Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 22:28:46 Player: Marc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (66) 66 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2436 Bonus ------- None Cogmind --------- Core Integrity 368/700 Matter 165/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Structural Scanner Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Hardlight Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Seismic Detector Hardlight Generator > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 21 | 5 7 2 2 5 Power 3 | 1 1 . . 1 Engine 2 | 1 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 3 . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . 3 . . . Utility 9 | . 2 1 2 4 Device 6 | . . 1 2 3 Storage . | . . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 2 1 1 . . Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 10 | . 1 1 3 5 Power 2 | . 1 . 1 . Propulsion 3 | . . 1 1 1 Utility 4 | . . . 1 3 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . 1 1 3 4 To Critical Strikes . | . . . . . Average Backups 1 | . . 2 . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . 2 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 46 | . 63 70 54 18 Engine 7 | . 13 11 7 . Leg 5 | . 16 . . . Flight 11 | . 11 30 16 2 Device 8 | . . 8 14 13 Processor 3 | . 2 11 7 . Energy Gun 3 | . 10 . . . Energy Cannon 2 | . . 9 6 . Ballistic Cannon 2 | . 8 . . . Peak Build Rating 12 | 5 5 7 12 12 Average Rating 5 | 3 4 6 7 4 On Entrance 3 | . 5 5 6 1 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 25 | . . . . 25 Heaviest Build 13 | 7 7 7 13 8 Greatest Support 20 | 20 20 15 10 5 Greatest Overweight (x) 2 | . 1 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 4 5 4 5 Average Carried 1 | . 1 2 . 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 4 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 424 | 160 73 . . 191 Remotely . | . . . . . Salvage Created 57 | . 57 . . . Parts 8 | . 8 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 5 | . 5 . . . Cannons 4 | . 4 . . . AOE 1 | . 1 . . . Classes Destroyed 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 5 | . 5 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 126 | . 51 16 23 36 Missed 55 | . 17 11 11 16 Hits 71 | . 34 5 12 20 Projectile 71 | . 34 5 12 20 Critical Strikes 6 | . 2 . 4 . Damage Taken 891 | . 257 47 188 399 Core 511 | . 66 10 103 332 Absorbed by Shields 32 | . . . 32 . Core Remaining (%) 87 | 100 73 97 81 . Volleys Fired 28 | . 26 1 1 . Largest 1 | . 1 1 1 . Hottest 60 | . 30 60 60 . Shots Fired 28 | . 26 1 1 . Gun . | . . . . . Cannon 28 | . 26 1 1 . Launcher . | . . . . . Special . | . . . . . Kinetic 26 | . 26 . . . Thermal 2 | . . 1 1 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . 3 . 1 . Robot Miss Streak 3 | . 3 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 13 | . 12 . 1 . Core Hits 5 | . 5 . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Blast 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 278 | . 261 . 17 . Guns . | . . . . . Cannons 278 | . 261 . 17 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 261 | . 261 . . . Thermal 17 | . . . 17 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 5 . . . Impact . | . . . . . Kinetic 5 | . 5 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 1 18 14 . Average Temperature 7 | . 1 10 8 . Received Heat Transfer 202 | . 12 18 118 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | . 107 101 42 15 Initial 42 | . . 36 42 6 Average 20 | . 38 47 18 . Influence Increases 293 | . 158 105 15 15 Destroy 0b10 Robot/C 100 | . 100 . . . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 22 | . 22 . . . Destroy Structure 1 | . 1 . . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 150 | . 15 105 15 15 Influence Decreases 293 | . 71 91 101 30 Entered New Map 119 | . . 51 59 9 Time Decay 152 | . 61 30 40 21 Lost Part 22 | . 10 10 2 . Squads Dispatched 6 | . 1 2 1 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 14 18 10 7 Peak Tracking Total 16 | . 5 16 10 6 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . 1 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 5 | . . 2 3 . Successful 3 | . . 2 1 . Failed 2 | . . . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 291 | . . 67 99 125 Sensors 96 | . . . 93 3 Terrain 101 | . . . . 101 Structural 102 | . . . . 102 Seismic 257 | . . 67 99 91 Jamming 23 | . . . . 23 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 676 | 46 210 70 118 232 Spaces Moved 817 | 37 213 170 133 264 Core 128 | 11 . . . 117 Treads . | . . . . . Legs 90 | 26 64 . . . Wheels . | . . . . . Hover . | . . . . . Flight 599 | . 149 170 133 147 Fastest Speed 34 | 50 37 34 37 40 Average Speed 50 | 99 62 34 41 47 Slowest Speed 150 | 120 120 37 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 25 26 16 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1065 | 46 270 180 198 371 Wait 146 | . . 6 53 87 Move 813 | 36 212 169 132 264 Hop . | . . . . . Pick Up 22 | 5 10 . 2 5 Fast Attach 2 | . . . . 2 Attach 28 | 5 9 3 3 8 Detach 17 | . 8 1 5 3 Swap . | . . . . . Drop 9 | . 5 . 2 2 Fire 28 | . 26 1 1 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 11) 257 | -10/Materials | Identified exit to Materials 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 320 | -9/Materials | Discovered new exit (range 16) 327 | -9/Materials | Identified exit to Materials 327 | -9/Materials | Entered another Materials area 327 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 444 | -8/Materials | Discovered new exit (range 4) 445 | -8/Materials | Entered Factory 445 | -7/Factory | Evolved 2 slots: Utility x2 459 | -7/Factory | Lost 3 parts (1p1n1u) 552 | -7/Factory | Lost 4 parts (1n2u1w) 677 | -7/Factory | Self-destructed Last Messages --------------- 00521_ Flight Unit+ destroyed. 00521_ Knocked back. 00522_ Acquired Terrain Scan Processor. 00523_ Penetrated by Slug. 00523_ Assembly Bed disabled. 00525_ Knocked back. 00536_ Acquired Prototype Power Core. 00536_ Identified Enh. Nuclear Core. 00543_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Heavy Suspicion] 00544_ K-01 Serf collects debris. 00551_ Discarded Terrain Scan Processor. 00551_ Dropped Enh. Nuclear Core. 00553_ Dropped Beam Cannon. 00555_ Acquired Enh. Nuclear Core. 00612_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5X. 00666_ Seismic Detector destroyed. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed LaunchPhasingFragment Manual? 0 Play Time 00:17:54 Cumulative 10.4 hours Start 2026.08.09 @ 22:07:03 End 2026.08.09 @ 22:28:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 22 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ee253b8-fa95-4d2b-9632-f352c56049f0