Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 20:35:34 Player: jes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (5095) 5095 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1267) 1267 TOTAL SCORE: 9937 Bonus ------- High Alert Combat Kills 567 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 301/700 Matter 295/300 Energy 72/100 System Corruption 27% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (8) ---- Light Deuterium Engine Light Nuclear Core Aluminum Leg Medium Storage Unit Improved Terrain Scanner Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Improved Titanium Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Autogun Power Maul > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Core Analyzer Tractor Beam Shock Rifle [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 156 | 6 8 29 12 21 25 55 Power 15 | 1 . 5 . 2 2 5 Engine 9 | 1 . 4 . . 2 2 Core 6 | . . 1 . 2 . 3 Reactor . | . . . . . . . Propulsion 55 | 2 1 13 7 9 9 14 Treads 9 | . . 2 2 1 1 3 Leg 40 | 2 1 11 5 7 7 7 Wheel 1 | . . . . . 1 . Hover 2 | . . . . . . 2 Flight 3 | . . . . 1 . 2 Utility 40 | 1 4 . . 6 6 23 Device 23 | . 3 . . 4 1 15 Storage 4 | 1 . . . 1 . 2 Processor 8 | . 1 . . . 2 5 Hackware 3 | . . . . . 3 . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 46 | 2 3 11 5 4 8 13 Energy Gun 20 | 2 2 5 2 1 2 6 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 14 | . . 5 2 2 2 3 Ballistic Cannon 3 | . . . . . 3 . Launcher 3 | . . . 1 . . 2 Special Weapon 2 | . 1 . . 1 . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 3 . . . Corrupted Parts 5 | . . . . . . 5 System Corruption 30 | . . . . . . 30 Parts Lost 41 | . . 8 . 5 8 20 Power 4 | . . . . . 2 2 Propulsion 19 | . . 4 . 2 3 10 Utility 5 | . . . . 2 1 2 Weapon 13 | . . 4 . 1 2 6 Highest Loss Streak 7 | . . 4 . 2 5 7 To Critical Strikes 1 | . . . . . 1 . Average Backups 6 | 2 5 4 4 7 9 5 Power 1 | . . 1 1 . . 1 Propulsion . | . 2 . . . 1 . Utility 2 | . . 2 2 2 3 2 Weapon 1 | . 1 . 1 2 3 1 Tool/Special . | . . . . . . . Unused Backups 26 | . 5 5 2 . 6 8 Power 4 | . . 2 . . . 2 Propulsion 3 | . 3 . . . . . Utility 13 | . 1 1 1 . 4 6 Weapon 5 | . 1 1 1 . 2 . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 92 | . 96 98 99 97 93 86 Engine 5 | . 14 9 . . 7 4 Core 3 | . . 1 11 11 . 2 Treads 7 | . . 8 8 11 1 8 Leg 22 | . 28 34 35 31 31 8 Flight 1 | . . . . . . 3 Device 11 | . 10 11 11 4 4 15 Storage 4 | . 12 . . 7 8 2 Processor 13 | . 1 11 11 1 8 21 Hackware 1 | . . . . . 11 . Protection 1 | . . . . 7 . 1 Energy Gun 7 | . 27 12 7 8 5 3 Ballistic Gun 6 | . . 7 14 12 4 5 Ballistic Cannon 1 | . . . . . 6 . Impact Weapon 1 | . . . . . . 2 Peak Build Rating 42 | 6 7 13 19 19 30 42 Average Rating 23 | 4 6 11 14 16 24 32 On Entrance 9 | . 6 7 13 17 16 4 Avg Prop Armor Cover (%) 7 | . . 10 9 7 7 7 Naked Turns 4 | . . . . . 4 . Heaviest Build 29 | 11 12 14 12 24 29 28 Greatest Support 62 | 20 20 43 43 33 45 62 Greatest Overweight (x) 3 | 3 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 8 Average Capacity 6 | 7 7 5 5 8 9 6 Most Carried 10 | 4 8 5 5 10 10 8 Average Carried 6 | 2 5 4 4 7 9 5 Final Capacity 10 | 8 5 5 5 10 5 8 Final Carried 10 | 4 5 5 5 10 4 6 Class Distribution -------------------- 76% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Matter Collected 3992 | 230 70 588 308 446 1016 1334 Remotely 36 | . . . . . . 36 Salvage Created 6128 | . 269 1201 636 926 1020 2076 Parts 311 | . 14 71 38 52 56 80 Haulers Intercepted 8 | . 2 1 2 . . 3 Recyclers Shooed 3 | . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 123 | . 4 25 11 23 28 32 Melee 2 | . . . . . . 2 Guns 96 | . 4 20 11 19 21 21 Cannons 9 | . . 3 . . 6 . AOE 10 | . . 2 . 4 1 3 Classes Destroyed 14 | . 3 5 . 1 2 3 Worker 3 | . . . . . 2 1 Builder 7 | . . 2 . . . 5 Hauler 8 | . 2 1 2 . . 3 Recycler 5 | . . 1 . . . 4 Mechanic 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 7 | . 1 2 1 . 2 1 Swarmer 31 | . . 8 . 3 13 7 Grunt 62 | . 4 12 6 15 10 15 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . . 1 Sentry 19 | . . 5 5 2 4 3 Hunter 2 | . . . . . . 2 Programmer 7 | . . . . 3 . 4 Best Kill Streak 9 | . 3 4 3 7 9 8 Combat Bots Only 8 | . 2 4 3 7 8 5 Max Kills in Single Turn 3 | . 1 2 2 3 3 2 Gunslinging 1 | . . . 1 . 1 . Exploded 3 | . . 1 . 3 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Hostile Shots Fired 801 | . 18 149 50 113 150 321 Missed 215 | . 6 38 18 26 32 95 Hits 586 | . 12 111 32 87 118 226 Melee 5 | . . . . . 3 2 Projectile 581 | . 12 111 32 87 115 224 Critical Strikes 21 | . . 2 2 7 3 7 Damage Taken 7872 | . 158 1408 436 1098 1622 3150 Core 1224 | . 48 149 51 172 405 399 Absorbed by Shields . | . . . . . . . Core Remaining (%) 53 | 100 80 . . 7 26 . Volleys Fired 442 | . 23 79 38 99 87 116 Largest 2 | . 2 2 2 2 2 2 Hottest 106 | . 100 106 79 79 100 100 Shots Fired 724 | . 45 143 76 156 146 158 Gun 633 | . 44 135 76 151 86 141 Cannon 49 | . . 8 . . 35 6 Launcher 4 | . . . . . . 4 Special 38 | . 1 . . 5 25 7 Kinetic 327 | . . 44 49 66 83 85 Thermal 188 | . 45 47 27 36 . 33 Explosive . | . . . . . . . Electromagnetic 172 | . . 52 . 49 38 33 Robot Hit Streak 22 | . 7 13 16 9 14 22 Robot Miss Streak 9 | . 2 9 2 4 5 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 12 | . . . 2 1 8 1 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 506 | . 32 88 54 73 118 141 Core Hits 261 | . 15 53 22 33 64 74 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 10 | . . 2 1 1 . 6 Burn 4 | . . 2 1 1 . . Destroy 1 | . . . . . . 1 Smash 5 | . . . . . . 5 Melee Attacks 52 | . . . . . 9 43 Impact 43 | . . . . . . 43 Slashing 9 | . . . . . 9 . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . . 9 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10301 | . 376 1598 786 1272 2161 4108 Guns 6832 | . 376 1245 786 1147 1303 1975 Cannons 905 | . . 86 . . 599 220 Explosions 843 | . . 267 . 125 209 242 Melee 1721 | . . . . . 50 1671 Ramming . | . . . . . . . Kinetic 3731 | . . 314 520 685 1263 949 Thermal 2839 | . 376 633 266 461 209 894 Explosive . | . . . . . . . Electromagnetic 2010 | . . 651 . 126 639 594 Impact 1671 | . . . . . . 1671 Slashing 50 | . . . . . 50 . Piercing . | . . . . . . . Highest Corruption 27 | . . 1 1 6 4 27 Average Corruption 4 | . . 1 1 3 1 7 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 91 | . . 5 3 18 6 59 Message Errors 15 | . . 1 . 1 1 12 Matter Fused 22 | . . . 2 4 1 15 Heat Flow Errors 7 | . . 1 . 2 . 4 Energy Discharges 17 | . . . . 3 2 12 Parts Rejected 2 | . . . . . 1 1 Parts Fused 3 | . . . 1 1 . 1 Data Loss (minor) 13 | . . . . 5 . 8 Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . 1 . 1 . 1 Alerts 4 | . . 1 . . . 3 Weapon Failures 4 | . . 1 . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 776 | . . 22 . . . 754 Projectiles 71 | . . . . . . 71 Explosions 22 | . . 22 . . . . Melee 683 | . . . . . . 683 Knockbacks 20 | . . . . . 9 11 Impact 10 | . . . . . . 10 Kinetic 9 | . . . . . 9 . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 239 | . . 178 . 17 19 25 Shots 8 | . . 5 . 1 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | . 306 236 162 202 57 322 Average Temperature 67 | . 118 52 46 39 26 118 Received Heat Transfer 2724 | . 90 423 207 396 585 1023 Effects 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . . . . 10 Combat Hostiles 6 | . . . . . . 6 Parts Fried 19 | . . . . . 2 17 Impact Corruptions 19 | . . . . . . 19 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . 2 1 2 3 2 5 Heat Transferred 6120 | . 992 1349 740 1014 250 1775 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . 6 . 2 2 . Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Maximum Alert Level 3 | . . 1 1 3 3 2 Low Security (%) 23 | 100 100 38 92 14 . 5 Level 1 32 | . . 61 7 10 63 28 Level 2 37 | . . . . 50 18 66 Level 3 6 | . . . . 24 18 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 989 | . 45 279 213 838 989 592 Initial 421 | . . . 112 121 408 421 Average 358 | . 14 186 154 519 447 428 Influence Increases 4137 | . 141 726 345 767 1117 1041 Destroy 0b10 Robot/C 2460 | . 80 500 220 460 560 640 Destroy 0b10 Robot/NC 160 | . 15 35 15 . 20 75 Destroy Leader 490 | . 16 116 66 30 94 168 Successful Hack 111 | . . 5 13 28 51 14 Disable Machine 120 | . 15 . . . 30 75 Anti-Garrison Action 250 | . . . . 100 150 . Destroy Structure 141 | . . 25 1 89 17 9 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 390 | . 15 45 30 60 195 45 Influence Decreases 3572 | . 141 459 425 116 1028 1403 Entered New Map 1157 | . . . 155 66 430 506 Time Decay 1945 | . 141 379 270 . 458 697 Lost Part 410 | . . 80 . 50 80 200 Lost Ally 60 | . . . . . 60 . Squads Dispatched 16 | . . 3 . . 5 8 Investigation 3 | . . 2 . . 1 . Extermination 5 | . . . . . . 5 Reinforcement 3 | . . 1 . . . 2 Assault 3 | . . . . . 2 1 Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Distress Signals 5 | . . 1 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 184 | . 6 33 15 23 61 46 Peak Tracking Total 10 | . 3 4 4 7 10 6 Tactical Retreats 16 | . 1 3 1 2 7 2 Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Traps Triggered 4 | . . . . 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Disabled 10 | . 1 . . 1 3 5 Max in Single Turn 2 | . 1 . . 1 1 2 Garrison Access 1 | . . . . . 1 . Garrison Relay 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Accessed 23 | . 1 6 4 2 6 4 Terminals 18 | . . 3 3 2 6 4 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 51 | . 3 14 5 5 19 5 Successful 28 | . 3 6 5 2 10 2 Failed 22 | . . 7 . 3 9 3 Catastrophic 7 | . . 1 . 2 2 2 Database Lockouts 1 | . . 1 . . . . Manual 1 | . . . 1 . . . Terminals 40 | . . 7 4 5 19 5 Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units 5 | . 3 2 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 20 | . . 2 4 2 10 2 Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 3 | . . . . 1 2 . Recycling Unit Index 1 | . . . . . 1 . Locate Traps 5 | . . 1 1 . 1 2 Dispatch Records 1 | . . . . . 1 . Transport Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 3 | . . 1 . . 2 . Registered Prototypes 1 | . . . . . 1 . Patrol Navigation 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 5 | . 3 2 . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 18 | . 1 4 2 2 5 4 Full Trace Events 5 | . 1 2 . 1 1 . Feedback Events 2 | . . 1 . 1 . . Corruption 2 | . . 1 . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 250 | . 250 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 12 | . . . . . 9 3 Non-combat 8 | . . . . . 5 3 Combat 4 | . . . . . 4 . Robot Hacks Applied 20 | . . . . . 16 4 parse_system 1 | . . . . . 1 . no_distress 4 | . . . . . 3 1 generate_echo 1 | . . . . . 1 . find_chute 1 | . . . . . . 1 map_walls 1 | . . . . . 1 . map_earth 1 | . . . . . 1 . find_fabricator 1 | . . . . . . 1 find_dsf 1 | . . . . . . 1 drop_inventory 3 | . . . . . 3 . scatter_targeting 1 | . . . . . 1 . link_complan 1 | . . . . . 1 . overwrite_iff 3 | . . . . . 3 . formatsys_low 1 | . . . . . 1 . Relay Couplers Released 7 | . . . . 5 2 . Machine Destruction 7 | . . . . 5 2 . Attached 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Total Allies 4 | . . . . . 4 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 40 | . . . . . 40 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 165 | . . . . . 165 . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Active Infowar (turns) 4109 | . 49 963 590 28 . 2479 Sensors 2798 | . 49 963 590 28 . 1168 Terrain 1165 | . . . . . . 1165 Traps 401 | . . . . . . 401 ECM 97 | . . . . . . 97 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Turns Passed 6952 | 67 389 963 590 859 1145 2939 Spaces Moved 3810 | 44 223 371 350 479 705 1638 Core 177 | 11 . . . . 65 101 Treads 628 | . . 20 . . . 608 Legs 3005 | 33 223 351 350 479 640 929 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 108 105 50 50 Average Speed 117 | 124 120 108 109 105 101 129 Slowest Speed 200 | 200 120 160 110 110 110 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 25 38 42 55 51 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . . 5 6 Terrain Destroyed 53 | . . 19 . 9 16 9 Melee 11 | . . . . . 5 6 Projectile 2 | . . . . . 2 . AOE 40 | . . 19 . 9 9 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Total 5503 | 53 301 791 485 677 975 2221 Wait 763 | . 26 267 64 51 87 268 Move 3805 | 43 222 370 350 478 704 1638 Hop . | . . . . . . . Pick Up 89 | 4 11 13 5 9 18 29 Fast Attach 61 | 6 3 10 2 6 7 27 Attach 37 | . . 5 . 1 8 23 Detach 16 | . . 1 . 1 2 12 Swap 121 | . 5 21 12 14 32 37 Drop 106 | . 11 25 14 12 21 23 Fire 442 | . 23 79 38 99 87 116 Melee 52 | . . . . . 9 43 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 5 . 5 Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 7) 456 | -10/Materials | Identified exit to Materials 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 469 | -9/Materials | Central database locked down 875 | -9/Materials | Build established: Scavenger-Mutant 1169 | -9/Materials | Discovered new exit (range 12) 1192 | -9/Materials | Identified exit to Mines 1278 | -9/Materials | Lost 4 parts (2n2w) 1350 | -9/Materials | Discovered new exit (range 12) 1399 | -9/Materials | Identified exit to Storage 1420 | -9/Materials | Entered Storage 1977 | -9/Storage | Discovered new exit (range 9) 2010 | -9/Storage | Identified exit to Garrison 2010 | -9/Storage | Entered Garrison 2094 | -9/Garrison | Triggered checkpoint 2102 | -9/Garrison | Core integrity fell below 50% 2245 | -9/Garrison | Destroyed 7 combat bots 2311 | -9/Garrison | Discovered new exit (range 10) 2354 | -9/Garrison | Core integrity fell below 20% 2584 | -9/Garrison | Triggered checkpoint 2664 | -9/Garrison | Triggered checkpoint 2760 | -9/Garrison | Garrison Relay disabled 2812 | -9/Garrison | Discovered new exit (range 10) 2838 | -9/Garrison | Installed Relay Interface Framework 2869 | -9/Garrison | Entered Materials 2869 | -8/Materials | Evolved 2 slots: Utility x2 3688 | -8/Materials | Garrison activated, responded to threat 3753 | -8/Materials | Destroyed 7 combat bots 3847 | -8/Materials | Destroyed 8 combat bots 3949 | -8/Materials | Released all parts (7) 3980 | -8/Materials | Lost 5 parts (1p2n1u1w) 3992 | -8/Materials | Core integrity fell below 50% 4013 | -8/Materials | Discovered new exit (range 3) 4014 | -8/Materials | Entered Factory 4014 | -7/Factory | Evolved 2 slots: Utility x2 4223 | -7/Factory | Build established: Mutant 4753 | -7/Factory | Build established: Scavenger-Mutant 5450 | -7/Factory | System corruption reached 10% 5903 | -7/Factory | Lost 3 parts (2n1w) 6376 | -7/Factory | Lost 4 parts (1p2n1w) 6414 | -7/Factory | First assault squad dispatched 6825 | -7/Factory | Lost 3 parts (1n2w) 6938 | -7/Factory | Core integrity fell below 50% 6953 | -7/Factory | Self-destructed Last Messages --------------- 06927_ G-47 Trooper system corrupted by crushing effect. 06927_ G-47 Trooper knocked back. 06927_ Autogun destroyed. 06928_ G-47 Trooper system terminally corrupted. 06929_ Critical hit (Burn: +37). 06931_ G-47 Trooper knocked back. 06932_ K-01 Serf collects debris. 06935_ Carbon-fiber Leg destroyed. 06935_ Aluminum Leg+ destroyed. 06937_ K-01 Serf collects debris. 06941_ Lgt. Nuclear Core destroyed. 06942_ K-01 Serf collects debris. 06944_ System corrupted: Energy discharge (-30). 06945_ K-01 Serf destroyed. 06945_ Aluminum Leg+ destroyed. 06949_ Imp. Sensor Array destroyed. 06950_ G-50 Soldier suffers critical hit (Smash). 06950_ G-50 Soldier destroyed. 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""" ??????????????? | | ?????????????????????## !! ???????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# !] "?????????????? | | ??????????????????????+ ]] "?????????????? | | ??????????????????????# ] ?????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????#########+#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 185 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Relay Coupler Types 2 Relay Coupler Value 43 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Hammer Time Omniscient Cartographer Versatile Challenges ------------ None Game ------ Seed HardenedEnergyDerivative Manual? 0 Play Time 02:32:22 Cumulative 65.9 hours Start 2025.11.12 @ 17:14:13 End 2025.11.12 @ 20:35:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47458bd3-c4e1-4c52-bb44-d9e282f46e0c