Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 02:39:08 Player: doughoff Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (185) 925 Value Destroyed (6158) 6158 Prototype IDs (241) 4820 Alien Tech Used (0) 0 Bonus (6881) 6881 TOTAL SCORE: 25984 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 1508 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -253 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Structural Scanner Advanced Cloaking Device Authchip [Propulsion] Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Advanced Transmission Jammer Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Structural Scanner Microactuators Advanced Cloaking Device Authchip [Propulsion] Force Lance [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . 2 1 . . Utility 6 | . . . 1 . . . 1 . . 2 . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 233 | 6 9 5 18 . 1 3 40 9 23 18 8 6 4 3 8 5 16 17 8 2 24 Power 22 | 1 1 1 1 . . . 2 3 1 1 1 1 . . . 1 1 3 1 . 3 Engine 8 | 1 . 1 1 . . . 1 . . 1 1 1 . . . . 1 . . . . Core 10 | . 1 . . . . . 1 3 1 . . . . . . . . 2 . . 2 Reactor 4 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Propulsion 51 | 2 3 . 3 . 1 . 11 . 3 . . . . . 1 3 4 4 2 2 12 Treads 17 | 2 2 . 3 . 1 . 6 . . . . . . . . 3 . . . . . Leg 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Wheel 6 | . 1 . . . . . 3 . 1 . . . . . 1 . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . 2 12 Flight 12 | . . . . . . . 1 . 1 . . . . . . . 4 4 2 . . Utility 83 | 1 2 2 6 . . . 10 5 15 5 4 1 2 1 6 1 7 5 3 . 7 Device 24 | . 1 1 3 . . . 2 . 2 1 2 . . 1 1 . 1 1 2 . 6 Storage 5 | 1 1 . 1 . . . . . 2 . . . . . . . . . . . . Processor 5 | . . . . . . . 2 . 1 . 1 . 1 . . . . . . . . Hackware 20 | . . . . . . . . 1 2 2 . . . . 5 . 5 3 1 . 1 Protection 29 | . . 1 2 . . . 6 4 8 2 1 1 1 . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 3 2 8 . . 3 17 1 4 12 3 4 2 2 1 . 4 5 2 . 2 Energy Gun 14 | . 1 . 6 . . . 6 . . 1 . . . . . . . . . . . Energy Cannon 6 | . 1 1 . . . . 1 . . 1 . 1 . . . . 1 . . . . Ballistic Gun 16 | 2 . . 2 . . 2 6 1 1 . . . . . . . . . . . 2 Ballistic Cannon 3 | . . . . . . . . . . 3 . . . . . . . . . . . Launcher 10 | . 1 . . . . 1 2 . . 1 1 1 . 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . 1 . . . . 2 . 2 3 1 1 1 . 1 . 1 4 2 . . Piercing Weapon 4 | . . . . . . . . . . 2 . 1 1 . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 1 1 . . . . . 2 . . . . Unidentified Prototypes 9 | . . 1 3 . . . 2 . . 1 . . . . 2 . . . . . . Corrupted Parts 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . System Corruption 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . Parts Lost 57 | . 4 1 2 . . . 6 . 1 . . 2 . 4 1 . 4 9 . . 23 Power 10 | . . 1 . . . . 1 . 1 . . 1 . 1 . . 1 1 . . 3 Propulsion 14 | . 1 . . . . . 2 . . . . . . . . . . 3 . . 8 Utility 21 | . 1 . 2 . . . 2 . . . . 1 . 1 1 . 1 3 . . 9 Weapon 12 | . 2 . . . . . 1 . . . . . . 2 . . 2 2 . . 3 Highest Loss Streak 20 | . 3 1 1 . . . 2 . 1 . . 2 . 4 1 . 3 8 . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 98 97 100 77 99 90 81 75 75 75 75 68 50 63 75 72 84 67 86 84 Engine 5 | . 6 4 11 11 11 11 4 1 . . 6 6 7 . . . 3 . . . . Core 2 | . 7 7 . . . . 4 7 8 6 . . . . . . . 2 . . . Treads 16 | . 22 28 33 33 33 33 27 . . . . . . . . 11 12 . . . . Wheel 2 | . 5 . . . . . 3 18 11 . . . . . 5 1 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 8 29 Flight 2 | . . . . . . . . . 3 7 7 7 7 7 . . . 29 17 26 4 Device 6 | . 6 . 10 11 11 11 7 . . 6 14 15 5 2 4 6 2 4 4 10 8 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 5 . . . . Processor 3 | . . . . . . . 2 11 7 7 15 15 20 15 4 . . . . . . Hackware 9 | . . . . . . . . . 4 15 7 5 . . 28 33 33 35 34 31 27 Protection 7 | . 1 14 9 11 11 11 13 15 13 6 . 1 9 7 4 3 2 3 . . . Energy Gun 4 | . 3 4 17 22 . . 9 . . . . . . . . . . . . . . Ballistic Gun 4 | . 21 . 2 . . 11 7 18 12 . . . . . . . . . . . . Launcher 1 | . . 14 . . . 9 . . . . . 4 . 6 . . . . . . . Slashing Weapon 2 | . . 8 1 . . . . . 4 5 2 4 4 . 5 6 4 4 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 10 30 32 101 101 95 104 104 105 118 39 38 45 41 41 32 47 47 19 17 17 27 Greatest Support 140 | 40 40 40 60 60 63 63 88 56 56 50 50 50 50 50 50 140 140 41 25 25 75 Greatest Overweight (x) 31 | . 2 . 1 1 1 1 31 1 3 . . . . . . 1 . 3 1 . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 18 | 7 14 15 23 25 25 25 25 25 21 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 25 | 3 14 15 25 25 25 25 25 25 25 15 14 15 15 15 14 15 15 5 5 5 5 Average Carried 16 | 2 8 14 21 24 24 23 23 24 21 14 13 14 14 14 12 14 12 4 3 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 25 | 3 13 15 25 25 25 23 24 25 14 14 14 15 15 14 14 14 5 4 5 5 5 Class Distribution -------------------- 56% | Mutant 18% | Wizard-Mutant 13% | Scout 5% | Wizard-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Matter Collected 4697 | 211 211 62 237 76 . 93 875 686 608 267 192 28 24 165 . 305 137 188 123 . 209 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7821 | . 587 559 930 86 . 234 1691 834 602 351 52 . 24 115 27 . 513 398 299 . 519 Parts 446 | . 35 23 55 13 . 9 96 48 39 25 2 . 3 4 1 . 21 20 11 . 41 Haulers Intercepted 14 | . 1 . 4 . . . 3 . 1 3 . . . . . . . 1 1 . . Recyclers Shooed 4 | . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 1 . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 118 | . 12 9 13 3 . 6 21 22 12 3 1 . . 5 1 . 3 1 1 . 5 Melee 22 | . . 8 . . . . . . . 3 1 . . . 1 . 3 1 1 . 4 Guns 74 | . 12 . 11 1 . 1 14 22 12 . . . . . . . . . . . 1 Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . AOE 20 | . . . 1 2 . 5 7 . . . . . . 5 . . . . . . . Classes Destroyed 16 | . 7 2 2 . . . 2 1 1 . 1 . . . . . . . . . . Worker 12 | . 1 1 2 1 . . 3 . . 1 . . . . . . 1 . 1 . 1 Builder 8 | . 1 . . . . . 1 . 1 . . . . . . . . 2 1 . 2 Tunneler 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . Hauler 14 | . 1 . 4 . . . 3 . 1 3 . . . . . . . 1 1 . . Recycler 13 | . 1 3 . . . . 4 . . . . . . . . . 2 1 . . 2 Mechanic 4 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . Watcher 10 | . 1 . . . . . 3 . . 1 . . . . . . 1 2 1 . 1 Swarmer 23 | . 3 . . 3 . . . 7 3 . . . . 3 1 . . . . . 3 Grunt 65 | . 9 7 9 . . 6 12 12 6 . . . . 2 . . 2 . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Sentry 14 | . . . 4 . . . 6 . 3 . . . . . . . . . 1 . . Hunter 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . 1 . 3 . . . . . . 1 . . . 2 Tracker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 4 7 5 3 . 3 5 3 7 2 1 . 1 5 1 . 2 2 1 . 3 Combat Bots Only 7 | . 3 5 3 3 . 3 4 3 7 1 1 . . 5 1 . 1 1 1 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 2 1 1 1 1 . 1 2 1 . 1 1 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . 2 2 . . . . . . 2 . . . . . . . Melee 1 | . . 1 . . . . . . . 1 1 . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 912 | . 63 20 59 21 . 9 128 87 41 39 10 2 6 44 34 . 30 76 11 . 232 Missed 254 | . 9 8 21 10 . 1 29 19 17 18 2 . 2 16 11 . 8 24 5 . 54 Damage Taken 12086 | . 657 218 548 88 . 122 1641 980 424 285 148 576 186 648 376 . 775 996 130 . 3288 Core 2525 | . 83 57 56 15 . . 169 87 53 28 . 194 . 76 189 . 58 310 21 . 1129 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . 5 . . . Regen/Repaired (Parts) 679 | . 105 . . . . . . . . . . . . . . . . 38 . . 536 Core Remaining (%) 66 | 100 . 44 . . . 82 . . 43 . . . . 57 . . 70 69 . . . Volleys Fired 439 | . 68 9 44 4 . 11 91 67 36 21 2 66 . 5 . . 6 2 . . 7 Largest 2 | . 2 1 2 2 . 2 2 2 2 1 1 1 . 1 . . 1 1 . . 2 Hottest 131 | . 90 60 131 90 . 46 90 50 50 60 33 85 . 39 . . 85 39 . . 66 Shots Fired 742 | . 128 9 89 10 . 12 172 136 72 21 2 65 . 5 . . 6 2 . . 13 Gun 615 | . 124 . 89 10 . 4 167 136 72 . . . . . . . . . . . 13 Cannon 88 | . 4 9 . . . . . . . 16 . 53 . . . . 6 . . . . Launcher 39 | . . . . . . 8 5 . . 5 2 12 . 5 . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 458 | . 111 . 11 . . 4 96 136 72 15 . . . . . . . . . . 13 Thermal 99 | . 9 9 21 . . . . . . 1 . 53 . . . . 6 . . . . Explosive 39 | . . . . . . 8 5 . . 5 2 12 . 5 . . . 2 . . . Electromagnetic 146 | . 8 . 57 10 . . 71 . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 3 8 4 . 5 14 16 16 . 3 . . 4 . . . . . . 3 Robot Miss Streak 5 | . 5 3 5 3 . 1 4 5 1 . . . . . . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . 1 5 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 547 | . 86 25 66 6 . 4 122 76 60 21 16 . 1 3 2 . 15 11 11 . 22 Core Hits 303 | . 42 13 35 4 . 9 76 39 26 9 7 . 1 12 1 . 7 6 5 . 11 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Critical Strikes 16 | . . 1 . . . . . 3 . . 2 . . . 1 . 3 2 1 . 3 Destroy 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 Sever 12 | . . 1 . . . . . . . . 2 . . . 1 . 3 2 1 . 2 Melee Attacks 317 | . . 33 1 . . . 6 . 18 58 20 2 19 2 14 . 27 38 38 . 41 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 265 | . . 33 1 . . . 6 . 12 42 8 2 5 2 14 . 23 38 38 . 41 Piercing 28 | . . . . . . . . . . 13 1 . 14 . . . . . . . . Sneak Attacks 46 | . . 8 . . . . . . 2 7 8 . 1 1 . . 4 5 4 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 1 3 1 . . . . . . . . . . Damage Inflicted 15807 | . 860 1177 1418 175 . 735 2692 1280 1149 1029 402 . 84 682 78 . 739 1018 937 . 1352 Guns 6224 | . 692 . 1172 78 . 47 1900 1280 885 . . . . . . . . . . . 170 Cannons 142 | . 53 89 . . . . . . . . . . . . . . . . . . . Explosions 2561 | . 104 . 198 85 . 688 671 . . . 185 . . 581 . . . 49 . . . Melee 6696 | . . 1086 39 . . . . . 264 1029 217 . 84 101 78 . 738 969 937 . 1154 Ramming 184 | . 11 2 9 12 . . 121 . . . . . . . . . 1 . . . 28 Kinetic 4029 | . 578 . 83 . . 47 986 1280 885 . . . . . . . . . . . 170 Thermal 1119 | . 191 89 541 85 . . 213 . . . . . . . . . . . . . . Explosive 1961 | . . . . . . 688 458 . . . 185 . . 581 . . . 49 . . . Electromagnetic 1818 | . 80 . 746 78 . . 914 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 6397 | . . 1086 39 . . . . . 264 849 182 . . 101 78 . 738 969 937 . 1154 Piercing 299 | . . . . . . . . . . 180 35 . 84 . . . . . . . . Highest Corruption 26 | . . . 4 4 4 4 5 5 6 4 4 11 11 17 . . 6 1 1 1 26 Average Corruption 4 | . . . 4 4 4 4 2 5 5 1 4 5 11 16 . . 6 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 260 | . . . 19 30 14 21 20 36 18 5 11 22 5 9 . . 29 . 4 . 17 Message Errors 58 | . . . 5 5 5 5 2 12 2 2 1 5 . 2 . . 8 . 1 . 3 Matter Fused 71 | . . . 5 12 3 7 5 11 3 1 5 4 3 . . . 8 . 1 . 3 Heat Flow Errors 22 | . . . 1 1 1 2 2 1 2 . . 2 1 1 . . 4 . 2 . 2 Energy Discharges 33 | . . . 2 5 2 2 4 5 2 . 2 1 . 2 . . 2 . . . 4 Parts Rejected 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 38 | . . . 3 3 2 3 4 3 4 2 2 2 . 2 . . 5 . . . 3 Data Loss (major) 14 | . . . 2 2 . . . 2 2 . 1 2 . . . . 2 . . . 1 Misfires 8 | . . . 1 2 . . . 2 1 . . 2 . . . . . . . . . Alerts 6 | . . . . . 1 1 2 . . . . 1 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Weapon Failures 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1229 | . 2 206 . 13 . 21 24 . 36 135 29 . . 53 . . 82 315 227 . 86 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 89 | . 2 . . 13 . 21 . . . . . . . 53 . . . . . . . Melee 1140 | . . 206 . . . . 24 . 36 135 29 . . . . . 82 315 227 . 86 Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 286 | . 33 . 4 . . 2 83 . . . 48 . . 100 . . . 3 . . 13 Shots 8 | . 1 . 1 . . 1 1 . . . 1 . . 2 . . . 1 . . . Rammed 19 | . 2 1 2 2 . . 7 . . . . . . . . . 2 . . . 3 Targets Rammed 19 | . 2 1 2 2 . . 7 . . . . . . . . . 2 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 561 | . 156 156 396 130 84 183 169 234 236 90 8 561 114 312 . . 215 307 211 . 234 Average Temperature 95 | . 59 65 93 67 51 76 35 67 32 25 5 193 58 103 . . 84 124 108 . 44 Received Heat Transfer 3049 | . 270 77 243 . . 90 756 486 189 6 60 . . 440 117 . 207 45 27 . 36 Effects 13 | . . . . . . . . . . . . 11 . . . . . 1 1 . . Shutdowns 5 | . . . . . . . . . . . . 5 . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . 4 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 1873 | . 409 185 879 150 . . 250 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . 2 1 . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Peak Influence 1456 | . 182 102 251 79 . 104 265 982 816 317 . . . . 256 89 1456 487 365 90 183 Initial 478 | . . 5 3 . . . . 172 478 116 . . . . 116 89 . 168 133 60 63 Average 195 | . 50 30 143 17 . 60 129 630 593 129 . . . . 150 65 419 296 256 68 92 Maximum Alert Level 4 | . . . 1 . . . 1 3 3 1 . . . . 1 . 4 2 1 . . Low Security (%) 69 | 100 100 100 82 100 . 100 73 3 . 87 . . . . 87 100 27 10 28 100 100 Level 1 15 | . . . 17 . . . 26 13 11 12 . . . . 12 . 29 73 71 . . Level 2 8 | . . . . . . . . 42 49 . . . . . . . 27 15 . . . Level 3 5 | . . . . . . . . 41 39 . . . . . . . 4 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 11 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . 1 . . . 3 . 3 5 . . . . 4 . 8 7 3 . 9 Investigation 18 | . 1 . . . . . 1 . 2 2 . . . . 3 . 1 3 2 . 3 Extermination 8 | . . . . . . . . . . 3 . . . . . . 1 1 1 . 2 Reinforcement 13 | . 2 . 1 . . . 1 . 1 . . . . . 1 . 5 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Distress Signals 14 | . 1 . 2 . . . 2 . 1 2 . . . . . . 3 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 23 11 28 11 . 5 35 22 16 15 5 1 4 14 18 . 37 19 6 6 17 Peak Tracking Total 11 | . 4 3 5 4 . 3 6 4 5 6 2 1 4 7 11 . 7 6 3 6 7 Tactical Retreats 29 | . 2 1 3 . . . . 1 . 4 1 . . 4 3 . 1 3 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Traps Triggered 14 | . 2 . . . . . . 6 2 . . 1 . . 1 . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Machines Disabled 14 | . . . 2 . . . . 4 . . . . . . . . 8 . . . . Max in Single Turn 2 | . . . 2 . . . . 1 . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . . . 4 1 1 . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Machines Accessed 98 | . 8 . 6 . 2 . 5 1 3 15 . . 4 . 5 . 20 12 10 . 7 Terminals 53 | . 5 . 5 . . . 3 1 2 9 . . . . 3 . 11 5 6 . 3 Fabricators 16 | . . . . . . . . . . 4 . . . . 2 . 4 4 1 . 1 Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . 1 . . 2 Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . 1 . . . 1 . 1 1 . . . . . . 1 1 1 . 1 Garrison Access 8 | . . . . . . . 1 . . 1 . . . . . . 4 1 1 . . Total Hacks 317 | . 21 . 18 . 2 . 16 2 7 41 . . 29 . 19 . 65 39 36 . 22 Successful 228 | . 12 . 10 . 2 . 7 . 3 26 . . 29 . 10 . 46 31 31 . 21 Failed 88 | . 8 . 8 . . . 9 2 4 15 . . . . 9 . 19 8 5 . 1 Catastrophic 11 | . . . 1 . . . 3 1 1 . . . . . . . 3 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 131 | . 13 . 6 . 1 . 10 . 2 14 . . . . 13 . 37 13 15 . 7 Terminals 172 | . 12 . 16 . . . 11 2 4 27 . . . . 15 . 42 19 17 . 7 Fabricators 48 | . . . . . . . . . . 9 . . . . 4 . 11 11 8 . 5 Repair Stations 12 | . 3 . . . . . . . . . . . . . . . . 3 . . 6 Recycling Units 7 | . 6 . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 39 | . . . 2 . . . 4 . 3 4 . . . . . . 8 5 9 . 4 Garrison Access 8 | . . . . . . . 1 . . 1 . . . . . . 4 1 1 . . Terminal Hacks 107 | . 4 . 5 . 2 . 1 . 1 11 . . 29 . 5 . 21 11 11 . 6 Record 15 | . . . . . 1 . . . . . . . 11 . . . 3 . . . . Part Schematic 17 | . . . . . . . . . . 2 . . 10 . 1 . 3 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . . . 3 . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 12 | . . . 2 . . . . . 1 1 . . . . . . 8 . . . . Locate Traps 9 | . . . . . . . . . . 2 . . . . 1 . 2 2 . . 2 Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 9 | . . . . . . . . . . . . . . . 2 . 1 3 3 . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Recall Reinforcements 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . Hauler Manifests 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 . . Zone Layout 11 | . . . . . . . . . . 1 . . . . . . 2 1 4 . 3 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . . . . 7 . . . . 2 . 6 6 5 . 3 Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 18 | . . . . . . . . . . 4 . . . . 2 . 3 4 3 . 2 Build 10 | . . . . . . . . . . 2 . . . . . . 3 2 2 . 1 Repair Station Hacks 11 | . 3 . . . . . . . . . . . . . . . . 2 . . 6 Scan Component 5 | . 1 . . . . . . . . . . . . . . . . 1 . . 3 Repair 5 | . 1 . . . . . . . . . . . . . . . . 1 . . 3 Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . . . . . . . . . . . . 1 . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 34 | . . . 2 . . . 3 . 1 3 . . . . . . 8 4 9 . 4 Insert Component 15 | . . . 1 . . . 1 . 1 2 . . . . . . 3 2 3 . 2 Analyze 19 | . . . 1 . . . 2 . . 1 . . . . . . 5 2 6 . 2 Garrison Access Hacks 8 | . . . . . . . 1 . . 1 . . . . . . 4 1 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . 1 . . . . . . 4 1 1 . . Unauthorized Hacks 34 | . 2 . 3 . . . 2 . 1 4 . . . . 3 . 6 7 4 . 2 Terminals 17 | . 2 . 3 . . . 2 . 1 2 . . . . 1 . 2 2 2 . . Botnet 17 | . 2 . 3 . . . 2 . 1 2 . . . . 1 . 2 2 2 . . Fabricators 17 | . . . . . . . . . . 2 . . . . 2 . 4 5 2 . 2 Prioritize 7 | . . . . . . . . . . . . . . . . . 3 2 1 . 1 Recompile 10 | . . . . . . . . . . 2 . . . . 2 . 1 3 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . 2 1 . . . Used 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . Hacking Detections 64 | . 5 . 5 . . . 4 1 3 12 . . . . 3 . 14 6 6 . 5 Full Trace Events 8 | . . . . . . . 2 1 1 . . . . . 1 . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . . . . 3 . . 10 . 1 . 6 3 3 . 1 Parts Built 12 | . . . . . . . . . . 2 . . . . . . 3 3 2 . 2 Authchips 9 | . . . . . . . . . . 2 . . . . . . 3 1 2 . 1 Time 892 | . . . . . . . . . . 146 . . . . . . 312 195 100 . 139 Total Part Build Rating 64 | . . . . . . . . . . 6 . . . . . . 12 20 8 . 18 Parts Repaired 5 | . 1 . . . . . . . . . . . . . . . . 1 . . 3 Time 176 | . 26 . . . . . . . . . . . . . . . . 31 . . 119 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . . . . . . . . . . . . . . 6 . . Parts Scanalyzed 13 | . . . 1 . . . 1 . 1 1 . . . . . . 2 2 3 . 2 Part Schematics Acquired 11 | . . . 1 . . . . . . 1 . . . . . . 3 2 3 . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Non-combat 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 3 . . . . . . . 2 . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . . . . . . purge_threat 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . . . . . . . . . . Machine Destruction 15 | . . . . . . . . 15 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . Attached 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Total Allies 29 | . . 3 . 2 . . . . . . 4 . . . . 20 . . . . . Largest Group 20 | . . 3 . 2 . . . . . . 4 2 . . . 20 20 . . . . Highest-Rated Group 822 | . . 40 . 39 . . . . . . 124 62 . . . 822 822 . . . . Highest-Rated Ally 50 | . . 16 . 31 . . . . . . 31 31 . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 198 | . . 25 . 17 . . . . . . 43 7 . . . . 106 . . . . Total Damage 8219 | . . 256 . 271 . . . . . . 651 149 . . . . 6892 . . . . Kills 67 | . . 1 . 5 . . . . . . 4 1 . . . . 56 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Robot Analysis Total 139 | . 3 . 1 . . . 1 . . . . . 134 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Turns Passed 17624 | 73 1270 1132 1378 1311 633 841 2071 1160 603 1138 577 901 116 183 265 545 1654 502 432 52 787 Spaces Moved 13535 | 42 748 633 527 538 262 330 784 774 522 1595 801 1027 147 328 229 370 1008 984 678 185 1023 Core 30 | 5 . . . . . . 2 . . . . . . . . . . 23 . . . Treads 4483 | 37 386 633 527 538 262 330 561 . . . . . . . . 266 943 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1880 | . 362 . . . . . 221 774 217 . . . . . 202 104 . . . . . Hover 812 | . . . . . . . . . . . . . . . . . . . . . 812 Flight 6330 | . . . . . . . . . 305 1595 801 1027 147 328 27 . 65 961 678 185 211 Fastest Speed 5 | 50 110 160 160 240 240 240 115 115 50 50 50 50 50 50 50 100 27 5 23 23 14 Average Speed 103 | 146 135 160 219 240 240 240 205 115 78 50 50 50 50 50 94 143 151 25 27 23 41 Slowest Speed 1600 | 160 160 160 240 240 240 240 1600 115 145 50 50 50 50 50 100 160 160 200 94 23 110 Overloaded Moves 205 | . . . . . . . . . . . . . . . . . . 174 . . 31 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . 1 16 . 1 . . . . . 4 5 . 1 Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 Exploration Rate (%) 57 | 3 97 95 50 90 61 79 52 71 34 36 87 85 77 50 10 97 34 30 17 80 25 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 29 | . . 1 . . 1 . . . . . . . 26 1 . . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 1 . . 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 4 . . . . . . 4 8 . 1 . . . . . . . Spaces Dug 425 | . . . . . . 27 6 . 3 73 9 183 4 20 10 . 16 26 27 . 21 Terrain Destroyed 667 | . 3 . 5 4 . 83 65 . 3 79 9 245 4 60 10 . 16 32 27 . 22 Melee 120 | . . . . . . . 6 . 3 20 2 2 4 . 10 . 10 15 27 . 21 Projectile 71 | . . . . . . . . . . 11 . 53 . . . . 6 . . . 1 AOE 476 | . 3 . 5 4 . 83 59 . . 48 7 190 . 60 . . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Was Fac Total 16104 | 50 896 709 670 550 271 367 1069 968 665 1847 963 1341 167 337 266 385 1101 1160 839 193 1290 Wait 1247 | . 51 22 19 3 . 23 84 53 39 162 132 239 . . 8 . 27 99 110 2 174 Move 13464 | 41 747 632 526 537 261 329 784 773 519 1565 800 1023 146 327 229 369 1007 975 669 184 1021 Hop 24 | . . . . . . . . . 1 13 . 1 . . . . . 4 4 . 1 Pick Up 148 | 3 14 5 31 2 1 . 22 6 9 10 1 1 2 . 4 7 7 8 7 3 5 Fast Attach 79 | 6 2 . 6 . . . 16 3 8 2 1 . . 1 . 3 2 6 4 2 17 Attach 69 | . 4 1 3 . . 2 7 . 6 4 1 2 3 1 6 2 13 8 4 . 2 Detach 15 | . 1 . 2 . 2 . 1 . . . . 2 1 . . . 1 3 . . 2 Swap 85 | . 3 4 9 . 1 1 17 6 9 12 6 4 1 1 2 . 1 3 . . 5 Drop 162 | . 4 2 27 2 6 . 34 12 22 9 1 . . . 3 4 8 11 3 2 12 Fire 439 | . 68 9 44 4 . 11 91 67 36 21 2 66 . 5 . . 6 2 . . 7 Melee 300 | . . 33 1 . . . 6 . 16 49 19 2 14 2 14 . 27 38 38 . 41 Ram 8 | . 1 . . . . . 4 . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 1 2 2 . . 3 . . . . . . . . . 2 . . . . Escape Stasis 52 | . . . . . . . . 48 . . . 1 . . . . . 3 . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / [*Ext]) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Discovered new exit (range 5) 897 | -10/Materials | Central database locked down 1064 | -10/Materials | Lost 3 parts (1u2w) 1139 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Repaired Lgt. Treads 1344 | -10/Materials | Entered Mines 1371 | -10/Mines | Met a Derelict bent on vengeance 1543 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1669 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1771 | -10/Mines | Excavation squad dispatched 1771 | -10/Mines | A large section of the Mines collapsed 1826 | -10/Mines | Core integrity fell below 50% 1856 | -10/Mines | Discovered new exit (range 11) 1888 | -10/Mines | Learned location of Zion (-6) 2032 | -10/Mines | Discovered new exit (range 10) 2248 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2251 | -10/Mines | Found Prototype Device 2274 | -10/Mines | Identified Exp. Sensor Array 2476 | -10/Mines | Entered Materials 2476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -9/Materials | Identified exit to Mines 2874 | -9/Materials | Discovered new exit (range 9) 3294 | -9/Materials | Discovered new exit (range 15) 3854 | -9/Materials | Entered Mines 3861 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3904 | -9/Mines | Identified exit to Materials 5079 | -9/Mines | Discovered exit to Materials (range 7) 5101 | -9/Mines | Assembled infested the area 5155 | -9/Mines | Discovered new exit (range 5) 5165 | -9/Mines | Entered Exiles 5166 | -9/Exiles | Identified exit to Mines 5223 | -9/Exiles | Met 8R-AWN 5261 | -9/Exiles | Met EX-HEX 5362 | -9/Exiles | Met EX-DEC 5417 | -9/Exiles | Met EX-BIN 5467 | -9/Exiles | Aligned with FarCom system 5470 | -9/Exiles | Given EX-Vault access code 5527 | -9/Exiles | Opened EX-Vault 5548 | -9/Exiles | Found Flying Fortress v7 5597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5798 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5798 | -9/Exiles | Entered Mines 6463 | -8/Mines | Discovered exit to Materials (range 8) 6639 | -8/Mines | Entered Materials 6639 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7889 | -8/Materials | Discovered new exit (range 10) 7929 | -8/Materials | Build established: Scavenger-Mutant 8517 | -8/Materials | Build established: Mutant 8687 | -8/Materials | Garrison activated, responded to threat 8710 | -8/Materials | Identified exit to Garrison 8710 | -8/Materials | Entered Garrison 8736 | -8/Garrison | Triggered checkpoint 8780 | -8/Garrison | Garrison Relay disabled 8881 | -8/Garrison | Triggered checkpoint 8950 | -8/Garrison | Triggered checkpoint 9089 | -8/Garrison | Installed Relay Interface Framework 9149 | -8/Garrison | Discovered new exit (range 13) 9257 | -8/Garrison | Triggered checkpoint 9374 | -8/Garrison | Triggered checkpoint 9389 | -8/Garrison | Garrison Relay disabled 9413 | -8/Garrison | Discovered new exit (range 11) 9553 | -8/Garrison | Discovered new exit (range 13) 9604 | -8/Garrison | Triggered checkpoint 9634 | -8/Garrison | Garrison Relay disabled 9763 | -8/Garrison | Garrison Relay disabled 9870 | -8/Garrison | Entered Materials 10020 | -8/Materials | Destroyed 7 combat bots 10034 | -8/Materials | Core integrity fell below 50% 10175 | -8/Materials | Discovered new exit (range 5) 10473 | -8/Materials | Entered Factory 10473 | -7/Factory | Evolved 2 slots: Utility x2 10780 | -7/Factory | Identified exit to Lower Caves 10790 | -7/Factory | Build established: Scout 11452 | -7/Factory | Fabricated Hacking Suite (x1) 11460 | -7/Factory | Fabricated Hacking Suite (x1) 11611 | -7/Factory | Entered Lower Caves 11728 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11988 | -7/Lower Caves | Learned location of 2 exits from Factory 12169 | -7/Lower Caves | Discovered new exit (range 6) 12172 | -7/Lower Caves | Identified exit to Lower Caves 12188 | -7/Lower Caves | Entered another Lower Caves area 12188 | -7/Lower Caves | Accompanied by 2 allies 12237 | -7/Lower Caves | Discovered new exit (range 12) 12242 | -7/Lower Caves | Identified exit to Factory 12345 | -7/Lower Caves | Encountered a Warlord checkpoint 12513 | -7/Lower Caves | Learned Factory trap positions 12905 | -7/Lower Caves | Crushed by falling debris 12906 | -7/Lower Caves | System corruption reached 10% 13007 | -7/Lower Caves | Spotted B-75 Beast 13085 | -7/Lower Caves | Discovered new exit (range 7) 13087 | -7/Lower Caves | Identified exit to Data Miner 13089 | -7/Lower Caves | Entered Data Miner 13089 | -7/Data Miner | Discovered new exit (range 6) 13099 | -7/Data Miner | Met Data Miner 13109 | -7/Data Miner | Learned location of Section 7 (-3) 13109 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13117 | -7/Data Miner | Received God Mode back door access code from Data Miner 13161 | -7/Data Miner | Destroyed Data Miner 13164 | -7/Data Miner | Found Prototype Hackware 13167 | -7/Data Miner | Found Prototype Hackware 13168 | -7/Data Miner | Interfaced with the Data Conduit 13204 | -7/Data Miner | Identified exit to Proximity Caves 13205 | -7/Data Miner | Entered Proximity Caves 13252 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 13320 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13329 | -6/Proximity Caves | Spotted B-75 Beast 13381 | -6/Proximity Caves | Discovered exit to Factory (range 14) 13388 | -6/Proximity Caves | Entered Factory 13388 | -6/Factory | Evolved 2 slots: Utility x2 13389 | -6/Factory | Identified exit to Factory 13389 | -6/Factory | Identified exit to Lower Caves 13390 | -6/Factory | Loaded intel: 84 trap records 13391 | -6/Factory | Loaded intel: 255 machine locations 13401 | -6/Factory | Identified System Mapper 13402 | -6/Factory | Identified Ghost Barrier 13653 | -6/Factory | Sucked down chute 13653 | -6/Factory | Entered Waste 13654 | -6/Waste | Joined by Warlord forces that had cleared the area 13690 | -6/Waste | Build established: Wizard-Mutant 13974 | -6/Waste | Discovered new exit (range 13) 14198 | -6/Waste | Entered Factory 14198 | -6/Factory | Accompanied by 20 allies 14199 | -6/Factory | Loaded intel: 258 machine locations 14598 | -6/Factory | Fabricated Cld. VTOL Module (x1) 14670 | -6/Factory | Garrison activated, responded to threat 14725 | -6/Factory | Lost 5 allies 14799 | -6/Factory | Crushed by falling debris 14830 | -6/Factory | Lost 3 parts (1p1u1w) 15115 | -6/Factory | Fabricated Cld. VTOL Module (x1) 15722 | -6/Factory | Fabricated Cld. VTOL Module (x1) 15852 | -6/Factory | Entered another Factory area 15852 | -5/Factory | Evolved 2 slots: Propulsion x2 15853 | -5/Factory | Loaded intel: 249 machine locations 15874 | -5/Factory | Spotted B-75 Beast 15901 | -5/Factory | Discovered new exit (range 4) 15906 | -5/Factory | Identified exit to Factory 15956 | -5/Factory | Repaired Impulse Thruster 16038 | -5/Factory | Fabricated Cld. VTOL Module (x1) 16090 | -5/Factory | Fabricated Mic. Antimatter Reactor? 16184 | -5/Factory | Discovered new exit (range 14) 16252 | -5/Factory | Intercept squad dispatched 16254 | -5/Factory | Build established: Wizard-Sprinter 16262 | -5/Factory | Spotted Tracker 16298 | -5/Factory | Destroyed Tracker 16302 | -5/Factory | Found Exp. Phase Shifter 16327 | -5/Factory | Lost 8 parts (1p3n3u1w) 16327 | -5/Factory | Spotted Combat Programmer 16354 | -5/Factory | Entered another Factory area 16354 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16355 | -4/Factory | Loaded intel: 234 machine locations 16360 | -4/Factory | Spotted B-86 Titan 16363 | -4/Factory | Identified exit to Research 16623 | -4/Factory | Identified exit to Upper Caves 16623 | -4/Factory | Identified exit to Armory 16665 | -4/Factory | Fabricated Cld. VTOL Module (x1) 16700 | -4/Factory | Fabricated Cld. VTOL Module? 16786 | -4/Factory | Sucked down chute 16786 | -4/Factory | Entered Waste 16800 | -4/Waste | Spotted C-40 Crusher 16808 | -4/Waste | Spotted C-40 Crusher 16814 | -4/Waste | Spotted C-40 Crusher 16830 | -4/Waste | Spotted C-40 Crusher 16831 | -4/Waste | Spotted C-40 Crusher 16832 | -4/Waste | Spotted C-40 Crusher 16834 | -4/Waste | Discovered new exit (range 14) 16838 | -4/Waste | Entered Factory 16839 | -4/Factory | Loaded intel: 249 machine locations 16883 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 17072 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 17085 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 17181 | -4/Factory | Build established: Wizard-Mutant 17216 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 17503 | -4/Factory | Crushed by falling debris 17546 | -4/Factory | System corruption reached 10% 17547 | -4/Factory | Intercept squad dispatched 17569 | -4/Factory | Spotted Tracker 17570 | -4/Factory | Spotted Tracker 17597 | -4/Factory | Spotted Combat Programmer 17599 | -4/Factory | Core integrity fell below 50% 17614 | -4/Factory | Core integrity fell below 20% 17621 | -4/Factory | Spotted Combat Programmer 17625 | -4/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 17618_ S-27 Virus VTOL Module temporarily disabled. 17619_ Penetrated by EMDS Slug. 17619_ U-05 Engineer lays Concrete. 17620_ Cmb. Linear Gravjet temporarily disabled. 17620_ U-05 Engineer lays Concrete. 17620_ K-01 Serf collects debris. 17621_ Tracker heat spikes uncontrollably. 17621_ U-05 Engineer lays Concrete. 17622_ Tracker overheating. 17622_ U-05 Engineer lays Concrete. 17622_ Combat Programmer resets S-27 Virus, system corruption cleaned. 17623_ Tracker overheating. 17623_ U-05 Engineer lays Concrete. 17624_ Combat Programmer resets R-10 Processor, system corruption cleaned. 17624_ Tracker overheating. 17624_ Penetrated by EMDS Slug. 17624_ Cmb. Linear Gravjet destroyed. 17624_ U-05 Engineer lays Concrete. 17624_ K-01 Serf collects debris. 17625_ U-05 Engineer lays Concrete. 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Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Power Sword | -5/Factory | Hacked Enh. Optical Array | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Exp. Phase Shifter | -4/Factory | Scanalyzed Exp. Optical Array | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed XenonNetworkCarapace Manual? 0 Play Time 03:40:57 Cumulative 61.8 hours Start 2024.06.25 @ 12:55:44 End 2024.06.26 @ 02:39:08 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 48 Adventurer 7 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd2a5ff-f7c2-44d3-8774-c03525cd10b5