Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 16:05:03 Player: Heclapar Result: Destroyed by R6-ZF9(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 724 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 78/100 System Corruption 0% Temperature Cool (6) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Compact Wheel Heat Sink Large Storage Unit Medium Matter Pod (100) Small Laser Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Tractor Beam > --- WEAPON ----------- Barrage Gun Battle Cannon > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Heat Sink Large Storage Unit Large Battery Medium Matter Pod Small Laser Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | . 7 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 2 4 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes 1 | . . 1 Average Backups 8 | . 8 9 Power . | . . . Propulsion 3 | . 3 3 Utility 3 | . 2 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 13 | . 5 8 Power 1 | . 1 . Propulsion 5 | . 2 3 Utility 5 | . 1 4 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 86 Engine 12 | . 14 8 Leg 13 | . 18 . Wheel 14 | . 8 28 Device 12 | . 13 8 Storage 14 | . 14 14 Energy Gun 12 | . 14 7 Ballistic Gun 13 | . 14 11 Ballistic Cannon 2 | . . 8 Peak Build Rating 11 | . 8 11 Average Rating 7 | . 7 7 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 20 | 13 19 20 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 10 10 Average Carried 8 | . 8 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 6 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 512 | 200 203 109 Remotely 207 | . 203 4 Salvage Created 378 | . 250 128 Parts 29 | . 24 5 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 7 4 Guns 7 | . 7 . Cannons 4 | . . 4 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 7 | . 7 . Subdweller 4 | . . 4 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 78 43 Missed 28 | . 18 10 Hits 93 | . 60 33 Projectile 93 | . 60 33 Critical Strikes 1 | . . 1 Damage Taken 1199 | . 499 700 Core 264 | . 102 162 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | . 33 29 Largest 2 | . 2 2 Hottest 70 | . 70 66 Shots Fired 113 | . 62 51 Gun 85 | . 62 23 Cannon 28 | . . 28 Launcher . | . . . Special . | . . . Kinetic 79 | . 33 46 Thermal 34 | . 29 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 5 8 Robot Miss Streak 8 | . 8 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | . 27 32 Core Hits 25 | . 16 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 902 | . 299 603 Guns 434 | . 299 135 Cannons 468 | . . 468 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 737 | . 134 603 Thermal 165 | . 165 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 106 | . 106 . Average Temperature 42 | . 42 . Received Heat Transfer 138 | . . 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 692 | . 692 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 93 | . 93 . Level 1 6 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 216 | . 216 . Initial . | . . . Average 63 | . 63 . Influence Increases 282 | . 282 . Destroy 0b10 Robot/C 140 | . 140 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 22 | . 22 . Lose Combat Pursuer 105 | . 105 . Influence Decreases 282 | . 157 125 Entered New Map 61 | . . 61 Time Decay 191 | . 127 64 Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 22 6 Peak Tracking Total 10 | . 10 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 5 | . . 5 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1053 | . 755 298 Spaces Moved 637 | 1 430 206 Core . | . . . Treads . | . . . Legs 353 | 1 352 . Wheels 284 | . 78 206 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 90 Average Speed 106 | 120 114 90 Slowest Speed 190 | 120 190 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 1 76 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 906 | . 635 271 Wait 183 | . 158 25 Move 635 | . 429 206 Hop . | . . . Pick Up 8 | . 6 2 Fast Attach 3 | . 1 2 Attach 5 | . 3 2 Detach 1 | . . 1 Swap 4 | . 3 1 Drop 5 | . 2 3 Fire 62 | . 33 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 199 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 522 | -10/Materials | Lost 3 parts (1p1n1w) 744 | -10/Materials | Discovered new exit (range 8) 756 | -10/Materials | Entered Subcaves 766 | -10/Subcaves | Visited Clippyterm 769 | -10/Subcaves | Learned location of Section 7 (-2) 769 | -10/Subcaves | Learned 40 Factory zone layouts 927 | -10/Subcaves | Core integrity fell below 50% 937 | -10/Subcaves | Core integrity fell below 20% 999 | -10/Subcaves | Learned location of 1 exit from Materials 1016 | -10/Subcaves | A Subdweller sparked back to life 1016 | -10/Subcaves | A Subdweller sparked back to life 1054 | -10/Subcaves | Destroyed by R6-ZF9(R) with Subdweller Laser Last Messages --------------- 01004_ QL-P93(R) destroyed. 01007_ Acquired 36 matter. 01008_ Acquired 1 matter. 01009_ Dropped Barrage Gun. 01010_ Acquired Battle Cannon. 01016_ R6-ZF9(R) creaks and sparks as it begins to move. 01016_ JU-JEK(R) creaks and sparks as it begins to move. 01017_ R6-ZF9(R) knocked back. 01031_ JU-JEK(R) destroyed. 01036_ Critical hit (Destroy). 01036_ Battle Cannon destroyed. 01042_ Acquired 1 matter. 01043_ J8-82L(R) affixes Scrap Shield Fragment to Scrap Shield. 01047_ R6-ZF9(R) affixes Scrap Shield Fragment to Scrap Shield. 01050_ Battle Cannon destroyed. 01054_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????###???????????????????????# | | ??????????????????????## #??????????????????????# | | ??????????????????????# ??????????????????????# | | ??????????????????????# #############??######## | | ????????????????# ?????# ## # # # # #### # | | ???????????????## ### % | | ???????????????# | | ??????????????# % # ## % ### | | ????????????? #### #################?### | | ????????????????????????# #???????????????????? | | ????????????????????????## ##???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????## ##???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????## #????????????????????? | | ??????????????????????####=%##???????????????????? | | ??????????????????????#%# [ #???????????????????? | | ??????????????????????# !@R ##???????????????????? | | ?????????????????#????#% #%# #???????????????????? | | ?????????????????# ###* #####???????????????????? | | ?????????????????# %=%R #???????????????????????? | | ?????????????????# ##!##???????????????????????? | | ????????????????# #?###????????????????????????? | | ??????????????" %# ?????????????????????????????? | | ???????????? 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"????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedKineticAutocannon Manual? 0 Play Time 00:11:16 Cumulative 104.9 hours Start 2025.05.07 @ 18:00:44 End 2025.05.09 @ 16:05:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a762a1b5-1834-4b20-a543-489aadc9300a