Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.05 @ 09:11:17 Player: tionichm Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1149) 1149 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2610 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 97/100 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Flight Unit Heat Sink Large Storage Unit Targeting Computer Medium Armor Plating EM Pulse Gun Small Laser Small Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Heat Sink Large Storage Unit Targeting Computer Medium Armor Plating EM Pulse Gun Small Laser Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 6 13 15 5 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 3 9 3 Treads . | . . . . Leg 15 | 2 3 7 3 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 5 3 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 3 3 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 6 6 Power 2 | . . 1 1 Propulsion 8 | . 1 4 3 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 94 | . 98 97 84 Engine 12 | . 13 11 10 Leg 31 | . 28 37 28 Flight 2 | . . 3 3 Device 1 | . 3 . . Storage 12 | . 14 11 11 Hackware 9 | . 9 11 9 Energy Gun 5 | . 12 . . Ballistic Gun 18 | . 14 22 20 Naked Turns . | . . . . Heaviest Build 36 | 11 20 36 36 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 6 9 14 15 Most Carried 15 | 4 10 15 15 Average Carried 9 | 2 7 9 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 4 8 15 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 981 | 212 249 338 182 Remotely . | . . . . Salvage Created 1893 | . 528 1040 325 Parts 107 | . 39 53 15 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 39 | . 16 15 8 Guns 35 | . 13 15 7 AOE 4 | . 3 . 1 Classes Destroyed 8 | . 4 4 . Worker 2 | . . 2 . Recycler 7 | . . 6 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 14 | . 6 5 3 Grunt 18 | . 10 5 3 Brawler 3 | . . 1 2 Sentry 4 | . . 4 . Best Kill Streak 5 | . 4 5 3 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2453 | . 611 1121 721 Core 546 | . 130 259 157 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 154 | . . 154 . Core Remaining (%) 74 | 100 48 . . Volleys Fired 153 | . 53 74 26 Largest 2 | . 2 2 2 Hottest 70 | . 70 43 56 Shots Fired 296 | . 102 148 46 Gun 291 | . 98 148 45 Cannon . | . . . . Launcher 5 | . 4 . 1 Special . | . . . . Kinetic 244 | . 51 148 45 Thermal 47 | . 47 . . Explosive 5 | . 4 . 1 Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 7 4 Robot Miss Streak 6 | . 5 4 6 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 190 | . 61 97 32 Core Hits 95 | . 30 53 12 Critical Kills 2 | . 2 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 5 . 1 Burn 3 | . 3 . . Destroy 3 | . 2 . 1 Melee Attacks 11 | . 3 . 8 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2507 | . 865 1036 606 Guns 2008 | . 617 998 393 Cannons . | . . . . Explosions 318 | . 222 . 96 Melee 113 | . . . 113 Ramming 68 | . 26 38 4 Kinetic 1671 | . 280 998 393 Thermal 337 | . 337 . . Explosive 318 | . 222 . 96 Electromagnetic . | . . . . Impact 113 | . . . 113 Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 19 | . 6 11 2 Kicked 19 | . 6 11 2 Crushed . | . . . . Highest Temperature 258 | . 222 30 258 Average Temperature 53 | . 69 6 44 Received Heat Transfer 681 | . 312 339 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1221 | . 1221 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 445 | . 304 445 293 Initial 173 | . . 128 173 Average 166 | . 96 269 188 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 63 | 100 84 22 73 Level 1 33 | . 15 69 26 Level 2 2 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 3 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 7 | . 2 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 23 40 19 Peak Tracking Total 13 | . 3 8 13 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 9 | . 4 5 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 7 16 . Successful 15 | . 3 12 . Failed 8 | . 4 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2510 | 89 1093 768 560 Spaces Moved 1290 | 67 684 300 239 Core 9 | 9 . . . Treads . | . . . . Legs 1281 | 58 684 300 239 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 136 | 110 120 140 187 Slowest Speed 330 | 120 120 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 83 28 64 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 9 | . 9 . . Terrain Destroyed 23 | . 17 . 6 Melee . | . . . . Projectile . | . . . . AOE 23 | . 17 . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1759 | 82 862 521 294 Wait 179 | . 75 98 6 Move 1287 | 66 683 299 239 Hop . | . . . . Pick Up 53 | 10 17 21 5 Fast Attach . | . . . . Attach 23 | 6 3 11 3 Detach 1 | . 1 . . Swap 16 | . 10 4 2 Drop 17 | . 11 3 3 Fire 153 | . 53 74 26 Melee 11 | . 3 . 8 Ram . | . . . . Kick 19 | . 6 11 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 5) 603 | -10/Materials | Discovered new exit (range 6) 634 | -10/Materials | Discovered new exit (range 3) 1045 | -10/Materials | Core integrity fell below 50% 1050 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered new exit (range 15) 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Propulsion x2 1239 | -9/Materials | Discovered new exit (range 13) 1271 | -9/Materials | Identified exit to Materials 1271 | -9/Materials | Identified exit to Mines 1271 | -9/Materials | Identified exit to Storage 1353 | -9/Materials | Build established: Scavenger-Mutant 1492 | -9/Materials | Lost 3 parts (1p1n1w) 1732 | -9/Materials | Repaired Aluminum Leg 1760 | -9/Materials | Repaired Aluminum Leg 1788 | -9/Materials | Repaired Aluminum Leg 1847 | -9/Materials | Core integrity fell below 50% 1951 | -9/Materials | Entered Mines 1957 | -9/Mines | Learned Materials trap positions 1964 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2156 | -9/Mines | Discovered exit to Materials (range 5) 2453 | -9/Mines | Core integrity fell below 20% 2468 | -9/Mines | Discovered exit to Materials (range 11) 2472 | -9/Mines | Lost 3 parts (1n1u1w) 2503 | -9/Mines | Assembled infested the area 2511 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02478_ U-05 Engineer builds a Wall. 02481_ Acquired Aluminum Leg. 02482_ U-05 Engineer lays Concrete. 02483_ Acquired 18 matter. 02485_ U-05 Engineer lays Concrete. 02487_ Acquired Aluminum Leg. 02491_ Acquired 7 matter. 02491_ U-05 Engineer lays Concrete. 02492_ U-05 Engineer builds a Wall. 02495_ System corrupted: Heat flow error (+274). 02496_ U-05 Engineer builds a Wall. 02502_ U-05 Engineer lays Concrete. 02503_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02503_ U-05 Engineer lays Concrete. 02506_ C-30 ARC bursts open, deploying its payload. 02506_ D-53 Grenadier unfolds itself. 02506_ U-05 Engineer lays Concrete. 02508_ Rnf. Ion Engine destroyed. 02510_ The unstable cave ceiling collapses. 02510_ U-05 Engineer builds a Wall. 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""" "??????? #??????? | | ??????????????????????????? ? ????????#??????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorePhysicsSegregator Manual? 0 Play Time 00:30:22 Cumulative 15.9 hours Start 2022.07.05 @ 08:05:26 End 2022.07.05 @ 09:11:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86d39208-a564-440c-bc4b-b90085cab6a8