Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.07 @ 19:41:47 Player: Lordbot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (310) 310 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1520 Bonus ------- None Cogmind --------- Core Integrity 363/400 Matter 167/300 Energy 248/250 System Corruption 5% Temperature Cool (4) Movement Flying (66) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Light Armor Plating Beam Rifle Beam Cannon High-powered Shotgun High-powered Shotgun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Armor Plating Beam Rifle Beam Cannon Light Assault Rifle High-powered Shotgun Grenade Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 9 10 3 15 Power 4 | 2 . . 2 Engine 4 | 2 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 . 6 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 4 | . 2 . 2 Flight 4 | . . . 4 Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 4 6 3 7 Energy Gun 7 | 2 3 1 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 . 5 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 97 Engine 13 | . 14 14 11 Leg 2 | . 6 . . Hover 25 | . 21 28 27 Flight 3 | . . . 14 Device 2 | . 5 . . Storage 13 | . 14 14 11 Processor 10 | . 6 14 11 Energy Gun 14 | . 19 13 8 Ballistic Gun 7 | . 6 8 6 Ballistic Cannon 3 | . . 3 6 Launcher 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 17 | 13 17 16 16 Greatest Support 28 | 20 20 14 28 Greatest Overweight (x) 4 | 1 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 7 Average Carried 6 | 2 7 8 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 567 | 175 90 185 117 Remotely . | . . . . Salvage Created 418 | . 113 181 124 Parts 34 | . 16 8 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 2 5 6 Guns 3 | . . . 3 Cannons 1 | . . 1 . AOE 9 | . 2 4 3 Classes Destroyed 6 | . 4 1 1 Builder 1 | . 1 . . Recycler 2 | . 1 1 . Watcher 2 | . 2 . . Swarmer 9 | . 2 3 4 Grunt 2 | . . 2 . Sentry 2 | . . . 2 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 3 | . 3 3 3 Gunslinging . | . . . . Exploded 3 | . 2 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 305 | . 36 60 209 Core 68 | . 8 23 37 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 87 . Volleys Fired 37 | . 9 14 14 Largest 2 | . 2 2 2 Hottest 112 | . 112 91 91 Shots Fired 60 | . 17 16 27 Gun 51 | . 16 12 23 Cannon 5 | . . 2 3 Launcher 4 | . 1 2 1 Special . | . . . . Kinetic 33 | . 4 8 21 Thermal 23 | . 12 6 5 Explosive 4 | . 1 2 1 Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 6 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 7 11 19 Core Hits 25 | . 7 9 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 959 | . 219 338 402 Guns 450 | . 112 99 239 Cannons 47 | . . 32 15 Explosions 462 | . 107 207 148 Melee . | . . . . Ramming . | . . . . Kinetic 323 | . 38 73 212 Thermal 174 | . 74 58 42 Explosive 462 | . 107 207 148 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | . 114 81 172 Average Temperature 48 | . 41 25 65 Received Heat Transfer 60 | . . 18 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 518 | . 185 148 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 346 | . 130 235 346 Initial 91 | . . 50 91 Average 95 | . 28 114 190 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 73 56 Level 1 19 | . . 26 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 5 11 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Process 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 855 | 59 297 285 214 Spaces Moved 862 | 41 244 357 220 Core 10 | 10 . . . Treads . | . . . . Legs 83 | 31 52 . . Wheels . | . . . . Hover 728 | . 192 357 179 Flight 41 | . . . 41 Fastest Speed 48 | 50 56 56 48 Average Speed 75 | 106 97 69 52 Slowest Speed 195 | 120 120 116 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 31 67 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . 5 20 3 Melee . | . . . . Projectile . | . . . . AOE 28 | . 5 20 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1008 | 52 288 376 292 Wait 30 | . . 3 27 Move 859 | 40 243 356 220 Hop . | . . . . Pick Up 20 | 3 13 . 4 Fast Attach 16 | 6 4 . 6 Attach 6 | . 3 . 3 Detach 3 | . 1 . 2 Swap 15 | 3 3 3 6 Drop 22 | . 12 . 10 Fire 37 | . 9 14 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 8) 246 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Discovered exit to Mines (range 8) 341 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 370 | -10/Mines | Discovered new exit (range 10) 435 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 566 | -10/Mines | Identified exit to Materials 642 | -10/Mines | Entered Materials 642 | -9/Materials | Evolved 2 slots: Propulsion x2 749 | -9/Materials | Discovered new exit (range 7) 751 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Self-destructed Last Messages --------------- Destroyed Sensor Array. U-05 Engineer lays Concrete. Acquired 48 matter. Acquired Prototype Ballistic Gun. Identified Imp. Assault Rifle. Malfunction: System corrupted (+5). Dropped Faulty Imp. Assault Rifle. Acquired Imp. Assault Rifle. System corrupted: Heat flow error (+187). Y-45 Defender destroyed. U-05 Engineer lays Concrete. N2USIL9AZUARCN=VFPYLKXQ0# =JU R-06 Scavenger collects Hvy. Assault Rifle. K-01 Serf collects debris. Acquired 54 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##########????????????????????????????? | | ???????????# #????????????????????????????? | | ????????????# [[[########?????????????????????? | | ????????????# [[#!![= #?????????????????????? | | ????????????# =#!![] #?????????????????????? | | ????????????# #* =*==#?????????????????????? | | ????????????#######+#!ur @ ####??????????????????? | | ????????????????# #??????????????????? | | ????????????##### r #??????????????????? | | ????? +??????????????????? | | ?????????############# u !! #??????????????????? | | ??????????????????#### ! ##?????????????????? | | ?????????????????##### #?????????????????? | | ?????????????????# u #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????+ k [ #?????????????????? | | ?????????????????# ##### #######???????????? | | ????????????????## ####?####### ???????????? | | ????????????????# "#???????# ????????????? | | ????????????????# ""######### ????????????? | | ????????????????# ||# ## #????????????? | | ????????????????# > ""# """ ## #????????????? | | ????????????????# !!# """ ## #????????????? | | ????????????????# ""#! """ ## #????????????? | | ????????????????# "# ## #????????????? | | ????????????????## #### ## #????????????? | | ?????????????????# # ##/#### #????????????? | | ?????????????????# # """"?????? | | ?????????????????# + """"?????? | | ???????????? # ?? | | ???????????########### # #??? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordPhysicsFilter Manual? 0 Play Time 00:19:44 Cumulative 5.7 hours Start 2023.02.07 @ 19:18:18 End 2023.02.07 @ 19:41:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 75x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1683de09-82ae-4425-a9a6-2bfa42607df0