Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 08:53:35 Player: Vineheart01 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3729) 3729 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 7064 Bonus ------- High Alert Combat Kills 860 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 241/280 System Corruption 5% Temperature Hot (205) Movement Treading (235) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Core Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Heavy Laser Assault Cannon > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Advanced Treads Improved Heat Sink Compact Matter Pod (150) Compact Matter Pod (150) Light Armor Plating Medium Armor Plating Improved Light Armor Plating Pulse Rifle Pulse Rifle Advanced Beam Rifle Heavy Particle Cannon Minigun High-powered Shotgun Light Cannon Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Reactive Plating Reflective Plating > --- WEAPON ----------- Minigun Heavy Mace Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Compact Matter Pod Compact Matter Pod Actuator Array Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Pulse Rifle Pulse Rifle Advanced Beam Rifle Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Light Cannon Rocket Launcher [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 134 | 8 8 44 69 5 Power 10 | 1 . 4 4 1 Engine 7 | 1 . 3 2 1 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 26 | 2 1 8 13 2 Treads 26 | 2 1 8 13 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 30 | 2 1 8 19 . Device 8 | 1 . 2 5 . Storage 5 | 1 1 1 2 . Processor . | . . . . . Hackware . | . . . . . Protection 17 | . . 5 12 . Artifact . | . . . . . Weapon 68 | 3 6 24 33 2 Energy Gun 14 | 1 . 3 10 . Energy Cannon 9 | . 1 3 5 . Ballistic Gun 7 | 2 . . 5 . Ballistic Cannon 13 | . 3 6 3 1 Launcher 13 | . 2 5 5 1 Special Weapon . | . . . . . Impact Weapon 6 | . . 4 2 . Slashing Weapon 6 | . . 3 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . 4 11 1 Power 2 | . . 1 1 . Propulsion 5 | . . 1 3 1 Utility 6 | . . 2 4 . Weapon 3 | . . . 3 . Highest Loss Streak 7 | . . 1 7 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 98 99 Engine 9 | . 14 10 7 3 Core 1 | . . . 1 5 Treads 29 | . 27 32 26 26 Device 10 | . 14 10 9 9 Storage 10 | . 14 11 9 9 Protection 11 | . . 11 17 18 Energy Gun 7 | . 6 2 11 18 Energy Cannon 4 | . 7 4 2 . Ballistic Gun 3 | . 8 . 4 . Ballistic Cannon 5 | . 4 11 1 2 Launcher 2 | . . 1 2 5 Slashing Weapon 1 | . . 1 1 . Peak Build Rating 36 | 7 8 24 36 34 Average Rating 20 | 5 7 17 30 32 On Entrance 14 | . 7 8 21 34 Naked Turns . | . . . . . Heaviest Build 115 | 12 30 67 115 106 Greatest Support 67 | 40 40 67 65 64 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 15 20 25 25 Average Capacity 18 | 7 11 16 23 25 Most Carried 24 | 6 15 17 24 22 Average Carried 15 | 3 8 14 19 19 Final Capacity 25 | 8 15 20 25 25 Final Carried 21 | 4 15 17 19 21 Class Distribution -------------------- 63% | Mutant 24% | Tank 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 3225 | 284 377 1310 1111 143 Remotely . | . . . . . Salvage Created 3963 | 77 432 1404 1712 338 Parts 214 | 5 44 70 76 19 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 94 | . 14 32 40 8 Melee 10 | . . . 10 . Guns 20 | . 1 3 12 4 Cannons 43 | . 8 23 9 3 AOE 18 | . 4 5 8 1 Classes Destroyed 14 | 2 5 5 2 . Worker 3 | . 1 . 1 1 Builder 4 | . 1 2 . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 7 | 1 . 4 2 . Operator 1 | . . 1 . . Watcher 4 | . 2 1 1 . Swarmer 16 | . 6 2 7 1 Grunt 50 | . 8 19 18 5 Brawler 4 | . . 2 2 . Duelist 3 | . . . 3 . Protector 1 | . . 1 . . Sentry 18 | . . 8 8 2 Hunter 2 | . . . 2 . Best Kill Streak 9 | 1 4 5 9 6 Combat Bots Only 7 | . 4 4 7 4 Max Kills in Single Turn 3 | 1 3 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 2 2 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 439 | . 42 148 187 62 Missed 107 | . 10 35 39 23 Damage Taken 5118 | . 345 1611 2609 553 Core 774 | . 63 153 513 45 Absorbed by Shields 175 | . . . 175 . Redirected to Shielding 9 | . . . . 9 Ignored by Resistances 125 | . . . 125 . Regen/Repaired (Parts) 319 | . 69 . 146 104 Core Remaining (%) 78 | 100 74 61 . . Volleys Fired 222 | 13 37 92 56 24 Largest 3 | 2 2 2 3 3 Hottest 199 | 70 95 126 199 182 Shots Fired 485 | 26 71 180 151 57 Gun 202 | 26 35 8 95 38 Cannon 256 | . 33 158 47 18 Launcher 27 | . 3 14 9 1 Special . | . . . . . Kinetic 224 | 13 31 107 55 18 Thermal 234 | 13 37 59 87 38 Explosive 27 | . 3 14 9 1 Electromagnetic . | . . . . . Robot Hit Streak 31 | 4 8 26 31 13 Robot Miss Streak 5 | 3 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 329 | 14 38 126 119 32 Core Hits 177 | 5 21 61 73 17 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 16 | . 3 1 9 3 Burn 4 | . 1 . 2 1 Meltdown 1 | . 1 . . . Blast 5 | . 1 . 2 2 Smash 2 | . . 1 1 . Sever 4 | . . . 4 . Melee Attacks 67 | . . 19 48 . Impact 27 | . . 8 19 . Slashing 40 | . . 11 29 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 7982 | 145 715 2907 3315 900 Guns 1852 | 145 161 120 989 437 Cannons 3234 | . 355 1931 632 316 Explosions 1873 | . 199 729 804 141 Melee 1002 | . . 122 880 . Ramming 21 | . . 5 10 6 Kinetic 2313 | 72 165 1190 570 316 Thermal 2773 | 73 351 861 1051 437 Explosive 1873 | . 199 729 804 141 Electromagnetic . | . . . . . Impact 263 | . . 78 185 . Slashing 739 | . . 44 695 . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 5 Average Corruption 2 | . . 5 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . 21 19 9 Message Errors 13 | . . 5 4 4 Matter Fused 12 | . . 7 3 2 Heat Flow Errors 3 | . . 1 2 . Energy Discharges 11 | . . 5 5 1 Parts Rejected 1 | . . 1 . . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 2 | . . . 1 1 Misfires 1 | . . . 1 . Alerts 2 | . . 1 . 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 112 | . 8 57 44 3 Projectiles 3 | . . . . 3 Explosions 9 | . 8 1 . . Melee 100 | . . 56 44 . Knockbacks 16 | . . 11 3 2 Impact 1 | . . . 1 . Kinetic 12 | . . 9 2 1 Secondary 3 | . . 2 . 1 Self-Inflicted Damage 92 | . . 34 58 . Shots 4 | . . 1 3 . Rammed 6 | . . 1 2 3 Targets Rammed 7 | . . 1 3 3 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 778 | 82 337 526 778 355 Average Temperature 135 | 25 79 104 217 126 Received Heat Transfer 1914 | . 153 633 858 270 Effects 51 | . . 15 33 3 Shutdowns 6 | . . 2 4 . Energy Bleed 4 | . . 2 2 . Interference 9 | . . 3 3 3 Matter Decay 7 | . . 2 5 . Short Circuit 4 | . . 1 3 . Damage (minor) 7 | . . 1 6 . Damage (major) 12 | . . 4 8 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 5 | . . 4 1 . Impact Corruptions 5 | . . 2 3 . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 5 | . 1 . 3 1 Heat Transferred 5940 | 222 888 1759 2146 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 934 | 10 318 812 934 602 Initial 365 | . 6 86 318 365 Average 445 | 3 92 416 692 472 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 27 | 100 83 23 . . Level 1 15 | . 16 29 3 3 Level 2 37 | . . 35 51 96 Level 3 20 | . . 12 45 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 4 9 7 . Investigation 8 | . 2 3 3 . Extermination . | . . . . . Reinforcement 5 | . 2 3 . . Assault 7 | . . 3 4 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . . 4 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 142 | . 21 52 56 13 Peak Tracking Total 8 | . 3 7 8 6 Tactical Retreats 10 | . . 5 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 9 | . 1 3 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 10 | . 2 5 2 1 Max in Single Turn 2 | . 1 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 21 | . 6 8 6 1 Terminals 14 | . 5 6 3 . Fabricators . | . . . . . Repair Stations 4 | . 1 1 1 1 Recycling Units 3 | . . 1 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 50 | . 17 18 13 2 Successful 27 | . 8 10 7 2 Failed 23 | . 9 8 6 . Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 17 | . 7 6 4 . Terminals 35 | . 15 14 6 . Fabricators . | . . . . . Repair Stations 9 | . 2 1 4 2 Recycling Units 6 | . . 3 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 6 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 2 . . . Alert Level 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Hauler Manifests 2 | . 1 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 . 4 2 Scan Component 4 | . 1 . 2 1 Repair 4 | . 1 . 2 1 Recycling Unit Hacks 6 | . . 3 3 . Process 1 | . . 1 . . Report Inventory 3 | . . 1 2 . Retrieve Matter 2 | . . 1 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 7 5 1 Full Trace Events 4 | . 1 . 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 1 1 Time 164 | . 26 . 85 53 Parts Recycled . | . . . . . Recycled Matter 218 | . . 218 . . Retrieved Matter 530 | . . 378 152 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 6760 | 234 1261 2413 2446 406 Spaces Moved 2573 | 112 562 1044 761 94 Core 5 | 5 . . . . Treads 2568 | 107 562 1044 761 94 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 230 230 Average Speed 181 | 155 160 149 237 230 Slowest Speed 320 | 160 160 232 320 230 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 50 | 8 85 75 61 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 25 | . . 15 10 . Terrain Destroyed 256 | . 15 125 102 14 Melee 25 | . . 15 10 . Projectile 11 | . . . 9 2 AOE 220 | . 15 110 83 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4097 | 147 856 1679 1187 228 Wait 996 | 6 234 442 220 94 Move 2569 | 111 561 1043 760 94 Hop . | . . . . . Pick Up 63 | 7 13 19 21 3 Fast Attach 13 | 6 1 1 5 . Attach 25 | 1 . 5 18 1 Detach . | . . . . . Swap 96 | 1 7 38 46 4 Drop 38 | 2 3 19 13 1 Fire 222 | 13 37 92 56 24 Melee 64 | . . 19 45 . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 1 3 3 Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Discovered new exit (range 11) 1055 | -10/Materials | Repaired Lgt. Treads 1377 | -10/Materials | Discovered new exit (range 16) 1496 | -10/Materials | Entered another Materials area 1496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -9/Materials | Discovered new exit (range 16) 2964 | -9/Materials | Discovered new exit (range 14) 3096 | -9/Materials | First assault squad dispatched 3527 | -9/Materials | Discovered new exit (range 12) 3909 | -9/Materials | Entered another Materials area 3909 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3912 | -8/Materials | Discovered new exit (range 15) 4040 | -8/Materials | Destroyed 7 combat bots 4404 | -8/Materials | Build established: Tank 4929 | -8/Materials | Discovered new exit (range 10) 5448 | -8/Materials | Repaired Broken Adv. Treads 5509 | -8/Materials | First assault squad dispatched 5647 | -8/Materials | Core integrity fell below 50% 5936 | -8/Materials | Crushed by falling debris 6050 | -8/Materials | Core integrity fell below 20% 6130 | -8/Materials | Lost 7 parts (1p2n3u1w) 6355 | -8/Materials | Entered Storage 6426 | -8/Storage | Build established: Scavenger-Tank 6545 | -8/Storage | Repaired Broken Adv. Treads 6761 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Slammed into R-06 Scavenger. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. U-05 Engineer builds a Wall. Terminal disabled. G-47 Trooper suffers critical hit (Burn). Acquired 5 matter. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Acquired 5 matter. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 5 matter. U-05 Engineer builds a Wall. Acquired 10 matter. K-01 Serf collects debris. Acquired 1 matter. K-01 Serf collects debris. Y-45 Defender Heat Sink blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?#########???????????????????????????????????? | | ?#= #???????? ??????????????????????????? | | ?# """ #???????? ????# ???????????????????? | | ?# R" #????#+##+##### ???????????????????? | | ?# """ #????+ ? ????????????????????? | | ?# ^ #????# ????????????????????? | | ?# *[ #????# #######??????????????? | | ?# *[ #????+ ???????????????? | | ?# ^[[ #????# ###??????????????? | | ?# ^ #????# """"" ""#??????????????? | | ?# ^ #????# """"" "#??????????????? | | ?# % #????# """"" ""#??????????????? | | ?####+######### #### ?????????? | | ??## % % ????????? | | ??## % % % % % ????????? | | ??## %% % %gY ????????? | | ??## ##+############Y#######???????????????? | | ??## ## [###### @k* #??????????????????? | | ??## ## *## #??????????????????? | | ???# ## "***## #??????????????????? | | ???# ###T###### #??????????????????? | | ???# #?###????# """ """u#??????????????????? | | ???# #????????# """ """ ##?????????????????? | | ???# #????????# """ """ ##?????????????????? | | ???# #????????# #??????????????????? | | ???# #????????#? ########??????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???#####?????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed TechSuperquantumMount Manual? 0 Play Time 01:08:17 Cumulative 14.8 hours Start 2024.11.30 @ 07:42:32 End 2024.11.30 @ 08:53:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b4baab3-494b-497d-a421-bd79859b8b60