Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.11 @ 13:53:25 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (176) 880 Value Destroyed (7007) 7007 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1330) 1330 TOTAL SCORE: 13717 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 157 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -249 Cogmind --------- Core Integrity 397/850 Matter 300/300 Energy 140/140 System Corruption 3% Temperature Danger (414) Movement Walking (169) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS-Gravmag Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit Targeting Computer Hacking Suite > --- WEAPON (3) ------- Thermic Laser > --- INVENTORY (20) --- Light Treads Armored Treads Power Amplifier Advanced Heat Sink Improved Cooling System Huge Storage Unit Compact Battery (200) Large Matter Pod (150) Improved Signal Interpreter Particle Charger Improved Reaction Control System Improved Reaction Control System Improved Reaction Control System Spread Laser Compact Ion Cannon Coil Gun Missile Launcher Field Lobotomy Kit (5) Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Angular-Fission Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg VSS-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Thermic Laser Coil Gun Laser Plasma Construct/C > --- INVENTORY -------- Light Treads Power Amplifier Huge Storage Unit Compact Battery Large Matter Pod Improved Signal Interpreter Improved Signal Interpreter Particle Charger Improved Reaction Control System Improved Reaction Control System Improved Reaction Control System Hardlight Generator Spread Laser Gatling Laser Compact Ion Cannon Coil Gun Missile Launcher Field Lobotomy Kit Heavy Flail [Rating: 77] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 2 Utility 4 | . . . . . 3 . . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 104 | 7 3 3 . . 22 2 18 7 42 Power 12 | 1 . 1 . . . . . 4 6 Engine 7 | 1 . 1 . . . . . 1 4 Core 5 | . . . . . . . . 3 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 . . . . 5 . 2 . 10 Treads 13 | 1 . . . . 3 . 2 . 7 Leg 3 | . . . . . . . . . 3 Wheel 3 | 1 . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 2 2 . . 8 1 3 1 12 Device 13 | 1 . 1 . . 3 . 1 . 7 Storage 5 | 1 2 . . . 1 . . . 1 Processor 6 | . . 1 . . 1 . 1 . 3 Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . . . 3 1 1 1 . Artifact . | . . . . . . . . . . Weapon 42 | 2 1 . . . 9 1 13 2 14 Energy Gun 29 | 1 1 . . . 9 1 7 2 8 Energy Cannon 5 | . . . . . . . . . 5 Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . . . 1 Parts Lost 32 | . 1 . . . 1 . 3 4 23 Power 8 | . . . . . . . . 2 6 Propulsion 10 | . . . . . 1 . 2 . 7 Utility 9 | . 1 . . . . . 1 1 6 Weapon 5 | . . . . . . . . 1 4 Highest Loss Streak 5 | . 1 . . . 1 . 1 3 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 97 99 100 100 99 91 94 97 90 Engine 8 | . 14 14 14 14 9 9 9 3 5 Core 2 | . . . . . . . . 5 6 Treads 14 | . 14 14 14 14 9 9 10 18 19 Leg 1 | . . . . . . . . . 4 Wheel 6 | . 14 14 14 14 8 9 7 . . Device 14 | . 11 . . . 17 18 18 18 15 Storage 9 | . 14 14 14 14 9 9 9 9 6 Processor 6 | . . 13 14 14 9 1 4 9 4 Hackware 1 | . . . . . . . . . 5 Protection 4 | . . . . . 9 9 8 6 1 Energy Gun 19 | . 14 14 14 14 26 27 25 26 10 Energy Cannon 1 | . . . . . . . . . 6 Ballistic Gun 3 | . 14 14 14 14 . . . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 14 89 50 48 48 68 75 78 64 74 Greatest Support 88 | 20 10 10 10 10 10 10 44 44 88 Greatest Overweight (x) 22 | 1 8 4 4 4 6 7 22 1 2 Average Overweight (x) 3 | . 4 4 4 4 5 6 5 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 16 19 20 20 20 20 20 20 20 Average Carried 17 | 2 11 17 19 19 19 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 16 19 20 20 20 20 20 18 19 Scrap Engine Consumption 42 | . . . . . . . . . 42 Constructs Created 8 | . . . . . . . . . 8 Constructs Modified 9 | . . . . . . . . . 9 Class Distribution -------------------- 26% | Mutant 26% | Tank 15% | Skirmisher 13% | Hacker-Skirmisher 7% | Scavenger-Skirmisher 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Garrison Skirmisher | -8/Recycling Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 1928 | 224 338 42 . 21 280 53 299 70 601 Remotely . | . . . . . . . . . . Salvage Created 6258 | 40 400 46 . 144 1230 590 697 625 2486 Parts 289 | 8 32 5 . 5 80 30 40 23 66 Haulers Intercepted 9 | . 2 . . . 5 1 . . 1 Recyclers Shooed 3 | 1 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 134 | . 7 2 . 3 29 14 31 8 40 Guns 113 | . 7 2 . 3 29 14 23 8 27 Cannons 5 | . . . . . . . . . 5 AOE 8 | . . . . . . . 8 . . Classes Destroyed 17 | 1 5 1 . . 4 . 1 3 2 Worker 5 | . 1 . . . 1 1 . . 2 Builder 1 | . . . . . . . . 1 . Tunneler 4 | 3 . . . . 1 . . . . Hauler 9 | . 2 . . . 5 1 . . 1 Recycler 8 | . . . . . . . . 6 2 Watcher 13 | . 2 . . . 4 2 . . 5 Swarmer 22 | . 3 2 . . 4 . 10 . 3 Grunt 51 | . 4 . . 3 7 7 9 2 19 Brawler 3 | . . . . . 2 . 1 . . Duelist 2 | . . . . . 2 . . . . Sentry 30 | . . . . . 11 6 6 3 4 Demolisher 1 | . . . . . . . . 1 . Specialist 2 | . . . . . . . . . 2 Hunter 12 | . . . . . 3 1 2 1 5 Programmer 10 | . . . . . . . 4 1 5 Heavy 2 | . . . . . . . . . 2 Zionite 1 | . . 1 . . . . . . . Best Kill Streak 7 | 3 3 1 . 3 5 6 7 6 6 Combat Bots Only 7 | . 3 1 . 3 5 6 7 4 6 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 2 2 2 Gunslinging 1 | . 1 . . . 1 . . . . Exploded 2 | . . . . . . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 6184 | . 169 11 . 132 702 297 838 437 3598 Core 948 | . 58 . . 16 206 91 69 55 453 Absorbed by Shields 508 | . . . . . 212 56 148 . 92 Regen/Repaired (Parts) 310 | . . . . . 99 . . . 211 Core Remaining (%) 64 | 100 . . . 70 . . . 23 . Volleys Fired 338 | 6 33 5 . 6 57 26 52 18 135 Largest 3 | 2 2 2 . 2 3 3 3 3 3 Hottest 270 | 60 70 70 . 70 195 195 195 195 270 Shots Fired 916 | 12 66 10 . 12 171 73 142 54 376 Gun 798 | 12 66 10 . 12 171 73 134 54 266 Cannon 110 | . . . . . . . . . 110 Launcher 8 | . . . . . . . 8 . . Special . | . . . . . . . . . . Kinetic 104 | 6 33 5 . 6 . . . . 54 Thermal 773 | 6 33 5 . 6 171 73 134 54 291 Explosive 8 | . . . . . . . 8 . . Electromagnetic 31 | . . . . . . . . . 31 Robot Hit Streak 45 | 11 16 18 . 18 39 21 45 31 45 Robot Miss Streak 6 | . 2 1 . . 6 4 5 6 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 16 | . 2 . . 1 5 2 1 2 3 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 1 Shots Hit Robots 746 | 11 52 8 . 12 146 65 99 48 305 Core Hits 848 | 4 23 3 . 7 227 123 148 80 233 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 19 | . . 2 . 1 . . . . 16 Burn 15 | . . 2 . 1 . . . . 12 Meltdown 3 | . . . . . . . . . 3 Destroy 1 | . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 . . Impact 5 | . . . . . . . 5 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14903 | 140 642 122 . 156 2449 1239 2559 897 6699 Guns 11744 | 140 642 122 . 156 2449 1239 1644 897 4455 Cannons 2244 | . . . . . . . . . 2244 Explosions 915 | . . . . . . . 915 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1401 | 73 323 56 . 75 . . . . 874 Thermal 12203 | 67 319 66 . 81 2449 1239 1644 897 5441 Explosive 915 | . . . . . . . 915 . . Electromagnetic 384 | . . . . . . . . . 384 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 2 3 Average Corruption 1 | . . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . . . . . 15 12 31 Message Errors 15 | . . . . . . . 2 3 10 Matter Fused 13 | . . . . . . . 4 5 4 Heat Flow Errors 5 | . . . . . . . 2 . 3 Energy Discharges 6 | . . . . . . . 1 1 4 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . 3 2 4 Data Loss (major) 6 | . . . . . . . 3 . 3 Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 29 | . . . . . . . . . 29 Projectiles 29 | . . . . . . . . . 29 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . 19 . . Shots 2 | . . . . . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 690 | . 111 24 . 258 571 690 425 24 566 Average Temperature 134 | . 47 11 . 135 106 209 127 9 148 Received Heat Transfer 2027 | . 78 . . 114 216 143 353 117 1006 Effects 46 | . . . . . 6 13 1 . 26 Shutdowns 16 | . . . . . 1 4 . . 11 Energy Bleed 4 | . . . . . 1 2 . . 1 Interference 13 | . . . . . 1 4 1 . 7 Matter Decay 3 | . . . . . 1 1 . . 1 Short Circuit 3 | . . . . . . 1 . . 2 Damage (minor) 2 | . . . . . 1 . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 2 | . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . . . . . . . 8 Combat Hostiles 7 | . . . . . . . . . 7 Parts Melted 36 | . 2 1 . 1 . 1 . . 31 Heat Transferred 19234 | 150 831 333 . 296 3070 1515 1739 1100 10200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 1306 | 15 146 106 . 85 417 458 1306 560 360 Initial 502 | . 8 18 . . . 16 174 502 200 Average 225 | 5 48 21 . 61 149 225 695 188 121 Maximum Alert Level 4 | . . . . . 2 2 4 2 1 Low Security (%) 64 | 100 100 100 . 100 63 48 3 68 80 Level 1 18 | . . . . . 35 28 23 4 19 Level 2 9 | . . . . . . 22 26 26 . Level 3 5 | . . . . . . . 32 . . Level 4 2 | . . . . . . . 13 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . . . . 5 4 . . 16 Investigation 2 | . . . . . 1 . . . 1 Extermination 5 | . . . . . . . . . 5 Reinforcement 10 | . . . . . 1 1 . . 8 Assault . | . . . . . . . . . . Garrison 8 | . . . . . 3 3 . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 7 | . . . . . 2 3 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 12 3 . 3 36 17 31 7 61 Peak Tracking Total 8 | . 3 3 . 3 6 4 8 4 5 Tactical Retreats 8 | . . 1 . . 1 . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 13 | . 2 . . . 2 . 6 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Most Traps Carried 1 | . . 1 1 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 12 | . . . . . . . 8 . 4 Max in Single Turn 2 | . . . . . . . 2 . 1 Garrison Relay 4 | . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 39 | . 4 . 2 . 12 4 2 8 7 Terminals 31 | . 4 . . . 11 3 2 6 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 105 | . 15 . 5 . 33 7 2 27 16 Successful 57 | . 9 . 5 . 18 3 2 13 7 Failed 46 | . 5 . . . 14 4 . 14 9 Catastrophic 8 | . 1 . . . 3 . . 3 1 Database Lockouts 2 | . 1 . . . 1 . . . . Manual 72 | . 15 . 1 . 27 6 . 12 11 Terminals 87 | . 15 . . . 29 6 2 24 11 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . 4 . . . 3 Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 37 | . 6 . 5 . 11 2 2 10 1 Record 4 | . . . 4 . . . . . . Part Schematic 2 | . 1 . . . . . . 1 . Robot Schematic 1 | . . . . . . . . 1 . Robot Analysis 6 | . 2 . . . 3 . . 1 . Prototype ID Bank 2 | . . . . . 1 . . 1 . Open Door 2 | . . . . . . 1 1 . . Branch Access Points 3 | . 1 . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . . . 1 Alert Level 3 | . . . . . 1 . . 2 . Unreport Threat 4 | . . . . . 1 1 . 2 . Dispatch Records 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . 4 . . . 1 Scan Component 3 | . . . . . 2 . . . 1 Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 11 | . 3 . . . 3 . . 2 3 Terminals 9 | . 3 . . . 3 . . . 3 Botnet 9 | . 3 . . . 3 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Tunnel 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 4 . . . 12 4 1 6 7 Full Trace Events 3 | . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . 1 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 64 | . . . . . 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 17 . . Machine Destruction 17 | . . . . . . . 17 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 13 | . . 3 . . . 10 . . . Largest Group 10 | . . 2 1 . . 10 10 . . Highest-Rated Group 173 | . . 62 31 . . 173 173 . . Highest-Rated Ally 31 | . . 31 31 . . 29 29 . . Total Orders 2 | . . . . . . . 2 . . STAY 1 | . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . Ally Attacks 40 | . . 4 . . . . 36 . . Total Damage 385 | . . 42 . . . . 343 . . Kills 5 | . . 1 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total 6 | . 2 . . . 3 . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 12101 | 90 988 686 504 539 2204 364 2081 1488 3157 Spaces Moved 5962 | 58 571 472 360 372 978 116 947 630 1458 Core 7 | 5 . . . . . . 2 . . Treads 2080 | 1 . . . . . . 128 630 1321 Legs 137 | . . . . . . . . . 137 Wheels 3738 | 52 571 472 360 372 978 116 817 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 140 140 140 140 170 155 225 123 Average Speed 170 | 90 150 140 140 140 168 180 187 225 173 Slowest Speed 1150 | 160 200 140 140 140 170 185 1150 225 305 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 4 72 95 70 77 93 19 74 92 25 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 . . . . 2 . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 40 | . . . . . . . 31 . 9 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 31 | . . . . . . . 31 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Total 7151 | 79 636 486 360 379 1414 215 1133 661 1788 Wait 601 | 6 13 4 . . 315 68 87 . 108 Move 5954 | 57 570 471 359 371 977 116 946 629 1458 Hop . | . . . . . . . . . . Pick Up 63 | 3 14 2 1 1 16 . 5 3 18 Fast Attach 34 | 7 . 2 . . 11 1 2 1 10 Attach 33 | . . . . . 6 . 3 4 20 Detach 25 | . . 1 . . 5 2 1 1 15 Swap 37 | . 3 1 . . 5 1 13 2 12 Drop 41 | . 3 . . 1 22 1 3 3 8 Fire 338 | 6 33 5 . 6 57 26 52 18 135 Melee 5 | . . . . . . . 5 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . . 16 . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 91 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 366 | -10/Materials | Identified exit to Mines 959 | -10/Materials | Central database locked down 1079 | -10/Materials | Entered Mines 1086 | -10/Mines | Discovered new exit (range 13) 1093 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1096 | -10/Mines | Found Prototype Device 1096 | -10/Mines | Identified Exp. Sensor Array 1109 | -10/Mines | Identified exit to Materials 1308 | -10/Mines | Discovered exit to Materials (range 9) 1445 | -10/Mines | Received a Mining Laser from a helpful Derelict 1505 | -10/Mines | Found a hidden stash of uninstalled traps 1559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1559 | -10/Mines | Discovered new exit (range 5) 1563 | -10/Mines | Identified exit to Exiles 1608 | -10/Mines | Learned Materials stockpile data 1695 | -10/Mines | Learned location of Recycling (-8) 1765 | -10/Mines | Entered Exiles 1765 | -10/Exiles | Accompanied by 1 ally 1795 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1802 | -10/Exiles | Met 8R-AWN 1823 | -10/Exiles | Met EX-HEX 1869 | -10/Exiles | Met EX-BIN 1996 | -10/Exiles | Aligned with FarCom system 1998 | -10/Exiles | Given EX-Vault access code 2030 | -10/Exiles | Opened EX-Vault 2043 | -10/Exiles | Found Field Lobotomy Kit 2074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2114 | -10/Exiles | Met EX-DEC 2179 | -10/Exiles | Learned location of Zion (-6) 2249 | -10/Exiles | Discovered new exit (range 14) 2268 | -10/Exiles | Identified exit to Mines 2269 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2269 | -10/Exiles | Entered Mines 2367 | -9/Mines | Discovered new exit (range 10) 2486 | -9/Mines | Learned location of 1 exit from Materials 2605 | -9/Mines | Identified exit to Materials 2695 | -9/Mines | Discovered exit to Materials (range 15) 2808 | -9/Mines | Entered Materials 2808 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2809 | -8/Materials | Identified exit to Storage 2810 | -8/Materials | Identified exit to Factory 3285 | -8/Materials | Build established: Tank 3771 | -8/Materials | Garrison activated, responded to threat 4376 | -8/Materials | Discovered exit to Factory (range 13) 4544 | -8/Materials | Central database locked down 4711 | -8/Materials | Repaired Spread Laser 4744 | -8/Materials | Repaired Spread Laser 4866 | -8/Materials | Discovered exit to Factory (range 4) 5012 | -8/Materials | Entered Storage 5063 | -8/Storage | Garrison activated, responded to threat 5182 | -8/Storage | Garrison activated, responded to threat 5277 | -8/Storage | Core integrity fell below 50% 5321 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5372 | -8/Storage | Identified exit to Garrison 5376 | -8/Storage | Entered Garrison 5376 | -8/Garrison | Accompanied by 10 allies 5432 | -8/Garrison | Triggered checkpoint 5449 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3c 5468 | -8/Garrison | Garrison Relay disabled 5615 | -8/Garrison | Build established: Commander-Tank 5927 | -8/Garrison | Triggered checkpoint 5934 | -8/Garrison | Triggered checkpoint 5970 | -8/Garrison | Destroyed 7 combat bots 6103 | -8/Garrison | Discovered new exit (range 12) 6350 | -8/Garrison | Triggered checkpoint 6596 | -8/Garrison | Garrison Relay disabled 6674 | -8/Garrison | Triggered checkpoint 6781 | -8/Garrison | Discovered new exit (range 11) 6818 | -8/Garrison | Triggered checkpoint 6880 | -8/Garrison | Triggered checkpoint 6942 | -8/Garrison | Build established: Tank 7004 | -8/Garrison | Triggered checkpoint 7072 | -8/Garrison | Triggered checkpoint 7189 | -8/Garrison | Discovered new exit (range 12) 7256 | -8/Garrison | Triggered checkpoint 7365 | -8/Garrison | Installed Relay Interface Framework 7382 | -8/Garrison | Garrison Relay disabled 7457 | -8/Garrison | Entered Recycling 7480 | -8/Recycling | Found Scrap Engine 7784 | -8/Recycling | Build established: Skirmisher 7899 | -8/Recycling | Discovered new exit (range 5) 8106 | -8/Recycling | Lost 3 parts (1p1u1w) 8945 | -8/Recycling | Entered Factory 8945 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9659 | -6/Factory | Lost 4 parts (1p2u1w) 9714 | -6/Factory | Build established: Hacker-Skirmisher 11014 | -6/Factory | Garrison activated, responded to threat 11124 | -6/Factory | Garrison activated, responded to threat 11297 | -6/Factory | Lost 5 parts (1p3n1u) 11598 | -6/Factory | Build established: Scavenger-Skirmisher 11687 | -6/Factory | Cargo convoy interrupted 11873 | -6/Factory | Discovered new exit (range 16) 12055 | -6/Factory | Identified exit to Factory 12099 | -6/Factory | Core integrity fell below 50% 12102 | -6/Factory | Self-destructed Last Messages --------------- 12091_ Carbon-fiber Leg destroyed. 12091_ Gatling Laser blasted off. 12092_ Arm. Scrap Engine consumes Gatling Laser. 12093_ Overheating: System interference. 12093_ Arm. Scrap Engine temporarily disabled. 12093_ Knocked back. 12094_ M-13 Machinist repairs H-61 Shepherd. 12095_ Penetrated by Slug. 12095_ Slug penetrates Wall. 12097_ G-50 Soldier suffers critical hit (Burn). 12097_ G-50 Soldier destroyed. 12097_ Destroyed Lgt. Ion Engine. 12099_ Power failure, Lgt. Angular Momentum Engine shutdown. 12100_ Laser Plasma Construct/C destroyed. 12100_ Arm. Scrap Engine damaged due to network destabilization (-9). 12100_ U-05 Engineer builds a Wall. 12102_ GRN<6ZU27FT HWT0XNMSLWN V4T1FRDE 12102_ Penetrated by Slug. 12102_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ### # """ """ ###########?# # " | | ??# # % # #?# # " | | ??# # " """"" # """"#?# # " | | ??# # R" !/ """"" # """"#?# !! # " | | ??# # """ !/ """ # """"#?# ! !# " | | ??# + %// # """#?# ! # " | | ??# #######+########## """"#?# # | | ??# # % #???# """"#?# #### | | ??# # """" """" !#???# % #?# # | | ??# # """" """" #???##+#+##############+## | | ??# # """" """" ###### ^ % | | ??# # """" """" + ^ " | | ??# # ###### % ^ % | | ??# / """" """" #?######+########+#####+## | | ??# #?"""" """" #?#! ## %% !%! # | | ??# #???"" """" !#?# """"""""" ## """!%! ### | | ??##### ?????" 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""" ???????????????????# | | ??# # %#??? ???????????????????# | | ??# %+ % #???####????????????????????? | | ??# """ """ """ # #???????????????????????????? | | ??# """ """ """ # % #???????????????????????????? | | ??# """ """ """ " "???????????????????????????? | | ??################ #??????????????????########## | | ????????#######??# #??????????????????# # | | ????????# ?# #??????????????????# """"" # | | ????????# ?#% ##########?????????# ""T"" # | | ????????# # # #?????????# # | | ????????# # # ! #?????????# !! + | | ????????# + + ! ! #?????????# !! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 285 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Recycling | Hacked Spread Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmAntimatterBattery Manual? 0 Play Time 01:48:19 Cumulative 103.0 hours Start 2023.03.08 @ 20:41:26 End 2023.03.11 @ 13:53:25 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 84 Rogue 0 Adventurer 84 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 75273462-999b-4a85-a5f9-221bb9e9535c