Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 02:53:15 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (969) 969 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2819 Bonus ------- None Cogmind --------- Core Integrity 87/550 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Aerolev Unit Aerolev Unit Small Storage Unit Weapon Shielding Light Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Aerolev Unit Small Storage Unit Weapon Shielding Light Armor Plating Medium Armor Plating EM Pulse Gun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 44 | 6 6 21 11 Power 5 | 1 . 4 . Engine 4 | 1 . 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 21 | 2 4 10 5 Treads 2 | 2 . . . Leg . | . . . . Wheel 17 | . 4 8 5 Hover 2 | . . 2 . Flight . | . . . . Utility 7 | 1 2 2 2 Device . | . . . . Storage 2 | 1 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . 2 3 12 Power 1 | . . . 1 Propulsion 7 | . 2 1 4 Utility 1 | . . . 1 Weapon 8 | . . 2 6 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 95 80 Engine 8 | . 14 8 . Core 2 | . . 2 6 Wheel 20 | . 21 18 19 Storage 11 | . 14 11 9 Processor 17 | . 13 22 18 Protection 5 | . . 10 6 Ballistic Gun 22 | . 28 19 18 Naked Turns . | . . . . Heaviest Build 95 | 13 88 94 95 Greatest Support 40 | 40 40 32 38 Greatest Overweight (x) 27 | . 5 11 27 Average Overweight (x) 3 | . 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 24 25 25 Most Carried 17 | 6 11 17 16 Average Carried 11 | 4 8 13 15 Final Capacity 25 | 8 25 25 25 Final Carried 16 | 6 11 16 13 Class Distribution -------------------- 62% | Mutant 26% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1169 | 213 79 660 217 Remotely . | . . . . Salvage Created 1609 | . 290 916 403 Parts 87 | . 22 48 17 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 9 12 8 Guns 29 | . 9 12 8 Classes Destroyed 9 | . 4 4 1 Worker 2 | . . 1 1 Builder 3 | . . 3 . Recycler 6 | . . 5 1 Operator 2 | . 1 1 . Watcher 4 | . 1 2 1 Swarmer 13 | . 5 4 4 Grunt 11 | . 4 5 2 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 8 | . 4 8 5 Combat Bots Only 7 | . 4 7 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 49 88 148 Missed 87 | . 9 33 45 Damage Taken 2505 | . 427 611 1467 Core 787 | . 135 189 463 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . . 22 27 Core Remaining (%) 66 | 100 46 52 . Volleys Fired 145 | . 33 68 44 Largest 3 | . 2 2 3 Hottest 69 | . 40 46 69 Shots Fired 271 | . 66 122 83 Gun 271 | . 66 122 83 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 250 | . 66 114 70 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic 8 | . . 8 . Robot Hit Streak 17 | . 4 17 12 Robot Miss Streak 5 | . 2 5 5 Penetration Max . | . . . . Secondary Targets 8 | . 4 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 161 | . 35 76 50 Core Hits 75 | . 20 32 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2272 | 1 382 1152 737 Guns 2271 | . 382 1152 737 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | 1 . . . Kinetic 2023 | . 382 1051 590 Thermal 147 | . . . 147 Explosive . | . . . . Electromagnetic 101 | . . 101 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 68 | . 30 6 68 Average Temperature 18 | . 14 2 23 Received Heat Transfer 714 | . 114 159 441 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 355 | . 152 355 316 Initial 149 | . . 63 149 Average 156 | . 87 204 235 Maximum Alert Level 1 | . . 1 1 Low Security (%) 65 | 100 100 48 26 Level 1 34 | . . 51 73 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 15 19 18 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 1 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 6 3 1 Terminals 10 | . 6 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 20 8 2 Successful 13 | . 8 4 1 Failed 17 | . 12 4 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 26 | . 17 7 2 Terminals 30 | . 20 8 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Robot Analysis 2 | . 1 1 . Terminal Index 1 | . 1 . . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 6 2 1 Terminals 9 | . 6 2 1 Botnet 8 | . 5 2 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1923 | 100 718 700 405 Spaces Moved 934 | 53 401 313 167 Core 5 | 1 . . 4 Treads 75 | 52 23 . . Legs . | . . . . Wheels 851 | . 378 310 163 Hover 3 | . . 3 . Flight . | . . . . Fastest Speed 50 | 50 130 130 116 Average Speed 149 | 157 148 145 154 Slowest Speed 1400 | 160 175 710 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 64 40 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1200 | 66 463 431 240 Wait 55 | . 20 20 15 Move 932 | 53 400 312 167 Hop . | . . . . Pick Up 20 | 7 4 7 2 Fast Attach 17 | 5 1 7 4 Attach 12 | 1 1 5 5 Detach . | . . . . Swap 15 | . 4 9 2 Drop 4 | . . 3 1 Fire 145 | . 33 68 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 101 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 289 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 565 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Discovered new exit (range 7) 689 | -10/Materials | Identified exit to Materials 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Utility x2 994 | -9/Materials | Discovered new exit (range 6) 999 | -9/Materials | Identified exit to Mines 1280 | -9/Materials | Discovered new exit (range 16) 1369 | -9/Materials | Destroyed 7 combat bots 1398 | -9/Materials | Build established: Scavenger-Mutant 1498 | -9/Materials | Identified exit to Materials 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1854 | -8/Materials | Core integrity fell below 50% 1870 | -8/Materials | Lost 9 parts (1p3n1u4w) 1909 | -8/Materials | Core integrity fell below 20% 1924 | -8/Materials | Self-destructed Last Messages --------------- Penetrated by Slug. K-01 Serf cleans the Matter Pump. Acquired Particle Gun. Slug penetrates Wall. G-47 Trooper destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. W-25 Informer sends out distress signal. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Carbon-fiber Leg melted. H-55 Commando destroyed. K-01 Serf collects debris. Particle Gun destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????#######?????????????????????????????????????? | | #????? !! #?????????????????????????????????????? | | #?????[ !* #?????????????????????????????????????? | | #????? #?????????????????????????????????????? | | #????? #?????????????????????????????????????? | | #????? ! =#?????????????????????????????????????? | | #????? ??????????########?????????????????????? | | #######+####??????? # #?????????????????????? | | +??????? # T #?????????????????????? | | # #?????? # #?????????????????????? | | # #?????? # ! #?????????????????????? | | + +????? # #?????????????????????? | | # ######+### #?????????????????????? | | # ###+###########+##???????????? | | # ^ w@** w + ???? | | + %=%* =%%! = #???????????? | | # %%^ %===m%Y ! #???????????? | | ### ^ %*= a%[ #???????????? | | #?# k #???????????? | | #?# """ """ """ """ ""% """ #???????????? | | #?# """ """ """ """ """ """ #???????????? | | ### """ """ """ """ """ %""" #???????????? | | o #???????????? | | ?????????????? | | ####+##### ?????????????? | | ######+############ #??? ???? ????????????? | | ###+????? ???????????# #??? ????? ????????????? | | ?? ????? ???????????# #???? ?????? ???????????? | | ?? ????? ???????????? #???? ???????????????????? | | ? ? ????? ?????????????????? ???????????????????? | | ???????? ??????????????????????????????????????? | | ????????/ ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ########### #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomySpacefoldBeam Manual? 0 Play Time 00:22:43 Cumulative 29.3 hours Start 2024.04.17 @ 02:34:44 End 2024.04.17 @ 02:53:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5893e1f-b583-4a4b-8e24-13cf49ccff8c