Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 09:50:57 Player: Minty Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (4539) 4539 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2237) 2237 TOTAL SCORE: 12476 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 1134 Entered DSFs 500 Friendly Fire -235 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Large Matter Pod (150) Precision Matter Filter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser Heavy Beamcaster Precision Grenade Launcher > --- INVENTORY -------- Cooled Fission Core Large Matter Pod Improved Hacking Suite Cooled Pulse Rifle Hypervelocity Gauss Rifle Improved Heavy Machine Gun Gauss Cannon Powered Hammer [Rating: 95] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . Power 1 | . . . 1 . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 6 | . . 1 1 . . 2 . . 2 . . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 154 | . 17 15 17 1 17 31 13 14 10 . 19 Power 14 | . 1 1 4 . . 2 3 1 . . 2 Engine 9 | . 1 1 4 . . 2 1 . . . . Core 4 | . . . . . . . 1 1 . . 2 Reactor 1 | . . . . . . . 1 . . . . Propulsion 28 | . 7 4 2 1 5 4 2 1 1 . 1 Treads 21 | . 3 4 2 1 4 4 2 1 . . . Leg 1 | . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . 4 . . . . . . . 1 . 1 Utility 39 | . 2 1 6 . 3 8 3 6 2 . 8 Device 18 | . . 1 4 . 2 3 1 4 1 . 2 Storage 2 | . 2 . . . . . . . . . . Processor 6 | . . . 2 . . . . . 1 . 3 Hackware 3 | . . . . . . 3 . . . . . Protection 10 | . . . . . 1 2 2 2 . . 3 Artifact . | . . . . . . . . . . . . Weapon 73 | . 7 9 5 . 9 17 5 6 7 . 8 Energy Gun 18 | . . . . . . 8 3 3 1 . 3 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 22 | . 7 5 1 . 4 2 1 . 1 . 1 Ballistic Cannon 13 | . . . . . 2 3 1 1 2 . 4 Launcher 17 | . . 4 4 . 2 4 . 1 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 6 1 3 . . 2 Corrupted Parts 11 | . . 1 1 . 5 4 . . . . . System Corruption 59 | . . 5 5 . 37 12 . . . . . Parts Lost 51 | . 3 1 2 . 10 11 . . 17 . 7 Power 7 | . . 1 1 . 1 2 . . 2 . . Propulsion 12 | . 2 . . . 4 2 . . 2 . 2 Utility 17 | . . . 1 . 2 4 . . 8 . 2 Weapon 15 | . 1 . . . 3 3 . . 5 . 3 Highest Loss Streak 16 | . 1 1 2 . 6 4 . . 16 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 80 95 97 92 73 92 87 92 81 5 25 Engine 7 | . 7 10 17 15 11 9 7 2 . . . Core 1 | . . . . . . . . 3 4 . . Reactor 2 | . . . . . . . 4 6 4 . . Treads 14 | . 8 22 18 23 13 18 13 13 9 . . Flight 1 | . 12 . . . . . . . . 5 5 Device 9 | . . 9 14 15 13 8 6 9 14 . . Storage 8 | . 17 22 11 7 7 6 6 6 4 . . Processor 1 | . . . 8 7 3 . . . 4 . 12 Hackware 8 | . . . . . . 16 13 13 7 . . Protection 4 | . . . . . 3 4 8 9 4 . 1 Energy Gun 9 | . . . . . . 9 18 17 15 . . Ballistic Gun 9 | . 27 16 15 7 4 11 5 4 . . 1 Ballistic Cannon 1 | . . . . . 4 3 . . . . 1 Launcher 3 | . . 14 10 15 2 . . . . . . Impact Weapon 1 | . . . . . . . . 3 3 . . Naked Turns 23 | . . . . . . . . . 23 . . Heaviest Build 64 | 11 21 36 50 46 55 60 61 63 64 . 10 Greatest Support 98 | 20 40 44 44 66 66 80 92 98 98 4 11 Greatest Overweight (x) 4 | . 2 . 1 . 1 2 1 . 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | . 8 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | . 10 10 10 10 10 10 10 10 9 5 5 Average Carried 9 | . 7 9 9 9 9 9 9 9 7 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 10 10 10 10 8 10 10 5 5 3 Class Distribution -------------------- 22% | Hacker-Tank 19% | Hacker-Bomber 11% | Mutant 9% | Bomber 9% | Scavenger-Skirmisher 8% | Skirmisher 7% | Scavenger-Bomber 6% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Bomber | -8/Materials Bomber | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Bomber | -6/Factory Scavenger-Bomber | -6/Waste Hacker-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Matter Collected 3242 | 200 427 457 272 . 139 772 424 244 62 . 245 Remotely . | . . . . . . . . . . . . Salvage Created 5123 | . 492 953 720 . 364 1031 . 765 365 . 433 Parts 282 | . 30 71 35 . 19 61 . 35 16 . 15 Haulers Intercepted 6 | . 1 1 . . . 2 . 1 . . 1 Recyclers Shooed 6 | . . 2 2 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 89 | . 14 19 7 . 6 19 . 10 7 . 7 Guns 44 | . 14 10 2 . . 7 . 6 4 . 1 Cannons 10 | . . . . . 6 1 . . . . 3 AOE 30 | . . 9 4 . . 9 . 3 2 . 3 Classes Destroyed 15 | . 4 5 2 . . 2 . . 2 . . Worker 12 | . . 2 1 . . 2 . 4 3 . . Builder 11 | . 1 1 4 . . 5 . . . . . Hauler 6 | . 1 1 . . . 2 . 1 . . 1 Recycler 4 | . . 1 2 . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . Operator 3 | . . 1 . . . . . 2 . . . Watcher 6 | . . 1 2 . . 1 . 2 . . . Swarmer 22 | . 5 . 3 . 3 7 . 1 3 . . Grunt 46 | . 9 15 . . 2 6 . 7 3 . 4 Brawler 2 | . . . . . . . . . 1 . 1 Sentry 5 | . . 4 1 . . . . . . . . Specialist 3 | . . . 2 . 1 . . . . . . Hunter 7 | . . . . . . 4 . 1 . . 2 Programmer 3 | . . . . . . 2 . 1 . . . Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 8 | . 6 6 8 . 3 7 . 4 5 . 4 Combat Bots Only 6 | . 6 3 4 . 3 6 . 3 3 . 4 Max Kills in Single Turn 6 | . 1 2 2 . 1 6 . 4 4 . 3 Gunslinging 1 | . . . . . . 1 . . 1 . . Exploded 5 | . . 1 1 . . 5 . 3 1 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Hostile Shots Fired 792 | . 102 91 44 . 81 184 . 47 170 . 73 Missed 236 | . 39 29 13 . 22 50 . 19 39 . 25 Damage Taken 9111 | . 625 812 616 . 941 2164 67 378 2611 . 897 Core 1619 | . 133 89 63 . 113 211 . 6 623 . 381 Absorbed by Shields 516 | . . . 159 . 196 161 . . . . . Redirected to Shielding 49 | . . . . . . . 17 32 . . . Regen/Repaired (Parts) 1506 | . . 161 . . . . 799 246 300 . . Core Remaining (%) 78 | 100 46 77 88 . 83 . . 74 . . . Volleys Fired 291 | . 52 53 23 . 23 63 2 24 25 . 26 Largest 4 | . 2 3 3 . 3 4 4 4 4 . 1 Hottest 247 | . 40 108 95 . 132 193 165 211 247 . 55 Shots Fired 632 | . 102 109 57 . 42 161 8 63 65 . 25 Gun 518 | . 102 80 37 . 10 143 8 63 58 . 17 Cannon 42 | . . . . . 23 9 . . 2 . 8 Launcher 72 | . . 29 20 . 9 9 . . 5 . . Special . | . . . . . . . . . . . . Kinetic 338 | . 102 80 37 . 24 58 2 8 4 . 23 Thermal 120 | . . . . . 9 39 4 31 37 . . Explosive 14 | . . . . . . 9 . . 5 . . Electromagnetic 160 | . . 29 20 . 9 55 2 24 19 . 2 Robot Hit Streak 23 | . 10 9 23 . 10 11 14 7 7 . 14 Robot Miss Streak 5 | . 5 5 3 . 1 3 1 4 2 . 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 8 | . 2 1 . . . 2 . 1 2 . . Max Gunslinging Chain 2 | . 1 1 . . . 1 . 1 2 . . Shots Hit Robots 441 | . 60 61 42 . 31 119 8 46 52 . 22 Core Hits 245 | . 28 32 23 . 12 57 2 38 42 . 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 . . . 1 . 1 . . . Critical Strikes 12 | . 1 1 . . 2 6 . 1 . . 1 Burn 2 | . . . . . . 2 . . . . . Destroy 3 | . 1 1 . . . 1 . . . . . Blast 4 | . . . . . 2 1 . . . . 1 Corrupt 2 | . . . . . . 2 . . . . . Smash 1 | . . . . . . . . 1 . . . Melee Attacks 16 | . . . . . . . . 9 7 . . Impact 16 | . . . . . . . . 9 7 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15196 | . 597 1899 1371 . 1133 3344 176 2716 2813 . 1147 Guns 6247 | . 597 637 410 . 84 2226 176 875 896 . 346 Cannons 1010 | . . . . . 654 136 . . 43 . 177 Explosions 7033 | . . 1201 944 . 394 935 . 1366 1587 . 606 Melee 761 | . . . . . . . . 475 286 . . Ramming 145 | . . 61 17 . 1 47 . . 1 . 18 Kinetic 3845 | . 597 637 410 . 581 903 41 136 57 . 483 Thermal 4410 | . . 273 38 . 197 621 118 1702 855 . 606 Explosive 2275 | . . . . . . 935 . . 1340 . . Electromagnetic 3760 | . . 928 906 . 354 838 17 403 274 . 40 Impact 761 | . . . . . . . . 475 286 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 37 | . . 5 5 . 37 10 10 10 5 10 10 Average Corruption 8 | . . 5 5 . 16 3 10 10 5 7 10 Corruption Purged 7 | . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 120 | . . 7 . . 10 23 16 50 1 1 12 Message Errors 24 | . . 3 . . 1 3 3 12 . . 2 Matter Fused 25 | . . 2 . . 3 4 4 9 1 . 2 Heat Flow Errors 10 | . . . . . . 1 1 5 . 1 2 Energy Discharges 23 | . . 1 . . 1 5 4 10 . . 2 Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 2 . . . Data Loss (minor) 19 | . . 1 . . 2 7 1 8 . . . Data Loss (major) 4 | . . . . . 1 1 2 . . . . Misfires 3 | . . . . . 1 1 . . . . 1 Alerts 3 | . . . . . . . 1 2 . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 1 . 2 . . 2 Overload Shots 4 | . . . . . . 4 . . . . . Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Overflow Damage 545 | . . 91 53 . 44 22 . 276 19 . 40 Projectiles 66 | . . . . . 44 11 . . . . 11 Explosions 404 | . . 91 53 . . 11 . 205 15 . 29 Melee 75 | . . . . . . . . 71 4 . . Knockbacks 9 | . . . . . 2 1 . 1 4 . 1 Impact 5 | . . . . . . 1 . 1 3 . . Kinetic 3 | . . . . . 2 . . . . . 1 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 469 | . . 92 91 . 1 168 . . 99 . 18 Shots 22 | . . 9 6 . 1 4 . . 2 . . Rammed 26 | . . 11 4 . 1 9 . . 1 . . Targets Rammed 31 | . . 13 5 . 1 11 . . 1 . . Kicked . | . . . . . . . . . . . . Crushed 5 | . . 2 1 . . 2 . . . . . Highest Temperature 446 | . 9 39 104 . 18 446 204 303 326 168 104 Average Temperature 103 | . 3 12 32 . 6 149 99 108 96 95 53 Received Heat Transfer 2115 | . 234 363 54 . 72 279 . 114 855 . 144 Effects 12 | . . . . . . 12 . . . . . Shutdowns 5 | . . . . . . 5 . . . . . Energy Bleed 5 | . . . . . . 5 . . . . . Interference 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 . . . . . Combat Hostiles 3 | . . . 1 . . 2 . . . . . Parts Fried 26 | . . 2 11 . 2 9 . 1 1 . . Impact Corruptions 3 | . . . . . . . . 2 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 4614 | . . 250 50 . 383 1148 134 1290 1009 . 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 11 | . . 5 1 . 2 1 . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Peak Influence 1707 | . 454 952 687 312 324 604 204 1707 1231 346 774 Initial 835 | . . 191 401 312 218 170 204 . 835 331 242 Average 574 | . 225 631 524 312 282 329 135 960 1047 334 455 Maximum Alert Level 5 | . 2 3 2 1 1 2 1 5 4 1 3 Low Security (%) 21 | . 50 . . . . 35 81 15 . . . Level 1 22 | . 22 23 . 100 100 31 18 1 . 100 52 Level 2 20 | . 26 26 100 . . 33 . 2 . . 32 Level 3 21 | . . 50 . . . . . 37 67 . 14 Level 4 13 | . . . . . . . . 41 32 . . Level 5 . | . . . . . . . . 1 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 49 | . 6 6 2 1 1 8 . 12 9 . 4 Investigation 17 | . 5 4 . 1 . . . 5 . . 2 Extermination 3 | . . . . . . 2 . 1 . . . Reinforcement 24 | . 1 2 2 . 1 6 . 5 6 . 1 Assault 4 | . . . . . . . . 1 3 . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . 1 . . . 2 . 2 1 . . Haulers Reinforced 7 | . . . . . . 3 . 1 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Distress Signals 10 | . . 1 . . . 2 . 2 5 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 199 | . 16 27 15 . 10 33 2 36 33 5 22 Peak Tracking Total 16 | . 5 3 4 . 4 6 1 5 16 5 12 Tactical Retreats 22 | . . 1 2 . 2 5 . 5 3 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Traps Triggered 8 | . 1 . 2 . . 1 . 2 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . Triggered 2 | . . . . . . 2 . . . . . Most Traps Carried 3 | . . . . . 3 3 1 . . . . Objects Rigged 14 | . . . . . . . . 8 . . 6 Exploded 6 | . . . . . . . . 4 . . 2 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Machines Disabled 48 | . . 12 . . . 4 . 22 4 . 6 Max in Single Turn 6 | . . 4 . . . 1 . 6 2 . 5 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Machines Accessed 22 | . 4 4 . 2 . 1 . 9 . . 2 Terminals 15 | . 4 2 . 2 . . . 6 . . 1 Fabricators 3 | . . . . . . 1 . 2 . . . Repair Stations 3 | . . 2 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 75 | . 19 12 . 3 . 5 . 29 . . 7 Successful 39 | . 8 9 . 1 . 4 . 13 . . 4 Failed 36 | . 11 3 . 2 . 1 . 16 . . 3 Catastrophic 9 | . 1 1 . 1 . . . 5 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 3 3 . 2 . 3 . 22 . . 1 Terminals 53 | . 19 7 . 3 . . . 20 . . 4 Fabricators 13 | . . . . . . 5 . 8 . . . Repair Stations 8 | . . 5 . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 20 | . 6 4 . 1 . . . 6 . . 3 Prototype ID Bank 4 | . 3 1 . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . Level Access Points 2 | . 1 . . . . . . 1 . . . Repair Station Index 1 | . . 1 . . . . . . . . . Alert Level 3 | . 1 . . . . . . 1 . . 1 Unreport Threat 2 | . . . . . . . . 2 . . . Locate Traps 2 | . . . . . . . . 1 . . 1 Disarm Traps 1 | . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . 1 Patrol Status 2 | . 1 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . 2 . . . Network Status 4 | . . . . . . 2 . 2 . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 2 1 . . . 2 . 4 . . 1 Terminals 6 | . 2 1 . . . . . 2 . . 1 Track 1 | . . . . . . . . 1 . . . Botnet 2 | . 1 1 . . . . . . . . . Detonate 2 | . . . . . . . . 1 . . 1 Sabotage 1 | . 1 . . . . . . . . . . Fabricators 4 | . . . . . . 2 . 2 . . . Liberate 1 | . . . . . . 1 . . . . . Fabnet 3 | . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 3 . 2 . 1 . 8 . . 2 Full Trace Events 12 | . 3 3 . 1 . . . 4 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . Time 70 | . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 3 . 1 Non-combat . | . . . . . . . . . . . . Combat 4 | . . . . . . . . . 3 . 1 Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . 9 9 9 Autooverrided 4 | . . . . . . . . . 3 . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Total Allies 24 | . . . . . . . 20 . 3 . 1 Largest Group 20 | . . . . . . . 20 17 7 . 1 Highest-Rated Group 724 | . . . . . . . 724 610 229 . 41 Highest-Rated Ally 50 | . . . . . . . 50 50 44 . 41 Total Orders . | . . . . . . . . . . . . Ally Attacks 311 | . . . . . . . 31 219 57 . 4 Total Damage 8748 | . . . . . . . 1529 6180 935 . 104 Kills 41 | . . . . . . . 3 32 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Turns Passed 5461 | . 376 703 391 97 304 971 552 1390 428 25 224 Spaces Moved 3100 | 1 257 282 157 65 106 437 313 827 242 71 342 Core 68 | . . . . . . . . . 44 . 24 Treads 2404 | . 51 282 157 65 91 437 313 827 181 . . Legs 58 | 1 42 . . . 15 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 570 | . 164 . . . . . . . 17 71 318 Fastest Speed 35 | 120 37 145 145 145 145 152 145 145 35 35 35 Average Speed 129 | 120 77 146 172 145 181 162 147 147 127 35 38 Slowest Speed 355 | 120 200 160 225 145 240 305 232 152 355 35 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . 2 . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 2 34 36 18 2 67 15 88 29 9 67 11 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . . 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . Terrain Destroyed 287 | . . 48 2 . 6 70 . 41 36 . 84 Melee 2 | . . . . . . . . 2 . . . Projectile 11 | . . . . . 5 2 . . . . 4 AOE 274 | . . 48 2 . 1 68 . 39 36 . 80 Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Fac Was Fac Total 3958 | . 345 470 227 67 170 568 402 935 294 70 410 Wait 233 | . . 88 10 . 10 5 57 41 7 . 15 Move 3086 | . 253 281 156 65 105 437 312 826 242 70 339 Hop 2 | . 1 . . . . . . . . . 1 Pick Up 39 | . 8 6 6 1 7 3 1 7 . . . Fast Attach 77 | . 3 8 9 . 9 19 7 9 4 . 9 Attach 34 | . 4 . 2 1 6 6 5 . 2 . 8 Detach 26 | . 2 2 2 . 1 5 7 . . . 7 Swap 43 | . 10 7 6 . 2 6 1 5 4 . 2 Drop 73 | . 12 12 8 . 6 11 5 14 2 . 3 Fire 291 | . 52 53 23 . 23 63 2 24 25 . 26 Melee 16 | . . . . . . . . 9 7 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 31 | . . 13 5 . 1 11 . . 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . . Trap 2 | . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Core integrity fell below 50% 339 | -10/Materials | Discovered new exit (range 15) 347 | -10/Materials | Identified exit to Materials 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 702 | -9/Materials | Build established: Skirmisher 784 | -9/Materials | Repaired Shock Bomb Launcher 995 | -9/Materials | Repaired Hvy. Assault Rifle 1041 | -9/Materials | Discovered new exit (range 16) 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1392 | -8/Materials | Discovered new exit (range 10) 1456 | -8/Materials | Identified exit to Factory 1471 | -8/Materials | Entered Factory 1471 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1568 | -7/Factory | Build established: Bomber 1568 | -7/Factory | Identified exit to DSF 1568 | -7/Factory | Entered DSF 1620 | -7/DSF | Additional patrols routed to DSF 1656 | -7/DSF | System corruption reached 10% 1696 | -7/DSF | Lost 6 parts (3n3w) 1771 | -7/DSF | Lost 4 parts (1p1n2u) 1809 | -7/DSF | System corruption reached 30% 1835 | -7/DSF | Discovered new exit (range 15) 1872 | -7/DSF | Entered Factory 1872 | -6/Factory | Evolved 2 slots: Utility x2 2290 | -6/Factory | Build established: Hacker-Tank 2487 | -6/Factory | Lost 3 parts (1p1u1w) 2682 | -6/Factory | Build established: Hacker-Bomber 2711 | -6/Factory | Found Prototype Launcher 2711 | -6/Factory | Identified Rocket Array 2802 | -6/Factory | System corruption reached 10% 2822 | -6/Factory | Lost 4 parts (1n2u1w) 2843 | -6/Factory | Sucked down chute 2843 | -6/Factory | Entered Waste 2844 | -6/Waste | Joined by Warlord forces that had cleared the area 2943 | -6/Waste | A Compactor rumbled back to life 2944 | -6/Waste | Spotted C-40 Crusher 2946 | -6/Waste | Allies destroyed C-40 Crusher 2973 | -6/Waste | A Compactor rumbled back to life 2973 | -6/Waste | Spotted C-40 Crusher 2977 | -6/Waste | Allies destroyed C-40 Crusher 3007 | -6/Waste | Lost 3 allies 3077 | -6/Waste | Discovered new exit (range 12) 3395 | -6/Waste | Entered Factory 3395 | -6/Factory | Accompanied by 17 allies 3395 | -6/Factory | Spotted B-75 Beast 3403 | -6/Factory | Allies destroyed B-75 Beast 3405 | -6/Factory | Build established: Scavenger-Bomber 3742 | -6/Factory | Build established: Hacker-Bomber 3745 | -6/Factory | First assault squad dispatched 4032 | -6/Factory | Lost 3 allies 4148 | -6/Factory | Build established: Hacker-Tank 4453 | -6/Factory | Lost 4 allies 4621 | -6/Factory | Identified exit to Factory 4785 | -6/Factory | Entered another Factory area 4785 | -5/Factory | Accompanied by 7 allies 4785 | -5/Factory | Evolved 2 slots: Utility x2 5085 | -5/Factory | Build established: Scavenger-Skirmisher 5085 | -5/Factory | First assault squad dispatched 5093 | -5/Factory | Local machine network offline 5172 | -5/Factory | Core integrity fell below 50% 5175 | -5/Factory | Lost 6 allies 5202 | -5/Factory | Lost 16 parts (2p2n7u5w) 5213 | -5/Factory | Sucked down chute 5213 | -5/Factory | Entered Waste 5216 | -5/Waste | Spotted C-40 Crusher 5217 | -5/Waste | Spotted C-40 Crusher 5219 | -5/Waste | Spotted C-40 Crusher 5222 | -5/Waste | Spotted C-40 Crusher 5228 | -5/Waste | EMP discharged 5228 | -5/Waste | System corruption reached 10% 5231 | -5/Waste | Spotted C-40 Crusher 5231 | -5/Waste | Spotted C-40 Crusher 5233 | -5/Waste | Discovered new exit (range 16) 5238 | -5/Waste | Entered Factory 5303 | -5/Factory | Garrison activated, responded to threat 5425 | -5/Factory | Core integrity fell below 20% 5462 | -5/Factory | Core destroyed Last Messages --------------- 05398_ Identified Prc. Matter Filter. 05413_ System corrupted: Energy discharge (-12). 05419_ Slug penetrates Wall. 05420_ VTOL Module destroyed. 05424_ Dropped Imp. Light Armor Plating. 05424_ Penetrated by Slug. 05427_ Slug penetrates A-15 Conveyor. 05434_ Acquired 5 matter. 05441_ Penetrated by Slug. 05441_ Gauss Cannon destroyed. 05441_ Field Propulsion Drive destroyed. 05441_ Critical hit (Blast). 05442_ Acquired 3 matter. 05444_ System corrupted: Matter fused (-5). 05446_ K-01 Serf cleans the DSF Access. 05453_ Prc. Shock Rifle destroyed. 05455_ Imp. Light Armor Plating destroyed. 05462_ Slammed into Wall. 05462_ Targeting Computer destroyed. 05462_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???? | | ???? | | ########+########### #######??????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ##???????????????? | | ???????????????????# T#???????????????? | | ???????????????????# #???????????????? | | ???????????????????######## ##???????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ???????????????????######## #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# # #######??????????? | | ???????????????????# # ??????? | | ???????????????????# s ??????? | | ???????????????????# s# ??????? | | ???????????????????# s# ???????? | | ???????????????????# # ???????? | | ???????????????????# ######## ##????????? | | ???????????????????# #??????? #?????????? | | ???????????????????# @#???????? #?????????? | | ???????????????????# #???????? #?????????? | | ???????????????????########?????????? #?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 575 Matter Stores 372 Matter Capacity 400 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 15 Recoil Reduction 3 Offensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperTransdimensionalFalx Manual? 0 Play Time 00:41:25 Cumulative 757.4 hours Start 2024.06.09 @ 21:53:35 End 2024.06.10 @ 09:50:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 844 Rogue 568 Adventurer 123 Explorer 153 Win Type - Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 288b35de-d9fc-4a8f-a930-06207cd2df93