Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 12:43:07 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (128) 640 Value Destroyed (3978) 3978 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3474) 3474 TOTAL SCORE: 14732 Bonus ------- High Alert Combat Kills 783 Follower Combat Kills 3447 Aligned with FarCom 300 Friendly Fire -1056 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 199/240 System Corruption 0% Temperature Cool (78) Movement Rolling (110) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Wheel Wheel Wheel Wheel Wheel > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Improved Terrain Scanner Transport Network Coupler Advanced Targeting Computer Recoil Stabilizer High-powered Tractor Beam > --- WEAPON (5) ------- Variable Charge Gun Heavy Machine Gun Heavy Assault Cannon Great Axe > --- INVENTORY (25) --- Neutrino Core Micro Fission Core Armored Treads Armored Treads Medium Treads Wheel Wheel Armored Wheel Advanced Heat Sink Large Storage Unit Huge Storage Unit Structural Scanner Terrain Scanner Improved Terrain Scanner Improved Hacking Suite Advanced Hacking Suite Recalibrator Guided Plasma Cannon Improved Assault Rifle Improved Assault Rifle Heavy Machine Gun Mini Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Wheel Wheel Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Structural Scanner Transport Network Coupler Improved Targeting Computer Advanced Targeting Computer Makeshift Weapon Shielding > --- WEAPON ----------- Guided Plasma Cannon Improved Assault Rifle Heavy Machine Gun Heavy Machine Gun Great Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Armored Treads Armored Treads Armored Wheel Advanced Heat Sink Large Storage Unit Huge Storage Unit Improved Terrain Scanner Improved Terrain Scanner Recoil Stabilizer Recoil Stabilizer Improved Hacking Suite Advanced Hacking Suite High-powered Tractor Beam Recalibrator Variable Charge Gun Variable Charge Gun Improved Assault Rifle Improved Assault Rifle Heavy Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Makeshift Weapon Shielding Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . . . 1 1 . Utility 5 | . . . . . . . 1 2 . . . . 1 . 1 Weapon 3 | . . . 2 . . . . . . . . . . 1 . Parts Attached 115 | 6 4 1 23 . 4 . 7 13 1 2 . 2 25 16 11 Power 13 | 1 . . 3 . . . 1 . . 2 . . 2 2 2 Engine 8 | 1 . . 3 . . . 1 . . 1 . . 2 . . Core 3 | . . . . . . . . . . 1 . . . 2 . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 36 | 2 1 . 6 . . . 2 2 . . . . 9 8 6 Treads 8 | . . . 1 . . . 1 1 . . . . 4 1 . Leg 5 | 2 1 . 2 . . . . . . . . . . . . Wheel 23 | . . . 3 . . . 1 1 . . . . 5 7 6 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | 1 3 . 2 . . . 4 7 1 . . 1 8 3 2 Device 14 | . . . . . . . 3 5 . . . . 3 2 1 Storage 6 | 1 2 . 2 . . . . . . . . . . . 1 Processor 7 | . 1 . . . . . . 1 . . . . 4 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 1 1 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 . 1 12 . 4 . . 4 . . . 1 6 3 1 Energy Gun 4 | . . . 1 . . . . 1 . . . . . 1 1 Energy Cannon 2 | . . . . . 1 . . . . . . . 1 . . Ballistic Gun 18 | 2 . . 8 . 3 . . 1 . . . . 2 2 . Ballistic Cannon 2 | . . . 1 . . . . . . . . . 1 . . Launcher 5 | . . 1 2 . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . 1 3 . System Corruption 13 | . . . . . . . . . . . . . 3 10 . Parts Lost 41 | . . . 1 . . . 1 3 1 . . 2 16 9 8 Power 2 | . . . . . . . . 1 . . . . 1 . . Propulsion 16 | . . . 1 . . . 1 . . . . 1 6 5 2 Utility 10 | . . . . . . . . 1 . . . 1 4 2 2 Weapon 13 | . . . . . . . . 1 1 . . . 5 2 4 Highest Loss Streak 10 | . . . 1 . . . 1 1 1 . . 2 10 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 20 | 2 6 11 17 22 24 19 20 24 25 24 24 23 23 20 23 Power . | . . 1 . 1 1 1 1 1 . . 1 1 . . 1 Propulsion 2 | 1 3 3 3 5 4 4 2 1 2 2 2 1 2 2 4 Utility 10 | . 2 5 7 8 8 8 9 13 15 14 14 14 12 9 9 Weapon 6 | . . 2 5 8 10 6 6 7 8 7 6 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . 2 . 3 . 2 . . 3 . . . . 1 . 7 Power 2 | . . . . . . . . 1 . . . . . . 1 Propulsion 3 | . 1 . 2 . . . . . . . . . . . . Utility 10 | . . . . . 2 . . 2 . . . . 1 . 5 Weapon 3 | . 1 . 1 . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 99 100 56 100 99 99 99 99 100 99 96 93 96 Engine 8 | . 13 14 11 11 11 11 9 7 7 2 7 7 5 2 1 Treads 3 | . . . 1 1 . . 9 . . . . 5 6 14 1 Leg 5 | . 28 28 14 . . . . . . . . . . . . Wheel 15 | . . . 6 20 22 22 17 22 23 23 23 16 17 11 23 Device 9 | . . . . . . . 5 23 22 20 23 16 13 9 14 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 Processor 9 | . 11 14 11 11 11 11 4 . 7 7 7 7 11 12 10 Protection 2 | . . . . . . . 7 6 . 2 . 5 6 4 4 Energy Gun 2 | . . . 6 . . . . 3 7 7 6 7 . 1 2 Energy Cannon 2 | . . . . . . . 2 6 6 . 5 . 1 2 2 Ballistic Gun 21 | . 28 20 30 43 1 44 33 16 7 9 8 12 16 15 14 Launcher 2 | . . 7 4 . . . . . . 7 7 4 1 . . Slashing Weapon 1 | . . . . . . . . 2 6 4 . 4 3 3 4 Peak Build Rating 69 | 6 8 8 21 21 27 21 34 44 44 42 48 44 59 64 69 Average Rating 33 | 4 6 8 16 20 11 21 28 39 40 40 46 43 51 55 65 On Entrance 28 | . 6 8 8 20 20 21 21 28 44 40 41 41 44 46 64 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 29 30 100 100 99 99 111 120 116 116 122 115 120 128 138 Greatest Support 88 | 20 20 20 30 20 20 20 22 34 34 34 34 32 42 88 50 Greatest Overweight (x) 10 | . 1 1 9 9 4 4 5 5 3 3 3 5 9 10 4 Average Overweight (x) 2 | . . 1 2 4 4 4 4 3 3 3 3 4 3 3 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 13 15 18 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 11 12 25 22 25 19 24 25 25 25 25 25 25 25 25 Average Carried 20 | 2 6 11 17 22 24 19 20 24 24 24 24 23 23 21 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 11 12 22 22 19 19 24 25 24 25 25 23 21 25 22 Class Distribution -------------------- 32% | Skirmisher 26% | Gunner 15% | Mutant 7% | Scavenger-Assassin 6% | Assassin 6% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -7/Zion Tank | -6/Proximity Caves Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 5353 | 251 237 33 896 205 . 172 197 535 186 50 60 150 1179 818 384 Remotely 1923 | . . . . . . . . 404 . . . . 498 749 272 Salvage Created 5522 | . 241 23 1139 135 . 157 107 267 212 162 . 173 1052 1412 442 Parts 276 | . 15 3 70 7 . 5 7 8 7 . . 9 61 54 30 Haulers Intercepted 4 | . . . 4 . . . . . . . . . . . . Recyclers Shooed 9 | . . . 1 1 . . . 2 . . . . 1 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 7 1 . 14 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 90 | . 2 3 20 3 . . 4 13 6 . . 5 16 14 4 Melee 1 | . . . . . . . . 1 . . . . . . . Guns 47 | . 2 . 10 1 . . 3 11 3 . . 1 4 9 3 Cannons 13 | . . . 2 . . . 1 1 1 . . . 4 4 . AOE 29 | . . 3 8 2 . . . . 2 . . 4 8 1 1 Classes Destroyed 19 | . 5 1 6 1 . . . 1 2 . . . 2 1 . Worker 13 | . 2 . 1 . . . . . . . . . 2 5 3 Builder 13 | . . . 3 . . . . 1 . . . . 4 1 4 Tunneler 5 | . 1 . . 1 . . . . . . . . 1 2 . Hauler 4 | . . . 4 . . . . . . . . . . . . Recycler 13 | . 1 . 2 1 . 2 . 1 . . . . 1 4 1 Mechanic 2 | . . . 1 . . . . . . . . . 1 . . Watcher 3 | . 1 . . . . . . . . . . . 1 1 . Swarmer 13 | . . 3 3 . . . 2 . 1 . . 4 . . . Grunt 30 | . 2 . 10 1 . . 1 . 1 . . . 9 4 2 Brawler 3 | . . . 2 . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . 1 . Protector 2 | . . . 1 . . . . . . . . . . . 1 Sentry 12 | . . . 5 . . . 1 . 1 . . . 3 1 1 Demolisher 3 | . . . . . . . . 1 . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . 2 . . Hunter 2 | . . . . . . . . . 1 . . 1 . . . Programmer 4 | . . . . . . . . . . . . . . 4 . Heavy 2 | . . . . . . . . . . . . . 2 . . Assembled 16 | . . . . 2 . . . 12 . . . . . 2 . Best Kill Streak 8 | . 3 3 4 2 . 1 2 7 5 . . 4 8 5 5 Combat Bots Only 7 | . 1 3 4 2 . . 2 7 5 . . 4 7 4 3 Max Kills in Single Turn 4 | . 1 3 2 1 . 1 1 1 2 . . 4 3 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 Exploded 4 | . . 3 1 1 . . . . 2 . . 4 3 1 1 Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Hostile Shots Fired 574 | . 31 17 94 9 . . 15 69 45 . . 34 143 67 50 Missed 191 | . 8 8 29 3 . . 6 25 15 . . 12 51 14 20 Hits 383 | . 23 9 65 6 . . 9 44 30 . . 22 92 53 30 Melee 16 | . . . 2 . . . . 7 . . . . . 7 . Projectile 367 | . 23 9 63 6 . . 9 37 30 . . 22 92 46 30 AOE 5 | . . . . . . . . . . . . . . 5 . Critical Strikes 17 | . 1 . 3 . . . . . 1 . . . 7 1 4 Actively Blocked 4 | . . . . . . . . . . . . . 3 . 1 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . Damage Taken 7128 | . 255 122 1202 90 . . 192 704 452 . . 402 1703 1379 627 Core 998 | . 48 38 216 17 . . 36 98 92 . . 54 244 88 67 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 177 | . . . . . . . . . . . . 11 82 65 19 Ignored by Resistances 69 | . . . . . . . . 60 9 . . . . . . Regen/Repaired (Parts) 222 | . 37 . 79 . . . 18 88 . . . . . . . Core Remaining (%) 58 | 100 . 58 . . . 34 90 . . . . 58 28 38 . Volleys Fired 281 | . 28 6 56 14 . 2 10 31 12 . . 8 58 40 16 Largest 5 | . 2 2 4 4 . 4 4 4 3 . . 4 4 4 5 Hottest 347 | . 40 40 149 92 . 92 120 132 122 . . 132 181 201 347 Shots Fired 786 | . 56 10 195 36 . 9 31 91 23 . . 30 142 117 46 Gun 680 | . 56 9 177 29 . 9 28 86 14 . . 29 108 93 42 Cannon 61 | . . . 9 . . . 1 5 6 . . . 23 16 1 Launcher 45 | . . 1 9 7 . . 2 . 3 . . 1 11 8 3 Special . | . . . . . . . . . . . . . . . . Kinetic 607 | . 56 9 147 29 . 9 28 76 8 . . 22 105 82 36 Thermal 134 | . . . 39 . . . 1 15 12 . . 7 26 27 7 Explosive 45 | . . 1 9 7 . . 2 . 3 . . 1 11 8 3 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 5 2 10 12 . 11 12 11 10 . . 7 14 29 10 Robot Miss Streak 6 | . 5 2 3 2 . . 3 3 1 . . 4 3 3 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . . 2 . . . 1 3 . . . . . . 1 Max Gunslinging Chain 2 | . . . 2 . . . 1 1 . . . . . . 1 Shots Hit Robots 504 | . 33 5 111 17 . 7 16 63 17 4 . 17 90 86 38 Core Hits 285 | . 12 4 57 8 . 3 7 34 21 2 . 10 56 47 24 Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . . . Critical Strikes 6 | . . . 3 . . 1 . . . . . . . 2 . Burn 1 | . . . 1 . . . . . . . . . . . . Destroy 3 | . . . 1 . . 1 . . . . . . . 1 . Blast 2 | . . . 1 . . . . . . . . . . 1 . Melee Attacks 100 | . . . . . . . . 22 . 4 1 2 34 17 20 Impact . | . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . . 22 . 4 1 2 34 17 20 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . 2 . . . . 7 8 8 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15970 | . 436 193 2347 451 . 115 296 1282 831 218 . 502 3954 3465 1880 Guns 6712 | . 436 54 1223 242 . 115 222 977 154 . . 211 1140 1385 553 Cannons 1750 | . . . 125 . . . 34 143 219 . . . 682 547 . Explosions 5035 | . . 139 999 209 . . 40 . 458 . . 155 1629 784 622 Melee 2473 | . . . . . . . . 162 . 218 . 136 503 749 705 Ramming . | . . . . . . . . . . . . . . . . Kinetic 5938 | . 436 54 1079 242 . 115 222 821 52 . . 142 1107 1181 487 Thermal 2524 | . . . 269 . . . 34 299 321 . . 69 715 751 66 Explosive 5035 | . . 139 999 209 . . 40 . 458 . . 155 1629 784 622 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2473 | . . . . . . . . 162 . 218 . 136 503 749 705 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 1 1 1 . 2 . . . . 3 17 . Average Corruption 2 | . . . 1 1 1 1 . 1 . . . . 3 10 . Corruption Purged 5 | . . . . . . . . 2 . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 57 | . . . 15 5 4 5 . 6 . . . . . 22 . Message Errors 13 | . . . 3 2 2 2 . . . . . . . 4 . Matter Fused 13 | . . . 4 1 1 2 . 1 . . . . . 4 . Heat Flow Errors 7 | . . . 3 . . . . 2 . . . . . 2 . Energy Discharges 3 | . . . 1 . . . . . . . . . . 2 . Parts Rejected 2 | . . . 2 . . . . . . . . . . . . Data Loss (minor) 7 | . . . 1 1 1 . . 1 . . . . . 3 . Data Loss (major) 4 | . . . 1 . . . . 2 . . . . . 1 . Misfires 3 | . . . . 1 . 1 . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . . . . 4 . Overload Shots 3 | . . . . . . . . . . . . . . . 3 Overflow Damage 934 | . . 18 1 . . . . 40 . 42 . 63 303 289 178 Projectiles 100 | . . . . . . . . 16 . . . . 26 58 . Explosions 165 | . . 18 1 . . . . . . . . . 73 47 26 Melee 669 | . . . . . . . . 24 . 42 . 63 204 184 152 Knockbacks 1 | . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 269 | . . . 208 23 . . 38 . . . . . . . . Shots 7 | . . . 4 2 . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 233 | . 20 . 233 48 . 24 30 211 30 . . . 180 224 204 Average Temperature 61 | . 11 . 73 17 . 12 13 59 15 . . . 46 70 77 Received Heat Transfer 1717 | . 129 54 357 67 . . 9 200 320 . . . 306 108 167 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 1 . . . 2 2 . Heat Transferred 5108 | . . . 742 . . . 80 653 702 . . 148 1474 1198 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Maximum Alert Level 4 | . . . 3 2 . . 1 . . . . . 4 4 2 Low Security (%) 51 | 100 100 100 27 . . 100 91 100 . . . . 21 . . Level 1 15 | . . . 32 98 . . 8 . . . . . 19 . . Level 2 18 | . . . 34 1 . . . . . . . . 16 42 100 Level 3 11 | . . . 5 . . . . . . . . . 35 45 . Level 4 2 | . . . . . . . . . . . . . 6 11 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1230 | . 63 97 873 405 . 71 220 182 . . . . 1230 1215 614 Initial 596 | . . . . 338 . . . 86 . . . . 152 596 589 Average 322 | . 6 30 371 342 . 15 135 62 . . . . 588 833 540 Influence Increases 7675 | . 182 165 1606 226 . 103 556 529 277 49 . 188 2039 1369 386 Destroy 0b10 Robot/C 3440 | . 60 100 760 120 . 60 240 200 200 20 . 120 960 440 160 Destroy 0b10 Robot/NC 455 | . 45 5 85 20 . 10 15 35 . 10 . 10 90 80 50 Destroy Leader 884 | . 28 20 216 10 . 10 72 70 20 10 . 20 282 84 42 Allied During Kill 1154 | . 28 30 313 36 . 19 77 71 57 9 . 38 290 128 58 Successful Hack 146 | . 20 . 2 . . . 49 27 . . . . . 48 . Disable Machine 555 | . . . 105 . . . 60 60 . . . . 120 210 . Destroy Structure 801 | . 1 10 110 40 . 4 43 66 . . . . 117 334 76 Advance Influence 150 | . . . . . . . . . . . . . 150 . . Lose Combat Pursuer 90 | . . . 15 . . . . . . . . . 30 45 . Influence Decreases 7102 | . 182 165 737 801 294 103 366 569 352 124 . 184 825 1384 1016 Entered New Map 2238 | . . . . 531 294 . . 104 56 15 . . 2 622 614 Time Decay 3854 | . 182 165 557 270 . 103 356 425 246 109 . 184 583 452 222 Lost Part 820 | . . . 10 . . . 10 40 30 . . . 240 310 180 Lost Ally 40 | . . . 20 . . . . . 20 . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . Squads Dispatched 42 | . . . 5 . . . . 5 . . . . 22 7 3 Investigation 2 | . . . . . . . . 1 . . . . 1 . . Extermination 9 | . . . . . . . . 2 . . . . 3 3 1 Reinforcement 19 | . . . 3 . . . . 2 . . . . 11 2 1 Assault 6 | . . . 2 . . . . . . . . . 1 2 1 Garrison 6 | . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 . . . . 4 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 8 | . . . 2 . . . . . . . . . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 211 | . 13 8 45 6 . . 12 33 9 . . 6 36 33 10 Peak Tracking Total 8 | . 5 6 5 2 . . 6 3 8 . . 4 6 6 6 Tactical Retreats 5 | . . . 1 . . . . . . . . . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 8 | . . . 1 . . . . 3 . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 38 | . . . 7 . . . 4 4 1 . . . 8 14 . Max in Single Turn 2 | . . . 2 . . . 1 . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 49 | . 9 . 7 . 2 . 10 9 . . . . 6 5 1 Terminals 24 | . 6 . 5 . . . 5 1 . . . . 3 4 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . Repair Stations 5 | . 1 . 1 . . . 2 1 . . . . . . . Recycling Units 6 | . 2 . . . . . . 3 . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 2 2 . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . 1 1 1 Total Hacks 109 | . 22 . 16 . 2 . 24 19 . . . . 16 9 1 Successful 56 | . 11 . 9 . 2 . 15 9 . . . . 7 3 . Failed 53 | . 11 . 7 . . . 9 10 . . . . 9 6 1 Catastrophic 8 | . 2 . . . . . 2 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . . 5 . 1 . 5 2 . . . . 6 3 . Terminals 56 | . 17 . 12 . . . 8 2 . . . . 10 7 . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . Repair Stations 14 | . 3 . 2 . . . 6 3 . . . . . . . Recycling Units 12 | . 2 . . . . . . 8 . . . . 2 . . Scanalyzers 15 | . . . 2 . . . 9 4 . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . 2 2 1 Terminal Hacks 21 | . 8 . 4 . 2 . 2 . . . . . 3 2 . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . . . . . . . 2 . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . 2 . 2 . . . 3 2 . . . . . . . Scan Component 5 | . 1 . 1 . . . 2 1 . . . . . . . Repair 4 | . 1 . 1 . . . 1 1 . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . 4 . . . . 1 . . Process 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . 1 . . Scanalyzer 11 | . . . 2 . . . 8 1 . . . . . . . Insert Component 7 | . . . 2 . . . 4 1 . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 4 | . . . 1 . . . 1 . . . . . 1 1 . Terminals 4 | . . . 1 . . . 1 . . . . . 1 1 . Botnet 4 | . . . 1 . . . 1 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 8 . 6 . . . 9 5 . . . . 6 5 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 5 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 1 1 . . . . . . . Time 122 | . 26 . 26 . . . 38 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 47 | . . . . . . . . 47 . . . . . . . Retrieved Matter 47 | . . . . . . . . 47 . . . . . . . Retrieved Components 16 | . 10 . . . . . . 3 . . . . 3 . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 8 | . 1 3 . . . . . . 2 . 2 . . . . Largest Group 4 | . 1 4 4 1 1 1 1 1 3 2 3 3 1 1 1 Highest-Rated Group 139 | . 62 102 107 73 74 74 80 97 133 117 139 139 116 120 112 Highest-Rated Ally 120 | . 62 62 73 73 74 74 80 97 97 100 100 100 116 120 112 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 403 | . 18 7 81 11 . 3 18 39 18 4 . 7 86 78 33 Total Damage 17361 | . 406 188 2027 335 . 121 697 2557 1305 378 . 147 5212 3036 952 Kills 156 | . 5 3 25 8 . 3 11 30 4 2 . 3 40 16 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Active Infowar (turns) 6651 | . . . . . . . 140 1463 513 254 879 517 1279 1131 475 Terrain 2128 | . . . . . . . 24 . 53 . 765 . 1234 . 52 Structural 3938 | . . . . . . . 116 1463 460 254 114 517 1 625 388 T.N.C. 1651 | . . . . . . . . . . . . . 45 1131 475 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 13524 | 57 1138 421 2142 595 314 620 904 1609 539 369 879 517 1814 1131 475 Spaces Moved 7805 | 39 593 210 1106 350 215 406 495 1017 306 264 628 257 1063 559 297 Core 3 | 3 . . . . . . . . . . . . . . . Treads 96 | . . . . . . . . . . . . . . 96 . Legs 1441 | 36 593 210 602 . . . . . . . . . . . . Wheels 6265 | . . . 504 350 215 406 495 1017 306 264 628 257 1063 463 297 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 110 140 140 140 140 128 128 128 128 128 110 125 110 Average Speed 144 | 114 165 190 164 145 140 140 149 130 128 128 130 156 132 158 114 Slowest Speed 247 | 120 190 190 215 215 140 140 160 160 131 131 131 160 215 247 140 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 94 49 95 75 60 83 37 28 50 46 79 55 30 17 6 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . 1 . Scrap Searched 7 | . . . . . . 1 . . 4 . 1 1 . . . Spaces Dug 89 | . . . . . . . 22 17 . . . . 30 7 13 Terrain Destroyed 432 | . . 10 92 51 . . 22 17 40 . . 13 100 63 24 Melee 61 | . . . . . . . . 17 . . . . 27 7 10 Projectile 12 | . . . 1 . . . . . . . . . 3 4 4 AOE 359 | . . 10 91 51 . . 22 . 40 . . 13 70 52 10 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total 9276 | 48 692 222 1298 407 232 453 633 1197 427 287 680 350 1306 680 364 Wait 646 | . 53 5 60 34 . 46 105 66 80 11 41 77 58 10 . Move 7790 | 38 592 209 1105 349 214 405 494 1016 305 263 627 256 1062 558 297 Hop . | . . . . . . . . . . . . . . . . Pick Up 77 | 4 9 1 18 . 3 . 8 14 . . 2 1 8 6 3 Fast Attach 49 | 6 2 . 4 . . . 1 3 . 2 . . 14 11 6 Attach 54 | . . . 5 . 4 . 4 6 1 . . 2 14 10 8 Detach 34 | . . . 3 . 4 . 2 3 . 2 . . 8 8 4 Swap 175 | . 4 1 31 10 1 . 9 25 9 4 7 3 46 18 7 Drop 50 | . 4 . 16 . 6 . . 11 . 1 2 1 4 2 3 Fire 281 | . 28 6 56 14 . 2 10 31 12 . . 8 58 40 16 Melee 100 | . . . . . . . . 22 . 4 1 2 34 17 20 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . 20 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 141 | -10/Materials | Discovered new exit (range 4) 246 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 513 | -10/Materials | Repaired Ion Engine 539 | -10/Materials | Discovered new exit (range 10) 598 | -10/Materials | Discovered new exit (range 14) 732 | -10/Materials | Discovered new exit (range 6) 1194 | -10/Materials | Identified exit to Mines 1196 | -10/Materials | Entered Mines 1584 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1595 | -10/Mines | Discovered new exit (range 9) 1607 | -10/Mines | Assembled infested the area 1608 | -10/Mines | Identified exit to Materials 1617 | -10/Mines | Entered Materials 1617 | -9/Materials | Accompanied by 3 allies 1617 | -9/Materials | Evolved 2 slots: Weapon x2 1909 | -9/Materials | Build established: Gunner 1964 | -9/Materials | Discovered new exit (range 8) 2342 | -9/Materials | Repaired Assault Rifle 2606 | -9/Materials | Discovered new exit (range 10) 2682 | -9/Materials | Discovered new exit (range 16) 3103 | -9/Materials | Discovered new exit (range 16) 3217 | -9/Materials | First assault squad dispatched 3680 | -9/Materials | Core integrity fell below 50% 3758 | -9/Materials | Identified exit to Mines 3759 | -9/Materials | Entered Mines 3765 | -9/Mines | Learned location of 1 exit from Materials 3852 | -9/Mines | Discovered new exit (range 10) 3864 | -9/Mines | Identified exit to Materials 3998 | -9/Mines | Excavation squad dispatched 3998 | -9/Mines | A large section of the Mines collapsed 4228 | -9/Mines | Discovered exit to Materials (range 8) 4265 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4335 | -9/Mines | Learned 2 Materials zone layouts 4349 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4349 | -9/Mines | Discovered new exit (range 5) 4353 | -9/Mines | Identified exit to Exiles 4354 | -9/Mines | Entered Exiles 4391 | -9/Exiles | Met 8R-AWN 4414 | -9/Exiles | Met EX-HEX 4455 | -9/Exiles | Met EX-BIN 4470 | -9/Exiles | Aligned with FarCom system 4472 | -9/Exiles | Given EX-Vault access code 4504 | -9/Exiles | Opened EX-Vault 4510 | -9/Exiles | Found Prototype Processor 4513 | -9/Exiles | Found Prototype Energy Cannon 4519 | -9/Exiles | Found Prototype Device 4521 | -9/Exiles | Identified 0b10 Alert Chip 4521 | -9/Exiles | Identified PSU Rigger 4521 | -9/Exiles | Identified Gui. Plasma Cannon 4552 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4591 | -9/Exiles | Met EX-DEC 4601 | -9/Exiles | Learned location of Zion (-7) 4641 | -9/Exiles | Discovered new exit (range 12) 4655 | -9/Exiles | Identified exit to Mines 4659 | -9/Exiles | Build established: Mutant 4668 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4668 | -9/Exiles | Entered Mines 4972 | -8/Mines | Build established: Skirmisher 5276 | -8/Mines | Discovered exit to Materials (range 7) 5288 | -8/Mines | Entered Materials 5288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5289 | -8/Materials | Identified exit to Factory 5549 | -8/Materials | Repaired Imp. Terrain Scanner 5702 | -8/Materials | Discovered exit to Factory (range 5) 6192 | -8/Materials | Entered Factory 6192 | -7/Factory | Evolved 2 slots: Utility x2 6193 | -7/Factory | Identified exit to Storage 6985 | -7/Factory | Assembled infested ambush trap array 7049 | -7/Factory | Destroyed 7 combat bots 7165 | -7/Factory | Assembled infested ambush trap array 7244 | -7/Factory | Discovered new exit (range 5) 7549 | -7/Factory | Discovered new exit (range 8) 7766 | -7/Factory | Repaired Arm. Wheel 7795 | -7/Factory | Identified exit to Lower Caves 7801 | -7/Factory | Entered Lower Caves 7828 | -7/Lower Caves | Identified exit to Lower Caves 7866 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7954 | -7/Lower Caves | Learned Factory stockpile data 8105 | -7/Lower Caves | Encountered a Warlord checkpoint 8159 | -7/Lower Caves | Build established: Gunner 8312 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8340 | -7/Lower Caves | Entered another Lower Caves area 8340 | -7/Lower Caves | Accompanied by 1 ally 8627 | -7/Lower Caves | Discovered new exit (range 4) 8631 | -7/Lower Caves | Identified exit to Zion 8709 | -7/Lower Caves | Entered Zion 8765 | -7/Zion | Discovered new exit (range 12) 8779 | -7/Zion | Identified exit to Proximity Caves 8890 | -7/Zion | Learned Factory terminal intel 9076 | -7/Zion | Build established: Skirmisher 9136 | -7/Zion | Given A8's code to call for help 9447 | -7/Zion | Gained Derelict followers 9588 | -7/Zion | Entered Proximity Caves 9588 | -6/Proximity Caves | Accompanied by 2 allies 9590 | -6/Proximity Caves | Spotter reported a threat 9909 | -6/Proximity Caves | Build established: Tank 10040 | -6/Proximity Caves | Discovered new exit (range 15) 10098 | -6/Proximity Caves | Identified exit to Factory 10105 | -6/Proximity Caves | Entered Factory 10105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10107 | -6/Factory | Loaded intel: 26 terminal locations 10270 | -6/Factory | Garrison activated, responded to threat 10821 | -6/Factory | Build established: Assassin 10866 | -6/Factory | Spotted B-75 Beast 10905 | -6/Factory | Allies destroyed B-75 Beast 11116 | -6/Factory | Discovered new exit (range 5) 11147 | -6/Factory | Identified exit to Factory 11148 | -6/Factory | Garrison activated, responded to threat 11155 | -6/Factory | Lost 4 parts (3n1u) 11471 | -6/Factory | Cargo convoy interrupted 11789 | -6/Factory | Core integrity fell below 50% 11831 | -6/Factory | Destroyed 7 combat bots 11844 | -6/Factory | Lost 10 parts (1p3n3u3w) 11855 | -6/Factory | First assault squad dispatched 11919 | -6/Factory | Entered another Factory area 11919 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12134 | -5/Factory | Assembled infested ambush trap array 12196 | -5/Factory | Lost 5 parts (2n2u1w) 12219 | -5/Factory | First assault squad dispatched 12453 | -5/Factory | Lost 4 parts (3n1w) 12656 | -5/Factory | Discovered new exit (range 16) 12671 | -5/Factory | Identified exit to Upper Caves 12671 | -5/Factory | Identified exit to Extension 12691 | -5/Factory | System corruption reached 10% 12881 | -5/Factory | Core integrity fell below 50% 12931 | -5/Factory | Allied Derelicts emerged from ambush trap array 12982 | -5/Factory | Discovered new exit (range 16) 13036 | -5/Factory | Lost 3 allies 13050 | -5/Factory | Entered another Factory area 13050 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13300 | -4/Factory | First assault squad dispatched 13360 | -4/Factory | Build established: Scavenger-Assassin 13365 | -4/Factory | Discovered new exit (range 15) 13503 | -4/Factory | Core integrity fell below 50% 13516 | -4/Factory | Core integrity fell below 20% 13519 | -4/Factory | Lost 8 parts (2n2u4w) 13525 | -4/Factory | Core destroyed Last Messages --------------- 13499_ U-05 Engineer lays Concrete. 13500_ Acquired Wheel. 13500_ U-05 Engineer lays Concrete. 13501_ Acquired 10 matter. 13501_ U-05 Engineer builds a Wall. 13502_ U-05 Engineer lays Concrete. 13503_ U-05 Engineer builds a Wall. 13504_ Acquired Wheel. 13505_ Acquired 10 matter. 13506_ Acquired Terrain Scanner. 13509_ Sneak attack on U-05 Engineer. 13509_ U-05 Engineer destroyed. 13514_ Acquired 1 matter. 13514_ Acquired 9 matter. 13519_ U-05 Engineer lays Concrete. 13521_ Acquired Lgt. Antimatter Reactor. 13522_ Acquired 5 matter. 13523_ Acquired 10 matter. 13523_ Slug penetrates Wall. 13524_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ????????????????????? < +??????"????????????? | | ????????????????????? ##??????? ????????????? | | ?????????????????????# ##????? ??????????? | | ?????????????????????## ##########+##??????????? | | ?????????????????????##^ ########## ##??????????? | | ?????????????????????## ##!!! # ##### ##????? | | ?????????????########## ##!!! # ##### ###???? | | ?????????????########## ##!!! + T##???? | | ?????????????## # # # ##### ##???? | | ?????????????## """" # ######+## ##### ###???? | | ?????????????## """" + w ##??????????? | | ?????????????## """" # ######### ##??????????? | | ?????????????## """" # ######### ##??????????? | | ?????????????## ### ####?????## ##??????????? | | ?????????????####+###### ####?????##+##??????????? | | ?????????????#### ###### ##??????? ##????????? | | ???????????????## ###### ##??? ? ##????????? | | ??????????????### ####[# ##### ##????????? | | ?????????????####+######;##### ##????????? | | ?????????????### ## + ????????? | | ?????########### ## ##????????? | | ?????########### u ## ##????????? | | ?????## # %## ##????????? | | ?????##"""" # =## ##????????? | | ?????##"""" # ==* ## ##????????? | | ?????##"""" + ! @ # ##????????? | | ?????##"""" # *= ## ##????????? | | ?????##"""" # ! !## ##????????? | | ?????##"""" # %## ? ##????????? | | ?????##"""" # = = ##???? ##????????? | | ####### # = [%* # #?????????? | | #######"##+#############+##;##########+#?????????? | | !%|= ?????????? | | ! ?????????? | | ?????????? | | ?????????? | | %g g ???? | | ###########+############+####;##h#####g#######???? | | # ###### # % g ##???? | | # ##?### # ##???? | | # ##??## # ##???? | | # ##??## # ##???? | | + ##??## + """ "????????? | | # ##??## # """ "????????? | | # ##??## # " """ ""???????? | | " ##??## # "" ##???? | | # ##??## # G """ """ ##???? | | # ##??## # "" """ """ ##???? | | # ##??## # " """ ?????????? | | # ##??## ! # ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 300 Resistance: KI 20 Weapon Shielding 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 5 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Mass Driver | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Ion Engine | 38% | -10/Materials Assault Rifle | 21% | -9/Materials Imp. Terrain Scanner | 18% | -8/Materials Arm. Wheel | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . . . . . 2 2 . . . . 2 2 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 148 | . 9 1 19 . 1 . 8 15 2 1 1 . 39 32 20 Parts Lost 43 | . . . . . . . . 1 2 . . . 8 22 10 Damage Taken 8488 | . 175 . 229 88 . 15 158 542 514 42 . . 2292 2436 1997 Core 2099 | . 17 . 28 . . . 17 18 17 11 . . 368 532 1091 Player 2/Cogmind (%) 67 | . 26 . 11 . . . 32 15 15 100 . . 60 85 94 Absorbed by Shields 400 | . . . . . . . 40 204 126 16 . . 14 . . Damage Inflicted 16867 | . 406 188 1553 335 . 121 697 2557 1305 378 . 127 5212 3036 952 Player 2/Cogmind (%) 51 | . 48 49 39 42 . 51 70 66 61 63 . 20 56 46 33 Combat Hostiles Destroyed 119 | . 1 2 16 6 . 3 8 25 4 1 . 2 32 14 5 Player 2/Cogmind (%) 56 | . 33 40 44 66 . 100 66 65 40 100 . 28 66 50 55 Game ------ Seed CryofiberChromaticSabre Manual? 0 Play Time 03:27:44 Cumulative 1068.1 hours Start 2025.08.31 @ 14:19:42 End 2025.09.04 @ 12:43:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 295 Rogue 259 Adventurer 36 Explorer 0 Win Type - Total 19 Types 19/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 453d505d-4603-4834-9020-046b7103b6f9