Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.19 @ 17:50:18 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2446) 2446 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 6704 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 121 Entered DSFs 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 29/100 System Corruption 23% Temperature Cool (48) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Cooling System Transmission Jammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Heat Sink Large Storage Unit Transmission Jammer Graphene Brace > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Improved EM Pulse Cannon Proton Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Cooling System Transmission Jammer Plasma Rifle Gauss Rifle Gauss Cannon Chainsword [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Plasma Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 1 . . 2 Weapon 3 | . . . 1 2 . . Parts Attached 133 | . 7 31 25 2 15 53 Power 13 | . 1 3 2 . . 7 Engine 9 | . 1 3 1 . . 4 Core 3 | . . . 1 . . 2 Reactor 1 | . . . . . . 1 Propulsion 36 | . 2 14 3 . 6 11 Treads . | . . . . . . . Leg 26 | . 1 5 3 . 6 11 Wheel . | . . . . . . . Hover 5 | . 1 4 . . . . Flight 5 | . . 5 . . . . Utility 34 | . 2 4 10 . 3 15 Device 15 | . 1 . 2 . 1 11 Storage 4 | . . . 3 . . 1 Processor 8 | . 1 3 1 . . 3 Hackware 1 | . . . 1 . . . Protection 6 | . . 1 3 . 2 . Artifact . | . . . . . . . Weapon 50 | . 2 10 10 2 6 20 Energy Gun 21 | . 2 2 3 . 6 8 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 17 | . . 8 4 2 . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . 2 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 1 . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 6 | . . . . . . 6 System Corruption 20 | . . . . . . 20 Parts Lost 47 | . . 8 . . . 39 Power 7 | . . 2 . . . 5 Propulsion 16 | . . 6 . . . 10 Utility 7 | . . . . . . 7 Weapon 17 | . . . . . . 17 Highest Loss Streak 13 | . . 5 . . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 86 87 99 100 99 76 Engine 6 | . 14 10 3 7 7 2 Core 1 | . . . 5 . . . Leg 16 | . 17 9 26 23 23 14 Hover 3 | . 5 8 . . . . Flight 1 | . . 3 . . . . Device 10 | . 6 10 . 7 7 20 Storage 4 | . 7 . 9 7 7 5 Processor 10 | . 6 20 10 7 . 2 Protection 6 | . . 2 14 7 14 3 Energy Gun 11 | . 16 4 5 23 32 13 Ballistic Gun 12 | . 10 17 19 15 4 3 Naked Turns 29 | . . . . . . 29 Heaviest Build 64 | 14 15 17 29 31 38 64 Greatest Support 51 | 20 20 30 40 40 51 51 Greatest Overweight (x) 12 | . 1 3 . . . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | . 8 5 25 8 8 15 Average Capacity 8 | . 6 5 8 8 8 13 Most Carried 11 | . 8 5 8 7 8 11 Average Carried 6 | . 5 4 7 5 7 8 Final Capacity 8 | 8 5 5 8 8 8 5 Final Carried 8 | 6 5 5 7 7 8 3 Class Distribution -------------------- 40% | Scavenger-Mutant 26% | Scavenger-Tank 13% | Scavenger-Gunner 10% | Mutant 7% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Pyromaniac-Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Matter Collected 2223 | 200 101 643 468 . 327 484 Remotely . | . . . . . . . Salvage Created 3033 | . 215 950 504 . 234 1130 Parts 179 | . 12 63 36 . 16 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . 3 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 55 | . 1 22 12 . 4 16 Melee 4 | . . . 1 . . 3 Guns 43 | . 1 22 9 . 3 8 AOE 5 | . . . 2 . . 3 Classes Destroyed 12 | . 3 4 2 . 2 1 Worker 4 | . . 3 . . . 1 Builder 4 | . . . 3 . . 1 Tunneler 2 | . . 2 . . . . Recycler 5 | . 2 1 1 . . 1 Watcher 3 | . 1 2 . . . . Swarmer 11 | . . 6 4 . 1 . Grunt 28 | . 1 14 4 . . 9 Sentry 8 | . . 2 2 . . 4 Specialist 2 | . . . . . 2 . Hunter 4 | . . . 2 . . 2 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 9 | . 3 5 9 . 1 6 Combat Bots Only 5 | . 1 3 5 . 1 5 Max Kills in Single Turn 3 | . 1 2 3 . 1 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . 1 . . 2 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Damage Taken 6221 | . 74 786 904 . 136 4321 Core 1224 | . 14 119 168 . 57 866 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 220 | . . 78 142 . . . Core Remaining (%) 84 | 100 94 70 69 . 91 . Volleys Fired 172 | . 12 74 28 . 7 51 Largest 5 | . 2 2 3 . 5 5 Hottest 375 | . 70 105 189 . 375 375 Shots Fired 411 | . 24 148 83 . 35 121 Gun 396 | . 24 148 79 . 35 110 Cannon 8 | . . . . . . 8 Launcher 7 | . . . 4 . . 3 Special . | . . . . . . . Kinetic 244 | . 12 114 64 . 10 44 Thermal 130 | . 12 34 15 . 25 44 Explosive 7 | . . . 4 . . 3 Electromagnetic 30 | . . . . . . 30 Robot Hit Streak 10 | . 5 10 7 . 4 9 Robot Miss Streak 7 | . 1 7 3 . 5 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 11 | . . 4 2 . . 5 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 275 | . 16 102 52 . 13 92 Core Hits 146 | . 8 56 28 . 6 48 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . 3 . . . . Critical Strikes 15 | . 1 3 . . 2 9 Burn 5 | . 1 . . . 2 2 Destroy 4 | . . 3 . . . 1 Sever 6 | . . . . . . 6 Melee Attacks 27 | . . . 1 . . 26 Impact . | . . . . . . . Slashing 27 | . . . 1 . . 26 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 6246 | . 221 1661 1602 . 240 2522 Guns 4597 | . 219 1655 861 . 240 1622 Cannons 118 | . . . . . . 118 Explosions 920 | . . . 703 . . 217 Melee 597 | . . . 32 . . 565 Ramming 14 | . 2 6 6 . . . Kinetic 2875 | . 120 1283 691 . 48 733 Thermal 2011 | . 99 372 649 . 192 699 Explosive 441 | . . . 224 . . 217 Electromagnetic 308 | . . . . . . 308 Impact . | . . . . . . . Slashing 597 | . . . 32 . . 565 Piercing . | . . . . . . . Highest Corruption 23 | . . . . . . 23 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . . 26 Message Errors 7 | . . . . . . 7 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 246 | . . . 141 . . 105 Projectiles . | . . . . . . . Explosions 172 | . . . 141 . . 31 Melee 74 | . . . . . . 74 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . 3 . . . 78 Shots 3 | . . . . . . 3 Rammed 2 | . . 2 . . . . Targets Rammed 5 | . 1 2 2 . . . Kicked 3 | . 1 . 2 . . . Crushed . | . . . . . . . Highest Temperature 482 | . 45 281 482 . 162 185 Average Temperature 87 | . 17 56 163 . 49 60 Received Heat Transfer 1644 | . 30 261 360 . . 993 Effects 5 | . . . 5 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 12 | . 1 2 2 . 2 5 Heat Transferred 4001 | . 370 640 670 . 596 1725 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Peak Influence 532 | . 37 373 532 200 343 316 Initial 200 | . . 15 127 200 140 179 Average 236 | . 22 219 351 200 274 203 Maximum Alert Level 2 | . . 1 2 1 1 1 Low Security (%) 42 | . 100 49 16 . 20 57 Level 1 46 | . . 50 29 100 79 42 Level 2 11 | . . . 54 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 20 | . . 4 4 1 1 10 Investigation 10 | . . 3 3 1 . 3 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . 1 1 . 1 1 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Distress Signals 1 | . . 1 . . . . Communications Jammed 18 | . . . . . . 18 Distress Signals 16 | . . . . . . 16 Times Spotted 86 | . 2 29 17 . 8 30 Peak Tracking Total 5 | . 1 3 4 . 4 5 Tactical Retreats 6 | . . 2 . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Traps Triggered 6 | . 1 3 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Machines Disabled 14 | . . 1 4 . 1 8 Max in Single Turn 3 | . . 1 2 . 1 3 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Machines Accessed 22 | . . 10 6 3 . 3 Terminals 9 | . . 5 3 1 . . Fabricators 2 | . . . . 1 . 1 Repair Stations 4 | . . 2 2 . . . Recycling Units 2 | . . 1 . . . 1 Scanalyzers 3 | . . 2 1 . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 66 | . . 32 20 7 . 7 Successful 38 | . . 19 16 2 . 1 Failed 28 | . . 13 4 5 . 6 Catastrophic 7 | . . 3 . 1 . 3 Database Lockouts . | . . . . . . . Manual 20 | . . 13 5 . . 2 Terminals 29 | . . 17 10 2 . . Fabricators 3 | . . . . 2 . 1 Repair Stations 11 | . . 4 7 . . . Recycling Units 6 | . . 3 . . . 3 Scanalyzers 11 | . . 8 3 . . . Garrison Access 6 | . . . . 3 . 3 Terminal Hacks 9 | . . 3 5 1 . . Prototype ID Bank 2 | . . 1 1 . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 7 | . . 2 5 . . . Scan Component 4 | . . 1 3 . . . Repair 3 | . . 1 2 . . . Recycling Unit Hacks 3 | . . 2 . . . 1 Report Inventory 2 | . . 1 . . . 1 Retrieve Components 1 | . . 1 . . . . Scanalyzer 8 | . . 6 2 . . . Insert Component 4 | . . 3 1 . . . Analyze 4 | . . 3 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . . 6 4 . . . Terminals 8 | . . 5 3 . . . Track 1 | . . 1 . . . . Botnet 6 | . . 4 2 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 1 . . . Extract 2 | . . 1 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . . 9 5 3 . 3 Full Trace Events 10 | . . 4 3 1 . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 67 | . . . . 67 . . Total Robot Build Rating 8 | . . . . 8 . . Part Schematics Acquired 8 | . . 5 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 2 . . . Time 102 | . . 38 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 4 | . . 3 1 . . . Part Schematics Acquired 4 | . . 3 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Total Allies 3 | . . . . 2 1 . Largest Group 2 | . . . . 2 2 2 Highest-Rated Group 74 | . . . . 74 74 53 Highest-Rated Ally 37 | . . . . 37 37 37 Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . 18 6 Total Damage 476 | . . . . . 364 112 Kills 5 | . . . . . 4 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Turns Passed 3045 | . 157 1017 642 140 273 816 Spaces Moved 1846 | 1 109 758 390 59 181 348 Core 100 | . . 18 . . . 82 Treads . | . . . . . . . Legs 1157 | 1 46 214 390 59 181 266 Wheels . | . . . . . . . Hover 558 | . 63 495 . . . . Flight 31 | . . 31 . . . . Fastest Speed 34 | 120 60 34 120 120 120 50 Average Speed 111 | 120 90 91 120 120 120 148 Slowest Speed 650 | 120 130 200 120 120 120 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 17 50 37 2 93 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . . . 36 . . 72 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 108 | . . . 36 . . 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Total 2460 | . 145 952 511 128 226 498 Wait 178 | . 1 59 40 66 2 10 Move 1840 | . 108 757 389 58 180 348 Hop . | . . . . . . . Pick Up 34 | . 4 8 9 2 5 6 Fast Attach 62 | . 5 20 7 . 5 25 Attach 20 | . . . 3 2 1 14 Detach 12 | . 4 1 5 . 1 1 Swap 51 | . 2 11 15 . 9 14 Drop 59 | . 8 20 12 . 16 3 Fire 172 | . 12 74 28 . 7 51 Melee 27 | . . . 1 . . 26 Ram 2 | . . 2 . . . . Kick 3 | . 1 . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 156 | -10/Materials | Identified exit to Materials 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 393 | -9/Materials | Build established: Scavenger-Mutant 517 | -9/Materials | Discovered new exit (range 8) 519 | -9/Materials | Identified exit to Materials 560 | -9/Materials | Lost 5 parts (1p4n) 747 | -9/Materials | Discovered exit to Materials (range 10) 925 | -9/Materials | Repaired Minigun 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1478 | -8/Materials | Build established: Scavenger-Tank 1703 | -8/Materials | Discovered new exit (range 13) 1753 | -8/Materials | Repaired Minigun 1780 | -8/Materials | Repaired Aluminum Leg 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Weapon x2 1922 | -7/Factory | Fabricated P-60 Hacker (x2) 1953 | -7/Factory | Identified exit to DSF 1957 | -7/Factory | Entered DSF 1957 | -7/DSF | Accompanied by 2 allies 1990 | -7/DSF | Additional patrols routed to DSF 2004 | -7/DSF | Hacker 4b assimilated hostile G-47 Trooper 2143 | -7/DSF | Sterilization system engaged 2163 | -7/DSF | Ambient heat levels rising (+10) 2178 | -7/DSF | Ambient heat levels rising (+10) 2181 | -7/DSF | Discovered new exit (range 15) 2193 | -7/DSF | Ambient heat levels rising (+10) 2208 | -7/DSF | Ambient heat levels rising (+10) 2223 | -7/DSF | Ambient heat levels rising (+10) 2230 | -7/DSF | Entered Factory 2230 | -6/Factory | Accompanied by 2 allies 2230 | -6/Factory | Evolved 2 slots: Utility x2 2497 | -6/Factory | Lost 13 parts (1p3n3u6w) 2691 | -6/Factory | Lost 3 parts (1n2w) 2699 | -6/Factory | System corruption reached 10% 2813 | -6/Factory | Core integrity fell below 50% 2826 | -6/Factory | Garrison activated, responded to threat 2839 | -6/Factory | Lost 11 parts (2p2n2u5w) 2999 | -6/Factory | Released all parts (5) 3028 | -6/Factory | Lost 12 parts (2p4n2u4w) 3035 | -6/Factory | Core integrity fell below 20% 3035 | -6/Factory | Discovered new exit (range 11) 3046 | -6/Factory | Released all parts (2) 3046 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02995_ Y-54 Guardian emerges from the garrison. 02995_ K-01 Serf collects debris. 02997_ Slug penetrates Garrison Access. 02997_ Flexi-carbon Leg destroyed. 02997_ Slug penetrates Garrison Access. 02997_ Graphene Brace destroyed. 02999_ Released Transmission Jammer. 02999_ Released Lrg. Storage Unit. 02999_ Released Core Analyzer. 02999_ Released Gauss Rifle. 02999_ Released Targeting Computer. 02999_ K-01 Serf collects debris. 02999_ O-24 Administrator destroyed. 03007_ Acquired 25 matter. 03008_ System corrupted: Component data lost. 03028_ Acquired Adv. Signal Interpreter. 03035_ EXIT=FOUND 03046_ System corrupted: Energy discharge (-14). 03046_ Released Adv. Signal Interpreter. 03046_ Released Plasma Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??? ??????????????????????? | | ??? ??????????????????????? | | ??? ??????????????????????? | | ??? ??????????????????????? | | ??? 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Storage Unit | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Minigun | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallScatterCloak Manual? 0 Play Time 00:26:47 Cumulative 477.2 hours Start 2023.07.19 @ 17:23:39 End 2023.07.19 @ 17:50:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 167 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 68 Gallery% 88 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 521ecc67-8a90-4d8c-867d-dd7e363f7f45