Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.21 @ 03:38:59 Player: weirdfoe Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (426) 426 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1631 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 212/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Medium Laser Rocket Launcher > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Heat Sink Medium Storage Unit Hardened Light Armor Plating Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Hardened Light Armor Plating Medium Laser Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 30 | 6 19 5 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 1 . Treads 2 | . 2 . . Leg 4 | . 3 1 . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 5 . . Device 1 | . 1 . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 8 3 . Energy Gun 6 | 2 3 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . 1 . . Launcher 5 | . 3 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 98 98 . Engine 14 | . 14 14 . Treads 2 | . 4 . . Leg 22 | . 19 28 . Wheel 2 | . 4 . . Device 5 | . 8 . . Storage 14 | . 14 14 . Protection 7 | . 4 14 . Energy Gun 16 | . 17 14 . Ballistic Gun 5 | . 8 1 . Launcher 4 | . 1 10 . Naked Turns . | . . . . Heaviest Build 29 | 11 29 26 . Greatest Support 40 | 32 40 20 . Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 10 . Average Capacity 9 | 6 10 10 . Most Carried 10 | 6 10 10 . Average Carried 7 | 3 8 7 . Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 500 | 182 230 88 . Remotely . | . . . . Salvage Created 457 | . 369 88 . Parts 33 | . 31 2 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 11 2 . Guns 4 | . 3 1 . Cannons 1 | . 1 . . AOE 8 | . 7 1 . Classes Destroyed 6 | . 6 . . Worker 1 | . 1 . . Hauler 2 | . 2 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 7 | . 5 2 . Best Kill Streak 8 | . 8 1 . Combat Bots Only 6 | . 6 1 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 621 | . 239 382 . Core 141 | . 30 111 . Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 43 . Volleys Fired 55 | . 33 22 . Largest 2 | . 2 2 . Hottest 100 | . 90 100 . Shots Fired 81 | . 54 27 . Gun 71 | . 45 26 . Cannon 2 | . 2 . . Launcher 8 | . 7 1 . Special . | . . . . Kinetic 15 | . 15 . . Thermal 58 | . 32 26 . Explosive 8 | . 7 1 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 . Robot Miss Streak 5 | . 2 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | . 35 15 . Core Hits 40 | . 34 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1310 | . 1082 228 . Guns 529 | . 354 175 . Cannons 34 | . 34 . . Explosions 744 | . 694 50 . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 136 | . 136 . . Thermal 427 | . 252 175 . Explosive 744 | . 694 50 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 9 | . 5 4 . Message Errors 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . . 2 . Data Loss (minor) 4 | . 2 2 . Overload Shots . | . . . . Overflow Damage 39 | . 39 . . Projectiles . | . . . . Explosions 39 | . 39 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . 75 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed 5 | . . 5 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 450 | . 157 450 . Average Temperature 126 | . 35 180 . Received Heat Transfer 270 | . 54 216 . Effects 5 | . . 5 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Short Circuit 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1495 | . 755 740 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 391 | . 391 146 . Initial 81 | . . 81 . Average 146 | . 168 129 . Maximum Alert Level 1 | . 1 . . Low Security (%) 70 | 100 50 100 . Level 1 29 | . 49 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 23 3 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1151 | 57 694 400 . Spaces Moved 582 | 44 381 157 . Core 4 | 4 . . . Treads 52 | . 52 . . Legs 434 | . 277 157 . Wheels 92 | 40 52 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 200 . Average Speed 155 | 95 143 203 . Slowest Speed 280 | 100 200 280 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 69 37 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . 38 12 . Melee . | . . . . Projectile . | . . . . AOE 50 | . 38 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 737 | 55 476 206 . Wait 37 | . 23 14 . Move 579 | 43 380 156 . Hop . | . . . . Pick Up 12 | 6 6 . . Fast Attach 13 | 6 7 . . Attach 6 | . 2 4 . Detach 5 | . 4 1 . Swap 11 | . 10 1 . Drop 14 | . 11 3 . Fire 55 | . 33 22 . Melee . | . . . . Ram . | . . . . Kick 5 | . . 5 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 9) 730 | -10/Materials | Discovered new exit (range 6) 752 | -10/Materials | Entered Mines 922 | -10/Mines | Core integrity fell below 50% 957 | -10/Mines | Identified exit to Materials 1152 | -10/Mines | Entered Materials 1152 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1152 | -9/Materials | Self-destructed Last Messages --------------- 00911_ Destroyed Broken Lgt. Nuclear Core. 00911_ G-47 Trooper suffers critical hit (Burn). 00917_ K-01 Serf collects debris. 00921_ G-47 Trooper destroyed. 00933_ Acquired 60 matter. 00953_ System corrupted: Energy discharge (-26). 00957_ Acquired derelict log, extracted data. 00964_ K-01 Serf collects debris. 01082_ System corrupted: Energy discharge (-47). 01087_ An audio recording is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 01090_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????#+#####+####??????????????????? | | ????????????????# #??????????????????? | | ????????????????# @ #??????????????????? | | ?????????? #??????????????????? | | ?????????????########+######??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 231 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaRelayAutocannon Manual? 0 Play Time 00:12:04 Cumulative 28.5 hours Start 2021.08.21 @ 03:23:57 End 2021.08.21 @ 03:38:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d4f4cf1-9f5f-48bc-a172-774bc67ab40f