . 10 . . . . 4 . 14 . . . . . . 44 86 9 . . 10 13 Level 2 22 | . . . . 9 26 10 . . . . . . . . . 4 . . . . . . . . 28 13 60 64 100 89 39 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 35 . . 17 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 2 1 4 2 . . . . . . . . . 1 . 2 . . . . 2 . 4 . 1 6 1 5 8 Investigation 13 | . 1 . . 1 2 2 . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . 3 Extermination 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Reinforcement 21 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 . 1 4 1 4 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 2 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Distress Signals 18 | . . . 5 2 1 1 . . . . . . . . . . . . . . . . 1 . . . . 4 2 1 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Times Spotted 470 | . 2 13 25 26 26 5 . 7 1 4 8 11 2 4 14 12 5 4 12 . . . 21 . 36 26 13 88 12 22 71 Peak Tracking Total 21 | . 1 9 5 4 6 2 . 4 1 4 3 4 1 4 8 10 5 3 4 . . . 8 . 10 21 6 20 9 6 16 Tactical Retreats 52 | . . . 1 1 1 1 . . . . 2 . 1 . 3 3 . 2 1 . . . 4 . 7 2 2 8 1 2 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Traps Triggered 17 | . 1 . . 1 . 1 . . . . . . . . . 1 . 4 . . . . 3 . 1 . 1 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . 1 . 2 2 . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Machines Disabled 27 | . . . 1 6 2 . . . . . 1 . . . . . . . . . . . . . . . 6 8 1 2 . Max in Single Turn 2 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . 2 1 1 1 . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Machines Accessed 98 | . . . 1 6 5 8 1 . 1 . 2 1 1 4 . 10 . 8 1 . 3 . 14 . 11 3 5 4 1 4 4 Terminals 56 | . . . 1 5 3 5 1 . . . 1 . . . . 6 . 6 . . . . 7 . 6 3 4 3 1 1 3 Fabricators 14 | . . . . . . 1 . . . . . . . . . 3 . 2 . . . . 4 . 2 . . . . 1 1 Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Total Hacks 381 | . . . 3 12 15 17 1 . 8 . 3 1 1 26 . 69 . 48 1 . 9 . 52 . 58 8 14 11 2 9 13 Successful 249 | . . . 1 7 6 9 1 . 8 . 1 1 1 26 . 37 . 33 1 . 9 . 39 . 41 5 8 4 . 5 6 Failed 132 | . . . 2 5 9 8 . . . . 2 . . . . 32 . 15 . . . . 13 . 17 3 6 7 2 4 7 Catastrophic 26 | . . . . . 2 1 . . . . 1 . . . . 9 . 2 . . . . 1 . 2 1 1 3 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 232 | . . . 3 8 9 13 . . . . 1 . . . . 62 . 29 . . . . 35 . 41 7 9 8 2 1 4 Terminals 238 | . . . 3 11 9 10 1 . . . 1 . . . . 56 . 39 . . . . 28 . 39 8 12 9 2 1 9 Fabricators 63 | . . . . . . 5 . . . . . . . . . 12 . 9 . . . . 18 . 13 . . . . 2 4 Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 6 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 6 1 . . . . 2 . . . . . . . . . . . 2 . 2 . . 2 . . . Garrison Access 7 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . 2 . . . . Terminal Hacks 116 | . . . 1 4 1 1 1 . 8 . . 1 1 26 . 16 . 18 1 . 9 . 8 . 11 2 2 4 . . 1 Record 20 | . . . . . . . 1 . . . . . . 11 . . . . . . 8 . . . . . . . . . . Part Schematic 23 | . . . . . . . . . 8 . . . . 8 . 6 . 1 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . 3 . . . . . . 1 . . . . . . Open Door 9 | . . . . 3 . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . 1 . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Branch Access Points 5 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 6 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . Fabricator Index 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Unreport Threat 13 | . . . . . . . . . . . . . . . . 5 . 2 . . . . 3 . . . . 3 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Security Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Patrol Status 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 32 | . . . . . . 1 . . . . . . . . . 6 . 5 . . . . 10 . 6 . . . . 2 2 Load Schematic 14 | . . . . . . . . . . . . . . . . 3 . 2 . . . . 4 . 3 . . . . 1 1 Build 18 | . . . . . . 1 . . . . . . . . . 3 . 3 . . . . 6 . 3 . . . . 1 1 Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . Insert Component 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Seal Access 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 83 | . . . . 2 2 7 . . . . . . . . . 14 . 10 . . . . 17 . 20 3 5 . . . 3 Terminals 58 | . . . . 2 2 4 . . . . . . . . . 8 . 7 . . . . 10 . 15 3 5 . . . 2 Track 12 | . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 3 . 4 . . . . . 1 Assimilate 10 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . 5 . 1 . . . . Botnet 28 | . . . . 1 2 1 . . . . . . . . . 4 . 4 . . . . 5 . 5 2 3 . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 7 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . 1 . 1 1 . . . . . Fabricators 24 | . . . . . . 2 . . . . . . . . . 6 . 3 . . . . 7 . 5 . . . . . 1 Prioritize 12 | . . . . . . 1 . . . . . . . . . 3 . 1 . . . . 4 . 2 . . . . . 1 Siphon 10 | . . . . . . . . . . . . . . . . 3 . 2 . . . . 3 . 2 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . . . 1 3 5 6 1 . . . 2 . . . . 7 . 7 . . . . 8 . 7 3 4 3 1 4 4 Full Trace Events 7 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 1 . . 8 . . . . 8 . 6 . 1 . . . . 1 . . . . . . . . Parts Built 18 | . . . . . . 2 . . . . . . . . . 2 . 4 . . . . 3 . 4 . . . . 2 1 Matter 3249 | . . . . . . 234 . . . . . . . . . 639 . 602 . . . . 736 . 552 . . . . 168 318 Time 1016 | . . . . . . 117 . . . . . . . . . 304 . 126 . . . . 236 . 135 . . . . 42 56 Total Part Build Rating 92 | . . . . . . 14 . . . . . . . . . 10 . 20 . . . . 16 . 18 . . . . 8 6 Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Total Allies 32 | . . 1 . 2 . 1 . . . . . . . . . 1 . . . . . . 1 20 5 . 1 . . . . Largest Group 20 | . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . 1 20 5 . 1 . . . . Highest-Rated Group 718 | . . 31 . 99 . 8 . . . . . . . . . 10 . . . . . . 10 718 114 . 26 . . . . Highest-Rated Ally 99 | . . 31 . 99 . 8 . . . . . . . . . 10 . . . . . . 10 46 26 . 26 . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 2 STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 10 | . . 4 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Total Damage 150 | . . 22 . . . . . . . . . . . . . . . . . . . . . 128 . . . . . . . Kills 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 . 1 . . 3 1 . . . . . 1 . . 1 . . . . . . . . . Drone Launches 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Turns Passed 9252 | 40 121 142 554 1654 853 280 72 121 248 97 330 144 98 42 117 321 32 492 163 32 226 52 430 86 454 174 313 470 121 393 580 Spaces Moved 16406 | 61 135 76 229 715 429 645 307 377 710 339 738 396 263 130 299 851 109 1339 347 105 630 186 915 246 1062 352 683 1205 329 869 1329 Core 190 | 61 102 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 1469 | . 33 76 216 715 429 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14747 | . . . . . . 645 307 377 710 339 738 396 263 130 299 851 109 1339 347 105 630 186 915 246 1062 352 683 1205 329 869 1315 Fastest Speed 18 | 50 50 160 50 180 160 23 23 23 23 23 23 26 24 18 18 21 28 21 21 21 21 28 18 18 18 18 18 18 20 19 20 Average Speed 37 | 50 76 160 161 180 160 23 23 23 23 23 24 28 25 23 23 26 28 26 21 21 22 28 25 25 21 21 24 21 20 20 26 Slowest Speed 180 | 50 160 160 180 180 162 96 23 23 23 23 95 29 26 25 27 28 28 97 23 21 28 28 28 90 28 28 28 28 25 25 50 Overloaded Moves 228 | . . . . . . . . . . . . . . 20 72 136 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 150 | . . . . . . 1 . 1 . . 14 1 . 3 1 11 . 8 . . . 1 7 . 10 13 7 25 6 19 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 Exploration Rate (%) 46 | 3 28 29 27 88 33 25 60 46 78 65 22 65 44 77 49 19 77 29 55 24 82 45 26 80 25 14 63 47 9 89 51 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . 1 . . . . . . . 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . 3 3 2 . 1 2 . . . . . 2 . . 2 . . . . . . . . . Spaces Dug 66 | . . . . 5 . . . . . . . 10 . . 1 4 . 3 . . 1 . 15 . 6 1 4 7 1 4 4 Terrain Destroyed 493 | . 34 42 37 41 59 . . 10 . 18 23 85 . . 1 4 . 3 . . 1 . 15 . 6 1 95 9 1 4 4 Melee 46 | . . . . . . . . . . . . . . . 1 4 . 3 . . 1 . 15 . 6 1 2 4 1 4 4 Projectile 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . . AOE 438 | . 34 42 37 41 59 . . 10 . 18 23 85 . . . . . . . . . . . . . . 89 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Qua Sec Res Tes Acc Total 18639 | 69 149 93 328 907 509 765 307 407 788 354 862 415 291 137 337 918 109 1446 420 113 710 184 1043 265 1244 432 813 1362 364 1027 1471 Wait 1160 | . . 15 20 12 8 75 1 22 74 7 105 3 6 . 33 41 1 76 46 8 61 . 51 9 141 60 74 48 4 101 58 Move 16100 | 60 134 75 228 714 428 642 306 374 709 338 709 393 262 123 296 829 108 1322 346 104 629 183 901 245 1045 327 670 1159 316 833 1292 Hop 126 | . . . . . . 1 . 1 . . 14 1 . 3 1 11 . 8 . . . 1 7 . 6 11 5 20 6 16 14 Pick Up 145 | 5 4 . 20 10 5 4 . 1 . . 1 . 3 4 . 3 . 6 7 . 3 . 5 1 7 2 15 18 8 7 6 Fast Attach 107 | 2 2 . 3 8 2 3 . . . 2 1 1 4 . . 6 . 11 . . 5 . 2 4 3 . 1 21 2 10 14 Attach 113 | 1 1 . 5 . 1 10 . 2 1 1 10 3 5 3 . 7 . 2 4 . 1 . 3 1 1 7 10 17 7 4 6 Detach 43 | . . . . . . 2 . 2 . 1 9 3 3 . 1 4 . 2 . . . . 1 . . 3 3 5 1 1 2 Swap 67 | . . . 3 14 8 2 . . . 2 . . . . . . . 1 2 1 1 . 6 1 5 3 4 5 3 6 . Drop 166 | 1 3 . 3 23 8 13 . 1 . 1 1 . 5 3 1 6 . 8 4 . 8 . 3 3 9 3 10 27 3 8 11 Fire 242 | . 5 2 44 107 47 . . 4 . 2 4 11 . . . . . . . . . . . . . . 9 7 . . . Melee 304 | . . . . . . 13 . . 4 . 8 . 3 1 5 11 . 10 11 . 2 . 33 1 27 16 12 35 14 40 58 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . 1 2 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 162 | -10/Materials | Entered Mines 242 | -10/Mines | Assembled infested the area 247 | -10/Mines | Assisted by a Guerilla fighting off Assembled 267 | -10/Mines | Escorted by a lone wolf Derelict 285 | -10/Mines | Discovered new exit (range 12) 304 | -10/Mines | Entered Materials 304 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 330 | -9/Materials | Lost 3 parts (1p2w) 380 | -9/Materials | Identified exit to Mines 380 | -9/Materials | Identified exit to Storage 858 | -9/Materials | Entered Storage 1781 | -9/Storage | Build established: Scavenger-Mutant 2014 | -9/Storage | Destroyed 8 combat bots 2071 | -9/Storage | Met 01-MTF 2089 | -9/Storage | Build established: Mutant 2196 | -9/Storage | Destroyed 01-MTF 2205 | -9/Storage | Found 01-MTF's Shockpuncher 2227 | -9/Storage | Found Prototype Device 2227 | -9/Storage | Identified 01-MTF's Autohacker 2481 | -9/Storage | Discovered new exit (range 16) 2512 | -9/Storage | Entered Materials 2512 | -8/Materials | Evolved 2 slots: Propulsion x2 3248 | -8/Materials | Build established: Scavenger-Mutant 3347 | -8/Materials | Discovered new exit (range 9) 3349 | -8/Materials | Destroyed 7 combat bots 3365 | -8/Materials | Entered Factory 3365 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3486 | -7/Factory | Fabricated Nanoactuators (x2) 3627 | -7/Factory | Discovered new exit (range 15) 3645 | -7/Factory | Entered Lower Caves 3647 | -7/Lower Caves | Learned location of 1 exit from Factory 3691 | -7/Lower Caves | Learned Factory garrison access intel 3703 | -7/Lower Caves | Build established: Sprinter 3714 | -7/Lower Caves | Discovered new exit (range 12) 3717 | -7/Lower Caves | Entered another Lower Caves area 3779 | -7/Lower Caves | Spotted B-75 Beast 3832 | -7/Lower Caves | Discovered new exit (range 15) 3838 | -7/Lower Caves | Entered Zion 3852 | -7/Zion | Given A8's code to call for help 3856 | -7/Zion | Received a hallucinogenic algorithm 3858 | -7/Zion | Discovered new exit (range 11) 3867 | -7/Zion | System corruption cleaned by Quarantine Array 3939 | -7/Zion | Learned 8 Factory zone layouts 3945 | -7/Zion | Learned location of Warlord (-5) 4049 | -7/Zion | Attacked by Zionites 4086 | -7/Zion | Entered Proximity Caves 4180 | -6/Proximity Caves | Discovered new exit (range 15) 4183 | -6/Proximity Caves | Entered Factory 4183 | -6/Factory | Evolved 2 slots: Utility x2 4184 | -6/Factory | Identified exit to Factory 4185 | -6/Factory | Identified exit to Lower Caves 4186 | -6/Factory | Loaded intel: 4 garrison access locations 4513 | -6/Factory | Entered Lower Caves 4528 | -6/Lower Caves | Learned location of 1 exit from Factory 4547 | -6/Lower Caves | Encountered a Warlord checkpoint 4570 | -6/Lower Caves | Learned Factory security intel 4651 | -6/Lower Caves | Identified exit to Lower Caves 4655 | -6/Lower Caves | Destroyed 7 combat bots 4657 | -6/Lower Caves | Entered another Lower Caves area 4659 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4734 | -6/Lower Caves | Encountered a Warlord checkpoint 4741 | -6/Lower Caves | Learned 4 Factory zone layouts 4753 | -6/Lower Caves | Discovered new exit (range 8) 4755 | -6/Lower Caves | Entered Data Miner 4755 | -6/Data Miner | Discovered new exit (range 6) 4760 | -6/Data Miner | Met Data Miner 4776 | -6/Data Miner | Learned location of Section 7 (-3) 4776 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4779 | -6/Data Miner | Received God Mode back door access code from Data Miner 4784 | -6/Data Miner | Destroyed Data Miner 4788 | -6/Data Miner | Found Prototype Hackware 4789 | -6/Data Miner | Found Prototype Hackware 4791 | -6/Data Miner | Found Prototype Hackware 4797 | -6/Data Miner | Entered Proximity Caves 4812 | -5/Proximity Caves | Spotted B-75 Beast 4911 | -5/Proximity Caves | Discovered exit to Factory (range 15) 4914 | -5/Proximity Caves | Entered Factory 4914 | -5/Factory | Evolved 2 slots: Utility x2 4915 | -5/Factory | Identified exit to Extension 4916 | -5/Factory | Identified exit to Factory 4929 | -5/Factory | Identified System Mapper 4964 | -5/Factory | Identified Quantum Router 4966 | -5/Factory | Identified Ghost Barrier 4973 | -5/Factory | Identified exit to Upper Caves 5067 | -5/Factory | Spotted B-75 Beast 5118 | -5/Factory | Local fabrication network quarantined 5123 | -5/Factory | Fabricated Biomechanical Wings? 5145 | -5/Factory | Fabricated Biomechanical Wings? 5185 | -5/Factory | Fabricated Biomechanical Wings? 5235 | -5/Factory | Sucked down chute 5235 | -5/Factory | Entered Waste 5239 | -5/Waste | Spotted C-40 Crusher 5240 | -5/Waste | Spotted C-40 Crusher 5246 | -5/Waste | Spotted C-40 Crusher 5247 | -5/Waste | Spotted C-40 Crusher 5250 | -5/Waste | Spotted C-40 Crusher 5251 | -5/Waste | Spotted C-40 Crusher 5252 | -5/Waste | Discovered new exit (range 14) 5266 | -5/Waste | Identified exit to Factory 5267 | -5/Waste | Entered Factory 5280 | -5/Factory | Discovered exit to Factory (range 11) 5289 | -5/Factory | Build established: Wizard-Sprinter 5563 | -5/Factory | Found Exp. Terrain Scan Processor 5648 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 5658 | -5/Factory | Fabricated Powered Armor? 5666 | -5/Factory | Local fabrication network quarantined 5690 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 5759 | -5/Factory | Entered Upper Caves 5828 | -5/Upper Caves | Destroyed 8 combat bots 5844 | -5/Upper Caves | Build established: Hacker-Sprinter 5856 | -5/Upper Caves | Encountered a Warlord checkpoint 5872 | -5/Upper Caves | Spotted B-75 Beast 5875 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5879 | -5/Upper Caves | Learned Factory terminal intel 5916 | -5/Upper Caves | Discovered new exit (range 8) 5917 | -5/Upper Caves | Identified exit to Upper Caves 5922 | -5/Upper Caves | Entered another Upper Caves area 5951 | -5/Upper Caves | Discovered new exit (range 9) 5953 | -5/Upper Caves | Identified exit to Warlord 5954 | -5/Upper Caves | Entered Warlord 6074 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6110 | -5/Warlord | Met Warlord 6128 | -5/Warlord | Found Prototype Device 6128 | -5/Warlord | Identified Exp. Cloaking Device 6133 | -5/Warlord | Found Prototype Device 6133 | -5/Warlord | Identified Exp. Focal Shield 6135 | -5/Warlord | Warlord's base attacked by MAIN.C 6171 | -5/Warlord | Opened side exit 6178 | -5/Warlord | Discovered new exit (range 9) 6180 | -5/Warlord | Identified exit to Proximity Caves 6180 | -5/Warlord | Entered Proximity Caves 6202 | -4/Proximity Caves | Learned 8 Research zone layouts 6229 | -4/Proximity Caves | Discovered exit to Factory (range 15) 6232 | -4/Proximity Caves | Entered Factory 6232 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6233 | -4/Factory | Loaded intel: 20 terminal locations 6399 | -4/Factory | Fabricated Exp. Sensor Array (x1) 6424 | -4/Factory | Discovered new exit (range 14) 6428 | -4/Factory | Identified exit to Research 6532 | -4/Factory | Spotted B-86 Titan 6554 | -4/Factory | Garrison activated, responded to threat 6580 | -4/Factory | Fabricated Kinetic Spear? 6611 | -4/Factory | Fabricated Exp. Propulsion Shielding? 6662 | -4/Factory | Sucked down chute 6662 | -4/Factory | Entered Waste 6663 | -4/Waste | Joined by Warlord forces that had cleared the area 6692 | -4/Waste | Discovered new exit (range 15) 6700 | -4/Waste | A Compactor rumbled back to life 6700 | -4/Waste | Spotted C-40 Crusher 6700 | -4/Waste | Allies destroyed C-40 Crusher 6730 | -4/Waste | Identified exit to Factory 6748 | -4/Waste | Entered Factory 6751 | -4/Factory | Identified exit to Upper Caves 6779 | -4/Factory | Repaired Powered Armor 6971 | -4/Factory | Fabricated Exp. Sensor Array (x1) 6993 | -4/Factory | Fabricated Powered Armor (x2) 7118 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 7202 | -4/Factory | Entered Research 7202 | -3/Research | Evolved 2 slots: Utility x2 7209 | -3/Research | Identified exit to Armory 7209 | -3/Research | Identified exit to Quarantine 7372 | -3/Research | Spotted B-90 Cyclops 7376 | -3/Research | Entered Quarantine 7414 | -3/Quarantine | Found Alien Slashing Weapon 7417 | -3/Quarantine | Identified Sigix Broadsword 7463 | -3/Quarantine | Found Alien Artifact 7465 | -3/Quarantine | Found Alien Artifact 7466 | -3/Quarantine | Found Alien Artifact 7468 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 7468 | -3/Quarantine | Warped through subspace 7478 | -3/Quarantine | Found Transdimensional Reconstructor 7481 | -3/Quarantine | Found Alien Artifact 7482 | -3/Quarantine | Found Alien Artifact 7484 | -3/Quarantine | Found Alien Artifact 7485 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 7485 | -3/Quarantine | Initialized slip node 7632 | -3/Quarantine | Found Alien Artifact 7669 | -3/Quarantine | Spotted Fortress 7688 | -3/Quarantine | Discovered new exit (range 6) 7689 | -3/Quarantine | Identified exit to Section 7 7689 | -3/Quarantine | Entered Section 7 7726 | -3/Section 7 | Found Alien Artifact 7749 | -3/Section 7 | Spotted S7 Guard 7799 | -3/Section 7 | Destroyed S7 Guard 7805 | -3/Section 7 | Found Prototype Protection 7805 | -3/Section 7 | Identified Hvy. Regenerative Plating 7808 | -3/Section 7 | Found Alien Artifact 7834 | -3/Section 7 | Identified Core Membrane 7834 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 7835 | -3/Section 7 | Identified Integrity Redistributor 7835 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-90) 7856 | -3/Section 7 | Found Alien Artifact 7856 | -3/Section 7 | Identified Integrated Dissipator 7856 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7896 | -3/Section 7 | Found Integrated Dissipator 7896 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7919 | -3/Section 7 | Found Integrated Dissipator 7919 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7936 | -3/Section 7 | Found Alien Artifact 7936 | -3/Section 7 | Identified Integrated Reactor 7936 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7939 | -3/Section 7 | First assault squad dispatched 7976 | -3/Section 7 | Spotted B-86 Titan 8024 | -3/Section 7 | Spotted S7 Guard 8036 | -3/Section 7 | Identified Subatomic Replicator 8036 | -3/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 8038 | -3/Section 7 | Found Alien Artifact 8038 | -3/Section 7 | Identified Integrated Heat Negator 8038 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 8043 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 8044 | -3/Section 7 | Warped through subspace 8105 | -3/Section 7 | Warped through subspace 8156 | -3/Section 7 | Discovered new exit (range 8) 8158 | -3/Section 7 | Identified exit to Research 8159 | -3/Section 7 | Entered Research 8159 | -2/Research | Warlord forces began assault on 0b10 8159 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8171 | -2/Research | Lost 5 parts (2n3u) 8247 | -2/Research | Discovered new exit (range 14) 8269 | -2/Research | Research machine network offline 8279 | -2/Research | Identified exit to Testing 8280 | -2/Research | Entered Testing 8311 | -2/Testing | Lost 5 parts (1p2n2u) 8407 | -2/Testing | Found Prototype Launcher 8407 | -2/Testing | Identified Point Singularity Launcher 8547 | -2/Testing | Fabricated Powered Armor? 8589 | -2/Testing | Found Prototype Energy Cannon 8590 | -2/Testing | Identified Imp. Potential Cannon 8660 | -2/Testing | Repaired Electron Diverter 8670 | -2/Testing | Discovered new exit (range 15) 8672 | -2/Testing | Identified exit to Access 8673 | -2/Testing | Entered Access 8673 | -1/Access | Evolved 2 slots: Utility x2 8896 | -1/Access | Lost 8 parts (2p1n3u2w) 8935 | -1/Access | Fabricated Kinetic Spear (x1) 8967 | -1/Access | Spotted B-99 Colossus 8979 | -1/Access | Local fabrication network quarantined 9021 | -1/Access | Initialized slip node 9140 | -1/Access | Spotted B-99 Colossus 9187 | -1/Access | Lost 5 parts (5u) 9210 | -1/Access | Spotted B-99 Colossus 9222 | -1/Access | Found Prototype Processor 9222 | -1/Access | Identified Exp. Core Analyzer 9236 | -1/Access | Spotted B-99 Colossus 9239 | -1/Access | Warped through subspace to slip node 9251 | -1/Access | Discovered new exit (range 6) 9253 | -1/Access | Identified exit to Surface 9253 | *** | Escaped! Last Messages --------------- 09208_ K-01 Serf collects debris. 09209_ Acquired 35 matter. 09222_ Acquired Prototype Processor. 09222_ Identified Exp. Core Analyzer. 09231_ Slug penetrates Wall. 09238_ Kinetic Spear destroyed. 09238_ Slug penetrates Wall. 09238_ Cld. Nuclear Pulse Thruster destroyed. 09238_ Slug penetrates Wall. 09239_ Warped through subspace, drawn to slip node. 09240_ Dropped Adv. Transmission Jammer. 09240_ Dropped Quantum Reactor. 09243_ W-44 Eye sends out distress signal. 09245_ Cld. Impulse Thruster destroyed. 09245_ Electron Diverter destroyed. 09246_ Dropped Adv. Overload Amplifier. 09246_ Dropped Exp. Power Amplifier. 09251_ The Access Shell folds into the floor. 09251_ EXIT=FOUND 09253_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ] #?????# # #*[! #?????????????????????? | | #?????# # # #?????????????????????? | | #?????# # " ]# %#?????????????????????? | | ! #?????# # """ # #?????????????????????? | | ######?????# # """ # #?????????????????????? | | ???????????# + " # #?????????????????????? | | ???????????# # + +?????????????????????? | | ???????????# # %# #?????????????????????? | | ???????????# # | # #?????????????????????? | | ???????????# ########## #?????????????????????? | | ???????????# #?????# ???????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????#""""""""""#??????????????????? | | ???????????# #???????????????????????????????????? | | ############ #???????????????????????????????????? | | #?????#""""""""""#??????????????????? | | ### ##########?????# #??????????????????? | | ??# #??????????????# #??????????????????? | | ??# #??????????????# #??????????????????? | | ??# #??????????????# "" #??????????????????? | | ??# #??????????????# "@ #??????????????????? | | ??# #??????????????# #??????????????????? | | ??# #???##########?# #??????????????????? | | ??# #???# #?# #??????????????????? | | ??# #???# ### ##?????????????????? | | ??# #???# " ## #?????????????????? | | ??# ##### """ ###"" ##?????????????????? | | ??# + """ #?#"" #??????????????????? | | ??# ##### " #?#"" #??????????????????? | | ??# #???# #?#T #??????????????????? | | ??# #???#! #?#"" #??????????????????# | | ??# #???# #?#"" #???????######?????# | | ??# #???######+#####"" ######### !==####### | | ??# #?????# g! [%[ | | ??# #?????# ]!! | | ??#+#?????# ########################## ####### | | ?? ?????# ?????????????????????######+#######?# | | ?? ?????# ??????????????????????#! #?# | | ?? ?????+ ??????????????????????#* #?? | | ?? ???? #???????????????????????# "" #?? | | ?? ??? ????????????????????????# "" #?? | | ??##+???#?????????????????????????# """" #?? | | ??????????????????????????????????# """" !#?? | | ??????????????????????????????????# [= """" #?? | | ??????????????????????????????????# [! """" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 83 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 80 Additional Mass Support 25 Armor Coverage 800 Propulsion Shielding 90 Melee Speed Boost 50 Evasion (%) 77 Melee Accuracy 24 Core Analysis 15 Armor Integrity Analysis 33 Recoil Reduction 4 Overload Amplification 100 Offensive Hacking 30 Defensive Hacking 45 Item Schematics ----------------- Nanoactuators | -7/Factory | Downloaded Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Powered Armor | -5/Factory | Hacked Imp. Cesium-ion Thruster | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Kinetic Spear | -5/Factory | Hacked Electron Diverter | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nanoactuators | x2 | -7/Factory | Preloaded Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Powered Armor | x2 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Kinetic Spear | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Powered Armor | x2 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Powered Armor | x2 | -2/Testing Kinetic Spear | x1 | -1/Access Alien Tech Used ----------------- Sigix Broadsword Transdimensional Reconstructor Dimensional Node Initializer Core Membrane Integrity Redistributor Integrated Dissipator Integrated Reactor Subatomic Replicator Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed RiotGravitonCanceller Manual? 0 Play Time 02:47:01 Cumulative 367.2 hours Start 2021.03.02 @ 21:19:50 End 2021.03.03 @ 00:12:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 280 Adventurer 0 Explorer 7 Win Type 0 Total 14 Types 4/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6999eb8-4845-4b4a-96d2-48610455469b