Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 22:19:27 Player: Bity Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1567) 1567 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 6420 Bonus ------- High Alert Combat Kills 28 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 60/300 Energy 30/125 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Advanced Melee Analysis Suite Improved Field Recycling Unit (0) Large Botcube Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Weapon Cycler A0-MCA's Component Scanner > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Variable Charge Gun > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Targeting Computer Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Recalibrator Improved Field Recycling Unit Disruptor Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Dirty Datajack Improved Remote Datajack Large Botcube [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Weapon Beam Cannon Energy Gun Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 74 | 4 19 . 5 46 Power 10 | . 1 . . 9 Engine 4 | . 1 . . 3 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 17 | . 5 . 1 11 Treads 4 | . 2 . 1 1 Leg 4 | . . . . 4 Wheel 7 | . 3 . . 4 Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 24 | 2 5 . 3 14 Device 5 | 2 1 . . 2 Storage 4 | . 3 . 1 . Processor 14 | . 1 . 2 11 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 8 . 1 12 Energy Gun 8 | 2 . . . 6 Energy Cannon 4 | . 2 . 1 1 Ballistic Gun 3 | . 3 . . . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 2 . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 34 | . 2 1 . 31 Power 6 | . . . . 6 Propulsion 13 | . 1 . . 12 Utility 4 | . . . . 4 Weapon 11 | . 1 1 . 9 Highest Loss Streak 7 | . 1 1 . 7 To Critical Strikes . | . . . . . Average Backups 11 | 6 8 12 12 10 Power . | 1 . 1 1 . Propulsion 1 | 4 2 2 1 . Utility 5 | . 2 4 6 5 Weapon 1 | 1 2 3 1 1 Tool/Special . | . . . . . Unused Backups 28 | 6 5 . 6 11 Power 3 | 1 1 . 1 . Propulsion 11 | 3 4 . 2 2 Utility 9 | 1 . . 1 7 Weapon 3 | 1 . . 2 . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 96 | . 97 100 100 86 Engine 11 | . 14 14 14 2 Core 1 | . . . . 6 Treads 21 | . 16 28 28 6 Leg 2 | . 3 . . 8 Wheel 1 | . 8 . . 1 Device 1 | . 6 . . 2 Storage 12 | . 13 14 14 4 Processor 15 | . 5 14 14 31 Energy Gun 1 | . . . . 6 Energy Cannon 18 | . . 27 28 3 Ballistic Gun 2 | . 18 . . . Launcher 1 | . 5 . . . Peak Build Rating 99 | 7 11 12 29 99 Average Rating 30 | 6 9 11 23 74 On Entrance 13 | 6 7 11 12 29 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns 11 | . . . . 11 Heaviest Build 52 | 14 33 33 38 52 Greatest Support 80 | 20 46 46 46 80 Greatest Overweight (x) 13 | . 1 . . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 30 | 8 30 15 20 15 Average Capacity 14 | 8 11 15 15 14 Most Carried 15 | 8 13 15 15 15 Average Carried 13 | 6 9 13 14 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 8 13 15 15 5 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 2077 | 250 320 160 399 948 Remotely 14 | 14 . . . . Salvage Created 1553 | 138 532 49 . 834 Parts 108 | 8 38 4 . 58 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 34 | . 20 2 . 12 Melee 3 | . . . . 3 Guns 10 | . 7 . . 3 Cannons 6 | . . 2 . 4 AOE 14 | . 13 . . 1 Classes Destroyed 12 | 2 6 1 . 3 Worker 1 | . . . . 1 Builder 6 | . 1 . . 5 Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 . . . 1 Mechanic 3 | . 1 . . 2 Watcher 4 | . 3 . . 1 Swarmer 11 | . 6 . . 5 Grunt 15 | . 14 . . 1 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Subdweller 2 | . . 2 . . Best Kill Streak 10 | 3 10 2 . 3 Combat Bots Only 5 | . 5 2 . 2 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 329 | . 64 9 . 256 Missed 83 | . 23 1 . 59 Hits 246 | . 41 8 . 197 Projectile 246 | . 41 8 . 197 AOE 1 | . . . . 1 Critical Strikes 17 | . 1 . . 16 Part Disruptions 1 | . . . . 1 Damage Taken 4527 | . 572 183 . 3772 Core 1194 | . 115 69 . 1010 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 748 | . . . . 748 Core Remaining (%) 63 | 100 . . 26 . Volleys Fired 150 | 10 71 11 . 58 Largest 3 | 2 2 2 . 3 Hottest 200 | 70 120 120 . 200 Shots Fired 242 | 20 102 22 . 98 Gun 134 | 20 68 . . 46 Cannon 72 | . 2 18 . 52 Launcher 30 | . 26 4 . . Special 6 | . 6 . . . Kinetic 115 | 10 68 . . 37 Thermal 76 | 10 8 18 . 40 Explosive 30 | . 26 4 . . Electromagnetic 21 | . . . . 21 Robot Hit Streak 13 | 6 7 11 . 13 Robot Miss Streak 6 | 2 3 . . 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 142 | 12 53 10 . 67 Core Hits 96 | 7 49 4 . 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 2 . . . 2 Burn 3 | 2 . . . 1 Impale 1 | . . . . 1 Melee Attacks 25 | . . . . 25 Impact . | . . . . . Slashing . | . . . . . Piercing 24 | . . . . 24 Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4047 | 131 1717 304 . 1895 Guns 1245 | 131 352 . . 762 Cannons 910 | . 18 156 . 736 Explosions 1495 | . 1347 148 . . Melee 380 | . . . . 380 Ramming 17 | . . . . 17 Kinetic 917 | 29 352 . . 536 Thermal 976 | 102 18 156 . 700 Explosive 1495 | . 1347 148 . . Electromagnetic 262 | . . . . 262 Impact . | . . . . . Slashing . | . . . . . Piercing 380 | . . . . 380 Highest Corruption 27 | . . . . 27 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . . . . 44 Message Errors 5 | . . . . 5 Matter Fused 7 | . . . . 7 Heat Flow Errors 5 | . . . . 5 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . . . 7 Misfires 4 | . . . . 4 Misdirections 5 | . . . . 5 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 71 | . 36 8 . 27 Projectiles 27 | . . . . 27 Explosions 44 | . 36 8 . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 160 | . 149 11 . . Shots 5 | . 4 1 . . Rammed . | . . . . . Targets Rammed 5 | . . . . 5 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 326 | 80 63 39 . 326 Average Temperature 70 | 34 11 16 . 107 Received Heat Transfer 672 | . 219 36 . 417 Effects 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | 3 . . . 8 Heat Transferred 1887 | 444 37 333 . 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . 2 . . . Low Security (%) 61 | 100 12 . . 100 Level 1 26 | . 60 . . . Level 2 12 | . 27 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 447 | 10 447 . . 67 Initial . | . . . . . Average 153 | 3 326 . . 19 Influence Increases 1346 | 25 758 . . 563 Destroy 0b10 Robot/C 640 | . 400 . . 240 Destroy 0b10 Robot/NC 110 | 25 35 . . 50 Destroy Leader 132 | . 80 . . 52 Successful Hack 110 | . 46 . . 64 Disable Machine 90 | . 60 . . 30 Destroy Structure 159 | . 137 . . 22 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 1334 | 25 460 298 . 551 Entered New Map 144 | . . 144 . . Time Decay 936 | 25 440 154 . 317 Lost Part 254 | . 20 . . 234 Squads Dispatched 10 | . 4 . . 6 Investigation 6 | . 3 . . 3 Extermination 3 | . . . . 3 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 26 2 . 29 Peak Tracking Total 8 | . 4 2 . 8 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . 4 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 24 | . 7 . 12 5 Terminals 8 | . 6 . . 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 117 | . 30 . 73 14 Successful 91 | . 11 . 73 7 Failed 26 | . 19 . . 7 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 27 | . 23 . . 4 Terminals 31 | . 27 . . 4 Fabricators 3 | . . . . 3 Repair Stations 7 | . . . . 7 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 76 | . 3 . 73 . Record 72 | . . . 72 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 5 | . . . . 5 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Refit 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 6 . . 1 Terminals 7 | . 6 . . 1 Assimilate 1 | . 1 . . . Botnet 5 | . 4 . . 1 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 7 . . 5 Full Trace Events 9 | . 6 . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . . 1 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1867 | 13 577 . . 1277 Optics 1277 | . . . . 1277 Structural 60 | . 60 . . . Seismic 530 | 13 517 . . . Machine Analysis 258 | . . . . 258 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 7409 | 83 1200 623 4052 1451 Spaces Moved 4124 | 31 710 347 2314 722 Core 92 | . . . . 92 Treads 3324 | . 357 347 2314 306 Legs 428 | 31 79 . . 318 Wheels 277 | . 274 . . 3 Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 120 80 160 160 50 Average Speed 152 | 120 124 160 163 143 Slowest Speed 700 | 120 160 160 165 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 80 27 91 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 7 | . . . 7 . Spaces Dug 20 | . 18 . . 2 Terrain Destroyed 211 | . 176 25 . 10 Melee . | . . . . . Projectile 16 | . 6 . . 10 AOE 195 | . 170 25 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4996 | 58 926 391 2585 1036 Wait 492 | 10 91 27 240 124 Move 4120 | 30 709 346 2313 722 Hop . | . . . . . Pick Up 60 | 3 17 3 11 26 Fast Attach 23 | 1 2 . . 20 Attach 26 | . 6 1 . 19 Detach 4 | . 3 . . 1 Swap 47 | 3 16 3 6 19 Drop 41 | 1 11 . 15 14 Fire 150 | 10 71 11 . 58 Melee 25 | . . . . 25 Ram 1 | . . . . 1 Kick 5 | . . . . 5 Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 253 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 825 | -10/Materials | Discovered new exit (range 7) 839 | -10/Materials | Identified exit to Materials 1041 | -10/Materials | Discovered exit to Materials (range 15) 1066 | -10/Materials | Identified exit to Mines 1277 | -10/Materials | Discovered new exit (range 5) 1282 | -10/Materials | Identified exit to Subcaves 1284 | -10/Materials | Entered Subcaves 1285 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1285 | -10/Subcaves | Approached by a straggling Scientist 1431 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1740 | -10/Subcaves | Core integrity fell below 50% 1821 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1835 | -10/Subcaves | Learned Materials stockpile data 1870 | -10/Subcaves | Identified exit to Scraptown 1907 | -10/Subcaves | Entered Scraptown 2218 | -7/Scraptown | Visited Cave Peace 2266 | -7/Scraptown | Visited TADAMA 2290 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2298 | -7/Scraptown | Visited Red Mages 2401 | -7/Scraptown | Visited Bundlers 2555 | -7/Scraptown | Visited Cyclists 2620 | -7/Scraptown | Visited Symbiants 2684 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2689 | -7/Scraptown | Learned location of 2 exits from Lower Caves 2691 | -7/Scraptown | Learned location of Armory (-3) 3255 | -7/Scraptown | Discovered new exit (range 13) 3428 | -7/Scraptown | Visited The Evicted 3490 | -7/Scraptown | Visited UFD Registry 3490 | -7/Scraptown | Registered with UFD as "Gausssink" 3532 | -7/Scraptown | Visited Botcube Research 3545 | -7/Scraptown | Found Lrg. Botcube 3604 | -7/Scraptown | Visited Infowarlord's Domain 3626 | -7/Scraptown | Found Spectral Analyzer 3699 | -7/Scraptown | Visited Abandonware Association 3716 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3774 | -7/Scraptown | Visited Science Guys 3835 | -7/Scraptown | Visited A0-MCA Data Center 3845 | -7/Scraptown | Given a B rating by A0-MCA 3854 | -7/Scraptown | Found A0-MCA's Component Scanner 3896 | -7/Scraptown | Visited Supply Room 3948 | -7/Scraptown | Visited Scrap Suit Storage 4188 | -7/Scraptown | Visited Scrapoid Pod Storage 4224 | -7/Scraptown | Visited Science Testing Area 4720 | -7/Scraptown | Entered Cyclist Reading Room 4726 | -7/Scraptown | Learned location of Zion (-7) 5610 | -7/Scraptown | Met Optimus 5610 | -7/Scraptown | Accepted into 0bPrime 5727 | -7/Scraptown | Discovered new exit (range 5) 5959 | -7/Scraptown | Entered Factory 5959 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 6271 | -5/Factory | Repaired Cargo Storage Unit 6560 | -5/Factory | Lost 6 parts (3n1u2w) 6689 | -5/Factory | Lost 3 parts (1p2n) 6953 | -5/Factory | System corruption reached 10% 7004 | -5/Factory | Build established: Scavenger-Gunner 7090 | -5/Factory | Spotted B-75 Beast 7175 | -5/Factory | Repaired Flexi-carbon Leg 7246 | -5/Factory | Lost 4 parts (2p1n1u) 7288 | -5/Factory | Core integrity fell below 50% 7318 | -5/Factory | Lost 7 parts (3n2u2w) 7350 | -5/Factory | Released all parts (8) 7389 | -5/Factory | Lost 5 parts (1n4w) 7398 | -5/Factory | Core integrity fell below 20% 7410 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07370_ C#4#VHHX,WQ=ULZ2O2W9ZUW 07372_ K-01 Serf cleans the Manufacturing Mainframe. 07387_ System corrupted: Matter fused (-8). 07394_ Wheel destroyed. 07396_ K-01 Serf destroyed. 07397_ Acquired Wheel. 07398_ K-01 Serf collects debris. 07399_ Acquired Lgt. Ion Engine. 07400_ K-01 Serf collects debris. 07402_ Wheel destroyed. 07402_ K-01 Serf collects debris. 07403_ Acquired Disruptor Cannon. 07404_ K-01 Serf collects debris. 07405_ Lgt. Ion Engine destroyed. 07406_ Disruptor Cannon destroyed. 07406_ K-01 Serf destroyed. 07408_ System corrupted: Component data lost. 07409_ Acquired 25 matter. 07410_ Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????"""??????? #???????????? | | ????????????????????????????? #???????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????######/#######????##+#? | | ???????????????????????????# #??? #? | | ???????????????????????????# """" """" "#??? #? | | ???????????????????????????# """" """" "#??? ?? | | ???????????????????????????# """" """" "#### ??? | | ???????????????????????????# """" """" T# ???? | | ???????????????????????????# "# #???? | | ???????????????????????????# """" """" "# #???? | | ???????????????????????????# """" """" "# #???? | | ???????????????????????????# """" """" # #???? | | #######################????# """" """" # #???? | | # #????# + #???? | | ! # """ ###### ! # #???? | | # """ #############+##### #???? | | # """ +% #???? | | # #!|* ##### | | # #|! *= | | ########! %%= | | ####+#+####+####??????# s### ########+########### | | #?????????# !# # #????? !????????? | | ! #????????## %!### #????# #??????? | | % #????????# = ### #????# !!!#??????? | | #????????#T @### #????# !! #??????? | | % #????????## #?# #????# !! #??????? | | #####+##### #?????????# #?#+#????# #??????? | | # ! # ########### #????????######+#??????? | | # """ # """" ! #??????????????????????? | | # """ # ""R" # #???????????????? | | # """ ! + "" " + #???????????????? | | # # # #???????????????? | | # """ # """"""""" #??????????????????????? | | # """ # #??????????????????????? | | # """ # """"""""" #??????????????????????? | | # # = #??????????????????????? | | ####+##### """"""""" #??????????????????????? | | #??# #???# #??????????????????????? | | #??# ##### """"""""" #??????????????????????? | | ##??# ##?????????????????????? | | #???# ???????????????????? | | #???# != [ ???????????????????? | | ##### == ???????????????????? | | ###+##### # #####????????????????????? | | #???????? ???????????????????????????? | | +????????##???????????????????????????? | | ########?????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Weapon Cycling 20 Evasion (%) 55 Melee Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cargo Storage Unit | 36% | -5/Factory Flexi-carbon Leg | 17% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Wiki Contributor Challenges ------------ None Game ------ Seed BiocellMetafiberMinigun Manual? 0 Play Time 00:53:33 Cumulative 38.4 hours Start 2025.12.27 @ 21:26:45 End 2025.12.27 @ 22:19:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ed74050-b077-4e87-9e9b-76e128b82f5d