Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 21:34:53 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (184) 920 Value Destroyed (5313) 5313 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 11445 Bonus ------- High Alert Combat Kills 954 Follower Combat Kills 118 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Transport Network Coupler Weapon Cycler > --- WEAPON (4) ------- Gauss Rifle Flak Gun > --- INVENTORY (5) ---- Medium Treads Improved Cooling System Shock Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Advanced Targeting Computer Core Analyzer Reaction Control System > --- WEAPON ----------- Mass Driver Rocket Launcher Rocket Launcher > --- INVENTORY -------- Improved Cooling System Advanced Targeting Computer Weapon Cycler Autogun Flak Cannon Mass Driver Mining Laser [Rating: 45] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . 1 2 . . . . . 1 Weapon 2 | . . . 1 . . . . . . 1 Parts Attached 62 | 4 7 4 9 19 8 . 3 2 . 6 Power 7 | 1 1 1 1 1 1 . 1 . . . Engine 5 | 1 1 . 1 1 . . 1 . . . Core 2 | . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . 1 6 4 . . . . 1 Treads 5 | 2 . . 1 2 . . . . . . Leg 4 | . . . . 3 . . . . . 1 Wheel . | . . . . . . . . . . . Hover 5 | . . . . 1 4 . . . . . Flight . | . . . . . . . . . . . Utility 13 | . 3 . 3 3 2 . 1 . . 1 Device 2 | . . . . 1 . . . . . 1 Storage 1 | . 1 . . . . . . . . . Processor 7 | . 1 . 2 1 2 . 1 . . . Hackware . | . . . . . . . . . . . Protection 3 | . 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 1 3 3 4 9 1 . 1 2 . 4 Energy Gun 2 | . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 2 . . 4 1 . . 1 . 2 Ballistic Cannon 8 | . . 2 2 2 . . 1 . . 1 Launcher 5 | . 1 . 1 3 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 3 2 . . . . . Parts Lost 34 | . . . 1 9 1 2 4 8 . 9 Power 4 | . . . . 2 . . 1 1 . . Propulsion 10 | . . . 1 3 . 1 1 3 . 1 Utility 7 | . . . . 2 . . 1 . . 4 Weapon 13 | . . . . 2 1 1 1 4 . 4 Highest Loss Streak 5 | . . . 1 3 1 2 4 5 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 4 9 9 9 6 8 7 6 5 4 Power . | . . . . . . . . . . . Propulsion 1 | . . . . 3 . . . . 1 1 Utility . | . . . . . . 3 2 2 2 1 Weapon 5 | . 4 8 9 5 5 5 4 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . 2 . . . . . 3 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . 1 Weapon 3 | . . . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 100 97 87 87 95 84 53 48 29 Engine 6 | . 14 11 9 5 . . 2 1 . . Core 1 | . . 2 1 . 5 7 4 . . . Treads 10 | . 28 28 21 4 . . . . . . Leg 4 | . . . . 11 . . . . . . Hover 4 | . . . . . 29 29 26 5 . . Device 3 | . . . . 6 7 7 3 . . 1 Storage 8 | . 3 14 11 9 7 7 7 7 7 1 Processor 18 | . 10 14 19 16 22 23 25 30 30 20 Protection 4 | . 10 . 1 7 . . . . . . Ballistic Gun 12 | . 25 20 . 20 6 7 2 1 . 1 Ballistic Cannon 7 | . . 6 29 3 6 2 4 1 . . Launcher 1 | . . . 1 1 . 8 6 . 2 . Peak Build Rating 45 | 4 11 12 17 41 42 44 45 36 19 18 Average Rating 24 | 3 10 10 14 32 38 41 37 21 18 13 On Entrance 20 | . 4 11 12 16 23 41 41 36 18 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 7 23 23 30 41 28 32 36 29 13 13 Greatest Support 40 | 40 40 40 40 40 32 36 32 24 3 3 Greatest Overweight (x) 4 | . . . 1 2 . 1 1 4 4 4 Average Overweight (x) . | . . . . . . . . 2 4 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 6 Most Carried 10 | 4 8 10 10 10 10 10 9 9 6 6 Average Carried 8 | . 4 9 9 9 6 8 7 6 5 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 8 10 10 10 9 7 8 6 6 3 Class Distribution -------------------- 52% | Gunner 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Matter Collected 5350 | 97 373 250 1114 2181 485 106 118 566 . 60 Remotely . | . . . . . . . . . . . Salvage Created 6622 | 22 416 240 1591 3107 507 106 69 427 41 96 Parts 336 | 3 15 13 96 161 25 . 2 10 1 10 Haulers Intercepted 14 | . 1 . 5 6 2 . . . . . Recyclers Shooed 10 | . 1 2 4 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 9 5 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 121 | . 8 4 31 54 9 1 2 6 1 5 Melee 1 | . . . . . . . . 1 . . Guns 59 | . 7 2 1 40 2 . . 3 . 4 Cannons 43 | . . 2 22 7 7 . 2 2 . 1 AOE 18 | . 1 . 8 7 . 1 . . 1 . Classes Destroyed 15 | 1 6 1 3 2 1 1 . . . . Worker 15 | . 1 1 8 4 1 . . . . . Builder 4 | . . 1 2 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 14 | . 1 . 5 6 2 . . . . . Recycler 15 | . 2 1 6 5 1 . . . . . Mechanic 2 | . . . 1 1 . . . . . . Watcher 12 | . 1 . 4 4 3 . . . . . Swarmer 23 | . 5 . 6 4 4 . . 1 . 3 Grunt 71 | . 3 4 19 37 2 . . 4 1 1 Brawler 4 | . . . . 4 . . . . . . Duelist 2 | . . . 1 1 . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 16 | . . . 5 7 1 . 2 1 . . Programmer 3 | . . . . . 2 . . . . 1 Compactor 1 | . . . . . . 1 . . . . Packrat 2 | . . . . . . . . 2 . . Best Kill Streak 14 | 1 5 2 14 9 5 1 1 3 1 3 Combat Bots Only 8 | . 3 2 6 8 3 1 1 3 1 3 Max Kills in Single Turn 4 | 1 1 1 4 3 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . 1 . 3 2 . 1 . . 1 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 650 | . 35 24 79 149 48 . 84 135 10 86 Missed 228 | . 11 7 24 49 31 . 43 39 4 20 Hits 422 | . 24 17 55 100 17 . 41 96 6 66 Melee 6 | . . . 2 4 . . . . . . Projectile 416 | . 24 17 53 96 17 . 41 96 6 66 Critical Strikes 11 | . 1 1 1 6 . . . 1 . 1 Damage Taken 6381 | . 247 233 752 1858 158 359 282 989 134 1369 Core 1830 | . 25 16 93 254 22 87 39 361 66 867 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 109 | . . . 18 91 . . . . . . Regen/Repaired (Parts) 131 | . . . . 131 . . . . . . Core Remaining (%) 65 | 100 . 83 76 53 . . . . 17 . Volleys Fired 398 | 1 33 23 75 155 45 10 12 29 1 14 Largest 3 | 1 2 2 3 3 2 3 1 2 1 2 Hottest 100 | 20 53 80 96 99 62 92 47 70 33 100 Shots Fired 941 | 1 66 45 212 442 79 27 11 36 1 21 Gun 565 | 1 62 28 4 380 42 9 . 21 . 18 Cannon 331 | . . 16 197 53 37 2 11 15 . . Launcher 43 | . 4 1 11 9 . 16 . . 1 1 Special 2 | . . . . . . . . . . 2 Kinetic 890 | 1 62 42 197 433 79 11 11 36 . 18 Thermal 2 | . . . . . . . . . . 2 Explosive 43 | . 4 1 11 9 . 16 . . 1 1 Electromagnetic 6 | . . 2 4 . . . . . . . Robot Hit Streak 16 | 1 6 8 14 11 9 16 7 9 . 6 Robot Miss Streak 6 | . 6 5 4 6 5 4 1 6 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 1 . . 7 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 Shots Hit Robots 584 | 1 42 28 111 262 59 21 10 27 . 23 Core Hits 378 | 1 24 13 69 152 54 6 4 22 3 30 Critical Kills 3 | . . . . 2 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . Critical Strikes 19 | . . . 5 6 2 . 1 3 . 2 Destroy 6 | . . . . 4 2 . . . . . Blast 10 | . . . 5 2 . . 1 2 . . Sever 3 | . . . . . . . . 1 . 2 Melee Attacks 18 | . . . . . . . . 8 . 10 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . 8 . 10 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15012 | 13 658 525 3273 5875 997 1731 323 776 170 671 Guns 6071 | 13 572 352 50 4104 408 122 . 199 . 251 Cannons 4265 | . . 173 2009 768 589 65 323 338 . . Explosions 4158 | . 86 . 1214 1003 . 1544 . . 170 141 Melee 442 | . . . . . . . . 239 . 203 Ramming 28 | . . . . . . . . . . 28 Kinetic 10249 | 13 572 488 2009 4872 997 187 323 537 . 251 Thermal 421 | . . . 354 19 . . . . . 48 Explosive 3785 | . 86 . 860 984 . 1544 . . 170 141 Electromagnetic 87 | . . 37 50 . . . . . . . Impact . | . . . . . . . . . . . Slashing 442 | . . . . . . . . 239 . 203 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . 6 6 . 4 . 15 25 25 25 4 Average Corruption 9 | . 5 6 . 4 . 10 25 25 25 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 140 | . 1 14 . 61 . 5 10 46 1 2 Message Errors 34 | . . 3 . 17 . . 3 10 . 1 Matter Fused 28 | . 1 4 . 9 . 2 1 11 . . Heat Flow Errors 13 | . . . . 8 . . 3 2 . . Energy Discharges 16 | . . 2 . 6 . 1 2 5 . . Parts Rejected 3 | . . 1 . 1 . 1 . . . . Parts Fused 2 | . . . . 1 . . . 1 . . Data Loss (minor) 14 | . . 3 . 4 . . . 6 1 . Data Loss (major) 8 | . . . . 3 . 1 . 4 . . Misfires 5 | . . . . 3 . . . 2 . . Alerts 6 | . . 1 . 4 . . . 1 . . Weapon Failures 11 | . . . . 5 . . 1 4 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 385 | . 45 . 140 25 . . . 149 6 20 Projectiles 85 | . . . 27 1 . . . 57 . . Explosions 208 | . 45 . 113 24 . . . . 6 20 Melee 92 | . . . . . . . . 92 . . Knockbacks 47 | . . 3 13 12 13 . 1 5 . . Impact . | . . . . . . . . . . . Kinetic 46 | . . 3 13 12 12 . 1 5 . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 171 | . 54 . 19 39 . . . . 11 48 Shots 7 | . 2 . 1 2 . . . . 1 1 Rammed . | . . . . . . . . . . . Targets Rammed 26 | . . . . . . . . . . 26 Kicked 26 | . . . . . . . . . . 26 Crushed . | . . . . . . . . . . . Highest Temperature 390 | . 26 77 250 390 32 63 255 176 . . Average Temperature 66 | . 14 29 56 82 14 28 119 38 . . Received Heat Transfer 2178 | . 39 156 282 792 18 . 60 417 63 351 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 450 | . . . 300 50 . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Maximum Alert Level 4 | . . . 3 4 2 1 . . . . Low Security (%) 39 | 100 100 100 61 . . 68 100 . . 100 Level 1 4 | . . . 17 2 . 31 . . . . Level 2 26 | . . . 4 37 100 . . . . . Level 3 24 | . . . 16 48 . . . . . . Level 4 4 | . . . . 11 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . Peak Influence 1217 | 5 116 93 786 1217 605 207 142 . . 171 Initial 529 | . 3 . 24 324 529 207 127 . . 55 Average 440 | . 39 23 257 758 514 192 112 . . 55 Influence Increases 4265 | 5 288 138 1162 1607 335 45 76 220 98 291 Destroy 0b10 Robot/C 2440 | . 160 80 620 1060 180 . 40 120 80 100 Destroy 0b10 Robot/NC 320 | 5 25 15 130 110 35 . . . . . Destroy Leader 562 | . 34 20 158 220 60 . 20 10 10 30 Allied During Kill 8 | . . . . . . . . . 8 . Successful Hack 4 | . . . . 4 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 225 | . 15 . 135 75 . . . . . . Destroy Structure 301 | . 24 8 119 93 . 45 1 . . 11 Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 360 | . . 15 . 45 60 . . 90 . 150 Influence Decreases 4094 | . 293 76 456 1210 908 455 175 303 10 208 Entered New Map 1624 | . 2 . 38 444 636 385 55 31 . 33 Time Decay 2145 | . 291 76 408 676 262 50 80 192 10 100 Lost Part 325 | . . . 10 90 10 20 40 80 . 75 Squads Dispatched 19 | . 2 1 5 8 3 . . . . . Investigation 5 | . 1 1 1 2 . . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 8 | . 1 . 4 3 . . . . . . Assault 2 | . . . . 2 . . . . . . Garrison 2 | . . . . 1 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Distress Signals 10 | . . 1 2 6 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 211 | . 17 8 42 76 18 8 6 12 5 19 Peak Tracking Total 6 | . 4 4 5 5 3 5 4 3 4 6 Tactical Retreats 12 | . . 1 . 1 2 1 . 3 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Traps Triggered 10 | . 3 . 1 2 3 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Machines Disabled 15 | . 1 . 9 5 . . . . . . Max in Single Turn 4 | . 1 . 4 2 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Machines Accessed 4 | . 1 . . 1 1 . . . . 1 Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Total Hacks 13 | . 6 . . 2 1 . . . . 4 Successful 7 | . 4 . . 2 . . . . . 1 Failed 6 | . 2 . . . 1 . . . . 3 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 6 | . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 4 Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 60 | . . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 26 | . 26 . . . . . . . . . Retrieved Matter 26 | . 26 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Total Allies 2 | . . 1 . . . . . . 1 . Largest Group 1 | . . 1 . . . . . . 1 . Highest-Rated Group 106 | . . 31 . . . . . . 106 . Highest-Rated Ally 106 | . . 31 . . . . . . 106 . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . Total Damage 323 | . . . . . . . . . 323 . Kills 4 | . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Active Infowar (turns) 1885 | . . . . . 508 115 167 845 21 229 T.N.C. 1885 | . . . . . 508 115 167 845 21 229 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Turns Passed 6933 | 52 792 436 1050 2652 574 115 167 845 21 229 Spaces Moved 4331 | 36 414 219 484 1176 978 162 206 478 8 170 Core 379 | 13 . . . . . . . 188 8 170 Treads 1525 | 23 414 219 484 385 . . . . . . Legs 791 | . . . . 791 . . . . . . Wheels . | . . . . . . . . . . . Hover 1636 | . . . . . 978 162 206 290 . . Flight . | . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 120 38 34 38 42 250 50 Average Speed 124 | 120 160 160 160 181 39 41 55 151 250 74 Slowest Speed 260 | 160 160 160 240 260 46 102 102 250 250 250 Overloaded Moves 19 | . . . . . . 19 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 40 | 4 76 61 48 90 27 75 4 52 2 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . . . . . 2 . . Spaces Dug 6 | . . . . . . . . 6 . . Terrain Destroyed 374 | . 25 8 141 94 . 75 1 10 12 8 Melee 4 | . . . . . . . . 4 . . Projectile 12 | . . . . 5 . . 1 6 . . AOE 358 | . 25 8 141 89 . 75 . . 12 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Total 5200 | 44 477 258 590 1496 1107 187 246 553 10 232 Wait 222 | . 9 6 10 106 33 7 23 28 . . Move 4320 | 35 413 218 483 1175 977 160 205 477 7 170 Hop . | . . . . . . . . . . . Pick Up 56 | 4 12 3 4 14 9 3 2 2 . 3 Fast Attach 18 | . 2 2 3 9 . . . . . 2 Attach 47 | 4 2 . 4 7 11 4 2 6 1 6 Detach 8 | . . . . 2 1 . 1 2 1 1 Swap 31 | . 3 4 7 14 . 1 1 1 . . Drop 28 | . 3 2 4 14 4 1 . . . . Fire 398 | 1 33 23 75 155 45 10 12 29 1 14 Melee 18 | . . . . . . . . 8 . 10 Ram . | . . . . . . . . . . . Kick 26 | . . . . . . . . . . 26 Crush . | . . . . . . . . . . . Escape Stasis 28 | . . . . . 27 1 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 11) 778 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 6) 845 | -10/Materials | Entered Mines 848 | -10/Mines | Received a Mining Laser from a helpful Derelict 856 | -10/Mines | Learned Materials security intel 1089 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1161 | -10/Mines | Met a Derelict shopkeep closing up shop 1265 | -10/Mines | Discovered new exit (range 10) 1281 | -10/Mines | Entered Materials 1281 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1642 | -9/Materials | Build established: Gunner 1766 | -9/Materials | Discovered new exit (range 13) 2264 | -9/Materials | Discovered new exit (range 14) 2331 | -9/Materials | Entered another Materials area 2331 | -8/Materials | Evolved 2 slots: Utility x2 2622 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Discovered new exit (range 8) 3131 | -8/Materials | First assault squad dispatched 3797 | -8/Materials | Repaired Enh. Autogun 4176 | -8/Materials | Destroyed 8 combat bots 4260 | -8/Materials | Discovered new exit (range 5) 4619 | -8/Materials | Sterilization system engaged 4619 | -8/Materials | Non-combat units ordered to evacuate 4719 | -8/Materials | Combat units ordered to evacuate 4863 | -8/Materials | Discovered new exit (range 16) 4888 | -8/Materials | Lost 3 parts (1u2w) 4919 | -8/Materials | Ambient heat levels rising (+10) 4983 | -8/Materials | Entered Factory 4983 | -7/Factory | Evolved 2 slots: Propulsion x2 5125 | -7/Factory | Discovered new exit (range 16) 5152 | -7/Factory | Build established: Mutant 5380 | -7/Factory | Garrison activated, responded to threat 5483 | -7/Factory | Discovered new exit (range 7) 5489 | -7/Factory | Discovered new exit (range 7) 5557 | -7/Factory | Sucked down chute 5557 | -7/Factory | Entered Waste 5559 | -7/Waste | Spotted C-40 Crusher 5567 | -7/Waste | Spotted C-40 Crusher 5568 | -7/Waste | Spotted C-40 Crusher 5572 | -7/Waste | EMP discharged 5582 | -7/Waste | Spotted C-40 Crusher 5584 | -7/Waste | Spotted C-40 Crusher 5593 | -7/Waste | Discovered new exit (range 16) 5594 | -7/Waste | Spotted C-40 Crusher 5613 | -7/Waste | Destroyed C-40 Crusher 5632 | -7/Waste | Crushed by falling debris 5633 | -7/Waste | System corruption reached 10% 5672 | -7/Waste | EMP discharged 5672 | -7/Waste | Entered Factory 5799 | -7/Factory | Lost 4 parts (1p1n1u1w) 5815 | -7/Factory | Discovered new exit (range 10) 5839 | -7/Factory | Entered Lower Caves 6050 | -7/Lower Caves | Lost 5 parts (1p2n2w) 6146 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6171 | -7/Lower Caves | Core integrity fell below 50% 6210 | -7/Lower Caves | Lost 3 parts (1n2w) 6226 | -7/Lower Caves | Learned 4 Factory zone layouts 6229 | -7/Lower Caves | Learned Factory stockpile data 6269 | -7/Lower Caves | Learned 8 Factory zone layouts 6391 | -7/Lower Caves | Discovered new exit (range 10) 6684 | -7/Lower Caves | Entered another Lower Caves area 6686 | -7/Lower Caves | 12-ASH showed up to help 6688 | -7/Lower Caves | 12-ASH revealed a hidden path 6693 | -7/Lower Caves | Core integrity fell below 20% 6705 | -7/Lower Caves | Entered Factory 6705 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6706 | -6/Factory | Identified exit to Lower Caves 6814 | -6/Factory | Lost 4 parts (2u2w) 6827 | -6/Factory | Core integrity fell below 50% 6858 | -6/Factory | Lost 3 parts (1n2w) 6912 | -6/Factory | Core integrity fell below 20% 6934 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Tesla Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Y0Y:JREPU9VKMZ%B3UE:T&EPA8UMMWE4SM2I S-27 Virus destroyed. Acquired 23 matter. Slug penetrates S-27 Virus. Slug penetrates Wall. S-27 Virus destroyed. Acquired 25 matter. System corrupted: Gauss Rifle jammed. Slug penetrates Wall. S-27 Virus destroyed. ALERT: Security rotation in progress. Slug penetrates S-27 Virus. Adv. Targeting Computer destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Switching to secondary target: G-50 Soldier. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ??????# """" #????????? | | ??????#= "" """" ######### #????????? | | ??????# "" """" ]*# # #????????? | | ??????# T" """" ] # # #????????? | | ?????? "" """" # + ##???????? | | ????? "" # # T#???????? | | ???? ?? """" # # #???????? | | ?????????? """" # "" # ##???????? | | ?????????+#### """" # "" # #????????? | | ?????????????# ?""" # """ # #????????? | | ?????????????# """" # """ # #????????? | | ?????????????? """" # """ # #????????? | | ?????????????? # # #????????? | | ?????????????# ######### #??????### | | ?????????????# #???????# #??????# | | ?????????????# #???????# #??????# | | ?????????????#[= ######### ######## | | ?????????????#== + " | | ?????????????#= # " | | ?????????????# """ """ # " | | ?????????????# """ """ + | | ?????????????# = """ """ # " | | ?????????????# ######g######### # " | | ????????????????????????#*#???????# """ # " | | ????????????????????????#=#???????# " " """ # | | ????????????????????????#@#???????# "G" """ # | | ????????????????????????#/#???????# " ### | | ????????????????????????*=*???????# #?? | | ????????*???????????????%= ???????# #?? | | ??????????????????????? "[" ??????##############?? | | ??????????????????????? " " ?????????????????????? | | ??????????????????????" " " "????????????????????? | | ??????????????????????" " " "????????????????????? | | ????????????????????? " " " " ???????????????????? | | ????????????????????? " " " " ???????????????????? | | ??????????????????????"?" "?"????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageHybridRecalibrator Manual? 0 Play Time 00:51:54 Cumulative 189.4 hours Start 2025.10.17 @ 20:44:05 End 2025.10.17 @ 21:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 564 Rogue 563 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f098b9e3-26b1-4517-ba00-5f1edae7b6c3