Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.02 @ 21:53:22 Player: Departed Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1320) 1320 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 6992 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 163 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 565/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Triangulator Advanced Visual Processing Unit Improved Signal Interpreter Improved Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite ECM Suite Improved Reaction Control System Phase Shifter Improved Dynamic Insulation System > --- WEAPON ----------- Improved Heavy Machine Gun Power Maul > --- INVENTORY -------- Triangulator Advanced Visual Processing Unit Hacking Suite [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Power Maul Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 2 1 . . . . . . . . Utility 6 | . . . 1 1 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 74 | 6 13 6 5 12 1 1 1 10 7 . 12 Power 16 | 1 3 . . 3 1 . 1 1 3 . 3 Engine 12 | 1 3 . . 3 1 . 1 . 1 . 2 Core 4 | . . . . . . . . 1 2 . 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 6 4 3 7 . . . 3 1 . 3 Treads 3 | 2 1 . . . . . . . . . . Leg 2 | . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . Hover 20 | . 2 3 3 7 . . . 3 1 . 1 Flight 4 | . 3 1 . . . . . . . . . Utility 17 | 1 1 1 2 1 . . . 4 2 . 5 Device 11 | . . 1 . 1 . . . 2 2 . 5 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . 2 . . . . 2 . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 3 1 . 1 . 1 . 2 1 . 1 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon 6 | . 2 1 . . . 1 . 2 . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 40 | . 2 1 2 1 . . . 6 10 1 17 Power 10 | . 1 . . . . . . 1 4 . 4 Propulsion 11 | . 1 . 2 . . . . 1 3 . 4 Utility 11 | . . . . . . . . 2 2 . 7 Weapon 8 | . . 1 . 1 . . . 2 1 1 2 Highest Loss Streak 15 | . 1 1 1 1 . . . 3 4 2 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 80 99 99 95 92 98 100 88 75 62 70 Engine 9 | . 11 11 9 15 15 15 15 12 1 6 4 Core 1 | . . . . . . . . . 8 . 1 Treads 2 | . 17 . . . . . . . . . . Hover 21 | . 4 44 44 38 38 38 38 22 13 6 4 Device 12 | . . 11 9 15 15 15 15 19 11 13 20 Storage 7 | . 14 11 9 7 7 7 7 6 6 6 4 Processor 9 | . . . 9 7 7 7 7 13 20 20 15 Energy Gun 2 | . 14 . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . 4 2 3 Launcher 2 | . 4 11 9 6 . . . . . . . Special Weapon 4 | . 9 10 9 . . 5 7 5 1 . . Impact Weapon 3 | . . . . 2 7 7 7 6 6 6 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 14 19 18 18 31 28 22 28 34 35 24 38 Greatest Support 49 | 40 40 24 30 39 39 39 39 49 49 20 40 Greatest Overweight (x) 9 | . 5 2 . . . . . 1 1 1 9 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 9 10 10 10 10 10 9 4 3 Average Carried 7 | . 7 8 8 9 10 9 9 9 6 4 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 8 10 10 9 10 7 4 4 2 Class Distribution -------------------- 64% | Mutant 19% | Scavenger-Mutant 5% | Assassin 4% | Scavenger-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Extension Mutant | -6/Cetus Assassin | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Matter Collected 978 | 113 271 91 13 217 . . 50 81 67 . 75 Remotely . | . . . . . . . . . . . . Salvage Created 1613 | . 251 123 105 44 . . 18 279 658 . 135 Parts 74 | . 26 13 6 3 . . . 7 13 . 6 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 33 | . 7 4 6 1 . . 1 8 4 . 2 Melee 8 | . . . . 1 . . . 3 3 . 1 Guns 7 | . 7 . . . . . . . . . . AOE 10 | . . 4 6 . . . . . . . . Classes Destroyed 11 | . 6 . 1 1 . . . 2 1 . . Worker 2 | . 1 . . . . . . . . . 1 Builder 5 | . 1 1 . . . . . . 2 . 1 Hauler 2 | . 2 . . . . . . . . . . Recycler 4 | . . . 1 . . . . . 3 . . Operator 3 | . . . . . . . . 1 2 . . Watcher 3 | . 1 1 . . . . . 1 . . . Swarmer 17 | . 6 . 4 . . . 1 6 . . . Grunt 11 | . 1 4 2 . . . . 1 3 . . Sentry 1 | . . . . . . . . 1 . . . Hunter 3 | . . . . . . . . . 1 . 2 Programmer 1 | . . . . 1 . . . . . . . Best Kill Streak 9 | . 9 4 7 1 . . 1 4 4 . 2 Combat Bots Only 6 | . 6 2 6 1 . . 1 4 3 . 2 Max Kills in Single Turn 3 | . 2 3 2 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . . . Melee 1 | . . . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Damage Taken 4162 | . 540 150 162 66 . . 78 449 939 207 1571 Core 879 | . 82 46 17 10 . . . 37 193 59 435 Absorbed by Shields 705 | . . . . . . . . 166 539 . . Core Remaining (%) 85 | 100 67 88 96 . . . 98 . . 66 . Volleys Fired 66 | . 29 11 14 1 . . . 5 6 . . Largest 2 | . 2 1 1 1 . . . 1 1 . . Hottest 150 | . 150 100 100 30 . . . 20 25 . . Shots Fired 71 | . 34 11 14 1 . . . 5 6 . . Gun 31 | . 28 . . . . . . . 3 . . Cannon . | . . . . . . . . . . . . Launcher 19 | . 1 7 10 1 . . . . . . . Special 21 | . 5 4 4 . . . . 5 3 . . Kinetic 3 | . . . . . . . . . 3 . . Thermal 49 | . 33 4 4 . . . . 5 3 . . Explosive 19 | . 1 7 10 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . 12 4 7 1 . . . . 1 . . Robot Miss Streak 3 | . 2 1 1 . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 84 | . 21 6 7 3 . . 2 16 20 . 9 Core Hits 51 | . 14 12 15 1 . . . 2 5 . 2 Critical Kills 4 | . . . . . . . . . 3 . 1 Critical Parts Destroyed 11 | . . . . . . . . 4 5 . 2 Critical Strikes 17 | . 2 . . . . . . 4 8 . 3 Burn 2 | . 2 . . . . . . . . . . Smash 15 | . . . . . . . . 4 8 . 3 Melee Attacks 52 | . . . . 4 . . 2 20 17 . 9 Impact 52 | . . . . 4 . . 2 20 17 . 9 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 1 7 . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4239 | . 349 324 702 133 . . 100 803 1293 . 535 Guns 307 | . 252 . . . . . . . 55 . . Cannons . | . . . . . . . . . . . . Explosions 1125 | . 70 324 687 44 . . . . . . . Melee 2763 | . . . . 89 . . 100 803 1238 . 533 Ramming 20 | . 3 . 15 . . . . . . . 2 Kinetic 55 | . . . . . . . . . 55 . . Thermal 276 | . 276 . . . . . . . . . . Explosive 1125 | . 70 324 687 44 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2763 | . . . . 89 . . 100 803 1238 . 533 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . 1 . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1352 | . . . 28 . . . 27 352 666 . 279 Projectiles . | . . . . . . . . . . . . Explosions 28 | . . . 28 . . . . . . . . Melee 1324 | . . . . . . . 27 352 666 . 279 Knockbacks 10 | . . . . . . . . 6 4 . . Impact 10 | . . . . . . . . 6 4 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 120 | . 30 66 23 . . . . . . . 1 Shots 5 | . 1 3 1 . . . . . . . . Rammed 6 | . 2 . 2 . . . . . . . 2 Targets Rammed 6 | . 2 . 2 . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 150 | . 150 80 39 2 . . . 1 12 . 14 Average Temperature 38 | . 53 31 15 1 . . . 1 5 . 5 Received Heat Transfer 1401 | . 24 39 63 9 . . . 39 348 18 861 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 24 | . . . . . . . . 5 12 . 7 Impact Corruptions 41 | . . . . . . . 3 15 18 . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . Heat Transferred 938 | . 938 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Peak Influence 574 | . 233 335 563 472 . . . 358 574 255 443 Initial 240 | . . 22 120 219 . . . 42 150 240 118 Average 223 | . 54 105 382 310 . . . 167 359 244 222 Maximum Alert Level 2 | . 1 1 2 2 . . . 1 2 1 2 Low Security (%) 47 | 100 98 83 10 . . . . 62 24 . 52 Level 1 33 | . 1 16 30 77 . . . 37 27 100 36 Level 2 18 | . . . 58 22 . . . . 48 . 10 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . 3 4 3 . . . 1 4 . 3 Investigation 4 | . . . . 1 . . . . 1 . 2 Extermination 1 | . . . . 1 . . . . . . . Reinforcement 13 | . . 3 4 1 . . . 1 3 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . 1 Data Miner Redirects 2 | . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Distress Signals 12 | . 2 3 3 . . . . 1 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 12 9 23 12 . . 6 20 38 5 31 Peak Tracking Total 16 | . 4 5 16 6 . . 4 8 10 5 12 Tactical Retreats 37 | . 2 2 5 6 . . 3 5 10 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Traps Triggered 3 | . 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Machines Disabled 5 | . . 3 . . . . . 1 1 . . Max in Single Turn 1 | . . 1 . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Machines Accessed 14 | . 2 1 1 4 . 4 . 1 . . 1 Terminals 5 | . 1 1 . 2 . . . 1 . . . Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 44 | . 4 2 3 7 . 24 . 1 . . 3 Successful 35 | . 2 2 1 5 . 24 . . . . 1 Failed 9 | . 2 . 2 2 . . . 1 . . 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . . . . 3 2 . . Terminals 6 | . 1 2 . 2 . . . 1 . . . Fabricators 5 | . . . . 2 . . . . . . 3 Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 1 2 . 2 . 24 . . . . . Record 11 | . . . . . . 11 . . . . . Part Schematic 5 | . . . . . . 5 . . . . . Robot Schematic 5 | . . . . . . 5 . . . . . Prototype ID Bank 4 | . . . . 1 . 3 . . . . . Open DSF 1 | . . . . 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . . 1 Network Status 1 | . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 2 . . . 1 1 . 1 Full Trace Events 4 | . 1 . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 . . . . . Parts Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . Total Part Build Rating 5 | . . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 4 . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Total Allies 4 | . . . . . . . 1 . 3 . . Largest Group 3 | . . . . . . . 1 . 3 . . Highest-Rated Group 229 | . . . . . . . 96 . 229 . . Highest-Rated Ally 159 | . . . . . . . 96 . 159 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . 1 . 35 . . Total Damage 649 | . . . . . . . . . 649 . . Kills 5 | . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Turns Passed 2854 | 69 484 144 176 396 150 46 174 285 494 60 376 Spaces Moved 3689 | 38 237 180 270 805 338 102 343 378 703 55 240 Core 10 | 1 3 . . . . . . . . . 6 Treads 179 | 37 142 . . . . . . . . . . Legs 94 | . . . . . . . . . . . 94 Wheels . | . . . . . . . . . . . . Hover 3381 | . 67 180 270 805 338 102 343 378 703 55 140 Flight 25 | . 25 . . . . . . . . . . Fastest Speed 44 | 50 116 48 44 44 44 44 44 44 52 110 110 Average Speed 62 | 157 152 50 46 44 44 44 44 49 58 110 131 Slowest Speed 500 | 160 300 180 48 44 44 44 44 111 110 110 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . Exploration Rate (%) 37 | 5 38 29 43 25 49 74 72 13 70 23 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . . 4 . . . . Spaces Dug 12 | . 3 4 3 2 . . . . . . . Terrain Destroyed 122 | . 11 46 57 8 . . . . . . . Melee 2 | . . . . 2 . . . . . . . Projectile 11 | . 4 4 3 . . . . . . . . AOE 109 | . 7 42 54 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Ext Cet Fac Total 4015 | 45 318 214 298 841 338 102 362 430 739 54 274 Wait 36 | . 3 2 4 . . . 13 4 . . 10 Move 3678 | 37 236 179 269 804 337 101 342 377 702 54 240 Hop . | . . . . . . . . . . . . Pick Up 52 | 2 17 10 3 8 . . 2 6 3 . 1 Fast Attach 27 | 5 6 . . 3 . . . 2 2 . 9 Attach 32 | 1 3 4 4 3 . 1 . 8 5 . 3 Detach 5 | . 3 . . . . . . 2 . . . Swap 15 | . 4 2 1 6 1 . 1 . . . . Drop 42 | . 15 6 1 12 . . 2 6 . . . Fire 66 | . 29 11 14 1 . . . 5 6 . . Melee 52 | . . . . 4 . . 2 20 17 . 9 Ram 6 | . 2 . 2 . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Crushed by falling debris 273 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x2 686 | -9/Materials | Discovered new exit (range 11) 698 | -9/Materials | Entered another Materials area 698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -8/Materials | Discovered new exit (range 19) 874 | -8/Materials | Entered Factory 874 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 911 | -7/Factory | Discovered new exit (range 20) 1027 | -7/Factory | Discovered new exit (range 18) 1040 | -7/Factory | Fabricated Drone Bay? 1270 | -7/Factory | Entered Lower Caves 1335 | -7/Lower Caves | Encountered a Warlord checkpoint 1418 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1420 | -7/Lower Caves | Entered Data Miner 1420 | -7/Data Miner | Discovered new exit (range 6) 1427 | -7/Data Miner | Met Data Miner 1439 | -7/Data Miner | Learned location of Section 7 (-2) 1439 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1454 | -7/Data Miner | Received God Mode back door access code from Data Miner 1460 | -7/Data Miner | Build established: Scavenger-Mutant 1466 | -7/Data Miner | Entered Proximity Caves 1467 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1475 | -6/Proximity Caves | Escorted by Enhanced Grunt 1564 | -6/Proximity Caves | Learned Factory emergency access door positions 1570 | -6/Proximity Caves | Spotted B-75 Beast 1637 | -6/Proximity Caves | Discovered new exit (range 8) 1640 | -6/Proximity Caves | Entered Factory 1640 | -6/Factory | Evolved 2 slots: Utility x2 1845 | -6/Factory | Spotted B-75 Beast 1877 | -6/Factory | Lost 3 parts (1n1u1w) 1918 | -6/Factory | Lost 3 parts (1p1u1w) 1919 | -6/Factory | Discovered new exit (range 13) 1925 | -6/Factory | Identified exit to Extension 1925 | -6/Factory | Entered Extension 2014 | -6/Extension | Spotted B-75 Beast 2023 | -6/Extension | Spotted B-75 Beast 2062 | -6/Extension | Rescued A7 2091 | -6/Extension | Lost 4 parts (1p1n1u1w) 2105 | -6/Extension | Incoming investigation squad redirected 2184 | -6/Extension | Build established: Mutant 2275 | -6/Extension | Search patrols dispatched 2275 | -6/Extension | Rescued a captive Derelict 2275 | -6/Extension | Rescued a captive Derelict 2396 | -6/Extension | Discovered new exit (range 19) 2397 | -6/Extension | Lost 3 parts (1p1n1u) 2397 | -6/Extension | Discovered new exit (range 19) 2418 | -6/Extension | Identified exit to Cetus 2419 | -6/Extension | Entered Cetus 2434 | -6/Cetus | Spotted Cetus Guard 2434 | -6/Cetus | Spotted Cetus Guard 2434 | -6/Cetus | Spotted Cetus Guard 2434 | -6/Cetus | Spotted Cetus Guard 2456 | -6/Cetus | Discovered new exit (range 20) 2476 | -6/Cetus | Identified exit to Factory 2479 | -6/Cetus | Entered Factory 2479 | -5/Factory | Evolved 2 slots: Utility x2 2677 | -5/Factory | Incoming investigation squad redirected 2779 | -5/Factory | Search patrols dispatched 2855 | -5/Factory | Self-destructed Last Messages --------------- patrols dispatched. 02782_ Critical hit (Burn: +37). 02783_ Lgt. Fission Core destroyed. 02793_ Phase Shifter destroyed. 02800_ ECM Suite destroyed. 02807_ Imp. Reaction Control System destroyed. 02818_ Flexi-carbon Leg destroyed. 02818_ Critical hit (Burn: +37). 02820_ Imp. Gravmag System destroyed. 02828_ Acquired Lgt. Angular Momentum Engine. 02834_ Imp. Heavy Machine Gun destroyed. 02834_ Power Maul destroyed. 02835_ Acquired Lgt. Angular Momentum Engine. 02836_ Med. Storage Unit destroyed. 02838_ Flexi-carbon Leg destroyed. 02844_ G-50 Soldier destroyed. 02847_ Lgt. Angular Momentum Engine destroyed. 02848_ Critical hit (Burn: +37). 02850_ Slammed into G-67 Veteran. 02853_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """" + | | ??????????????????????????????????# """" # | | ??????????????????????????????????# """" # | | ??????????????????????????????????# """" / | | ??????????????????????????????????# """" ## | | ??????????????????????????????????# """" ## | | ??????????????????????????????????# """" ## | | ??????????????????????????????????# ## | | ??????????????????????????????????######+#### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# "Y" # | | ?????????????????????????????????????# / | | ?????????????????????????????????????# # | | ????????????????????????????????##+### !# | | ????????????????????????????????# ########## # | | ????????????????????????????????# #????????# T | | ????????????????????????????????# #????????# | | ????????????????????????????????# #????????# # | | ????????????????????????######### ##??????## # | | ????????????????????????# [!# #?###### | | ????????????????????????# * g%# !### | | ????????????????????????# ** *=g | | ????????????????????????# ** #g ### | | ????????????????????????#% # #?###### | | ????????????????????????#@ [ =### ###??????##### | | ????????????????????????#g######?# #????????????? | | ???????????????????????? gggg??g #????????????? | | ???????????????????????####?????####?????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 EM Shielding 3 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Drone Bay | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralAuthchipMediator Manual? 0 Play Time 01:05:49 Cumulative 48.0 hours Start 2022.04.02 @ 20:47:41 End 2022.04.02 @ 21:53:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 0 Adventurer 48 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35c4111a-a86a-4980-9cc7-80f765623490