Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.26 @ 19:51:02 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (629) 629 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 2441 Bonus ------- Aligned with FarCom 300 Friendly Fire -303 Cogmind --------- Core Integrity 61/400 Matter 129/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Light Treads High-capacity Storage Unit Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- YOLO Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Deuterium Engine Fission Core Light Fission Core Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Beam Rifle Light Assault Rifle Shock Bomb Launcher Rocket Launcher Great Maul [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 26 | 6 1 5 7 1 6 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 2 . 2 Treads 8 | 2 . 2 2 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . 1 . . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 3 3 1 2 Energy Gun 3 | . . . 2 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . 1 2 . . 11 Power 3 | . . 1 . . 2 Propulsion 5 | . 1 . . . 4 Utility 1 | . . . . . 1 Weapon 5 | . . 1 . . 4 Highest Loss Streak 8 | . 1 1 . . 8 To Critical Strikes 5 | . . . . . 5 Average Backups 9 | . 1 4 8 12 13 Power 1 | . . . . 2 3 Propulsion 2 | . . . 2 4 3 Utility . | . . 1 1 1 1 Weapon 3 | . 1 2 4 5 4 Tool/Special . | . . . . . . Unused Backups 7 | . . . . . 7 Power 4 | . . . . . 4 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 92 87 96 100 89 Engine 10 | . 14 4 9 11 11 Treads 30 | . 26 26 32 33 32 Device 7 | . . . 8 11 10 Storage 15 | . 22 28 13 11 11 Energy Gun 10 | . . . 18 22 5 Energy Cannon 2 | . . . . . 7 Ballistic Gun 15 | . 28 22 13 11 10 Peak Build Rating 36 | 6 7 16 20 23 36 Average Rating 18 | 4 6 11 18 19 30 On Entrance 10 | . 6 6 11 19 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 49 | 13 33 37 41 39 49 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 1 3 6 12 14 15 Average Carried 9 | . 1 4 8 12 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 1 2 6 12 14 3 Class Distribution -------------------- 45% | Scavenger-Gunner 32% | Mutant 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 825 | 268 189 116 202 50 . Remotely . | . . . . . . Salvage Created 1404 | 89 407 74 631 187 16 Parts 77 | 3 23 . 39 12 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 33 | . 9 6 9 4 5 Guns 23 | . 9 3 6 4 1 AOE 10 | . . 3 3 . 4 Classes Destroyed 12 | 1 3 1 6 1 . Worker 2 | . . . 2 . . Builder 1 | . 1 . . . . Hauler 1 | . . . 1 . . Recycler 6 | 1 2 . 2 1 . Watcher 1 | . . . 1 . . Swarmer 10 | . 6 . . 4 . Grunt 7 | . 3 . 4 . . Brawler 1 | . . . 1 . . Duelist 2 | . . . 2 . . Sentry 2 | . . . 2 . . Zionite 1 | . . . . 1 . Assembled 11 | . . 6 . . 5 Thug 1 | . . . . 1 . Best Kill Streak 5 | 1 5 5 4 4 5 Combat Bots Only 5 | . 3 5 3 4 5 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging 1 | . 1 . . 1 . Exploded 2 | . . 2 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 204 | . 63 29 12 8 92 Missed 56 | . 16 11 4 4 21 Hits 148 | . 47 18 8 4 71 Projectile 148 | . 47 18 8 4 71 Critical Strikes 36 | . . . . . 36 Damage Taken 2167 | . 433 295 95 35 1309 Core 343 | . 33 81 22 9 198 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 141 | 2 44 21 25 10 39 Largest 3 | 2 2 2 3 3 3 Hottest 142 | 40 40 40 142 142 123 Shots Fired 274 | 4 88 28 71 30 53 Gun 244 | 4 88 21 68 30 33 Cannon 15 | . . . . . 15 Launcher 15 | . . 7 3 . 5 Special . | . . . . . . Kinetic 181 | 4 88 21 33 10 25 Thermal 78 | . . . 35 20 23 Explosive 5 | . . 1 . . 4 Electromagnetic 10 | . . 6 3 . 1 Robot Hit Streak 17 | 2 8 5 7 17 13 Robot Miss Streak 6 | 1 3 6 3 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 168 | 3 53 14 42 22 34 Core Hits 86 | 2 23 12 21 10 18 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 . 1 Burn 1 | . . . 1 . . Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2786 | 29 662 388 720 385 602 Guns 1873 | 29 641 96 560 366 181 Cannons 95 | . . . . . 95 Explosions 778 | . . 292 160 . 326 Melee . | . . . . . . Ramming 40 | . 21 . . 19 . Kinetic 1244 | 29 641 96 202 102 174 Thermal 825 | . . . 358 264 203 Explosive 264 | . . 77 . . 187 Electromagnetic 413 | . . 215 160 . 38 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . . . . . 43 Projectiles . | . . . . . . Explosions 43 | . . . . . 43 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 135 | . . 28 . . 107 Shots 3 | . . 2 . . 1 Rammed 5 | . 3 . . 2 . Targets Rammed 6 | . 4 . . 2 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 193 | . 24 . 164 193 134 Average Temperature 52 | . 9 . 52 85 41 Received Heat Transfer 168 | . 126 . 42 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 2 2 . Heat Transferred 2003 | . . . 888 592 523 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 120 | 5 106 18 120 80 . Initial 37 | . . 18 . 37 . Average 25 | . 54 . 35 13 . Influence Increases 660 | 5 261 5 294 95 . Destroy 0b10 Robot/C 440 | . 180 . 180 80 . Destroy 0b10 Robot/NC 55 | 5 15 . 30 5 . Destroy Leader 94 | . 30 . 54 10 . Successful Hack 50 | . 36 . 14 . . Disable Machine 15 | . . . 15 . . Destroy Structure 6 | . . 5 1 . . Influence Decreases 660 | 5 212 54 198 191 . Entered New Map 90 | . . 31 . 59 . Time Decay 550 | 5 202 13 198 132 . Lost Part 20 | . 10 10 . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 16 8 12 4 4 Peak Tracking Total 9 | . 5 6 4 3 9 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 6 | . 3 1 2 . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 14 1 4 . . Successful 10 | . 6 1 3 . . Failed 9 | . 8 . 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 19 | . 14 . 4 . 1 Terminals 18 | . 14 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 1 3 . . Robot Analysis 4 | . 3 . 1 . . Prototype ID Bank 4 | . 3 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 50 | . . . . 50 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) . | . . . . . . Robot Analysis Total 4 | . 3 . 1 . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 2796 | 74 463 344 461 651 803 Spaces Moved 1346 | 40 193 164 216 368 365 Core 4 | 4 . . . . . Treads 1342 | 36 193 164 216 368 365 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 165 166 166 166 Average Speed 167 | 149 170 173 166 166 166 Slowest Speed 240 | 160 240 240 170 166 166 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 55 33 24 91 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . 9 . . 47 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 55 | . . 9 . . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1623 | 48 247 197 262 384 485 Wait 62 | . 3 2 1 1 55 Move 1341 | 39 192 163 215 367 365 Hop . | . . . . . . Pick Up 17 | 1 1 4 6 1 4 Fast Attach 13 | 6 1 2 2 1 1 Attach 15 | . 1 1 2 . 11 Detach 5 | . 1 . 1 1 2 Swap 13 | . . 4 8 1 . Drop 10 | . . . 2 . 8 Fire 141 | 2 44 21 25 10 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 4 . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 10) 538 | -10/Materials | Entered Mines 539 | -10/Mines | Assembled infested the area 544 | -10/Mines | Assisted by a Guerilla fighting off Assembled 547 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 860 | -10/Mines | Discovered new exit (range 2) 864 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 882 | -10/Mines | Entered Materials 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1067 | -9/Materials | Identified exit to Mines 1239 | -9/Materials | Build established: Scavenger-Gunner 1343 | -9/Materials | Entered Mines 1344 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1501 | -9/Mines | Discovered new exit (range 12) 1617 | -9/Mines | Learned Materials stockpile data 1660 | -9/Mines | Discovered new exit (range 4) 1846 | -9/Mines | Found DCF Scrap (10 items) 1987 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1987 | -9/Mines | Discovered new exit (range 5) 1994 | -9/Mines | Entered Exiles 2043 | -9/Exiles | Met 8R-AWN 2070 | -9/Exiles | Met EX-HEX 2116 | -9/Exiles | Met EX-BIN 2136 | -9/Exiles | Aligned with FarCom system 2138 | -9/Exiles | Given EX-Vault access code 2178 | -9/Exiles | Opened EX-Vault 2185 | -9/Exiles | Found Prototype Energy Cannon 2185 | -9/Exiles | Identified YOLO Cannon 2217 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2358 | -9/Exiles | Met EX-DEC 2472 | -9/Exiles | Build established: Gunner 2587 | -9/Exiles | Attacked by the Exiles 2744 | -9/Exiles | YOLO Cannon suddenly exploded 2745 | -9/Exiles | Core integrity fell below 50% 2771 | -9/Exiles | Core integrity fell below 20% 2797 | -9/Exiles | Self-destructed Last Messages --------------- 02744_ Lgt. Treads destroyed. 02744_ Imp. Ion Engine destroyed. 02744_ Heat Sink destroyed. 02744_ Core damaged (-110). 02744_ Hvy. Assault Rifle destroyed. 02744_ Destroyed Hvy. Assault Rifle. 02748_ HV Slug penetrates Wall. 02748_ HV Slug penetrates Machine. 02748_ Penetrated by HV Slug. 02748_ Critical hit (Destroy). 02748_ Arm. Treads destroyed. 02752_ Penetrated by HV Slug. 02761_ Critical hit (Destroy). 02761_ Lgt. Treads destroyed. 02765_ HV Slug penetrates Wall. 02765_ Penetrated by HV Slug. 02791_ Critical hit (Destroy). 02791_ Beam Rifle destroyed. 02791_ Penetrated by HV Slug. 02795_ HV Slug penetrates Wall. 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