Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.05 @ 19:48:29 Player: Ferns Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (4037) 4037 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 10462 Bonus ------- Entered DSFs 500 Acquired ECA 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 193/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Improved Thermal Generator Improved Matter Compressor (300) System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Improved Thermal Generator Improved Thermal Generator Improved Matter Compressor Experimental Sensor Array Transport Network Coupler Encrypted Comm Array Transmission Jammer Thermic Laser [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Gravmag System Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 5 | . . . 1 1 1 . . . 1 . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 127 | 6 5 2 16 25 15 5 . 13 18 6 7 9 Power 16 | 1 1 . 1 4 1 . . 1 7 . . . Engine 5 | 1 1 . . 2 . . . . 1 . . . Core 10 | . . . 1 2 1 . . . 6 . . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 38 | 2 1 . 10 4 4 . . 6 2 3 2 4 Treads . | . . . . . . . . . . . . . Leg 16 | 2 1 . 7 1 1 . . 2 . . 2 . Wheel . | . . . . . . . . . . . . . Hover 19 | . . . . 3 3 . . 4 2 3 . 4 Flight 3 | . . . 3 . . . . . . . . . Utility 38 | 1 3 1 3 9 5 2 . 2 5 1 3 3 Device 18 | . 1 . 1 2 3 . . 2 4 . 2 3 Storage 7 | 1 2 1 . 2 . 1 . . . . . . Processor 3 | . . . 1 . 1 . . . 1 . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 9 | . . . 1 5 . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . 1 2 8 5 3 . 4 4 2 2 2 Energy Gun 5 | . . . . 1 . 1 . . . . 1 2 Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 4 | 2 . . . 1 1 . . . . . . . Ballistic Cannon 18 | . . 1 2 4 1 1 . 4 4 . 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 1 . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . Unidentified Prototypes 7 | . . . . 3 2 2 . . . . . . Parts Lost 38 | . . . 1 5 . 3 . 1 2 3 6 17 Power 3 | . . . . . . . . . 1 . 1 1 Propulsion 15 | . . . . 3 . 2 . . . 2 3 5 Utility 11 | . . . 1 . . . . 1 1 1 1 6 Weapon 9 | . . . . 2 . 1 . . . . 1 5 Highest Loss Streak 6 | . . . 1 3 . 2 . 1 1 1 4 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 90 88 99 87 84 96 98 98 87 57 Engine 3 | . 14 14 3 3 . . . . . 6 3 . Core 5 | . . . 7 5 7 7 7 4 10 6 6 2 Leg 12 | . 28 28 27 21 3 . . 9 . . 2 6 Hover 12 | . . . . 4 26 19 15 18 26 25 14 5 Device 10 | . 10 14 1 9 7 7 7 10 18 14 11 11 Storage 8 | . 14 14 11 9 7 7 7 7 6 6 6 4 Processor 6 | . . . 11 9 7 7 7 7 6 6 6 5 Hackware 3 | . . . . . 6 7 7 7 6 6 6 3 Protection 4 | . . . 4 9 7 7 7 3 . 3 6 2 Ballistic Gun 3 | . 28 14 . . 3 7 7 2 . . . . Ballistic Cannon 14 | . . 13 21 15 8 6 7 16 20 15 15 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 13 14 27 32 35 36 39 39 55 61 57 60 40 Greatest Support 49 | 20 20 20 30 30 30 29 16 40 49 40 40 33 Greatest Overweight (x) 9 | . . 1 7 9 3 2 2 3 1 1 4 5 Average Overweight (x) 1 | . . . . 1 1 1 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 10 10 25 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 5 7 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 3 5 8 9 9 9 10 8 8 8 8 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 4 6 10 8 10 10 10 9 8 8 10 4 Class Distribution -------------------- 28% | Hacker-Skirmisher 27% | Scavenger-Mutant 21% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Matter Collected 5267 | 220 78 330 453 1214 309 446 . 538 572 808 279 20 Remotely . | . . . . . . . . . . . . . Salvage Created 3753 | . 177 . 477 737 488 402 . 353 333 461 228 97 Parts 165 | . 4 . 34 49 19 9 . 9 13 17 8 3 Haulers Intercepted 4 | . . . 2 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 17 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 88 | . 4 . 13 17 6 5 . 8 11 14 8 2 Melee 1 | . . . . 1 . . . . . . . . Guns 8 | . 4 . . . . 3 . 1 . . . . Cannons 77 | . . . 13 16 6 2 . 7 11 14 8 . AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 17 | . 1 . 6 3 . 2 . 3 . 1 1 . Worker 1 | . . . . 1 . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . Hauler 4 | . . . 2 2 . . . . . . . . Recycler 6 | . . . . 2 3 . . . 1 . . . Operator 2 | . . . 1 1 . . . . . . . . Watcher 4 | . . . 2 2 . . . . . . . . Swarmer 20 | . . . 2 3 . 1 . . 5 8 1 . Grunt 38 | . 4 . 7 6 6 1 . 5 4 2 1 2 Brawler 2 | . . . . . . . . 1 . 1 . . Duelist 2 | . . . . 1 . . . . . 1 . . Protector 1 | . . . . . . 1 . . . . . . Sentry 14 | . . . 4 7 . 1 . . . 1 1 . Hunter 1 | . . . . . . . . . . 1 . . Programmer 3 | . . . . . . . . 1 2 . . . Heavy 1 | . . . . . . . . 1 . . . . Compactor 1 | . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . 1 . . Thug 4 | . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 6 | . 2 . 5 5 6 2 . 6 3 4 2 2 Combat Bots Only 6 | . 2 . 4 3 3 2 . 6 3 4 2 2 Max Kills in Single Turn 2 | . 1 . 2 2 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Hostile Shots Fired 721 | . 27 . 61 123 21 33 . 36 90 47 81 202 Missed 211 | . 5 . 14 24 5 15 . 14 14 7 28 85 Damage Taken 6860 | . 197 . 464 1017 200 170 . 274 1382 549 580 2027 Core 1964 | . 62 . 35 128 25 25 . 15 570 32 69 1003 Absorbed by Shields 115 | . . . . . . . . 51 64 . . . Redirected to Shielding 38 | . . . . . . . . . . . 14 24 Ignored by Resistances 1859 | . 60 . 137 300 57 50 . 93 282 158 171 551 Core Remaining (%) 75 | 100 . 75 91 76 . . . 90 . . 21 . Volleys Fired 272 | . 15 . 44 75 14 23 . 18 34 24 20 5 Largest 3 | . 2 . 2 2 2 3 . 3 3 3 3 3 Hottest 176 | . 40 . 101 119 119 151 . 159 159 154 154 176 Shots Fired 571 | . 30 . 80 133 28 48 . 48 92 52 51 9 Gun 75 | . 30 . . . 8 25 . 7 . . . 5 Cannon 496 | . . . 80 133 20 23 . 41 92 52 51 4 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 551 | . 30 . 80 123 27 47 . 45 92 52 51 4 Thermal 20 | . . . . 10 1 1 . 3 . . . 5 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | . 12 . 18 13 12 18 . 19 5 23 10 7 Robot Miss Streak 8 | . 2 . 4 6 1 2 . 1 8 2 3 . Penetration Max 1 | . . . 1 1 . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 377 | . 26 . 46 89 23 37 . 36 40 38 36 6 Core Hits 156 | . 9 . 21 30 12 15 . 15 15 19 15 5 Critical Kills 6 | . . . 3 3 . . . . . . . . Critical Parts Destroyed 13 | . . . 4 9 . . . . . . . . Critical Strikes 39 | . . . 10 12 1 2 . 2 3 4 3 2 Burn 1 | . . . . . . . . . . . . 1 Destroy 21 | . . . 9 12 . . . . . . . . Blast 17 | . . . 1 . 1 2 . 2 3 4 3 1 Melee Attacks 5 | . . . . 2 3 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . 2 1 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10820 | . 301 . 1039 2324 537 916 . 1105 1458 1099 1235 806 Guns 1081 | . 301 . . . 168 430 . 107 . . . 75 Cannons 8755 | . . . 1030 2252 369 486 . 998 1257 1099 1235 29 Explosions 889 | . . . . . . . . . 187 . . 702 Melee 65 | . . . . 65 . . . . . . . . Ramming 30 | . . . 9 7 . . . . 14 . . . Kinetic 9598 | . 301 . 1030 2177 512 916 . 1042 1257 1099 1235 29 Thermal 1127 | . . . . 75 25 . . 63 187 . . 777 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 65 | . . . . 65 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 4 4 7 . . 1 . Average Corruption 3 | . . . . . . 3 4 5 . . 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . . . . . . 7 3 10 . . 3 . Message Errors 8 | . . . . . . 4 2 . . . 2 . Matter Fused 4 | . . . . . . . . 3 . . 1 . Heat Flow Errors 3 | . . . . . . 1 1 1 . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Misfires 3 | . . . . . . 1 . 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 215 | . . . . 123 . . . . 43 28 3 18 Projectiles 179 | . . . . 105 . . . . 43 28 3 . Explosions 18 | . . . . . . . . . . . . 18 Melee 18 | . . . . 18 . . . . . . . . Knockbacks 62 | . . . 2 16 1 1 . 7 15 12 8 . Impact . | . . . . . . . . . . . . . Kinetic 60 | . . . 2 15 1 1 . 7 15 11 8 . Secondary 2 | . . . . 1 . . . . . 1 . . Self-Inflicted Damage 31 | . . . . . . . . . 7 . . 24 Shots 1 | . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . 2 . . . Targets Rammed 6 | . . . 1 3 . . . . 2 . . . Kicked 4 | . . . 1 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 544 | . 38 . 294 426 277 226 140 140 544 403 481 54 Average Temperature 155 | . 14 . 100 150 120 48 75 48 279 152 225 18 Received Heat Transfer 2545 | . 162 . 252 612 180 54 . 110 389 63 189 534 Effects 61 | . . . 3 5 . . . . 39 11 3 . Shutdowns 19 | . . . . 1 . . . . 15 1 2 . Energy Bleed 7 | . . . . 1 . . . . 3 3 . . Interference 20 | . . . 3 2 . . . . 9 6 . . Matter Decay 5 | . . . . . . . . . 4 . 1 . Short Circuit 2 | . . . . 1 . . . . . 1 . . Damage (minor) 4 | . . . . . . . . . 4 . . . Damage (major) 1 | . . . . . . . . . 1 . . . Damage (core) 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1096 | . . . . 111 37 . . 111 100 . . 737 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Peak Influence 399 | . 91 29 399 338 136 76 3 204 339 . . 113 Initial 92 | . . 29 . 73 37 25 3 . 92 . . . Average 95 | . 44 14 130 108 86 49 3 99 188 . . 18 Maximum Alert Level 1 | . . . 1 1 . . . 1 1 . . . Low Security (%) 83 | 100 100 100 58 85 100 100 100 81 57 . . 100 Level 1 16 | . . . 41 14 . . . 18 42 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 12 | . . . 2 1 2 . . 1 5 . . 1 Investigation 6 | . . . 1 1 2 . . . 1 . . 1 Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 3 | . . . 1 . . . . 1 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Distress Signals 3 | . . . 2 1 . . . . . . . . Communications Jammed 2 | . . . . . . . . . 2 . . . Distress Signals 1 | . . . . . . . . . 1 . . . Times Spotted 129 | . 4 . 21 27 6 10 . 8 16 14 10 13 Peak Tracking Total 7 | . 2 . 7 5 3 4 . 5 4 4 5 7 Tactical Retreats 13 | . . . 1 4 . 1 . . 5 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Traps Triggered 7 | . . . 3 . 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Machines Disabled 21 | . . . 4 5 . . . 2 5 . . 5 Max in Single Turn 5 | . . . 1 1 . . . 1 3 . . 5 Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Machines Accessed 22 | . 3 1 4 5 4 . 1 . 3 . . 1 Terminals 14 | . 2 1 4 3 2 . 1 . 1 . . . Fabricators 2 | . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 42 | . 5 2 8 10 8 . 1 . 5 . . 3 Successful 31 | . 5 1 4 6 7 . 1 . 5 . . 2 Failed 11 | . . 1 4 4 1 . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 24 | . 4 2 8 6 2 . 1 . 1 . . . Fabricators 6 | . . . . . 3 . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 4 . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . 3 Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 17 | . 4 1 4 4 2 . 1 . 1 . . . Record 1 | . 1 . . . . . . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . 1 . . . Alert Level 2 | . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Recall Investigation 3 | . . 1 1 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 . . . 3 . . . Load Schematic 2 | . . . . . 1 . . . 1 . . . Build 3 | . . . . . 1 . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . . . . Retrieve Components 3 | . 1 . . 2 . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . . . . 2 Insert Component 3 | . . . . . 2 . . . . . . 1 Analyze 2 | . . . . . 1 . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 1 2 . . . 1 . . 1 Full Trace Events 5 | . . . 1 1 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . 1 Parts Built 4 | . . . . . 1 . . . 3 . . . Authchips . | . . . . . . . . . . . . . Time 248 | . . . . . 58 . . . 190 . . . Total Part Build Rating 18 | . . . . . 3 . . . 15 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 21 | . 6 . . 15 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Turns Passed 8939 | 62 263 776 925 2140 698 497 74 335 986 1039 669 475 Spaces Moved 5741 | 45 173 414 440 1005 562 305 45 153 853 972 449 325 Core 37 | 8 . . . 5 . . . . . . . 24 Treads . | . . . . . . . . . . . . . Legs 2103 | 37 173 414 434 757 1 . . 74 . . 82 131 Wheels . | . . . . . . . . . . . . . Hover 3595 | . . . . 243 561 305 45 79 853 972 367 170 Flight 6 | . . . 6 . . . . . . . . . Fastest Speed 50 | 50 120 120 120 118 103 103 166 98 98 98 98 55 Average Speed 135 | 107 120 185 169 183 109 136 166 157 98 98 131 137 Slowest Speed 600 | 120 120 190 600 500 330 166 166 360 98 102 260 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 26 81 45 51 10 90 1 80 14 89 36 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . . 2 1 . Spaces Dug 1 | . . . . . 1 . . . . . . . Terrain Destroyed 153 | . . . 32 26 3 2 . 1 65 7 8 9 Melee 1 | . . . . . 1 . . . . . . . Projectile 103 | . . . 32 26 2 2 . 1 25 7 8 . AOE 49 | . . . . . . . . . 40 . . 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Fac Total 6370 | 58 201 423 540 1164 614 343 44 214 929 1010 485 345 Wait . | . . . . . . . . . . . . . Move 5730 | 44 172 413 439 1004 562 304 44 152 852 971 448 325 Hop . | . . . . . . . . . . . . . Pick Up 140 | 8 6 5 24 30 12 6 . 17 13 6 8 5 Fast Attach . | . . . . . . . . . . . . . Attach 56 | 6 1 . 7 8 3 2 . 6 5 5 4 9 Detach 3 | . . . . . 1 . . . . 1 . 1 Swap 71 | . 4 2 9 17 12 3 . 7 13 1 3 . Drop 87 | . 3 3 16 25 7 5 . 14 10 2 2 . Fire 272 | . 15 . 44 75 14 23 . 18 34 24 20 5 Melee 5 | . . . . 2 3 . . . . . . . Ram 2 | . . . . . . . . . 2 . . . Kick 4 | . . . 1 3 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 357 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 388 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 391 | -10/Mines | Found Prototype Device 698 | -10/Mines | Discovered new exit (range 13) 753 | -10/Mines | Learned location of Zion (-7) 755 | -10/Mines | Learned Materials terminal intel 1087 | -10/Mines | Discovered new exit (range 9) 1102 | -10/Mines | Entered Materials 1102 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -9/Materials | Loaded intel: 12 terminal locations 1592 | -9/Materials | Discovered new exit (range 13) 1685 | -9/Materials | Identified exit to Mines 1749 | -9/Materials | Build established: Scavenger-Mutant 1899 | -9/Materials | Discovered new exit (range 16) 2026 | -9/Materials | Identified exit to Materials 2027 | -9/Materials | Entered another Materials area 2027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3708 | -8/Materials | Lost 3 parts (2n1w) 3811 | -8/Materials | Discovered new exit (range 12) 3884 | -8/Materials | Identified exit to Factory 4167 | -8/Materials | Entered Factory 4167 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4168 | -7/Factory | Identified Exp. Sensor Array 4230 | -7/Factory | Build established: Mutant 4472 | -7/Factory | Fabricated Aerolev Unit (x1) 4555 | -7/Factory | Build established: Hacker-Mutant 4865 | -7/Factory | Sucked down chute 4865 | -7/Factory | Entered Waste 4865 | -7/Waste | The area was eerily silent 5050 | -7/Waste | A Compactor rumbled back to life 5050 | -7/Waste | Spotted C-40 Crusher 5139 | -7/Waste | Destroyed C-40 Crusher 5289 | -7/Waste | Discovered new exit (range 14) 5347 | -7/Waste | Found Prototype Slashing Weapon 5348 | -7/Waste | Identified Molecular Scythe 5351 | -7/Waste | Identified exit to Factory 5362 | -7/Waste | Entered Factory 5434 | -7/Factory | Identified exit to DSF 5436 | -7/Factory | Entered DSF 5462 | -7/DSF | Build established: Hacker-Skirmisher 5514 | -7/DSF | Additional patrols routed to DSF 5586 | -7/DSF | Discovered new exit (range 16) 5748 | -7/DSF | Sterilization system engaged 5768 | -7/DSF | Ambient heat levels rising (+10) 5769 | -7/DSF | Identified exit to Factory 5771 | -7/DSF | Entered Factory 5771 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5889 | -6/Factory | Fabricated Cloaking Device (x1) 5989 | -6/Factory | Fabricated Imp. Thermal Generator? 6335 | -6/Factory | Core integrity fell below 50% 6671 | -6/Factory | Discovered new exit (range 9) 6735 | -6/Factory | Identified exit to Lower Caves 6757 | -6/Factory | Entered Lower Caves 6763 | -6/Lower Caves | Met a Warlord Commander 6764 | -6/Lower Caves | Learned location of Warlord (-4) 6765 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6767 | -6/Lower Caves | Found Encrypted Comm Array 7110 | -6/Lower Caves | Learned Factory security intel 7135 | -6/Lower Caves | Learned Factory emergency access door positions 7137 | -6/Lower Caves | Learned location of 2 exits from Factory 7291 | -6/Lower Caves | Build established: Hacker-Mutant 7492 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7792 | -6/Lower Caves | Discovered new exit (range 4) 7795 | -6/Lower Caves | Identified exit to Lower Caves 7796 | -6/Lower Caves | Entered another Lower Caves area 7876 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8148 | -6/Lower Caves | Attacked by a faux Warlord 8234 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8409 | -6/Lower Caves | Discovered new exit (range 15) 8463 | -6/Lower Caves | Identified exit to Factory 8465 | -6/Lower Caves | Entered Factory 8465 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8466 | -5/Factory | Identified exit to Upper Caves 8466 | -5/Factory | Identified exit to Factory 8532 | -5/Factory | Build established: Hacker-Skirmisher 8678 | -5/Factory | Spotted B-75 Beast 8746 | -5/Factory | Lost 6 parts (1p1n2u2w) 8801 | -5/Factory | Core integrity fell below 50% 8812 | -5/Factory | Lost 5 parts (2n2u1w) 8912 | -5/Factory | Core integrity fell below 20% 8940 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Knocked back. Acquired Prototype Flight Unit. Med. Storage Unit destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Thermic Laser destroyed. Acquired 4 matter. Fabricator disabled. Acquired 5 matter. Antigrav System destroyed. Beamcaster destroyed. Antigrav System destroyed. Critical hit (Burn: +37). Knocked back. Acquired 6 matter. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Imp. Thermal Generator destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????? ??????############## | | ?????????????????????# # # #### | | ?????????????????????# """"""" # ### | | ?????????????????????# """"""" | | ?????"???????????????# % """"""" """ | | ?????????????????????# """""" ## """ | | ??????????#???????"??# # """ | | ?????????????????????# ! | | ??????????????????? ## % "" # """ | | ?????????????????????# % """ # # """ | | ???????????? ??"?????# R" # # """ | | ????????????????? ???# [ """% ## | | ?????????????????????# %= # """ | | ?????????????##+###########;;;;;; # "## """ | | ????????????? % % # """ | | ???????????? % " | | ???????????? *% u ] " | | ????????????? + | | ????????????????? # " F | | ?????????????????####### %%= # "" | | ?????????????????????# ####" | | ?????????????????????# g | | ?????????????????????### u g " ! | | ???????????????????????# =% g g | | ???????????????????????# % | | ???????????????????????# @ | | ????????????????#??#####+##;;;;;###+##########" | | ???????????????????# ##### #????## | | ???????????????????# #??## #?????# | | ???????????????????# ##??# ##???#" | | ???????????????????# """ #???# ######" | | ???????????????????# """ ########+#######T #"" | | ???????????????????# """ # ! !! # ! | | ???????????????????######## ! # % | | ??????????????????????????#= """"""""" # =!! %"" | | ??????????????????????????# # =!% """ | | ??????????????????????????# """"""""" # %! """ | | ??????????????????????????# % " | | ??????????????????????????# """"""""" # | | ???????????????????????????? # | | ?????????????????????????????""""""""" ########### | | ?????????????????????????????? #?????????? | | ??????????????????????????????"""""""" #?????????? | | ?????????????????????????????? #?????????? | | ??????????????????????????????##########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Imp. Thermal Generator | -7/Factory | Hacked Imp. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Cloaking Device | x1 | -6/Factory | Preloaded Imp. Thermal Generator | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() I Spy Challenges ------------ None Game ------ Seed ReinforcedSigixLauncher Manual? 0 Play Time 01:31:50 Cumulative 10.6 hours Start 2024.03.05 @ 16:10:45 End 2024.03.05 @ 19:48:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 41209f7e-9a9f-41b4-bc8e-680caedefc30