Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 17:45:09 Player: 777moneymaker Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1986) 1986 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4001 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (27) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads Carbon-fiber Leg > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Improved EM Shotgun Improved Medium Laser Katana > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Light Treads Advanced Treads Carbon-fiber Leg Armored Wheel Thermal Generator Compact Battery (200) Particle Charger Particle Charger Particle Charger Particle Charger Particle Charger Light Armor Plating Hardened Light Armor Plating Reflective Plating Hacking Suite Recalibrator Improved Recalibrator Shock Rifle Improved Medium Laser Field Laser Advanced Beam Cannon Concussive RPG (1) Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Cannon Katana > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Thermal Generator Heat Sink Heat Sink Hardened Light Armor Plating Reflective Plating Recalibrator Improved Recalibrator Improved EM Shotgun Improved Medium Laser Improved Medium Laser Pulse Rifle Advanced Beam Cannon Advanced Beam Cannon Concussive RPG Plasma Cutter [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 98 | 7 2 35 54 Power 11 | 1 1 4 5 Engine 7 | 1 1 3 2 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 38 | 2 . 15 21 Treads 30 | . . 12 18 Leg 6 | 2 . 3 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 25 | 1 1 11 12 Device 14 | . 1 6 7 Storage 5 | 1 . 4 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 24 | 3 . 5 16 Energy Gun 16 | 2 . 5 9 Energy Cannon 4 | . . . 4 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 25 | . . 1 24 Power 3 | . . 1 2 Propulsion 12 | . . . 12 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 90 99 98 Engine 8 | . 14 8 6 Core 1 | . . 2 1 Treads 23 | . . 22 26 Leg 7 | . 28 9 2 Wheel 2 | . . . 6 Device 6 | . 4 10 2 Storage 10 | . 14 11 9 Processor 3 | . . . 8 Protection 2 | . . . 6 Energy Gun 21 | . 14 30 9 Energy Cannon 4 | . . . 11 Ballistic Gun 1 | . 14 2 . Slashing Weapon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 104 | 12 13 97 104 Greatest Support 92 | 20 20 69 92 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 21 | 7 8 21 25 Most Carried 25 | 5 8 25 25 Average Carried 17 | 4 5 17 21 Final Capacity 25 | 8 8 25 25 Final Carried 25 | 5 8 25 25 Class Distribution -------------------- 52% | Gunner 18% | Scavenger-Mutant 16% | Mutant 7% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1194 | 285 37 369 503 Remotely . | . . . . Salvage Created 2807 | 91 224 1064 1428 Parts 122 | . 10 44 68 Haulers Intercepted 6 | . . 3 3 Recyclers Shooed 9 | . 1 5 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 1 18 22 Melee 2 | . . . 2 Guns 26 | . 1 14 11 Cannons 4 | . . . 4 AOE 3 | . . . 3 Classes Destroyed 12 | 1 2 6 3 Worker 7 | . . 1 6 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 6 | . . 3 3 Recycler 5 | 1 2 . 2 Mechanic 2 | . . 1 1 Operator 2 | . . 1 1 Watcher 2 | . 1 . 1 Swarmer 2 | . . . 2 Grunt 28 | . 1 13 14 Duelist 2 | . . 1 1 Sentry 9 | . . 4 5 Best Kill Streak 6 | 1 2 3 6 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 368 | . 10 90 268 Missed 59 | . 2 21 36 Damage Taken 4844 | . 74 974 3796 Core 676 | . 12 97 567 Absorbed by Shields 105 | . . 25 80 Regen/Repaired (Parts) 35 | . . 35 . Core Remaining (%) 90 | 100 95 75 . Volleys Fired 159 | 5 9 56 89 Largest 3 | 2 2 3 3 Hottest 204 | 70 70 168 204 Shots Fired 335 | 10 18 156 151 Gun 292 | 10 18 156 108 Cannon 40 | . . . 40 Launcher 3 | . . . 3 Special . | . . . . Kinetic 27 | 5 9 13 . Thermal 282 | 5 9 143 125 Explosive 3 | . . . 3 Electromagnetic 23 | . . . 23 Robot Hit Streak 26 | 3 5 17 26 Robot Miss Streak 8 | 2 1 8 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 260 | 5 12 98 145 Core Hits 104 | 2 8 33 61 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 20 | 2 . 9 9 Burn 17 | 2 . 9 6 Meltdown 1 | . . . 1 Sever 2 | . . . 2 Melee Attacks 38 | . . . 38 Impact 8 | . . . 8 Slashing 30 | . . . 30 Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5678 | 66 149 1530 3933 Guns 3248 | 66 145 1530 1507 Cannons 718 | . . . 718 Explosions 464 | . . . 464 Melee 1099 | . . . 1099 Ramming 149 | . 4 . 145 Kinetic 205 | 29 70 106 . Thermal 3687 | 37 75 1424 2151 Explosive 226 | . . . 226 Electromagnetic 312 | . . . 312 Impact 74 | . . . 74 Slashing 1025 | . . . 1025 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 131 | . . . 131 Projectiles 18 | . . . 18 Explosions . | . . . . Melee 113 | . . . 113 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . . . 55 Shots 2 | . . . 2 Rammed 8 | . . . 8 Targets Rammed 12 | . 1 . 11 Kicked 1 | . 1 . . Crushed 3 | . . . 3 Highest Temperature 478 | 27 51 447 478 Average Temperature 151 | 12 30 115 189 Received Heat Transfer 2161 | . 24 460 1677 Effects 18 | . . 1 17 Shutdowns 7 | . . 1 6 Energy Bleed 3 | . . . 3 Interference 8 | . . . 8 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 3 | . . . 3 Robots Melted 6 | . . 4 2 Combat Hostiles 6 | . . 4 2 Parts Melted 26 | 1 . 12 13 Heat Transferred 9106 | 259 222 4107 4518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 423 | 5 80 224 423 Initial 37 | . 3 33 37 Average 121 | . 36 100 169 Maximum Alert Level 2 | . . 1 2 Low Security (%) 87 | 100 100 98 70 Level 1 11 | . . 1 27 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . . 4 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 7 34 51 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . . 5 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . . 20 2 Successful 17 | . . 17 . Failed 5 | . . 3 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 11 | . . 9 2 Terminals 6 | . . 4 2 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 2 | . . 2 . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Robot Analysis 2 | . . 2 . Level Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 10 . Insert Component 4 | . . 4 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 5 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4014 | 130 208 2094 1582 Spaces Moved 1363 | 88 132 718 425 Core 7 | 7 . . . Treads 823 | . . 398 425 Legs 533 | 81 132 320 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 240 Average Speed 196 | 114 120 195 240 Slowest Speed 330 | 120 120 330 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 27 55 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 22 | . . . 22 Melee . | . . . . Projectile 1 | . . . 1 AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2328 | 104 163 1298 763 Wait 525 | . 14 420 91 Move 1360 | 87 131 717 425 Hop . | . . . . Pick Up 83 | 5 4 36 38 Fast Attach 19 | 6 1 11 1 Attach 42 | . . 14 28 Detach 6 | . . 3 3 Swap 37 | 1 1 10 25 Drop 47 | . 2 31 14 Fire 159 | 5 9 56 89 Melee 38 | . . . 38 Ram . | . . . . Kick 1 | . 1 . . Crush 11 | . . . 11 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 533 | -9/Materials | Discovered new exit (range 9) 637 | -9/Materials | Build established: Gunner 2049 | -9/Materials | Repaired Imp. Treads 2081 | -9/Materials | Repaired Imp. Treads 2390 | -9/Materials | Identified exit to Materials 2433 | -9/Materials | Entered another Materials area 2433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2536 | -8/Materials | Lost 7 parts (1p3n1u2w) 3193 | -8/Materials | Core integrity fell below 50% 3242 | -8/Materials | Lost 7 parts (1p2n2u2w) 3567 | -8/Materials | Build established: Scavenger-Mutant 3820 | -8/Materials | Core integrity fell below 20% 3858 | -8/Materials | Lost 6 parts (3n1u2w) 4015 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03975_ Acquired Particle Charger. 03979_ Slammed into K-01 Serf. 03980_ K-01 Serf sends out distress signal. 03980_ T-07 Excavator is excavating. 03982_ Acquired Particle Charger. 03983_ S-10 Pest Lgt. Assault Rifle severed. 03984_ T-07 Excavator is excavating. 03985_ K-01 Serf destroyed. 03986_ Extracted 8 matter. 03990_ Sneak attack on K-01 Serf. 03990_ K-01 Serf destroyed. 03993_ Sneak attack on T-07 Excavator. 03993_ Destroyed Wheel. 03993_ R-06 Scavenger collects Corrupted Ion Engine. 03997_ Acquired Particle Charger. 04004_ Acquired Lgt. Treads. 04005_ R-06 Scavenger collects Med. Matter Pod. 04012_ Chain reaction triggered in Imp. Ion Engine. 04012_ L-31 Rogue suffers critical hit (Burn). 04012_ Lgt. Treads destroyed. 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