Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 10:04:52 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (341) 341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1501 Bonus ------- None Cogmind --------- Core Integrity 267/400 Matter 295/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Medium Storage Unit Medium Laser Small Laser Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Heat Sink Heat Sink Large Storage Unit Medium Laser Small Laser Assault Rifle Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 3 7 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 8 | 2 . 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 5 | 1 1 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 89 96 Engine 11 | . 14 11 9 Leg 33 | . 28 34 42 Storage 12 | . 14 11 11 Processor 10 | . 9 11 10 Energy Gun 22 | . 24 22 21 Ballistic Gun 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 29 | 14 19 29 29 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 6 9 10 15 Most Carried 15 | 5 8 12 15 Average Carried 7 | 2 4 8 13 Final Capacity 15 | 8 10 15 15 Final Carried 12 | 2 8 12 12 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 389 | 179 118 72 20 Remotely . | . . . . Salvage Created 456 | . 118 338 . Parts 22 | . 5 17 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . 3 7 . Guns 10 | . 3 7 . Classes Destroyed 5 | . 1 4 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Swarmer 1 | . . 1 . Grunt 7 | . 3 4 . Sentry 2 | . . 2 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 63 | . 12 41 10 Missed 18 | . 2 13 3 Damage Taken 903 | . 112 330 461 Core 156 | . 23 52 81 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 42 | . 12 30 . Largest 2 | . 2 2 . Hottest 106 | . 100 106 . Shots Fired 84 | . 24 60 . Gun 84 | . 24 60 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 3 | . 3 . . Thermal 81 | . 21 60 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 8 13 . Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 18 46 . Core Hits 22 | . 6 16 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 5 . Burn 6 | . 1 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 826 | . 237 589 . Guns 826 | . 237 589 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 27 | . 27 . . Thermal 799 | . 210 589 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 276 255 . Average Temperature 75 | . 92 68 . Received Heat Transfer 195 | . 60 135 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 6 . Heat Transferred 2701 | . 703 1998 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 265 | . 100 265 103 Initial 103 | . . 42 103 Average 82 | . 36 127 96 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 76 100 Level 1 9 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 6 11 5 Peak Tracking Total 5 | . 2 5 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 1 7 . Successful 2 | . . 2 . Failed 6 | . 1 5 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 8 | . 1 7 . Terminals 8 | . 1 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Botnet 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 7 | . . . 7 Total Damage 61 | . . . 61 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 983 | 63 338 393 189 Spaces Moved 595 | 47 192 205 151 Core 9 | 7 2 . . Treads . | . . . . Legs 586 | 40 190 205 151 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 109 121 120 120 Slowest Speed 250 | 120 250 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 35 23 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 775 | 57 272 289 157 Wait 104 | . 58 46 . Move 592 | 46 191 204 151 Hop . | . . . . Pick Up 14 | 5 6 2 1 Fast Attach 6 | 3 2 1 . Attach 7 | 3 . 1 3 Detach . | . . . . Swap 8 | . 1 5 2 Drop 2 | . 2 . . Fire 42 | . 12 30 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 11) 187 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 705 | -9/Materials | Discovered new exit (range 10) 795 | -9/Materials | Entered Mines 823 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 876 | -9/Mines | Assembled infested the area 882 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 984 | -9/Mines | Self-destructed Last Messages --------------- 00933_ The unstable cave ceiling collapses. 00934_ U-05 Engineer lays Concrete. 00962_ YI-UF0: "KAPOW!" 00962_ as-01731 destroyed. 00967_ YI-UF0: "Whaaaaaaaa!" 00967_ Ion Engine destroyed. 00967_ YI-UF0: "BAROOM!" 00967_ Trooper 2b destroyed. 00967_ YI-UF0 suffers critical hit (Burn). 00968_ YI-UF0 mumbles something. 00969_ Aluminum Leg destroyed. 00975_ Trooper 2a destroyed. 00976_ Mercenary 2a destroyed. 00977_ Beam Rifle destroyed. 00979_ Targeting Computer destroyed. 00979_ Ion Engine destroyed. 00979_ Aluminum Leg destroyed. 00979_ Sml. Laser destroyed. 00981_ The unstable cave ceiling collapses. 00983_ YI-UF0 mumbles something. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????#####??????????????????????????????? | | ????# #??????????????????????????????? | | ?#### #??????????????????????????????? | | ## #?####?????????????????????????? | | ### ##????????????????????????? | | #?????###????????????????? | | #??#### ####?????????????? | | ##??# #???????????#?? | | * ##???# # ####??????? #?? | | ! #?### ###????? #?? | | ### #???? #?? | | #???? #?? | | % % g @ ##??# ##? | | ### #? | | # # % #? | | ### # # # # #?? | | ###?#### # # ### #?? | | ???????# #?? | | ???????## # ## ##?? | | ????????# ## # ####### ##??? | | ????????# ## ####?????## #???? | | ????????## ### #?????????# ##???? | | ?????????# ####?# #?????????#####????? | | ???####?## ##???? #??????????????????? | | ??## ### #????? ??????????????????? | | ??# ##?????? ??????????????????? | | ??# ##??????? ??????????????????? | | ??# ##????????????????????????????? | | ??# ####?????????????????????????????? | | ??## ##????????????????????????????????? | | ???###?????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatCoilCutter Manual? 0 Play Time 00:07:38 Cumulative 57.6 hours Start 2024.03.19 @ 09:58:37 End 2024.03.19 @ 10:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 83 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53579827-374b-42cc-af20-8a6cd02304f0