Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 17:46:52 Player: Wakanaka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1765) 1765 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4717 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 56/100 System Corruption 6% Temperature Cool (9) Movement Rolling (110) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Advanced Terrain Scanner Improved Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Transmission Jammer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Advanced Assault Cannon Shock Maul > --- INVENTORY -------- Armored Huge Wheel Armor Integrity Analyzer Weapon Cycler Heavy Particle Gun Heavy Assault Rifle Heavy Assault Rifle Shotgun Scythe Scythe [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shock Maul Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 77 | 6 3 8 9 21 30 Power 14 | 1 . 4 1 5 3 Engine 13 | 1 . 4 1 5 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 1 . 1 4 4 Treads 6 | . . . 1 4 1 Leg . | . . . . . . Wheel 6 | 2 1 . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 2 2 3 5 13 Device 10 | . . 1 3 3 3 Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . . 1 Hackware 1 | . . . . 1 . Protection 10 | . . 1 . 1 8 Artifact . | . . . . . . Weapon 25 | 2 . 2 4 7 10 Energy Gun 8 | 1 . 1 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 . . 1 5 3 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 4 | . . 1 1 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 45 | . 1 3 4 13 24 Power 8 | . . . . 4 4 Propulsion 8 | . 1 1 . 3 3 Utility 11 | . . . 2 2 7 Weapon 18 | . . 2 2 4 10 Highest Loss Streak 9 | . 1 1 3 5 9 Average Slot Usage (%) 87 | . 98 92 96 94 74 Engine 13 | . 14 22 17 17 6 Treads 7 | . . . 8 11 8 Wheel 7 | . 27 14 9 2 4 Device 11 | . . 5 15 11 12 Storage 8 | . 14 11 9 9 7 Processor 5 | . 12 11 9 2 2 Hackware 3 | . . . . 6 2 Protection 5 | . . 5 2 5 9 Energy Gun 5 | . 14 10 7 2 4 Ballistic Gun 10 | . 14 11 8 15 5 Impact Weapon 3 | . . . . 6 2 Slashing Weapon 2 | . . . 9 2 . Naked Turns . | . . . . . . Heaviest Build 60 | 12 24 41 49 49 60 Greatest Support 60 | 32 32 26 22 42 60 Greatest Overweight (x) 4 | . . 4 4 2 2 Average Overweight (x) 1 | . . 2 2 1 . Largest Inventory Capacity 12 | 6 10 10 10 10 12 Average Capacity 10 | 5 7 10 10 10 11 Most Carried 10 | 2 6 10 10 10 10 Average Carried 7 | . 5 7 9 8 6 Final Capacity 12 | 6 10 10 10 10 12 Final Carried 10 | 2 5 9 9 10 4 Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1136 | 260 43 93 81 274 385 Remotely . | . . . . . . Salvage Created 2166 | . 234 343 262 786 541 Parts 108 | . 21 20 11 32 24 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 46 | . 6 7 5 15 13 Melee 13 | . . 1 5 3 4 Guns 22 | . 5 4 . 5 8 AOE 4 | . 1 2 . 1 . Classes Destroyed 10 | . 4 1 . 3 2 Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 3 | . . . . 2 1 Operator 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 16 | . 3 . . 6 7 Grunt 19 | . 3 5 2 6 3 Sentry 9 | . . 2 3 3 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 4 2 5 4 Combat Bots Only 4 | . 3 4 2 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . 1 . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 6552 | . 145 332 686 1498 3891 Core 1065 | . 36 52 107 163 707 Absorbed by Shields 87 | . . . . 87 . Core Remaining (%) 80 | 100 85 87 . 50 . Volleys Fired 121 | . 23 20 10 22 46 Largest 3 | . 2 2 2 2 3 Hottest 103 | . 60 65 75 75 103 Shots Fired 228 | . 46 40 17 44 81 Gun 217 | . 46 40 17 44 70 Cannon 10 | . . . . . 10 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 142 | . 23 20 10 36 53 Thermal 27 | . . . . . 27 Explosive . | . . . . . . Electromagnetic 59 | . 23 20 7 8 1 Robot Hit Streak 12 | . 6 12 4 7 12 Robot Miss Streak 11 | . 4 3 2 7 11 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 210 | . 25 34 26 58 67 Core Hits 92 | . 14 19 10 18 31 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks 95 | . . 2 18 39 36 Impact 50 | . . . . 32 18 Slashing 45 | . . 2 18 7 18 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4883 | . 329 630 649 1633 1642 Guns 1805 | . 260 385 191 334 635 Cannons 79 | . . . . . 79 Explosions 373 | . 69 185 . 92 27 Melee 2573 | . . 60 458 1207 848 Ramming 53 | . . . . . 53 Kinetic 852 | . 78 86 63 243 382 Thermal 678 | . 69 185 . 92 332 Explosive . | . . . . . . Electromagnetic 727 | . 182 299 128 91 27 Impact 1501 | . . . . 993 508 Slashing 1072 | . . 60 458 214 340 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 26 | . . . . . 26 Message Errors 8 | . . . . . 8 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 8 | . . . . . 8 Overload Shots . | . . . . . . Overflow Damage 285 | . 16 . . 183 86 Projectiles 1 | . . . . . 1 Explosions 23 | . 16 . . . 7 Melee 261 | . . . . 183 78 Knockbacks 14 | . . . . 6 8 Impact 12 | . . . . 6 6 Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 58 | . 24 . . . 34 Shots 2 | . 1 . . . 1 Rammed 10 | . . . . . 10 Targets Rammed 10 | . . . . . 10 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 262 | . 70 144 5 123 262 Average Temperature 53 | . 25 53 3 30 83 Received Heat Transfer 1964 | . 36 162 261 674 831 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . . 6 . Impact Corruptions 17 | . . . . 10 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1066 | . 50 250 . 100 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 665 | . 279 341 303 166 665 Initial 143 | . . 117 143 51 39 Average 172 | . 126 213 199 68 259 Maximum Alert Level 2 | . 1 1 1 . 2 Low Security (%) 74 | 100 84 39 63 100 61 Level 1 12 | . 15 60 36 . 1 Level 2 13 | . . . . . 37 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . 3 6 Investigation 2 | . . . . 2 . Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . . 1 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 6 | . 2 . 2 1 1 Communications Jammed 57 | . . . . 35 22 Distress Signals 56 | . . . . 35 21 Times Spotted 104 | . 13 12 16 23 40 Peak Tracking Total 7 | . 3 4 4 4 7 Tactical Retreats 10 | . . . . 4 6 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 4 | . 2 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . . 1 Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 12 | . 3 1 1 5 2 Terminals 9 | . 3 1 . 4 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 10 4 4 19 4 Successful 28 | . 7 1 3 14 3 Failed 13 | . 3 3 1 5 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 32 | . 10 4 . 16 2 Fabricators 2 | . . . . . 2 Repair Stations 7 | . . . 4 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 7 1 . 11 1 Record 5 | . 1 . . 4 . Part Schematic 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . . 1 . Open Door 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . . . 2 . Locate Traps 2 | . 1 . . 1 . Maintenance Status 2 | . 2 . . . . Recall Investigation 1 | . . 1 . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 6 | . . . 3 3 . Scan Component 3 | . . . 2 1 . Repair 2 | . . . 1 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 7 | . 1 1 1 3 1 Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 1 | . . . . . 1 Matter 190 | . . . . . 190 Time 47 | . . . . . 47 Total Part Build Rating 5 | . . . . . 5 Parts Repaired 2 | . . . 1 1 . Time 64 | . . . 38 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 3098 | 48 267 285 408 965 1125 Spaces Moved 1595 | 38 190 179 157 398 633 Core 1 | 1 . . . . . Treads 719 | . . . 124 398 197 Legs . | . . . . . . Wheels 875 | 37 190 179 33 . 436 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 120 160 100 Average Speed 139 | 98 98 108 166 185 125 Slowest Speed 200 | 100 100 120 185 200 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 38 20 20 58 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . 2 10 . 3 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 15 | . 2 10 . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2130 | 45 227 230 264 522 842 Wait 173 | . 4 7 61 35 66 Move 1590 | 37 189 178 156 397 633 Hop . | . . . . . . Pick Up 45 | 2 6 11 7 7 12 Fast Attach 34 | 6 1 . 4 13 10 Attach 29 | . 1 5 5 5 13 Detach 1 | . . . 1 . . Swap 14 | . 1 3 . 3 7 Drop 19 | . 2 4 3 1 9 Fire 121 | . 23 20 10 22 46 Melee 94 | . . 2 17 39 36 Ram 10 | . . . . . 10 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 545 | -9/Materials | Discovered new exit (range 16) 601 | -9/Materials | Entered another Materials area 601 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 736 | -8/Materials | Lost 3 parts (1u2w) 784 | -8/Materials | Repaired Deuterium Engine 993 | -8/Materials | Discovered new exit (range 4) 1009 | -8/Materials | Entered Storage 1283 | -8/Storage | Lost 5 parts (1p2n1u1w) 1519 | -8/Storage | Lost 3 parts (2p1w) 1744 | -8/Storage | Lost 3 parts (1n2w) 1754 | -8/Storage | Repaired Lgt. Treads 1924 | -8/Storage | Discovered new exit (range 15) 1974 | -8/Storage | Entered Factory 1974 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2514 | -7/Factory | Lost 9 parts (2p1n2u4w) 2626 | -7/Factory | Fabricated Phase Shifter (x1) 2677 | -7/Factory | Local fabrication network quarantined 2774 | -7/Factory | First assault squad dispatched 2815 | -7/Factory | Lost 9 parts (2p1n3u3w) 2822 | -7/Factory | Core integrity fell below 50% 3067 | -7/Factory | Core integrity fell below 20% 3099 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02931_ Penetrated by Slug. 02937_ H-55 Commando heat damages Gauss Rifle. 02937_ Penetrated by Slug. 02938_ H-55 Commando heat short circuits Lgt. Nuclear Core. 02939_ H-55 Commando heat damages Broken Lgt. Nuclear Core. 02940_ Penetrated by Slug. 02943_ Targeting Computer melted. 02943_ H-55 Commando destroyed. 02945_ Acquired 48 matter. 02955_ JIPNTQBSV PHQWBD8Q |FAZ=N%R 03004_ System corrupted: Imp. Light Armor Plating rejected. 03032_ System corrupted: Component data lost. 03035_ Destroyed Hacking Suite. 03058_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 03063_ Hvy. Particle Gun destroyed. 03067_ Slammed into Y-54 Guardian. 03079_ System corrupted: Heat flow error (+129). 03086_ Imp. Light Armor Plating destroyed. 03089_ Acquired Imp. Light Armor Plating. 03098_ System corrupted: Matter fused (-7). 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