Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.07 @ 17:10:35 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (217) 1085 Value Destroyed (7338) 7338 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2165) 2165 TOTAL SCORE: 15628 Bonus ------- High Alert Combat Kills 1164 Follower Combat Kills 352 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -151 Cogmind --------- Core Integrity 160/700 Matter 300/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Trap Scanner Advanced Targeting Computer > --- WEAPON (3) ------- Spear > --- INVENTORY (20) --- Light Nuclear Core Impulse Thruster High-capacity Matter Pod (200) Encrypted Comm Array Weapon Cycler Improved Transmission Jammer Hardened Heavy Armor Plating Improved Dynamic Insulation System High-powered Tractor Beam Beamcaster Dispersion Rifle Dispersion Rifle Quantum Rifle Matter Neutralizer Flak Gun KE Penetrator AWS/Gauss Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Armored Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Matter Neutralizer > --- INVENTORY -------- Improved Deuterium Engine Impulse Thruster High-capacity Matter Pod Advanced Trap Scanner Experimental Sensor Array Improved Transmission Jammer Hacking Suite Improved Dynamic Insulation System Quantum Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun KE Penetrator AWS/Gauss Hardcell Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Great Maul [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 3 | . . . . . . . 1 2 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 214 | . 9 3 35 4 4 6 55 11 42 15 11 19 . Power 20 | . 2 . 5 . . . 3 1 4 . 1 4 . Engine 19 | . 2 . 5 . . . 3 1 3 . 1 4 . Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | . . 1 10 . . . 13 2 5 1 1 4 . Treads 28 | . . . 5 . . . 13 2 5 1 1 1 . Leg 6 | . . 1 5 . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . 3 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 54 | . 3 1 8 1 2 . 17 3 8 2 6 3 . Device 20 | . . . 1 . 1 . 10 1 1 . 3 3 . Storage 6 | . 2 . 1 . . . 2 . . . 1 . . Processor 6 | . . . 1 . . . 1 1 2 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 22 | . 1 1 5 1 1 . 4 1 5 1 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 103 | . 4 1 12 3 2 6 22 5 25 12 3 8 . Energy Gun 3 | . . . . . . . 1 . . . . 2 . Energy Cannon 10 | . . . . . . . 2 1 4 2 1 . . Ballistic Gun 33 | . 1 . 4 2 1 3 9 2 5 4 1 1 . Ballistic Cannon 18 | . 3 1 7 . . . 4 . . 1 . 2 . Launcher 26 | . . . 1 1 1 3 4 2 8 4 . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 1 . 8 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 1 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . Parts Lost 29 | . . 1 4 1 . . 1 2 7 1 . 4 8 Power 6 | . . . 1 . . . 1 . 1 1 . 1 1 Propulsion 12 | . . . . . . . . 1 5 . . 2 4 Utility 6 | . . 1 . 1 . . . 1 1 . . 1 1 Weapon 5 | . . . 3 . . . . . . . . . 2 Highest Loss Streak 8 | . . 1 1 1 . . 1 1 2 1 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 99 99 95 100 100 99 99 89 82 82 86 89 Engine 9 | . 14 14 10 11 11 11 8 7 6 6 5 6 6 Treads 23 | . . . 19 33 33 33 35 30 26 23 23 23 22 Leg 6 | . 28 28 13 . . . . . . . . . . Device 2 | . . . . . . . 8 6 . . 6 6 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 Processor 3 | . . . . . . . . 7 12 7 7 7 7 Protection 10 | . 8 13 10 6 10 11 9 14 9 14 7 7 6 Energy Cannon 2 | . . . . . . . 1 5 14 6 . . . Ballistic Gun 9 | . . . 8 11 16 21 14 14 1 5 15 6 . Ballistic Cannon 12 | . 27 28 24 22 16 11 9 . . 3 . 5 6 Impact Weapon 1 | . . . . . . . . 1 5 3 . . . Piercing Weapon 1 | . . . . . . . . . . . 6 6 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 98 | 13 36 41 67 67 66 65 78 73 98 97 84 89 84 Greatest Support 128 | 20 20 20 60 60 60 60 83 80 120 128 128 128 86 Greatest Overweight (x) 6 | . 1 2 2 1 1 1 1 . 1 . . 6 6 Average Overweight (x) . | . . 1 1 . 1 1 . . . . . 1 5 Largest Inventory Capacity 35 | . 15 15 20 20 20 20 20 20 20 20 35 20 20 Average Capacity 18 | . 12 15 18 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 12 14 18 19 19 20 19 18 18 19 19 19 20 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 19 20 20 20 20 19 20 20 20 20 20 Class Distribution -------------------- 64% | Mutant 29% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Matter Collected 6523 | 200 484 241 1245 184 67 199 1034 466 1128 376 462 437 . Remotely 10 | . . . . . . . . . . . . 10 . Salvage Created 6399 | . 402 76 1248 186 . 188 1282 546 1123 698 190 460 . Parts 380 | . 26 8 89 24 . 18 68 37 50 44 4 12 . Haulers Intercepted 15 | . 2 . 5 . . . 6 2 . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 167 | . 15 6 32 10 . 13 23 12 31 16 . 9 . Guns 25 | . . . 6 1 . 2 4 4 1 4 . 3 . Cannons 84 | . 15 6 23 3 . . 8 5 15 9 . . . AOE 56 | . . . 3 6 . 11 11 3 13 3 . 6 . Classes Destroyed 19 | . 5 2 3 . . . 4 1 1 1 1 1 . Worker 14 | . 1 1 . . . . 1 4 . 7 . . . Builder 7 | . . . . . . . 3 . . 4 . . . Hauler 15 | . 2 . 5 . . . 6 2 . . . . . Recycler 4 | . . . 1 1 . 1 1 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 7 | . 2 . 3 . . . 1 . 1 . . . . Watcher 3 | . . . . . . . 2 . 1 . . . . Swarmer 41 | . 3 1 7 7 . 10 . 3 6 4 . . . Grunt 75 | . 12 2 14 3 . 3 11 2 16 7 . 5 . Brawler 4 | . . . 1 . . . 2 . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 22 | . . . 10 . . . 7 . 2 3 . . . Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 9 | . . . . . . . 1 3 5 . . . . Programmer 6 | . . . . . . . . 4 2 . . . . Packrat 2 | . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . 1 . . . . Fireman 3 | . . . . . . . . . . . . 3 . Best Kill Streak 13 | . 4 2 5 8 . 10 13 4 6 11 . 4 . Combat Bots Only 10 | . 3 2 4 7 . 10 7 3 6 4 . 4 . Max Kills in Single Turn 5 | . 2 2 2 4 . 3 5 3 2 4 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 3 3 2 2 2 . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Damage Taken 10051 | . 447 487 975 271 . 264 818 1023 2352 1426 . 1289 699 Core 1008 | . 93 103 127 35 . 36 74 85 104 150 . 33 168 Absorbed by Shields 275 | . . . . . . . 187 51 37 . . . . Regen/Repaired (Parts) 499 | . 115 . . . . . 297 87 . . . . . Core Remaining (%) 64 | 100 . 21 . . . 50 86 . . . . . . Volleys Fired 389 | . 43 21 75 13 . 17 51 34 67 53 . 15 . Largest 3 | . 2 2 3 3 . 2 3 3 3 3 . 3 . Hottest 126 | . 78 78 111 111 . 56 126 80 90 120 . 123 . Shots Fired 811 | . 86 35 170 27 . 19 129 96 126 91 3 28 1 Gun 242 | . . . 33 10 . 11 73 62 15 22 3 12 1 Cannon 503 | . 86 35 134 14 . . 46 29 92 59 . 8 . Launcher 66 | . . . 3 3 . 8 10 5 19 10 . 8 . Special . | . . . . . . . . . . . . . . Kinetic 580 | . 86 35 167 24 . 11 113 62 15 47 3 17 . Thermal 165 | . . . . . . . 6 29 92 34 . 3 1 Explosive 66 | . . . 3 3 . 8 10 5 19 10 . 8 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | . 6 7 20 6 . 9 12 11 13 12 . 6 . Robot Miss Streak 7 | . 4 6 5 5 . 1 3 3 2 1 . 7 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 475 | . 49 17 102 12 . 11 79 53 70 61 4 17 . Core Hits 359 | . 22 9 48 17 . 21 69 30 58 52 3 30 . Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 4 | . . . . . . . 2 1 1 . . . . Critical Strikes 18 | . 2 . 3 . . . 5 1 3 2 . 2 . Meltdown 2 | . . . . . . . . . 2 . . . . Destroy 3 | . . . . . . . 2 1 . . . . . Blast 10 | . 2 . 3 . . . 3 . . 2 . . . Smash 1 | . . . . . . . . . 1 . . . . Impale 2 | . . . . . . . . . . . . 2 . Melee Attacks 73 | . . . . . . . 10 1 33 2 4 23 . Impact 46 | . . . . . . . 10 1 33 2 . . . Slashing . | . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . 4 23 . Sneak Attacks 6 | . . . . . . . 1 . 1 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17403 | . 1172 380 2236 488 . 1122 2955 1590 3281 2683 221 1275 . Guns 2576 | . . . 352 96 . 125 889 564 149 270 . 131 . Cannons 7562 | . 1172 380 1738 149 . . 683 554 1570 1280 . 36 . Explosions 6458 | . . . 146 243 . 997 1275 466 1504 1081 . 746 . Melee 785 | . . . . . . . 108 . 58 36 221 362 . Ramming 22 | . . . . . . . . 6 . 16 . . . Kinetic 7220 | . 1172 380 2090 245 . 125 1462 564 149 875 . 158 . Thermal 2918 | . . . . . . . 110 554 1570 675 . 9 . Explosive 6458 | . . . 146 243 . 997 1275 466 1504 1081 . 746 . Electromagnetic . | . . . . . . . . . . . . . . Impact 202 | . . . . . . . 108 . 58 36 . . . Slashing . | . . . . . . . . . . . . . . Piercing 583 | . . . . . . . . . . . 221 362 . Highest Corruption 6 | . . . 1 1 1 1 3 4 4 6 6 6 6 Average Corruption 3 | . . . 1 1 1 1 2 2 4 5 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 327 | . . . 27 14 6 12 30 18 74 21 62 57 6 Message Errors 78 | . . . 8 3 . 2 6 4 17 5 15 16 2 Matter Fused 91 | . . . 5 2 3 3 8 4 24 6 19 16 1 Heat Flow Errors 38 | . . . 3 3 2 1 5 3 8 1 8 4 . Energy Discharges 29 | . . . 2 1 . 3 2 1 7 4 6 3 . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . Parts Fused 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 42 | . . . 5 3 1 1 4 2 7 3 9 5 2 Data Loss (major) 13 | . . . 1 2 . 1 1 . 3 . 2 3 . Misfires 18 | . . . 2 . . . . 4 3 1 3 4 1 Alerts 7 | . . . . . . . 1 . 2 . . 4 . Weapon Failures 7 | . . . 1 . . 1 2 . 2 1 . . . Overload Shots 1 | . . . . . . . . . 1 . . . . Overflow Damage 448 | . . 17 8 . . 42 95 12 117 7 51 99 . Projectiles 112 | . . 17 . . . . 22 7 59 7 . . . Explosions 66 | . . . 8 . . 42 5 5 . . . 6 . Melee 270 | . . . . . . . 68 . 58 . 51 93 . Knockbacks 37 | . 13 4 9 4 . . 5 . . 2 . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic 29 | . 11 3 8 2 . . 4 . . 1 . . . Secondary 7 | . 2 1 1 2 . . . . . 1 . . . Self-Inflicted Damage 494 | . . . 27 36 . . 81 . 104 96 . 150 . Shots 20 | . . . 1 1 . . 4 . 4 5 . 5 . Rammed 4 | . . . . . . . . 1 . 3 . . . Targets Rammed 4 | . . . . . . . . 1 . 3 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 436 | . 246 263 234 185 208 208 325 344 342 436 277 384 32 Average Temperature 90 | . 81 95 63 82 88 50 84 116 77 123 103 109 20 Received Heat Transfer 2635 | . 228 60 312 36 . 81 302 63 495 519 . 539 . Effects 24 | . . . . . . . 3 1 5 9 2 4 . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 5 | . . . . . . . 2 1 1 1 . . . Interference 12 | . . . . . . . . . 3 4 2 3 . Matter Decay 2 | . . . . . . . 1 . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 4 . 1 . . . . Impact Corruptions 3 | . . . . . . . 2 . 1 . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 9 | . . . 2 . . . . . 6 1 . . . Heat Transferred 3922 | . . . . . . . 148 703 2109 925 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Peak Influence 2634 | . 190 76 261 336 . 298 281 190 2634 1782 . . . Initial 1382 | . . 16 . 73 . . . 56 34 1382 . . . Average 322 | . 68 16 108 30 . 108 82 42 1214 1494 . . . Maximum Alert Level 5 | . . . 1 1 . 1 1 . 5 5 . . . Low Security (%) 76 | . 100 100 90 99 . 77 95 100 9 . . . . Level 1 5 | . . . 9 . . 22 4 . 6 . . . . Level 2 2 | . . . . . . . . . 13 . . . . Level 3 3 | . . . . . . . . . 18 . . . . Level 4 6 | . . . . . . . . . 17 75 . . . Level 5 6 | . . . . . . . . . 34 24 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 3 . . . 2 5 . 5 . . . Investigation 8 | . 2 . 2 . . . 1 2 . 1 . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 5 | . . . 1 . . . 1 1 . 2 . . . Assault 2 | . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Distress Signals 10 | . . . 3 1 . . 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 275 | . 31 7 58 11 . 13 44 25 42 28 . 12 4 Peak Tracking Total 12 | . 4 2 5 4 . 5 11 12 7 5 . 4 4 Tactical Retreats 12 | . . . 2 1 . . 1 1 4 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Traps Triggered 13 | . 2 . . . . . 2 1 6 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Machines Disabled 14 | . . . 1 . . 1 3 . 7 1 . . 1 Max in Single Turn 2 | . . . 1 . . 1 2 . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Machines Accessed 61 | . 10 . 15 1 5 . 12 5 2 6 1 . 4 Terminals 36 | . 8 . 10 1 . . 9 2 2 4 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . 1 . . . 1 1 . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . Total Hacks 219 | . 30 . 50 2 28 . 41 18 4 16 1 . 29 Successful 144 | . 14 . 27 1 28 . 24 11 1 8 1 . 29 Failed 72 | . 15 . 22 1 . . 17 7 3 7 . . . Catastrophic 13 | . 1 . 5 . . . 4 1 . 2 . . . Database Lockouts 3 | . 1 . 1 . . . . . . 1 . . . Manual 78 | . 21 . 23 2 1 . 15 5 . 11 . . . Terminals 118 | . 27 . 38 2 . . 29 5 4 13 . . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 17 | . 2 . 3 . . . 8 4 . . . . . Recycling Units 7 | . 1 . 4 . . . 2 . . . . . . Scanalyzers 15 | . . . 5 . . . 2 8 . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . Terminal Hacks 88 | . 7 . 12 1 28 . 7 . 1 2 1 . 29 Record 38 | . . . . . 27 . . . . . . . 11 Part Schematic 13 | . 2 . 1 . . . . . . . . . 10 Robot Schematic 5 | . . . . . . . . . . . . . 5 Robot Analysis 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 14 | . 4 . 5 . . . 2 . . . . . 3 Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 2 . . . 1 . . 1 . . . Emergency Access Points 3 | . . . 1 . . . 1 . 1 . . . . Unreport Threat 8 | . 1 . 3 1 . . 3 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 15 | . 2 . 1 . . . 8 4 . . . . . Scan Component 8 | . 1 . 1 . . . 4 2 . . . . . Repair 7 | . 1 . . . . . 4 2 . . . . . Recycling Unit Hacks 5 | . 1 . 3 . . . 1 . . . . . . Report Inventory 4 | . 1 . 2 . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 12 | . . . 5 . . . 2 5 . . . . . Insert Component 5 | . . . 2 . . . 1 2 . . . . . Analyze 7 | . . . 3 . . . 1 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 4 . 6 . . . 6 1 . 4 . . . Terminals 21 | . 4 . 6 . . . 6 1 . 4 . . . Track 1 | . . . 1 . . . . . . . . . . Botnet 18 | . 4 . 4 . . . 5 1 . 4 . . . Operators 2 | . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 6 | . 2 . 3 . . . 1 . . . . . . Used 3 | . 1 . 2 . . . . . . . . . . Hacking Detections 45 | . 8 . 15 1 . . 12 3 2 4 . . . Full Trace Events 7 | . . . 2 . . . 2 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 2 . 3 . . . 1 1 . . . . 10 Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . Parts Repaired 7 | . 1 . . . . . 4 2 . . . . . Time 300 | . 32 . . . . . 122 146 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 2 . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 9 1 . . . Machine Destruction 10 | . . . . . . . . . 9 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Total Allies 10 | . . 5 . . . . . . 5 . . . . Largest Group 4 | . . 3 3 . . . . . 4 . . . . Highest-Rated Group 157 | . . 40 40 . . . . . 157 . . . . Highest-Rated Ally 62 | . . 31 16 . . . . . 62 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 57 | . . 12 21 . . . . . 24 . . . . Total Damage 1401 | . . 62 261 . . . . . 1078 . . . . Kills 12 | . . 1 1 . . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered 8 | . . 3 . 2 . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Turns Passed 25400 | . 1664 2026 3665 1642 1192 1745 3582 1451 3305 862 2131 1953 182 Spaces Moved 11500 | 1 901 790 1442 699 494 704 1737 708 1293 390 1236 1003 102 Core . | . . . . . . . . . . . . . . Treads 8872 | . . . 830 699 494 704 1737 708 1293 390 1236 775 6 Legs 2304 | 1 901 790 612 . . . . . . . . . . Wheels 324 | . . . . . . . . . . . . 228 96 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 160 160 240 240 160 162 162 161 161 155 152 Average Speed 195 | 120 156 235 225 220 240 240 171 162 216 161 161 179 178 Slowest Speed 260 | 120 190 260 260 240 240 240 243 162 247 165 162 235 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 76 | 2 99 99 97 100 72 101 95 20 97 13 98 96 77 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 1 . . . . . 1 . 1 Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 . . . 1 1 . Scrap Searched 13 | . . 1 . 4 . 1 . . . . 2 5 . Spaces Dug 58 | . . . . . . . 16 1 23 6 . 12 . Terrain Destroyed 484 | . . 4 27 23 . 63 111 36 81 51 . 88 . Melee 25 | . . . . . . . 9 1 3 . . 12 . Projectile 63 | . . 4 8 5 . 1 20 5 2 11 . 7 . AOE 396 | . . . 19 18 . 62 82 30 76 40 . 69 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Total 13664 | . 1070 921 1733 778 500 737 2239 960 1618 537 1369 1100 102 Wait 1184 | . 93 105 109 60 . 11 316 199 92 63 108 28 . Move 11487 | . 900 789 1441 698 493 703 1736 708 1291 389 1235 1002 102 Hop . | . . . . . . . . . . . . . . Pick Up 90 | . 13 1 30 2 1 . 18 3 14 3 2 3 . Fast Attach 89 | . 6 1 16 1 . . 30 2 13 5 7 8 . Attach 26 | . 1 1 7 1 . . 3 3 4 . 1 5 . Detach 13 | . 2 . 2 . . . 1 1 3 1 . 3 . Swap 99 | . 2 1 12 2 4 6 22 6 25 10 3 6 . Drop 152 | . 10 2 41 1 2 . 52 2 18 8 9 7 . Fire 389 | . 43 21 75 13 . 17 51 34 67 53 . 15 . Melee 73 | . . . . . . . 10 1 33 2 4 23 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . 1 . 3 . . . Escape Stasis 12 | . . . . . . . . . 12 . . . . Rewire 46 | . . . . . . . . . 46 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 5) 607 | -10/Materials | Discovered new exit (range 4) 643 | -10/Materials | Central database locked down 1170 | -10/Materials | Repaired Imp. Light Cannon 1665 | -10/Materials | Entered Mines 1705 | -10/Mines | Learned location of Zion (-6) 2052 | -10/Mines | Assembled infested the area 2057 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2270 | -10/Mines | Core integrity fell below 50% 2462 | -10/Mines | Discovered new exit (range 10) 2677 | -10/Mines | Learned location of 2 exits from Materials 2750 | -10/Mines | Discovered new exit (range 6) 3184 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3691 | -10/Mines | Entered Materials 3691 | -9/Materials | Accompanied by 3 allies 3691 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3692 | -9/Materials | Identified exit to Materials 3692 | -9/Materials | Identified exit to Mines 3781 | -9/Materials | Discovered new exit (range 5) 4394 | -9/Materials | Discovered exit to Mines (range 7) 4580 | -9/Materials | Identified exit to Storage 4857 | -9/Materials | Build established: Tank 5578 | -9/Materials | Discovered exit to Materials (range 6) 5682 | -9/Materials | Central database locked down 7013 | -9/Materials | Discovered exit to Materials (range 11) 7356 | -9/Materials | Entered Mines 7371 | -9/Mines | Discovered exit to Materials (range 15) 7491 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7493 | -9/Mines | Discovered new exit (range 5) 7775 | -9/Mines | Destroyed 7 combat bots 8018 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8036 | -9/Mines | Build established: Mutant 8068 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8075 | -9/Mines | Discovered exit to Materials (range 12) 8095 | -9/Mines | Learned 2 Materials zone layouts 8499 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8504 | -9/Mines | Found Prototype Device 8998 | -9/Mines | Entered Exiles 9034 | -9/Exiles | Discovered new exit (range 15) 9102 | -9/Exiles | Met 8R-AWN 9154 | -9/Exiles | Met EX-HEX 9248 | -9/Exiles | Met EX-DEC 9370 | -9/Exiles | Met EX-BIN 9538 | -9/Exiles | Aligned with FarCom system 9541 | -9/Exiles | Given EX-Vault access code 9618 | -9/Exiles | Opened EX-Vault 9639 | -9/Exiles | Identified Exp. Sensor Array 9649 | -9/Exiles | Found AWS/Gauss 9702 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9930 | -9/Exiles | Build established: Tank 10163 | -9/Exiles | Discovered new exit (range 14) 10190 | -9/Exiles | Left Exiles lab with AWS/Gauss 10190 | -9/Exiles | Entered Mines 10239 | -8/Mines | Destroyed 10 combat bots 10493 | -8/Mines | Build established: Skirmisher 10548 | -8/Mines | Discovered exit to Materials (range 14) 10706 | -8/Mines | Discovered exit to Materials (range 16) 10997 | -8/Mines | Build established: Mutant 11935 | -8/Mines | Entered Materials 11935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12113 | -8/Materials | Destroyed 7 combat bots 12598 | -8/Materials | Discovered new exit (range 9) 12738 | -8/Materials | Build established: Tank 12928 | -8/Materials | Repaired Lgt. Treads 12961 | -8/Materials | Repaired Shield Generator 13000 | -8/Materials | Repaired Arm. Treads 13028 | -8/Materials | Repaired Lgt. Treads 13970 | -8/Materials | Discovered new exit (range 10) 15517 | -8/Materials | Entered Factory 15517 | -7/Factory | Evolved 2 slots: Utility x2 15577 | -7/Factory | Build established: Scavenger-Mutant 16051 | -7/Factory | Build established: Scavenger-Tank 16391 | -7/Factory | Repaired Insulated Plating 16500 | -7/Factory | Repaired Exp. Sensor Array 16584 | -7/Factory | Build established: Tank 16714 | -7/Factory | Discovered new exit (range 15) 16941 | -7/Factory | Cargo convoy interrupted 16968 | -7/Factory | Identified exit to Garrison 16968 | -7/Factory | Entered Garrison 17320 | -7/Garrison | H-XX Assembler disabled 17520 | -7/Garrison | Build established: Mutant 17638 | -7/Garrison | Garrison Relay disabled 17873 | -7/Garrison | Triggered checkpoint 17891 | -7/Garrison | Triggered checkpoint 18143 | -7/Garrison | Discovered new exit (range 14) 18211 | -7/Garrison | Found embedded Infiltrators 18296 | -7/Garrison | Triggered checkpoint 18426 | -7/Garrison | Garrison Relay disabled 18723 | -7/Garrison | Discovered new exit (range 10) 19142 | -7/Garrison | Garrison Relay disabled 20082 | -7/Garrison | Discovered new exit (range 10) 20131 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20273 | -7/Garrison | Entered Factory 20661 | -7/Factory | Fabricated Spear? 20673 | -7/Factory | First assault squad dispatched 20691 | -7/Factory | Identified exit to Lower Caves 20842 | -7/Factory | Central database locked down 21135 | -7/Factory | Entered Lower Caves 21136 | -7/Lower Caves | Encountered a Warlord checkpoint 21141 | -7/Lower Caves | Met a Warlord Commander 21142 | -7/Lower Caves | Learned location of Warlord (-5) 21150 | -7/Lower Caves | Found Encrypted Comm Array 22419 | -7/Lower Caves | Discovered new exit (range 6) 22795 | -7/Lower Caves | Learned Factory trap positions 23266 | -7/Lower Caves | Entered another Lower Caves area 23485 | -7/Lower Caves | Discovered new exit (range 7) 23674 | -7/Lower Caves | Spotted B-75 Beast 23942 | -7/Lower Caves | Learned Factory garrison access intel 24190 | -7/Lower Caves | Core integrity fell below 50% 24517 | -7/Lower Caves | Discovered new exit (range 14) 24574 | -7/Lower Caves | Encountered a Warlord checkpoint 24767 | -7/Lower Caves | Ambushed by wild Derelicts 25219 | -7/Lower Caves | Entered Data Miner 25219 | -7/Data Miner | Discovered new exit (range 6) 25254 | -7/Data Miner | Met Data Miner 25320 | -7/Data Miner | Learned location of Section 7 (-2) 25320 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 25360 | -7/Data Miner | Received God Mode back door access code from Data Miner 25385 | -7/Data Miner | Data Conduit disabled 25401 | -7/Data Miner | Self-destructed Last Messages --------------- Downloading prototype IDs... Imp. Lightning Gun Imp. Heavy Machine Gun Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\EXLX to gain control via the back door I've installed. Now off with you. 25385_ System corrupted: FCS attempts to trigger Hvy. Laser. 25385_ System corrupted: Hvy. Laser misfires. 25385_ Data Conduit disabled. 25385_ Data Miner disappears through a trap door. 25390_ Hrd. Heavy Armor Plating destroyed. 25391_ Lgt. Deuterium Engine destroyed. 25392_ Arm. Wheel destroyed. 25393_ Med. Treads destroyed. 25393_ Hvy. Laser destroyed. 25396_ Hardcell Cannon destroyed. 25400_ Med. Treads destroyed. 25401_ Adv. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????####????????? | | ##############????#########?### #????????? | | """""""""""""###### # # # ### #????????? | | """""" """"""""# # # # ## < ##????????? | | """""" gg@ ######???? | | """ g #???? | | """ g #???? | | "" #???? | | """ ##???? | | """ " " " """"""""""#####????? | | """ """"###;###########????????? | | """" """""###?###??????????????????? | | """""" "#####????????????????????????? | | #####"## "#????????????????????????????? | | ????#"### "#????????????????????????????? | | ????#"### "#????????????????????????????? | | ????#"?# "#????????????????????????????? | | ????#"## "#????????????????????????????? | | ??????# "#????????????????????????????? | | ??????### "#????????????????????????????? | | ????????# "##???????????????????????????? | | ???????## ""#???????????????????????????? | | ????#?## ""#???????????????????????????? | | ??"##"#"X ""#???????????????????????????? | | ??"""""" "####????????????????????????? | | ??#""""" X"""""????????????????????????? | | ??###"#"X "##"#????????????????????????? | | ????#?## X""""#????????????????????????? | | ???????## "##"#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Spear | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombHardcellDetector Manual? 0 Play Time 02:53:22 Cumulative 267.6 hours Start 2023.10.06 @ 18:17:14 End 2023.10.07 @ 17:10:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 105 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f2620bc-a324-424e-bd84-69c84559fc2e