Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 17:27:48 Player: Megaknight51 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (3043) 3043 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1361) 1361 TOTAL SCORE: 8449 Bonus ------- High Alert Combat Kills 161 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Relay Coupler [NC] (23) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine VTOL Module Large Matter Pod Large Matter Pod Structural Scanner Trap Scanner Advanced Terrain Scan Processor Advanced ECM Suite Heavy Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Grunt] Supersonic Drone Bay Flak Gun Assault Cannon Flak Cannon Slug Cannon Heavy Flail [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 1 . 2 . Weapon . | . . . . . . . . . Parts Attached 57 | 7 3 1 . . 27 3 16 . Power 13 | 1 . . . . 8 1 3 . Engine 10 | 1 . . . . 7 1 1 . Core 3 | . . . . . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . . . 8 . 7 . Treads 2 | 2 . . . . . . . . Leg 10 | . . . . . 8 . 2 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 4 | . . . . . . . 4 . Utility 13 | 2 1 1 . . 4 1 4 . Device 6 | 1 . 1 . . 1 . 3 . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . . . 2 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 . . . 7 1 2 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . . . 3 . 1 . Ballistic Cannon 7 | . 2 . . . 4 . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . 2 . Parts Lost 18 | . . . . . 10 1 7 . Power 4 | . . . . . 3 1 . . Propulsion 7 | . . . . . 2 . 5 . Utility 2 | . . . . . 1 . 1 . Weapon 5 | . . . . . 4 . 1 . Highest Loss Streak 4 | . . . . . 4 1 2 . To Critical Strikes . | . . . . . . . . . Average Backups 16 | . 8 15 17 18 17 18 17 3 Power 1 | . . 2 2 2 1 1 1 2 Propulsion . | . . . . . . 1 1 . Utility 8 | . 2 5 7 8 10 11 11 1 Weapon 5 | . 6 7 8 8 5 4 4 . Tool/Special . | . . . . . . . . . Unused Backups 27 | . . . . . 9 2 14 2 Power 4 | . . . . . 1 1 1 1 Propulsion . | . . . . . . . . . Utility 16 | . . . . . 3 1 11 1 Weapon 7 | . . . . . 5 . 2 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 86 99 81 7 Engine 13 | . 14 14 14 14 15 17 9 . Core 1 | . . . . . . . 4 . Treads 6 | . 28 28 28 28 2 . . . Leg 20 | . . . . . 24 36 22 . Flight 1 | . . . . . . . 4 . Device 5 | . 14 14 14 14 1 . 7 . Storage 9 | . 14 14 14 14 9 9 6 . Processor 5 | . . . . . 6 9 6 . Protection 5 | . . . . . 6 9 3 . Ballistic Gun 6 | . . . . . 7 9 7 . Ballistic Cannon 12 | . 26 28 28 28 10 7 4 . Peak Build Rating 53 | 7 11 20 14 14 43 43 53 5 Average Rating 30 | 6 9 11 13 14 29 42 45 4 On Entrance 16 | . 7 11 13 14 14 43 42 5 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 . Naked Turns 43 | . . . . . . . 41 2 Heaviest Build 80 | 12 52 52 52 52 76 76 80 . Greatest Support 80 | 40 40 40 40 40 80 80 80 9 Greatest Overweight (x) 15 | . 1 1 1 1 15 . 6 . Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 17 20 20 20 20 20 18 5 Most Carried 20 | . 14 18 19 19 20 20 20 3 Average Carried 17 | . 8 15 18 19 19 19 18 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | . 14 18 19 19 20 20 3 3 Scrap Suit Usage (%) 21 | . . . . . . . 94 . Parts Cannibalized 6 | . . . . . . . 6 . Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Matter Collected 2303 | 369 163 51 . . 652 671 397 . Remotely . | . . . . . . . . . Salvage Created 2009 | 293 249 . . . 574 594 299 . Parts 129 | 13 14 . . . 49 40 13 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 3 | . 1 . . . 2 . . . Parts Field Recycled 14 | . . . . . . . 14 . Retrieved Matter 129 | . . . . . . . 129 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 64 | . 8 . . . 20 23 13 . Guns 25 | . . . . . 10 7 8 . Cannons 37 | . 7 . . . 10 16 4 . Classes Destroyed 12 | 3 3 . . . 4 1 1 . Worker 3 | 1 . . . . 1 . 1 . Builder 1 | . 1 . . . . . . . Tunneler 9 | 9 . . . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 2 | 1 1 . . . . . . . Operator 1 | . . . . . 1 . . . Swarmer 19 | . 2 . . . 6 8 3 . Grunt 28 | . 6 . . . 7 10 5 . Brawler 3 | . . . . . . 3 . . Sentry 10 | . . . . . 6 2 2 . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . . 3 . Best Kill Streak 8 | 2 4 . . . 5 8 3 . Combat Bots Only 8 | . 4 . . . 5 8 3 . Max Kills in Single Turn 2 | 1 1 . . . 1 2 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 502 | . 36 . . . 112 104 227 23 Missed 153 | . 11 . . . 20 36 75 11 Hits 349 | . 25 . . . 92 68 152 12 Melee 2 | . . . . . . 2 . . Projectile 347 | . 25 . . . 92 66 152 12 Critical Strikes 3 | . . . . . . 2 1 . Damage Taken 4760 | . 285 . . . 1383 1000 1908 184 Core 1006 | . 33 . . . 187 85 532 169 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 169 | . . . . . . . 169 . Core Remaining (%) 78 | 100 . . . 86 . 50 . . Volleys Fired 218 | 33 23 . . . 75 44 43 . Largest 2 | 2 2 . . . 2 2 2 . Hottest 68 | 60 66 . . . 66 65 68 . Shots Fired 433 | 66 46 . . . 147 89 85 . Gun 199 | 66 . . . . 41 44 48 . Cannon 234 | . 46 . . . 106 45 37 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 400 | 33 46 . . . 147 89 85 . Thermal 33 | 33 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 13 6 . . . 16 8 9 . Robot Miss Streak 9 | 6 3 . . . 5 9 5 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 314 | 39 28 . . . 104 74 69 . Core Hits 228 | 12 9 . . . 49 93 65 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . Critical Strikes 6 | 1 . . . . 2 . 3 . Destroy 2 | 1 . . . . 1 . . . Blast 4 | . . . . . 1 . 3 . Melee Attacks 6 | . . . . . . 6 . . Impact 6 | . . . . . . 6 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6233 | 456 607 . . . 1979 1498 1693 . Guns 2667 | 456 . . . . 561 772 878 . Cannons 3448 | . 607 . . . 1399 726 716 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 118 | . . . . . 19 . 99 . Kinetic 5906 | 247 607 . . . 1960 1498 1594 . Thermal 209 | 209 . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . 2 17 17 Average Corruption 3 | . . . . . . 1 4 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . . . 12 23 2 Message Errors 5 | . . . . . . 2 3 . Matter Fused 8 | . . . . . . 3 5 . Heat Flow Errors 6 | . . . . . . 1 5 . Energy Discharges 3 | . . . . . . 1 2 . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 2 5 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . . . 1 1 . Alerts 2 | . . . . . . 1 1 . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 93 | . 45 . . . 16 . 32 . Projectiles 93 | . 45 . . . 16 . 32 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 48 | . 15 . . . 14 14 5 . Impact . | . . . . . . . . . Kinetic 44 | . 11 . . . 14 14 5 . Secondary 4 | . 4 . . . . . . . Self-Inflicted Damage 68 | . . . . . . . 68 . Shots . | . . . . . . . . . Rammed 9 | 1 . . . . 2 . 6 . Targets Rammed 19 | 1 1 . . . 7 . 10 . Kicked 9 | . . . . . 5 . 4 . Crushed 1 | . 1 . . . . . . . Highest Temperature 259 | . 123 . . . 90 243 259 . Average Temperature 54 | . 42 . . . 25 73 64 . Received Heat Transfer 1359 | . 129 . . . 486 432 312 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 475 | 475 . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Maximum Alert Level 3 | . . . . . . 3 2 . Low Security (%) 80 | 100 100 100 . 100 100 9 67 100 Level 1 6 | . . . . . . 11 20 . Level 2 9 | . . . . . . 48 11 . Level 3 3 | . . . . . . 30 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 854 | 10 142 42 . . 180 854 463 113 Initial 448 | . . 42 . . . 117 448 113 Average 134 | 1 26 5 . . 19 547 217 113 Influence Increases 2119 | 55 255 . . . 646 747 416 . Destroy 0b10 Robot/C 1280 | . 160 . . . 400 460 260 . Destroy 0b10 Robot/NC 85 | 55 10 . . . 15 . 5 . Destroy Leader 252 | . 30 . . . 112 30 80 . Successful Hack 59 | . 34 . . . 6 . 19 . Disable Machine 30 | . 15 . . . 15 . . . Anti-Garrison Action 250 | . . . . . . 250 . . Destroy Structure 28 | . 6 . . . 8 7 7 . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 120 | . . . . . 90 . 30 . Influence Decreases 2006 | 55 145 110 . . 466 73 1108 49 Entered New Map 586 | . . 68 . . . 63 406 49 Time Decay 1280 | 55 145 42 . . 406 . 632 . Lost Part 140 | . . . . . 60 10 70 . Squads Dispatched 13 | . 1 . . . 6 . 6 . Investigation 5 | . . . . . 3 . 2 . Extermination 4 | . . . . . . . 4 . Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Distress Signals 7 | . 3 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 14 . . . 41 24 17 9 Peak Tracking Total 9 | . 4 . . . 5 6 3 9 Tactical Retreats 8 | . . . . . 6 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 5 | . 1 . . . 1 3 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 15 | . 3 . 1 . 4 2 5 . Terminals 10 | . 3 . . . 2 2 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 41 | . 15 . 1 . 10 4 11 . Successful 21 | . 9 . 1 . 5 . 6 . Failed 20 | . 6 . . . 5 4 5 . Catastrophic 6 | . 1 . . . 3 1 1 . Database Lockouts . | . . . . . . . . . Manual 11 | . 9 . 1 . 1 . . . Terminals 29 | . 15 . . . 5 4 5 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 13 | . 9 . 1 . 1 . 2 . Record 1 | . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . Alert Level 1 | . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . . 4 2 3 . Full Trace Events 8 | . 1 . . . 3 2 2 . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired 1 | . . . . . . . 1 . Time 53 | . . . . . . . 53 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . Machine Destruction 12 | . . . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Active Infowar (turns) 8872 | 237 755 393 548 105 3535 1188 2111 . Optics 6404 | . . . . . 3105 1188 2111 . Sensors 2 | . . 2 . . . . . . Seismic 2466 | 237 755 391 548 105 430 . . . Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 1 | . . . . . 1 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Turns Passed 9736 | 495 755 393 548 105 4029 1188 2210 13 Spaces Moved 3872 | 193 266 162 228 42 1055 620 1280 26 Core 87 | 5 . . . . 1 . 75 6 Treads 1002 | 188 266 162 228 42 116 . . . Legs 2469 | . . . . . 938 620 911 . Wheels . | . . . . . . . . . Hover 70 | . . . . . . . 50 20 Flight 244 | . . . . . . . 244 . Fastest Speed 29 | 50 160 240 240 240 130 130 29 50 Average Speed 173 | 157 217 240 240 240 208 130 138 50 Slowest Speed 800 | 160 240 240 240 240 800 130 532 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 8 53 47 60 13 64 50 28 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 2 | . . . . . . 2 . . Terrain Destroyed 15 | . 4 . . . 5 2 4 . Melee 2 | . . . . . . 2 . . Projectile 13 | . 4 . . . 5 . 4 . AOE . | . . . . . . . . . Terrain Rammed 4 | . . . . . . . 4 . Walls Destroyed 2 | . . . . . . . 2 . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Total 6449 | 315 395 166 230 47 2738 905 1627 26 Wait 2171 | 82 90 . 2 6 1532 213 246 . Move 3861 | 192 265 161 227 41 1054 618 1277 26 Hop 1 | . . . . . . . 1 . Pick Up 45 | . 13 3 1 . 18 3 7 . Fast Attach 17 | 7 . . . . 8 1 1 . Attach 16 | . . . . . 7 . 9 . Detach 4 | . . . . . 1 . 3 . Swap 36 | . 3 2 . . 13 5 13 . Drop 39 | . . . . . 23 3 13 . Fire 218 | 33 23 . . . 75 44 43 . Melee 6 | . . . . . . 6 . . Ram 10 | . . . . . . . 10 . Kick 9 | . . . . . 5 . 4 . Crush 4 | 1 1 . . . 2 . . . Escape Stasis 5 | . . . . . . 5 . . Rewire 7 | . . . . . . 7 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 496 | -11/Scrapyard | Entered Materials 497 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 3) 864 | -10/Materials | Identified exit to Mines 1251 | -10/Materials | Entered Mines 1290 | -10/Mines | Learned location of Zion (-7) 1314 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1545 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1550 | -10/Mines | Found Scrap Suit 1606 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1611 | -10/Mines | Found Prototype Device 1612 | -10/Mines | Identified Exp. Sensor Array 1629 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1629 | -10/Mines | Discovered new exit (range 5) 1644 | -10/Mines | Entered Exiles 1702 | -10/Exiles | Met 8R-AWN 1738 | -10/Exiles | Met EX-HEX 1815 | -10/Exiles | Met EX-BIN 1844 | -10/Exiles | Aligned with FarCom system 1846 | -10/Exiles | Given EX-Vault access code 1906 | -10/Exiles | Opened EX-Vault 1930 | -10/Exiles | Found Supersonic Drone Bay 1991 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2004 | -10/Exiles | Exiles lab attacked by MAIN.C 2171 | -10/Exiles | Discovered new exit (range 10) 2192 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2192 | -10/Exiles | Entered Mines 2242 | -9/Mines | Learned Materials terminal intel 2268 | -9/Mines | Discovered new exit (range 7) 2297 | -9/Mines | Entered Materials 2297 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2298 | -8/Materials | Loaded intel: 11 terminal locations 2330 | -8/Materials | Discovered new exit (range 23) 2760 | -8/Materials | Lost 4 parts (1p1n1u1w) 2968 | -8/Materials | Lost 4 parts (1p1n2w) 3468 | -8/Materials | Build established: Scavenger-Mutant 4630 | -8/Materials | Discovered new exit (range 13) 4857 | -8/Materials | Build established: Mutant 6325 | -8/Materials | Identified exit to Garrison 6326 | -8/Materials | Entered Garrison 6398 | -8/Garrison | Triggered checkpoint 6557 | -8/Garrison | Triggered checkpoint 6597 | -8/Garrison | Destroyed 8 combat bots 7058 | -8/Garrison | Discovered new exit (range 10) 7150 | -8/Garrison | Garrison Relay disabled 7205 | -8/Garrison | Garrison Relay disabled 7368 | -8/Garrison | Installed Relay Interface Framework 7468 | -8/Garrison | Garrison Relay disabled 7504 | -8/Garrison | Discovered new exit (range 8) 7514 | -8/Garrison | Entered Factory 7514 | -7/Factory | Evolved 2 slots: Utility x2 7600 | -7/Factory | Repaired Broken Flak Cannon 9656 | -7/Factory | Released all parts (6) 9670 | -7/Factory | Core integrity fell below 50% 9673 | -7/Factory | System corruption reached 10% 9723 | -7/Factory | Identified exit to Garrison 9724 | -7/Factory | Entered Garrison 9730 | -7/Garrison | Triggered checkpoint 9732 | -7/Garrison | Triggered checkpoint 9735 | -7/Garrison | Core integrity fell below 20% 9735 | -7/Garrison | Triggered checkpoint 9737 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09692_ Slammed into Door. 09692_ Destabilizing: System corrupted (+2). 09697_ Acquired Prototype Hover Unit. 09697_ Identified Imp. Airjet. 09702_ System corrupted: Heat flow error (+254). 09704_ Slammed into Door. 09704_ Destabilizing: System corrupted (+2). 09707_ Detecting nearby Garrison Access. 09707_ U-05 Engineer builds a Door. 09723_ Connecting with Garrison Access... >>Unlock Access door unlocked. 09723_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 09724_ Receiving FarCom transmissions... 09724_ Detecting nearby RIF Installer. 09730_ Beams of light sweep through the air. An alarm sounds. 09735_ System corrupted: Imp. Airjet rejected. 09735_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ################################# #???????????? | | s #???????????? | | s = @ #???????????? | | s ss #???????????? | | ######### ##### s #####s ###### #???????????? | | ????????# #???# #???# ss#????????????????????? | | ????????#####???#####???#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????g?g???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????s?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????g????????????????? | | ????????????????????????????????g????????????????? | | ????????????????????????????????g????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 16% | -7/Factory | Broken Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed LegPoweredObliterator Manual? 0 Play Time 00:48:06 Cumulative 51.7 hours Start 2026.02.05 @ 16:07:30 End 2026.02.05 @ 17:27:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 78% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e2c43dd-eb44-44a8-96ae-cbd8d36056b2