Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 15:45:59 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1015) 1015 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3810 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 529/550 Matter 145/300 Energy 20/100 System Corruption 0% Temperature Cool (83) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Lightning Gun Lightning Gun > --- INVENTORY (16) --- Heavy Ion Engine Heavy Ion Engine Nuclear Core Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Improved Trap Extractor Lightning Gun Rocket Launcher Great Axe Great Axe Great Axe Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Trap Extractor Supersonic Drone Bay > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Lightning Gun Lightning Gun Lightning Gun Lightning Gun Autogun Autogun Autogun Rocket Launcher Great Axe [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 67 | . 18 23 1 2 7 16 Power 6 | . 2 4 . . . . Engine 6 | . 2 4 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | . 6 7 . . 3 1 Treads 4 | . . . . . 3 1 Leg 13 | . 6 7 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 5 4 . 2 1 4 Device 7 | . 1 . . 2 1 3 Storage 4 | . 4 . . . . . Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 3 | . . 3 . . . . Artifact . | . . . . . . . Weapon 28 | . 5 8 1 . 3 11 Energy Gun 7 | . . 2 . . . 5 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 13 | . 5 5 . . 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 16 | . 2 9 . . 2 3 Power 2 | . . 1 . . . 1 Propulsion 4 | . . 2 . . 2 . Utility 4 | . . 3 . . . 1 Weapon 6 | . 2 3 . . . 1 Highest Loss Streak 5 | . 2 5 . . 2 3 Average Slot Usage (%) 96 | . 87 97 100 99 99 96 Engine 10 | . 13 10 11 11 11 8 Treads 5 | . . . . . 18 27 Leg 25 | . 26 32 33 33 14 . Device 3 | . 1 . . 4 11 14 Storage 21 | . 18 22 22 22 22 18 Processor 1 | . . 2 . . . 2 Protection 4 | . . 6 11 6 . . Energy Gun 2 | . 2 4 . . . 2 Ballistic Gun 14 | . 23 15 13 11 16 2 Launcher 3 | . . . 8 11 5 . Slashing Weapon 2 | . . . . . . 19 Naked Turns . | . . . . . . . Heaviest Build 56 | 10 37 50 50 50 48 56 Greatest Support 60 | 20 20 30 30 30 60 60 Greatest Overweight (x) 10 | . 10 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 Average Capacity 15 | . 8 16 16 16 16 16 Most Carried 16 | . 11 16 16 16 16 16 Average Carried 13 | . 7 13 15 16 15 15 Final Capacity 16 | 6 16 16 16 16 16 16 Final Carried 16 | 6 11 15 16 16 15 16 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1103 | 200 96 610 36 . 161 . Remotely . | . . . . . . . Salvage Created 1376 | . 175 1026 47 . 68 60 Parts 109 | . 19 69 6 . 12 3 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 5 28 3 . 5 1 Melee 1 | . . . . . . 1 Guns 33 | . 5 25 3 . . . Cannons 3 | . . 3 . . . . AOE 5 | . . . . . 5 . Classes Destroyed 8 | . 3 3 . . 2 . Worker 2 | . . 2 . . . . Tunneler 1 | . . . . . 1 . Hauler 2 | . 1 1 . . . . Swarmer 22 | . 3 12 3 . 4 . Grunt 12 | . 2 10 . . . . Brawler 1 | . . 1 . . . . Sentry 6 | . . 5 . . . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 7 | . 3 7 3 . 5 1 Combat Bots Only 6 | . 3 6 3 . 5 1 Max Kills in Single Turn 3 | . 1 2 2 . 3 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2330 | . 436 1231 33 . 261 369 Core 311 | . 42 209 . . 39 21 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 83 . . . 38 . Volleys Fired 118 | . 21 86 3 . 5 3 Largest 3 | . 2 2 2 . 2 3 Hottest 165 | . 70 113 46 . 46 165 Shots Fired 229 | . 41 166 6 . 8 8 Gun 220 | . 41 159 6 . 6 8 Cannon 7 | . . 7 . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 173 | . 37 124 6 . 6 . Thermal 21 | . 4 17 . . . . Explosive 2 | . . . . . 2 . Electromagnetic 33 | . . 25 . . . 8 Robot Hit Streak 15 | . 13 15 3 . 9 4 Robot Miss Streak 4 | . 2 4 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 170 | . 33 121 3 . 6 7 Core Hits 78 | . 11 54 3 . 8 2 Critical Hits 2 | . . 2 . . . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2456 | . 269 1681 42 . 335 129 Guns 1962 | . 269 1510 42 . 58 83 Cannons 101 | . . 101 . . . . Explosions 347 | . . 70 . . 277 . Melee 46 | . . . . . . 46 Ramming . | . . . . . . . Kinetic 1424 | . 220 1104 42 . 58 . Thermal 352 | . 49 303 . . . . Explosive 277 | . . . . . 277 . Electromagnetic 357 | . . 274 . . . 83 Impact . | . . . . . . . Slashing 46 | . . . . . . 46 Piercing . | . . . . . . . Highest Corruption 3 | . . 3 3 3 3 . Average Corruption 3 | . . 3 3 3 3 . Corruption Purged . | . . . . . . . Effects 26 | . . 11 5 7 3 . Message Errors 9 | . . 6 1 2 . . Matter Fused 6 | . . 1 . 2 3 . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 4 | . . 3 1 . . . Data Loss (minor) 4 | . . . 1 3 . . Targeting Errors 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . . 30 . . 72 . Shots 3 | . . 1 . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 207 | . 60 136 111 . 2 207 Average Temperature 48 | . 20 50 35 . 1 134 Received Heat Transfer 552 | . 165 357 . . . 30 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 766 | . 148 618 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 354 | . 122 354 184 . 129 100 Average Influence 148 | . 83 213 182 . 70 70 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 75 | . 100 42 100 . 100 100 Level 1 24 | . . 57 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 4 . . . . Investigation 2 | . . 2 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 5 | . . 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 8 45 3 . 5 3 Peak Tracking Total 8 | . 3 8 1 . 5 2 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 4 | . 2 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 8 | . . 5 1 . . 2 Terminals 7 | . . 5 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . . 17 2 . . 3 Successful 17 | . . 13 1 . . 3 Failed 5 | . . 4 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 20 | . . 14 2 3 . 1 Terminals 21 | . . 17 2 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 4 | . . 3 . . . 1 Alert Level 3 | . . 2 . . . 1 Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 12 | . . 10 1 . . 1 Terminals 12 | . . 10 1 . . 1 Track 6 | . . 5 1 . . . Botnet 6 | . . 5 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 4 1 . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 6 | . . . . 1 4 1 EXPLORE 3 | . . . . . 2 1 RETURN 3 | . . . . 1 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 4 | . . . . 2 1 1 Drone Recoveries 3 | . . . . 1 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 2510 | . 348 883 270 429 285 295 Spaces Moved 1319 | 1 190 386 174 282 155 131 Core 1 | . 1 . . . . . Treads 211 | . . . . . 80 131 Legs 1107 | 1 189 386 174 282 75 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 160 Average Speed 148 | 120 129 150 150 150 155 160 Slowest Speed 550 | 120 550 180 150 150 160 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 1 26 38 41 70 86 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . 2 . . 28 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 30 | . . 2 . . 28 . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 1670 | . 259 543 178 288 191 211 Wait 77 | . 13 9 . 3 23 29 Move 1313 | . 189 385 173 281 154 131 Hop . | . . . . . . . Pick Up 40 | . 8 19 1 . 1 11 Fast Attach 22 | . 7 7 . 2 . 6 Attach 20 | . 4 9 . . 3 4 Detach 12 | . 1 4 . . 1 6 Swap 25 | . 7 7 1 . 4 6 Drop 42 | . 9 17 . 2 . 14 Fire 118 | . 21 86 3 . 5 3 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -9/Materials | Build established: Scavenger-Mutant 675 | -9/Materials | Discovered new exit (range 8) 756 | -9/Materials | Lost 5 parts (1p1n1u2w) 1191 | -9/Materials | Core integrity fell below 50% 1232 | -9/Materials | Entered Mines 1287 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1442 | -9/Mines | Learned Materials terminal intel 1487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1489 | -9/Mines | Discovered new exit (range 5) 1502 | -9/Mines | Entered Exiles 1540 | -9/Exiles | Met 8R-AWN 1564 | -9/Exiles | Met EX-HEX 1633 | -9/Exiles | Met EX-DEC 1696 | -9/Exiles | Met EX-BIN 1718 | -9/Exiles | Aligned with FarCom system 1720 | -9/Exiles | Given EX-Vault access code 1757 | -9/Exiles | Opened EX-Vault 1764 | -9/Exiles | Found Prototype Device 1764 | -9/Exiles | Identified Supersonic Drone Bay 1818 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1910 | -9/Exiles | Discovered new exit (range 13) 1931 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1931 | -9/Exiles | Entered Mines 1931 | -8/Mines | Accompanied by 1 ally 2067 | -8/Mines | Discovered new exit (range 29) 2070 | -8/Mines | Discovered new exit (range 18) 2083 | -8/Mines | Build established: Mutant 2216 | -8/Mines | Entered Materials 2216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2217 | -8/Materials | Loaded intel: 12 terminal locations 2337 | -8/Materials | Discovered new exit (range 57) 2511 | -8/Materials | Self-destructed Last Messages --------------- 02431_ Acquired Carbon-fiber Leg. 02442_ K-01 Serf cleans the Fusion Modulator. 02446_ Dropped Autogun. 02447_ Acquired Nuclear Core. 02449_ K-01 Serf cleans the Fusion Modulator. 02473_ W-25 Informer sends out distress signal. 02474_ Slug penetrates Wall. 02485_ Discarded Imp. Terrain Scan Processor. 02486_ Acquired Transmission Jammer. 02487_ Slug penetrates Wall. 02494_ Penetrated by Slug. 02503_ Transmission Jammer destroyed. 02504_ Fusion Modulator explodes. 02504_ Hvy. Ion Engine destroyed. 02504_ Lightning Gun destroyed. 02504_ Fusion Modulator explodes. 02506_ Penetrated by Slug. 02506_ K-01 Serf collects debris. 02509_ Penetrated by Slug. 02511_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????"?????????????????????????"??????????????????? | | ??????????? "???? [ ????????????????????????????? | | ?????????" """ ????????????????????????????? | | ????????"" ????????????????????????????? | | ?????? """ ""?????????????????????????????? | | ##### T"?????????????????????????????? | | ""?????????????????????????????? | | * ??????????????????????????? | | % ??????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????g????Y???????????????????????????????? | | ???????????gwg???????????????????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????######## #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #?##???????????????????? | | ?????????????# """ ## ####????????????????? | | ?????????????# ^""" ; #####????????????? | | ?????????????# """ ;; ;;;;#????????????? | | ?????????????# ; ;##???????????? | | ##########+### ; ; #???????????? | | h @ ; #???????????? | | k ; #???????????? | | ; ; #???????????? | | ########+######+###### ; ; #???????????? | | ???????# ???? ????# ; ;##???????????? | | ???????# ???? ????# ; ;#????????????? | | ???????# ??"" ""???# ####;;;;;###????????????? | | ???????# ??"""""???# #???######??????????????? | | ???????# """""??# #######?????????????????? | | ???????# ??# ## #?????????????????? | | ???????############### ## #????????#######??? | | ??????????????# """ # ## ########## #??? | | ??????????????# """ # ## ## ## = ! #??? | | ??????????????# """ # ## ##"" ## #??? | | ??????????????# + ## "##"Y ## """ #### | | ??????????????# # ## T##"" ## """ # | | ??????????????# [ [ # ## "## ## """ #[ | | ??????????????######## ## ## ## = # ] | | ????????????????????# ###+######+######+### / | | ????????????????????# [%! | | ????????????????????# | | ????????????????????# | | ????????????????????# ###+######+######+###### | | ????????????????????####### ## # #?? | | ??????????????????????????# " ## """# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed DerelictTacticalElectrolaser Manual? 0 Play Time 00:40:29 Cumulative 8.5 hours Start 2020.05.13 @ 13:30:51 End 2020.05.14 @ 15:45:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27861e7f-8330-4720-a553-ca6c17ce1035