Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 21:14:38 Player: beans Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (186) 930 Value Destroyed (6456) 6456 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2806) 2806 TOTAL SCORE: 15692 Bonus ------- High Alert Combat Kills 1433 Follower Combat Kills 925 Entered DSFs 500 Friendly Fire -52 Cogmind --------- Core Integrity 0/1150 Matter 201/550 Energy 100/100 System Corruption 1% Temperature Warning (301) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Matter Compressor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Peak State ------------ > --- POWER ------------ Neutrino-Angular Core > --- PROPULSION ------- FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Active Sensor Suite Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter Hyp. KE Projector Construct/G Hvy. Ballistic Hardcell Construct/C > --- INVENTORY -------- Matter Compressor Matter Compressor Precision Matter Filter Graphene Brace Rocket Launcher [Rating: 120] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Cold Fusion Reactor Propulsion Constructs Treads Advanced Treads Leg Constructs Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Core Analyzer Hackware Advanced System Shield Weapon Constructs Energy Gun Constructs Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . . 4 . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . . . 1 Utility 5 | . . . . . 2 . 1 2 . . . Weapon 3 | . . 2 . . . . . . . . 1 Parts Attached 51 | 4 4 6 5 1 1 7 6 3 1 2 11 Power 5 | 1 . 1 . . 1 . . . . . 2 Engine 2 | 1 . 1 . . . . . . . . . Core 2 | . . . . . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 9 | 2 . 2 . . . 1 . . . . 4 Treads 4 | 2 . 2 . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 1 | . . . . . . 1 . . . . . Utility 16 | 1 . . 2 1 . 2 4 2 1 1 2 Device 11 | . . . 2 1 . 2 3 2 1 . . Storage 3 | 1 . . . . . . . . . . 2 Processor 1 | . . . . . . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | . 4 3 3 . . 4 2 1 . 1 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 1 . . . . Ballistic Gun 7 | . 2 1 2 . . 2 . . . . . Ballistic Cannon 5 | . . 1 . . . 1 1 . . . 2 Launcher 4 | . 1 1 1 . . . . . . . 1 Special Weapon 2 | . . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 1 1 . 2 . . 3 Parts Lost 45 | . . . 5 . . . 4 4 . 14 18 Power 7 | . . . . . . . . 2 . 2 3 Propulsion 11 | . . . 1 . . . . . . 4 6 Utility 12 | . . . 1 . . . 3 . . 3 5 Weapon 15 | . . . 3 . . . 1 2 . 5 4 Highest Loss Streak 14 | . . . 2 . . . 1 4 . 14 13 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 4 | . 3 5 7 5 3 3 2 3 5 4 2 Power . | . . . . . . . . . . . . Propulsion . | . . . 2 2 . . . . . . . Utility 1 | . . 1 1 . . 1 1 1 4 3 2 Weapon 1 | . 3 3 2 1 3 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . 3 5 . . 2 1 . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 3 . . . 1 . . . Utility 6 | . . . 2 1 . . 1 . . 2 . Weapon 3 | . . . 1 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 57 | . 69 83 91 69 20 58 55 42 52 49 30 Engine 5 | . 14 11 10 11 . 4 4 1 1 2 . Treads 5 | . 28 22 20 9 . 7 . . . . . Flight 2 | . . . . . . . 5 2 5 4 . Device 15 | . . . 10 11 7 17 18 22 23 20 8 Storage 3 | . 14 11 11 8 . . . . . . 1 Energy Cannon 2 | . . . . . . 1 4 4 6 1 . Ballistic Gun 4 | . 2 25 25 . . 10 1 . . 1 . Ballistic Cannon 4 | . . 6 7 . . 8 7 1 2 5 7 Launcher 5 | . 6 7 4 27 . 4 . . . . . Special Weapon 1 | . . . . . . . . 1 5 4 . Peak Build Rating 120 | 4 6 16 25 31 29 62 82 114 119 120 81 Average Rating 65 | 3 5 13 20 19 26 50 74 96 115 110 51 On Entrance 40 | . 4 6 16 17 27 28 56 79 113 118 26 Avg Prop Armor Cover (%) 16 | . . . . 16 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 8 12 21 31 26 9 37 53 50 52 54 43 Greatest Support 89 | 40 40 44 44 22 20 52 89 78 78 44 44 Greatest Overweight (x) 10 | . . . 1 5 . 1 1 1 1 4 10 Average Overweight (x) . | . . . . 1 . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 4 7 8 8 8 4 5 5 5 5 5 5 Average Carried 4 | . 3 5 7 5 3 4 4 3 5 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | . 5 8 5 3 3 5 5 5 5 4 1 Scrap Engine Consumption 207 | . . . . 18 11 41 31 34 34 30 8 Constructs Created 12 | . . . . 1 1 2 2 2 . . 4 Constructs Modified 71 | . . . . 2 1 5 22 13 13 13 2 Class Distribution -------------------- 34% | Construct 21% | Scavenger-Construct 14% | Mutant 10% | Commander-Bomber 10% | Gunner 4% | Commander-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Bomber | -9/Recycling Mutant | -7/Factory Construct | -7/DSF Construct | -6/Factory Construct | -5/Factory Scavenger-Construct | -5/Waste Construct | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Matter Collected 5800 | 233 57 136 1122 237 . 248 1216 813 719 711 308 Remotely . | . . . . . . . . . . . . Salvage Created 7436 | . 83 241 1597 94 . 243 1945 1196 . 1035 1002 Parts 391 | . 11 12 114 4 . 12 116 49 . 31 42 Haulers Intercepted 10 | . . 1 5 . . . 1 2 . 1 . Recyclers Shooed 5 | . . . 1 . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Combat Hostiles Destroyed 122 | . 3 5 29 . . 8 26 19 . 16 16 Guns 33 | . . . 18 . . 1 9 . . 5 . Cannons 61 | . . 1 6 . . 5 16 15 . 6 12 AOE 24 | . 3 4 5 . . 2 1 . . 5 4 Classes Destroyed 20 | . 4 3 5 1 . 2 5 . . . . Worker 9 | . . . 3 . . . 5 . . 1 . Builder 17 | . 1 . 5 . . . 6 2 . 2 1 Tunneler 2 | . . . . . . . 2 . . . . Hauler 10 | . . 1 5 . . . 1 2 . 1 . Recycler 12 | . 1 . 2 1 . . 4 1 . 1 2 Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 9 | . 2 . 2 . . . 2 2 . . 1 Swarmer 27 | . 3 . 7 . . 3 8 6 . . . Cutter 3 | . . . . . . . 3 . . . . Grunt 57 | . . 4 11 1 . 3 7 8 . 12 11 Brawler 2 | . . . 1 . . . . . . . 1 Duelist 2 | . . . 1 . . . . . . . 1 Protector 1 | . . . . 1 . . . . . . . Sentry 14 | . . 1 9 . . . . 2 . 2 . Specialist 1 | . . . . . . 1 . . . . . Hunter 5 | . . . . . . . 3 1 . 1 . Programmer 7 | . . . . . . . 3 2 . . 2 Heavy 4 | . . . . . . 1 1 . . 1 1 Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 14 | . 7 5 13 1 . 6 14 6 . 13 6 Combat Bots Only 12 | . 3 5 8 . . 6 10 5 . 12 6 Max Kills in Single Turn 4 | . 1 4 4 2 . 1 3 1 . 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 4 4 . . 1 1 . . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Hostile Shots Fired 740 | . 5 17 91 8 . 40 155 105 . 143 176 Missed 222 | . 2 6 23 2 . 10 73 33 . 27 46 Hits 518 | . 3 11 68 6 . 30 82 72 . 116 130 Melee 9 | . . . 6 . . . 3 . . . . Projectile 509 | . 3 11 62 6 . 30 79 72 . 116 130 AOE 5 | . . . 1 . . 1 . . . 1 2 Critical Strikes 26 | . . . 7 . . 1 5 2 . 5 6 Actively Blocked 8 | . . . . . . . 2 2 . . 4 Damage Taken 10683 | . 21 151 1044 149 . 830 1555 1324 . 2440 3169 Core 2210 | . . 59 133 26 . 64 210 195 . 369 1154 Absorbed by Shields 21 | . . . . 21 . . . . . . . Regen/Repaired (Parts) 2173 | . . . . . . 342 597 551 486 197 . Core Remaining (%) 75 | 100 100 . . 45 . 90 75 . . 43 . Volleys Fired 497 | . 11 8 95 . . 30 118 96 25 63 51 Largest 4 | . 1 4 4 . . 4 3 2 2 3 2 Hottest 279 | . 33 93 99 . . 130 195 141 187 279 153 Shots Fired 921 | . 11 25 309 2 . 68 194 97 37 98 80 Gun 398 | . . 16 230 . . 30 66 . 3 53 . Cannon 481 | . . 7 68 . . 29 128 96 34 39 80 Launcher 41 | . 11 2 11 2 . 9 . . . 6 . Special 1 | . . . . . . . . 1 . . . Kinetic 639 | . . 23 298 . . 59 123 8 10 39 79 Thermal 170 | . . . . . . . 71 31 14 53 1 Explosive 41 | . 11 2 11 2 . 9 . . . 6 . Electromagnetic 70 | . . . . . . . . 57 13 . . Robot Hit Streak 16 | . . 6 16 5 . 11 12 11 8 10 9 Robot Miss Streak 9 | . 4 4 4 . . 2 7 9 2 7 3 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 477 | . 5 15 147 1 . 34 118 50 18 46 43 Core Hits 298 | . 11 7 70 3 . 13 85 23 2 51 33 Critical Kills 4 | . . . 1 . . . . 2 . 1 . Critical Parts Destroyed 6 | . . . 1 . . . 1 3 . 1 . Critical Strikes 15 | . . . 5 . . . 1 5 . 2 2 Destroy 11 | . . . 3 . . . 1 5 . 2 . Blast 4 | . . . 2 . . . . . . . 2 Melee Attacks 5 | . 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . 5 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18535 | . 502 406 2594 191 . 1081 4337 2288 226 3109 3801 Guns 3568 | . . 97 1619 . . 294 824 . . 734 . Cannons 10130 | . . 71 527 . . 464 3208 2288 226 1250 2096 Explosions 4828 | . 502 238 448 182 . 323 305 . . 1125 1705 Melee . | . . . . . . . . . . . . Ramming 9 | . . . . 9 . . . . . . . Kinetic 7981 | . . 168 2146 . . 758 1983 158 . 672 2096 Thermal 4793 | . . . . . . . 2354 667 175 1361 236 Explosive 4021 | . 502 238 448 182 . 323 . . . 859 1469 Electromagnetic 1731 | . . . . . . . . 1463 51 217 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 . . . 1 1 3 1 Average Corruption 2 | . . . 2 4 . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 57 | . . . 11 28 . . . . 7 7 4 Message Errors 13 | . . . 2 4 . . . . 3 3 1 Matter Fused 8 | . . . 1 6 . . . . 1 . . Heat Flow Errors 8 | . . . . 4 . . . . 1 1 2 Energy Discharges 9 | . . . 3 4 . . . . 1 . 1 Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . 3 5 . . . . . 2 . Data Loss (major) 4 | . . . . 3 . . . . . 1 . Misfires 2 | . . . . 2 . . . . . . . Weapon Failures 2 | . . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 684 | . 49 23 57 18 . 11 45 146 . 100 235 Projectiles 336 | . . . . . . . 45 146 . 60 85 Explosions 348 | . 49 23 57 18 . 11 . . . 40 150 Melee . | . . . . . . . . . . . . Knockbacks 20 | . . . 1 . . 2 7 . . 1 9 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . 1 . . 2 6 . . 1 9 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 164 | . . . . . . . . 71 . 31 62 Shots 4 | . . . . . . . . 1 . 2 1 Rammed 4 | . . . . 4 . . . . . . . Targets Rammed 4 | . . . . 4 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 595 | . . 76 314 260 . 20 330 . 145 412 595 Average Temperature 119 | . . 31 88 120 . 15 135 . 67 148 167 Received Heat Transfer 2077 | . . 72 276 85 . 99 225 39 . 675 606 Effects 15 | . . . 2 . . . 1 . . 3 9 Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 5 | . . . 1 . . . 1 . . . 3 Interference 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . . . Combat Hostiles 4 | . . . . . . . . 4 . . . Parts Fried 5 | . . . . . . . . 4 . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 3 1 . . . Heat Transferred 4024 | . . . . . . . 2092 481 400 901 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Maximum Alert Level 4 | . . . 2 1 . 1 2 2 1 4 4 Low Security (%) 56 | 100 100 100 50 90 100 77 53 . 93 61 . Level 1 19 | . . . 9 9 . 22 18 73 6 5 . Level 2 14 | . . . 40 . . . 27 26 . 13 11 Level 3 7 | . . . . . . . . . . 7 86 Level 4 1 | . . . . . . . . . . 11 2 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 1384 | . 198 175 696 264 1 213 654 612 224 1384 1132 Initial 667 | . . 53 42 264 1 . 111 295 212 . 667 Average 255 | . 126 114 333 56 . 132 270 327 67 340 846 Influence Increases 6580 | . 218 149 1104 186 . 213 943 871 94 1910 892 Destroy 0b10 Robot/C 2940 | . 60 100 620 100 . 160 520 380 . 680 320 Destroy 0b10 Robot/NC 320 | . 20 5 100 5 . . 100 35 . 35 20 Destroy Leader 660 | . 14 22 204 . . 20 136 68 . 144 52 Allied During Kill 404 | . . . 89 32 . . . . . 283 . Successful Hack 15 | . . . . . . . . 8 . 2 5 Disable Machine 630 | . 60 . 15 15 . . 90 75 . 105 270 Destroy Structure 931 | . 64 22 61 19 . 33 52 60 94 346 180 Partial Spotted 30 | . . . . . . . 30 . . . . Lose Combat Pursuer 150 | . . . 15 15 . . 15 45 . 15 45 Active Sensor Use 500 | . . . . . . . . 200 . 300 . Influence Decreases 5511 | . 90 175 528 860 4 . 552 867 702 546 1187 Entered New Map 2056 | . . 75 60 414 3 . 102 309 396 . 697 Time Decay 2730 | . 90 100 398 351 1 . 410 518 306 246 310 Lost Part 450 | . . . 50 . . . 40 40 . 140 180 Lost Ally 275 | . . . 20 95 . . . . . 160 . Squads Dispatched 40 | . . . 7 . . 2 10 4 . 12 5 Investigation 8 | . . . 1 . . . . 2 . 4 1 Extermination 6 | . . . . . . . 2 2 . 1 1 Reinforcement 20 | . . . 3 . . 2 7 . . 6 2 Assault 2 | . . . . . . . . . . 1 1 Garrison 4 | . . . 3 . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 3 . . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses 5 | . . . . . . . . 2 . 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Distress Signals 12 | . . . 3 1 . . 2 2 . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 187 | . 5 6 39 7 . 10 32 23 6 30 29 Peak Tracking Total 9 | . 2 5 6 3 . 3 5 5 4 7 9 Tactical Retreats 10 | . . . 1 1 . . 1 3 1 1 2 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Traps Triggered 7 | . . . 2 . . . 1 3 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Machines Disabled 42 | . 4 . 1 1 . . 6 5 . 7 18 Max in Single Turn 8 | . 2 . 1 . . . 3 1 . 2 8 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Machines Accessed 9 | . . . 2 1 1 . . 2 . 2 1 Terminals 5 | . . . 2 . 1 . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . . . 4 7 2 . . 5 . 6 5 Successful 17 | . . . 2 7 1 . . 1 . 2 4 Failed 12 | . . . 2 . 1 . . 4 . 4 1 Catastrophic 3 | . . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 12 | . . . 4 . 2 . . 4 . 2 . Fabricators 5 | . . . . . . . . . . . 5 Repair Stations 4 | . . . . . . . . . . 4 . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 2 7 1 . . 1 . . . Record 5 | . . . . 5 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Release Object 2 | . . . . 2 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 1 . . . . 1 . 2 1 Full Trace Events 2 | . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 62 | . . . . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . 1 . . . . . . 1 . . . Non-combat 2 | . 1 . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . 2 . . . . . . 1 . . . parse_system 1 | . 1 . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Total Allies 34 | . . . 10 6 . . . . 18 . . Largest Group 18 | . . . 10 11 1 1 . . 18 15 . Highest-Rated Group 656 | . . . 88 154 15 15 . . 656 581 . Highest-Rated Ally 50 | . . . 16 27 15 15 . . 50 50 . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 8 7 Total Orders 2 | . . . 2 . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . Ally Attacks 248 | . . . 17 75 . 2 . . 56 98 . Total Damage 6853 | . . . 147 876 . 33 . . 2325 3472 . Kills 43 | . . . 2 10 . . . . 9 22 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Active Infowar (turns) 2682 | . . . . . . . . 734 1228 720 . A.S.S. 2682 | . . . . . . . . 734 1228 720 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Turns Passed 8394 | 67 214 201 941 1418 121 321 995 1436 1228 772 680 Spaces Moved 4448 | 50 92 105 375 604 88 257 655 733 667 596 226 Core 204 | 18 . . . 53 . . . . . 17 116 Treads 1333 | 32 92 105 375 450 . 257 22 . . . . Legs 306 | . . . . 21 88 . . 143 . . 54 Wheels 80 | . . . . 80 . . . . . . . Hover 141 | . . . . . . . . 85 . . 56 Flight 2384 | . . . . . . . 633 505 667 579 . Fastest Speed 42 | 50 160 145 145 80 80 71 44 52 56 42 48 Average Speed 101 | 120 160 145 154 201 80 79 48 58 80 59 195 Slowest Speed 550 | 160 160 160 225 300 80 95 90 90 138 262 550 Overloaded Moves 38 | . . . . . . . 38 . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 20 11 82 82 2 89 22 11 94 23 7 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 31 | . 5 . . . . 15 1 1 . 8 1 Terrain Destroyed 564 | . 73 23 85 17 . 71 54 36 4 106 95 Melee . | . . . . . . . . . . . . Projectile 89 | . . . . . . 1 14 8 4 40 22 AOE 475 | . 73 23 85 17 . 70 40 28 . 66 73 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac Was Fac Fac Total 7566 | 57 145 136 546 804 139 324 1151 1642 1318 919 385 Wait 2333 | . 26 3 51 85 47 14 370 798 619 237 83 Move 4435 | 49 91 104 374 603 88 256 650 733 666 595 226 Hop 2 | . . . . . . . 2 . . . . Pick Up 51 | 4 7 8 6 2 1 7 . 7 . 2 7 Fast Attach 23 | . . . 3 2 . 4 6 . 2 2 4 Attach 36 | 4 3 3 5 2 1 4 . 2 . 1 11 Detach 9 | . 1 . . 5 . . 2 . . . 1 Swap 17 | . 1 7 5 . . 1 . 2 . 1 . Drop 46 | . . 3 7 8 2 8 3 4 6 3 2 Fire 497 | . 11 8 95 . . 30 118 96 25 63 51 Melee 5 | . 5 . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . . . 4 . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . Rewire 93 | . . . . 93 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 3) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Weapon x2 304 | -9/Materials | Discovered new exit (range 15) 483 | -9/Materials | Entered Storage 604 | -9/Storage | Destroyed 7 combat bots 629 | -9/Storage | Build established: Gunner 983 | -9/Storage | Garrison activated, responded to threat 1035 | -9/Storage | Destroyed 8 combat bots 1173 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1407 | -9/Storage | Used back door to open Recycling access 1407 | -9/Storage | Discovered new exit (range 4) 1424 | -9/Storage | Entered Recycling 1424 | -9/Recycling | Accompanied by 9 allies 1595 | -9/Recycling | Build established: Commander-Gunner 1865 | -9/Recycling | Lost 4 allies 1937 | -9/Recycling | Build established: Commander-Bomber 2247 | -9/Recycling | Discovered new exit (range 16) 2401 | -9/Recycling | Scanned before Scraplab entrance 2435 | -9/Recycling | Entered Scraplab 2470 | -9/Recycling | Angered Scraplab inhabitants 2474 | -9/Recycling | Found Prototype Device 2486 | -9/Recycling | Core integrity fell below 50% 2531 | -9/Recycling | Identified Scrap Engine 2546 | -9/Recycling | Lost 6 allies 2842 | -9/Recycling | Entered Factory 2842 | -7/Factory | Accompanied by 1 ally 2842 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2952 | -7/Factory | Identified exit to DSF 2963 | -7/Factory | Entered DSF 2963 | -7/DSF | Accompanied by 1 ally 3013 | -7/DSF | Additional patrols routed to DSF 3092 | -7/DSF | Found Prototype Device 3112 | -7/DSF | Discovered new exit (range 16) 3159 | -7/DSF | Sterilization system engaged 3179 | -7/DSF | Ambient heat levels rising (+10) 3194 | -7/DSF | Ambient heat levels rising (+10) 3209 | -7/DSF | Ambient heat levels rising (+10) 3224 | -7/DSF | Ambient heat levels rising (+10) 3239 | -7/DSF | Ambient heat levels rising (+10) 3254 | -7/DSF | Ambient heat levels rising (+10) 3269 | -7/DSF | Ambient heat levels rising (+10) 3284 | -7/DSF | Ambient heat levels rising (+10) 3284 | -7/DSF | Entered Factory 3284 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3322 | -6/Factory | Garrison activated, responded to threat 3329 | -6/Factory | Build established: Construct 3507 | -6/Factory | Spotted B-75 Beast 3554 | -6/Factory | Destroyed B-75 Beast 3852 | -6/Factory | Destroyed 8 combat bots 4094 | -6/Factory | Destroyed 10 combat bots 4119 | -6/Factory | Discovered new exit (range 16) 4279 | -6/Factory | Entered another Factory area 4279 | -5/Factory | Evolved 2 slots: Utility x2 4376 | -5/Factory | Identified Active Sensor Suite 4551 | -5/Factory | Lost 4 parts (2p2w) 5601 | -5/Factory | Build established: Scavenger-Construct 5715 | -5/Factory | Sucked down chute 5715 | -5/Factory | Entered Waste 5758 | -5/Waste | Found Unknown Device 5758 | -5/Waste | Identified Adv. Force Booster 5766 | -5/Waste | Spotted C-40 Crusher 5775 | -5/Waste | Spotted C-40 Crusher 5825 | -5/Waste | Spotted C-40 Crusher 5832 | -5/Waste | Warlord forces began an assault 5840 | -5/Waste | Spotted C-40 Crusher 5840 | -5/Waste | Spotted C-40 Crusher 5842 | -5/Waste | Allies destroyed C-40 Crusher 5847 | -5/Waste | Allies destroyed C-40 Crusher 5851 | -5/Waste | Allies destroyed C-40 Crusher 5852 | -5/Waste | Allies destroyed C-40 Crusher 5882 | -5/Waste | Lost 3 allies 6006 | -5/Waste | Spotted C-40 Crusher 6016 | -5/Waste | Allies destroyed C-40 Crusher 6057 | -5/Waste | Discovered new exit (range 14) 6927 | -5/Waste | Identified exit to Factory 6943 | -5/Waste | Entered Factory 6943 | -5/Factory | Accompanied by 15 allies 7099 | -5/Factory | Repaired Graphene Brace 7169 | -5/Factory | Lost 3 allies 7426 | -5/Factory | Build established: Construct 7543 | -5/Factory | First assault squad dispatched 7669 | -5/Factory | Lost 4 allies 7704 | -5/Factory | Discovered new exit (range 13) 7705 | -5/Factory | Core integrity fell below 50% 7715 | -5/Factory | Entered another Factory area 7715 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7723 | -4/Factory | Destroyed 12 combat bots 7745 | -4/Factory | Lost 14 parts (2p4n3u5w) 7965 | -4/Factory | First assault squad dispatched 7992 | -4/Factory | Build established: Mutant 8381 | -4/Factory | Core integrity fell below 50% 8393 | -4/Factory | Core integrity fell below 20% 8395 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Hvy. Ballistic Hardcell Construct/C destroyed. Hvy. Ballistic Hardcell Construct/C core remains intact and functional. R-10 Processor collects Hvy. Laser. Adv. System Shield destroyed. Penetrated by Slug. Overheating: Energy bleed (-15). Penetrated by Slug. Overheating: Core damaged (-115). Overheating: Energy bleed (-5). The unstable cave ceiling collapses. Overheating: Core damaged (-126). Matter Compressor destroyed. Graphene Brace destroyed. Hvy. Ballistic Hardcell Construct/C destroyed. System corrupted: Heat flow error (+158). Hvy. Proton Missile Launcher destroyed. Acquired Rnf. Fission Core. Penetrated by Slug. M-36 Artificer repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????#"%##???????????????????????????????????? | | ?????????#!% ???????????????????????????????????? | | ?????????" ???????????????????????????????????? | | ?????????# ???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ########## #???????????????????????????????????? | | # #???????????????????????????????????? | | """" # #???????????????????????????????????? | | ""S"" # ##########??????????????????????????? | | "" "" # # ????????????????????????? | | # # ""??????????????????????? | | # # ??????????????????????? | | + %+ Y ?????????????????????? | | ! # % # # "?????????????????????? | | ########## # ] """" ?????????????????? | | ?????????# # g """" #????????????????? | | ?????????# # mg """" ?????????????????? | | ?????????# ; g * ? ??????? ??????????? | | ?????????# # ;o##;#?????? ??????????? | | ?????????# ## % ##### ??????????? | | ?????????# #?# !% ^ ??????????? | | ?????????# #??# %[ ^ T???????????? | | ?????????# #??# ! [=%%^ ????????????? | | ?????????# #??# =%/ ##### ??????????????? | | ?????????# #??# @% ;#??????????????????? | | ????????? ##??????????????????? | | ???????# #???????????????????? | | ???????? #???????????????????? | | ???????? #???????????????????? | | ???????? #???????????????????? | | ????????? #???????????????????? | | ????????? ####+#### #???????????????????? | | ????????? ????????# #???????????????????? | | ?????????? ?????????# #???????????????????? | | ??????????? ??????????+ +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# g #???????????????????? | | ????????????????????????g g g#???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 37 Energy Capacity 428 Matter Stores 515 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Phase Shifting 5 Evasion (%) 65 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Defensive Hacking 14 Item Schematics ----------------- Matter Neutralizer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Graphene Brace | 82% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed BoltSpectralMicrothruster Manual? 0 Play Time 01:13:34 Cumulative 274.3 hours Start 2026.04.21 @ 19:48:26 End 2026.04.21 @ 21:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 722 Rogue 720 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 030954b7-03bd-46eb-a89c-3b564e9be3af