Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.26 @ 16:41:21 Player: Analote Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (188) 940 Value Destroyed (7719) 7719 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 14913 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 906/1300 Matter 158/300 Energy 455/455 System Corruption 6% Temperature Cool (0) Movement Walking (117) Location -3/Research Parts ------- > --- POWER (3) -------- Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Large Storage Unit Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Integration Mediator Integration Mediator > --- WEAPON (5) ------- Lance > --- INVENTORY (14) --- Reinforced Fission Core Particle Reactor Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Battery Improved Target Analyzer Advanced Target Analyzer Improved Medium Armor Plating Antimissile System > --- WEAPON ----------- Dispersion Rifle Quantum Rifle HERF Cannon Heavy Neutron Cannon KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Tesla Rifle Electrolaser Dispersion Rifle Railgun Linear Accelerator Ionic Axe Ionic Axe Lance [Rating: 134] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 15 | . 1 . 2 2 2 2 2 . . 2 . . 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 8 | . 1 . 1 1 1 1 . . . 2 . . 1 Weapon 3 | . . . . 1 . 1 1 . . . . . . Parts Attached 208 | 8 2 1 22 5 12 40 27 15 . 11 15 . 50 Power 28 | 2 . . 3 1 1 4 6 1 . 1 . . 9 Engine 8 | 2 . . 3 . . 3 . . . . . . . Core 18 | . . . . 1 1 1 6 1 . 1 . . 7 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 40 | 2 . . 6 . 3 8 4 2 . 2 5 . 8 Treads 1 | . . . . . . 1 . . . . . . . Leg 38 | 2 . . 6 . 3 7 3 2 . 2 5 . 8 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 58 | 2 2 . 5 2 3 9 7 4 . 4 5 . 15 Device 34 | . 1 . 3 . 2 6 4 3 . 3 4 . 8 Storage 6 | . 1 . . . . . 2 . . . . . 3 Processor 8 | 1 . . 2 . . 1 1 . . . 1 . 2 Hackware 1 | . . . . . . . . . . . . . 1 Protection 9 | 1 . . . 2 1 2 . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 . 1 8 2 5 19 10 8 . 4 5 . 18 Energy Gun 32 | 1 . . 4 1 4 6 2 2 . . 2 . 10 Energy Cannon 10 | . . . . 1 . 1 3 2 . 2 1 . . Ballistic Gun 22 | 1 . . 3 . 1 7 3 2 . . 1 . 4 Ballistic Cannon 5 | . . 1 . . . 1 . 1 . 1 . . 1 Launcher 5 | . . . 1 . . 2 1 . . 1 . . . Special Weapon 3 | . . . . . . 1 1 . . . 1 . . Impact Weapon 3 | . . . . . . 1 . 1 . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 3 . . . . . 2 Parts Lost 56 | . . . 1 . . 22 3 8 4 . 5 . 13 Power 5 | . . . . . . 4 . . . . . . 1 Propulsion 7 | . . . . . . 3 . 2 2 . . . . Utility 16 | . . . 1 . . 4 2 1 1 . 4 . 3 Weapon 28 | . . . . . . 11 1 5 1 . 1 . 9 Highest Loss Streak 8 | . . . 1 . . 7 1 4 4 . 3 . 8 Average Slot Usage (%) 93 | . 97 100 96 99 96 87 96 95 82 79 80 95 97 Engine 3 | . 12 12 10 2 . 4 1 . . . . . . Core 7 | . . . . 5 11 4 9 11 11 10 10 10 10 Leg 20 | . 25 25 30 25 21 15 21 19 13 14 16 20 17 Device 13 | . 9 12 7 8 7 15 15 14 5 10 10 25 21 Storage 10 | . 10 12 10 8 7 6 9 16 14 10 10 10 7 Processor 8 | . 12 12 18 8 7 6 3 5 5 5 3 5 8 Protection 5 | . 2 . . 16 21 13 6 1 5 10 7 . 2 Energy Gun 6 | . 12 5 5 8 13 7 4 9 . . 2 10 9 Energy Cannon 3 | . . . . 7 . 1 3 9 9 4 6 10 3 Ballistic Gun 7 | . 12 12 9 8 7 8 14 1 5 5 5 5 4 Ballistic Cannon 2 | . . 6 3 . . . . 4 5 1 3 . 2 Launcher 1 | . . . 1 . . . 2 . . 4 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 8 24 25 31 37 39 66 74 88 88 109 100 74 122 Greatest Support 103 | 20 20 20 45 45 50 55 75 75 35 60 85 85 103 Greatest Overweight (x) 6 | . 1 1 . . . 3 1 3 4 6 1 . 1 Average Overweight (x) . | . . 1 . . . . . . 2 1 . . . Largest Inventory Capacity 14 | 4 10 10 10 10 10 10 10 10 10 10 10 10 14 Average Capacity 10 | 4 9 10 10 10 10 10 10 10 10 10 10 10 11 Most Carried 11 | 3 5 10 10 9 10 10 10 9 4 9 9 3 11 Average Carried 7 | . 2 8 9 7 8 5 8 7 4 5 6 3 6 Final Capacity 14 | 4 10 10 10 10 10 10 10 10 10 10 10 10 14 Final Carried 10 | . 5 10 10 9 10 8 9 4 4 8 3 3 2 Class Distribution -------------------- 40% | Scavenger-Gunner 27% | Hacker-Mutant 9% | Scavenger-Tank 8% | Hacker-Tank 8% | Scavenger-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 5607 | 125 175 30 666 75 193 1031 892 737 13 222 401 . 1047 Remotely . | . . . . . . . . . . . . . . Salvage Created 9487 | . 92 12 862 269 378 1957 2065 735 78 306 763 . 1970 Parts 476 | . 5 2 73 17 16 92 101 19 2 16 27 . 106 Haulers Intercepted 3 | . . . 1 . . 1 1 . . . . . . Recyclers Shooed 6 | . . . 1 . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 134 | . 2 2 25 4 6 22 19 13 1 4 13 . 23 Guns 90 | . 2 1 15 3 6 19 14 5 . 2 8 . 15 Cannons 35 | . . 1 6 1 . 1 5 8 1 2 3 . 7 AOE 8 | . . . 4 . . 2 . . . . 2 . . Classes Destroyed 15 | . 1 1 5 1 . 4 1 . . . 1 . 1 Worker 13 | . . . 2 . . 3 5 . . . . . 3 Builder 15 | . . . . 2 . 3 2 . . . . . 8 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 3 | . . . 1 . . 1 1 . . . . . . Recycler 9 | . . . 1 . . 3 3 . . . . . 2 Watcher 13 | . . . 5 . 1 1 3 . . 1 . . 2 Swarmer 18 | . . 2 11 . . . . 2 . . 3 . . Grunt 56 | . 2 . 6 1 4 16 9 5 . . 8 . 5 Brawler 5 | . . . . . . 1 . 2 1 . . . 1 Duelist 2 | . . . . . . 1 . 1 . . . . . Sentry 27 | . . . 8 3 2 2 3 2 . 2 1 . 4 Hunter 5 | . . . . . . . 1 . . . . . 4 Programmer 18 | . . . . . . 1 6 . . 2 1 . 8 Behemoth 3 | . . . . . . 1 . 1 . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | . 2 2 9 3 4 10 9 5 1 2 8 . 12 Combat Bots Only 8 | . 2 2 6 2 4 4 5 5 1 1 8 . 4 Max Kills in Single Turn 4 | . 1 1 2 2 1 4 2 3 1 1 1 . 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Damage Taken 9763 | . 25 34 575 119 157 2301 1136 906 266 163 1034 . 3047 Core 1082 | . . 10 97 . 26 196 62 220 12 6 59 . 394 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 96 75 100 96 76 . . 70 . . 94 . Volleys Fired 447 | . 6 7 79 10 19 113 66 24 1 18 31 . 73 Largest 5 | . 2 2 2 3 3 4 5 5 4 2 5 . 5 Hottest 413 | . 60 55 98 151 159 227 358 382 270 121 384 . 413 Shots Fired 1331 | . 12 14 138 30 56 296 252 103 4 35 74 . 317 Gun 968 | . 12 7 106 20 56 254 200 44 1 17 33 . 218 Cannon 333 | . . 7 20 10 . 33 48 59 3 17 37 . 99 Launcher 26 | . . . 12 . . 5 4 . . 1 4 . . Special 4 | . . . . . . 4 . . . . . . . Kinetic 702 | . 6 14 87 10 19 183 152 30 2 21 41 . 137 Thermal 452 | . . . 18 10 23 108 69 62 2 . 8 . 152 Explosive 18 | . . . 12 . . 1 . . . 1 4 . . Electromagnetic 159 | . 6 . 21 10 14 4 31 11 . 13 21 . 28 Robot Hit Streak 36 | . 5 11 21 28 36 25 26 18 20 29 23 . 23 Robot Miss Streak 4 | . 1 1 2 1 2 4 3 3 . 2 2 . 2 Penetration Max 2 | . . . . . . 1 1 . . . 1 . 2 Secondary Targets 6 | . 1 . 1 . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . Shots Hit Robots 999 | . 9 12 115 28 36 246 168 76 3 28 53 . 225 Core Hits 412 | . 6 2 48 10 17 99 78 34 1 9 27 . 81 Critical Hits 83 | . . . 2 . 1 15 26 9 1 3 8 . 18 Critical Kills 34 | . . . 1 . . 6 13 3 1 2 2 . 6 Critical Parts Destroyed 44 | . . . 1 . 1 7 13 5 . 1 6 . 10 Melee Attacks 2 | . . . . . . 1 . . 1 . . . . Impact 2 | . . . . . . 1 . . 1 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22193 | . 110 151 1966 389 594 4286 3441 1958 83 872 1801 . 6542 Guns 13637 | . 110 67 1269 246 594 3189 2068 715 . 404 681 . 4294 Cannons 7105 | . . 84 270 143 . 510 1229 1243 64 468 892 . 2202 Explosions 1249 | . . . 402 . . 480 139 . . . 228 . . Melee 117 | . . . . . . 98 . . 19 . . . . Ramming 76 | . . . 25 . . . 5 . . . . . 46 Kinetic 9518 | . 60 151 1117 129 149 2305 1083 524 . 610 790 . 2600 Thermal 8739 | . . . 193 143 264 1403 1809 1297 64 . 187 . 3379 Explosive 803 | . . . 402 . . 173 . . . . 228 . . Electromagnetic 2940 | . 50 . 229 117 181 307 544 137 . 262 596 . 517 Impact 117 | . . . . . . 98 . . 19 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 3 . 7 10 10 12 2 2 2 6 Average Corruption 4 | . 1 1 1 2 . 3 6 10 10 1 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 200 | . 2 3 10 3 . 11 33 88 2 . 9 . 39 Message Errors 52 | . 2 1 6 1 . 4 4 21 . . 2 . 11 Matter Fused 17 | . . . . 2 . 2 3 7 1 . . . 2 Heat Flow Errors 17 | . . . . . . 1 7 7 . . . . 2 Energy Discharges 19 | . . . 1 . . 2 4 7 1 . 2 . 2 Parts Rejected 4 | . . . . . . 1 . . . . . . 3 Data Loss (minor) 18 | . . . 1 . . . 2 11 . . 3 . 1 Data Loss (major) 5 | . . . . . . . 1 4 . . . . . Misfires 4 | . . . . . . . . 4 . . . . . Alerts 2 | . . . . . . . . 2 . . . . . Misdirections 13 | . . . . . . . 1 12 . . . . . Targeting Errors 40 | . . 2 2 . . 1 7 13 . . 1 . 14 Weapon Failures 9 | . . . . . . . 4 . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 463 | . . 15 15 17 . 107 87 34 . 45 80 . 63 Projectiles 352 | . . 15 . 17 . 11 87 34 . 45 80 . 63 Explosions 43 | . . . 15 . . 28 . . . . . . . Melee 68 | . . . . . . 68 . . . . . . . Knockbacks 20 | . . . 1 . . 6 . . . . 3 . 10 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 18 | . . . 1 . . 5 . . . . 3 . 9 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 93 | . . . . . . 34 26 . . . 33 . . Shots 6 | . . . . . . 4 1 . . . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 7 | . . . 4 . . . 1 . . . . . 2 Kicked 7 | . . . 4 . . . 1 . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 1015 | . 24 . 36 261 224 424 231 1015 168 168 575 . 816 Average Temperature 161 | . 15 . 13 110 97 115 90 333 84 74 245 . 162 Received Heat Transfer 3126 | . 24 . 261 99 123 1113 306 372 72 18 285 . 453 Effects 114 | . . . . . 1 3 . 76 . . 18 . 16 Shutdowns 25 | . . . . . . 1 . 13 . . 4 . 7 Energy Bleed 10 | . . . . . 1 1 . 6 . . 1 . 1 Interference 27 | . . . . . . . . 14 . . 10 . 3 Matter Decay 11 | . . . . . . . . 10 . . . . 1 Short Circuit 5 | . . . . . . 1 . 4 . . . . . Damage (minor) 8 | . . . . . . . . 5 . . . . 3 Damage (major) 26 | . . . . . . . . 23 . . 3 . . Damage (core) 2 | . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . 3 2 . . 2 2 . 1 Impact Corruptions 3 | . . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 13 | . . . 1 . 1 4 1 . . . . . 6 Heat Transferred 11612 | . . . 481 259 518 2665 1640 1719 62 . 198 . 4070 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Peak Influence 428 | . 54 54 399 179 230 293 428 . . 147 . . 385 Initial 67 | . . 14 14 13 58 14 67 . . 33 . . 34 Average 125 | . 20 21 156 123 122 109 181 . . 54 . . 174 Maximum Alert Level 2 | . . . 1 . 1 1 2 . . . . . 1 Low Security (%) 74 | 100 100 100 59 100 64 87 60 . . 100 . . 59 Level 1 25 | . . . 40 . 35 12 38 . . . . . 40 Level 2 . | . . . . . . . 1 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 3 . 1 8 6 . . 1 . . 6 Investigation 2 | . . . . . 1 . 1 . . . . . . Extermination 5 | . . . . . . 1 2 . . 1 . . 1 Reinforcement 13 | . . . 3 . . 4 3 . . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 1 . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . . . 3 . 1 . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 2 2 31 6 7 38 32 11 5 6 17 . 32 Peak Tracking Total 7 | . 2 2 4 3 2 7 4 7 5 3 5 . 6 Tactical Retreats 20 | . . . . 2 . 9 2 . . . 6 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 7 | . 1 . 2 3 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 16 | . 1 1 1 . 1 3 2 1 . . 3 . 3 Max in Single Turn 1 | . 1 1 1 . 1 1 1 1 . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 7 | . . . 2 . 1 . 1 . . 2 . . 1 Terminals 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 Total Hacks 17 | . . . 5 . 3 . 4 . . 2 . . 3 Successful 11 | . . . 4 . 2 . 2 . . 2 . . 1 Failed 6 | . . . 1 . 1 . 2 . . . . . 2 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . . . 3 . 3 . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . 1 . . 3 Terminal Hacks 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 2 . 2 . . . . . . Scan Component 4 | . . . 1 . 1 . 2 . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . 2 . 1 . 1 . . . . . 1 Full Trace Events 3 | . . . 1 . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . Time 51 | . . . 32 . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 9406 | 63 179 703 1418 304 564 1169 1063 1499 47 607 545 38 1207 Spaces Moved 5178 | 45 107 448 940 219 387 517 490 822 23 322 289 32 537 Core 11 | 11 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5167 | 34 107 448 940 219 387 517 490 822 23 322 289 32 537 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 123 120 120 180 150 120 120 117 Average Speed 135 | 102 143 150 120 120 122 139 125 145 182 158 142 120 137 Slowest Speed 300 | 120 150 150 120 120 123 210 150 210 240 300 150 120 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 29 | 4 29 91 77 18 8 13 13 80 7 9 44 8 14 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 239 | . . . 105 1 1 . 28 24 3 13 32 . 32 Melee . | . . . . . . . . . . . . . . Projectile 88 | . . . 3 1 1 . 15 24 3 . 9 . 32 AOE 151 | . . . 102 . . . 13 . . 13 23 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Total 6596 | 61 120 468 1094 237 433 729 771 1056 24 386 366 31 820 Wait 443 | . . . 7 . . 12 135 181 . 15 15 . 78 Move 5165 | 44 106 447 939 218 386 516 489 821 22 321 288 31 537 Hop . | . . . . . . . . . . . . . . Pick Up 205 | 8 6 9 23 3 10 35 29 8 . 15 10 . 49 Fast Attach . | . . . . . . . . . . . . . . Attach 123 | 7 1 . 6 4 3 30 14 11 . 7 9 . 31 Detach 2 | . . . 1 . . 1 . . . . . . . Swap 85 | 1 1 1 16 1 9 10 13 4 . 4 6 . 19 Drop 117 | 1 . 4 19 1 6 11 24 7 . 6 7 . 31 Fire 447 | . 6 7 79 10 19 113 66 24 1 18 31 . 73 Melee 2 | . . . . . . 1 . . 1 . . . . Ram . | . . . . . . . . . . . . . . Kick 7 | . . . 4 . . . 1 . . . . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Evolved 1 slot: Utility x1 235 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Discovered exit to Mines (range 4) 242 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Discovered exit to Materials (range 15) 243 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Hacker-Mutant 562 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 652 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 928 | -10/Mines | Discovered exit to Materials (range 5) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 947 | -9/Materials | Identified exit to Storage 1289 | -9/Materials | Repaired Imp. Terrain Scanner? 1439 | -9/Materials | Identified exit to Materials 1439 | -9/Materials | Discovered exit to Materials (range 12) 1441 | -9/Materials | Discovered exit to Storage (range 15) 1869 | -9/Materials | Discovered exit to Materials (range 10) 2339 | -9/Materials | Discovered exit to Materials (range 8) 2364 | -9/Materials | Entered another Materials area 2364 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2661 | -8/Materials | Build established: Hacker-Gunner 2665 | -8/Materials | Identified exit to Factory 2665 | -8/Materials | Discovered exit to Factory (range 3) 2668 | -8/Materials | Entered Factory 2668 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2806 | -7/Factory | Repaired Shock Rifle? 2975 | -7/Factory | Build established: Hacker-Tank 3204 | -7/Factory | Identified exit to Factory 3204 | -7/Factory | Discovered exit to Factory (range 10) 3232 | -7/Factory | Entered another Factory area 3232 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3493 | -6/Factory | Lost 7 parts (1p1u5w) 3554 | -6/Factory | Lost 4 parts (2n2w) 3662 | -6/Factory | Garrison activated, responded to threat 4018 | -6/Factory | Spotted B-75 Beast 4064 | -6/Factory | Crushed by falling debris 4091 | -6/Factory | Destroyed B-75 Beast 4120 | -6/Factory | Lost 6 parts (2p3u1w) 4283 | -6/Factory | Identified exit to Factory 4283 | -6/Factory | Discovered exit to Factory (range 14) 4401 | -6/Factory | Entered another Factory area 4401 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4803 | -5/Factory | Build established: Scavenger-Gunner 5181 | -5/Factory | System corruption reached 10% 5231 | -5/Factory | Build established: Scavenger-Tank 5412 | -5/Factory | Found Hvy. Insulated Plating 5432 | -5/Factory | Identified exit to Upper Caves 5432 | -5/Factory | Discovered exit to Upper Caves (range 5) 5464 | -5/Factory | Entered Upper Caves 5676 | -5/Upper Caves | Build established: Scavenger-Gunner 6466 | -5/Upper Caves | Spotted B-75 Beast 6489 | -5/Upper Caves | Destroyed B-75 Beast 6722 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6814 | -5/Upper Caves | Lost 4 parts (1n3w) 6845 | -5/Upper Caves | Learned location of 1 exit from Factory 6954 | -5/Upper Caves | Identified exit to Upper Caves 6954 | -5/Upper Caves | Discovered exit to Upper Caves (range 5) 6963 | -5/Upper Caves | Entered another Upper Caves area 6985 | -5/Upper Caves | Identified exit to Factory 6985 | -5/Upper Caves | Discovered exit to Factory (range 10) 6993 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7010 | -5/Upper Caves | Entered Factory 7010 | -4/Factory | Evolved 2 slots: Utility x2 7011 | -4/Factory | Identified exit to Research 7040 | -4/Factory | Lost 4 parts (2n1u1w) 7351 | -4/Factory | Build established: Scavenger-Mutant 7566 | -4/Factory | Identified exit to Upper Caves 7566 | -4/Factory | Discovered exit to Upper Caves (range 11) 7617 | -4/Factory | Entered Upper Caves 7623 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7880 | -4/Upper Caves | Build established: Scavenger-Gunner 7887 | -4/Upper Caves | Attracted the attention of an 0b10 base 7953 | -4/Upper Caves | Destroyed 8 combat bots 8087 | -4/Upper Caves | Lost 3 parts (2u1w) 8138 | -4/Upper Caves | Identified exit to Upper Caves 8138 | -4/Upper Caves | Discovered exit to Upper Caves (range 15) 8162 | -4/Upper Caves | Entered another Upper Caves area 8180 | -4/Upper Caves | Discovered exit to Research (range 14) 8200 | -4/Upper Caves | Entered Research 8200 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8271 | -3/Research | Found Antimissile System 9217 | -3/Research | Spotted B-86 Titan 9229 | -3/Research | Garrison activated, responded to threat 9293 | -3/Research | Destroyed B-86 Titan 9321 | -3/Research | Lost 8 parts (1p2u5w) 9407 | -3/Research | Self-destructed Last Messages --------------- 09399_ Slug penetrates Garrison Access. 09399_ System corrupted: Linear Accelerator targeting data glitched. 09399_ H-77 Assassin suffers critical hit. 09399_ Destroyed Imp. Phase Shifter. 09400_ Penetrated by Slug. 09402_ H-77 Assassin IFF system glitched. 09402_ Slug penetrates U-05 Engineer. 09402_ U-05 Engineer destroyed. 09402_ Slug penetrates Wall. 09403_ Destroyed Imp. Phase Shifter. 09403_ H-77 Assassin suffers critical hit. 09403_ Destroyed Lgt. Antimatter Reactor. 09403_ H-77 Assassin knocked back. 09404_ Penetrated by Slug. 09404_ Critical hit. 09404_ Linear Accelerator destroyed. 09404_ Coil Gun destroyed. 09406_ Penetrated by Slug. 09406_ Gamma Rifle destroyed. 09406_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????#AR #????+##????????????????? | | ????????????????### ???? #????????????????? | | ????????????????? * ??? #????????????????? | | ?????????????????? !%! #????????????????? | | ??????????????????# #????????????????? | | ????????????????### """ #????????????????? | | ###?????????????#"" u g""" #????????????????? | | ###############""p """g #????????????????? | | # ##Ghh #????????????????? | | # ##"" u #????????????????? | | # """ """ ##"" l #????????????????? | | ### """ """ #??# #????????????????? | | # "" "" #??# @ #?????#??????????? | | # #### #???? #??????????? | | " # #### ##?????????? | | # " " """ # #?????????? | | # """ """ # #?????????? | | # """ """ # #?????????? | | # # #?????????? | | # # #?????????? | | ############## #?????????? | | #???????????# """ """ #?????????? | | #?????? ????# """" """" +?????????? | | #??????""???+ """ """" #?????????? | | #?????""""??# """ """ #?????????? | | #??#? """" ?# = = #?????????? | | #??# """" # ##?????????? | | #??# # #??????????? | | #??# = = # ! """ #??????????? | | #??# # %* """ #??????????? | | #??##+##????# * """ #??????????? | | ^ #???# #?????# "" ""T"" #??????????? | | ##### ##???## " """ #??????????? | | ######% #??????????? | | = #??????????? | | ! #??????????? | | ############## # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 100 Energy Generation 51 Energy Capacity 1070 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Power Amplification 20 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 65 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Point Defense Rating 240 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 8 Particle Charging 20 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonSuperchargedAutohacker Manual? 0 Play Time 02:01:57 Cumulative 21.4 hours Start 2021.02.26 @ 14:31:35 End 2021.02.26 @ 16:41:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 0 Adventurer 0 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30ceb3e7-e7bc-4a8b-a467-797ce793f8ee