Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.19 @ 15:45:42 Player: Scyralis Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (2985) 2985 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 6911 Bonus ------- High Alert Combat Kills 326 Follower Combat Kills 205 Friendly Fire -135 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Visual Processing Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery Compact Matter Pod Visual Processing Unit Improved Sensor Array Signal Interpreter Transport Network Coupler Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Improved Heat Sink [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Battery Device Improved Sensor Array Storage High-capacity Battery Processor Transport Network Coupler Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 52 | 7 11 . 12 3 16 3 Power 11 | 1 3 . 3 1 3 . Engine 5 | 1 1 . 1 1 1 . Core 6 | . 2 . 2 . 2 . Reactor . | . . . . . . . Propulsion 11 | 2 . . 2 2 5 . Treads 7 | 2 . . 2 . 3 . Leg 4 | . . . . 2 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 3 . 3 . 2 2 Device 1 | . . . . . 1 . Storage 5 | 1 3 . . . . 1 Processor 6 | 1 . . 3 . 1 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 5 . 4 . 6 1 Energy Gun 5 | 1 . . . . 3 1 Energy Cannon 3 | . 1 . . . 2 . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 7 | . 3 . 3 . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 21 | . 1 . 1 3 7 9 Power 4 | . . . . 1 2 1 Propulsion 7 | . . . 1 2 3 1 Utility 4 | . . . . . . 4 Weapon 6 | . 1 . . . 2 3 Highest Loss Streak 9 | . 1 . 1 2 1 9 Average Slot Usage (%) 94 | . 99 100 99 77 92 81 Engine 3 | . 4 . . . 5 5 Core 7 | . 9 14 11 . 2 . Treads 17 | . 28 28 21 8 5 5 Leg 2 | . . . . 2 8 . Device 2 | . . . . . 9 6 Storage 22 | . 27 28 22 22 18 20 Processor 16 | . . . 22 22 27 28 Energy Gun 3 | . 6 . . . 7 . Energy Cannon 1 | . . . . . 2 11 Ballistic Gun 1 | . 7 . . . . . Ballistic Cannon 14 | . 13 28 22 22 5 . Naked Turns . | . . . . . . . Heaviest Build 39 | 12 31 31 33 31 38 39 Greatest Support 40 | 40 40 40 40 20 40 20 Greatest Overweight (x) 9 | . . . 1 9 9 8 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 8 | 3 6 5 6 8 5 3 Average Carried 3 | . 3 5 3 5 3 1 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 5 | . 5 5 5 5 3 1 Class Distribution -------------------- 59% | Mutant 35% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2417 | 271 372 46 750 200 758 20 Remotely . | . . . . . . . Salvage Created 4018 | 79 642 . 925 181 2046 145 Parts 226 | 4 42 5 64 12 89 10 Haulers Intercepted 9 | . 2 . 3 . 4 . Recyclers Shooed 4 | . . . 1 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 71 | . 12 2 20 8 28 1 Guns 16 | . 6 . . . 10 . Cannons 51 | . 6 2 20 8 14 1 AOE 3 | . . . . . 3 . Classes Destroyed 11 | 2 6 . 1 . 2 . Worker 13 | . 2 . 5 1 4 1 Builder 13 | . 2 . 4 . 7 . Tunneler 8 | 2 2 1 2 . . 1 Hauler 9 | . 2 . 3 . 4 . Recycler 9 | 1 1 . 2 2 3 . Operator 3 | . . . . . 2 1 Watcher 3 | . 1 . . . 2 . Swarmer 19 | . 4 2 5 8 . . Grunt 46 | . 8 . 12 . 25 1 Sentry 6 | . . . 4 . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 2 3 1 6 7 5 2 Combat Bots Only 5 | . 3 1 5 4 4 1 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 3552 | . 387 23 501 325 1196 1120 Core 1077 | . 88 7 42 67 166 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 62 . 72 69 . Volleys Fired 347 | 11 77 3 94 21 128 13 Largest 2 | 2 2 2 2 2 2 2 Hottest 119 | 70 70 70 78 78 112 119 Shots Fired 641 | 22 150 6 188 42 209 24 Gun 199 | 22 76 . . . 98 3 Cannon 442 | . 74 6 188 42 111 21 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 447 | 11 115 6 188 42 85 . Thermal 57 | 11 35 . . . 8 3 Explosive . | . . . . . . . Electromagnetic 137 | . . . . . 116 21 Robot Hit Streak 33 | 16 17 6 17 10 28 33 Robot Miss Streak 3 | . 2 . 2 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 425 | 16 94 5 101 24 171 14 Core Hits 193 | 5 35 2 37 11 91 12 Critical Hits 4 | . . . 2 . 2 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8068 | 193 1250 84 1983 556 3723 279 Guns 2553 | 193 585 . . . 1742 33 Cannons 5077 | . 662 83 1981 553 1560 238 Explosions 419 | . . . . . 419 . Melee . | . . . . . . . Ramming 19 | . 3 1 2 3 2 8 Kinetic 4674 | 70 884 83 1981 553 1103 . Thermal 1040 | 123 363 . . . 521 33 Explosive . | . . . . . . . Electromagnetic 2335 | . . . . . 2097 238 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . 2 Average Corruption 1 | . 1 2 . . . 2 Corruption Purged . | . . . . . . . Effects 10 | . 8 2 . . . . Message Errors 2 | . 2 . . . . . Heat Flow Errors 4 | . 3 1 . . . . Data Loss (minor) 3 | . 2 1 . . . . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . 18 . 14 4 18 . Projectiles 37 | . 18 . 14 4 1 . Explosions 17 | . . . . . 17 . Melee . | . . . . . . . Knockbacks 50 | . 10 3 17 8 12 . Impact . | . . . . . . . Kinetic 45 | . 10 2 14 8 11 . Secondary 5 | . . 1 3 . 1 . Self-Inflicted Damage 144 | . 62 . . . 82 . Shots 5 | . 2 . . . 3 . Rammed 20 | . 2 . 1 2 1 14 Targets Rammed 22 | . 2 1 2 2 1 14 Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 468 | 80 310 208 468 5 354 352 Average Temperature 56 | 28 62 67 44 3 59 106 Received Heat Transfer 1845 | . 153 . 198 . 711 783 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 11 | . . . . . 9 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | 1 3 . . . . . Heat Transferred 2139 | 370 1073 . . . 622 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . . . 8 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 666 | 15 244 206 666 374 648 357 Average Influence 308 | 9 90 161 508 295 426 281 Maximum Alert Level 2 | . 1 1 2 1 2 1 Low Security (%) 33 | 100 89 50 7 . 9 . Level 1 28 | . 10 49 7 100 23 100 Level 2 37 | . . . 85 . 66 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . 4 . 8 . Investigation 8 | . 2 . 2 . 4 . Extermination . | . . . . . . . Reinforcement 6 | . . . 2 . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 23 4 26 7 39 6 Peak Tracking Total 4 | . 4 3 4 4 3 4 Tactical Retreats 9 | . 3 . 1 . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed 7 | . 2 . . . 5 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 20 | . 4 . 7 . 4 5 Max in Single Turn 2 | . 2 . 2 . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 22 | . 10 . 6 . 6 . Terminals 19 | . 8 . 5 . 6 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 110 | . 53 . 18 . 39 . Successful 80 | . 41 . 10 . 29 . Failed 30 | . 12 . 8 . 10 . Catastrophic 5 | . 1 . 2 . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 101 | . 47 . 15 . 39 . Fabricators . | . . . . . . . Repair Stations 5 | . 5 . . . . . Recycling Units 4 | . 1 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 74 | . 35 . 10 . 29 . Record 15 | . 4 . 3 . 8 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 5 | . 4 . . . 1 . Level Access Points 2 | . 1 . . . 1 . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 6 | . 2 . 1 . 3 . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . 1 . . . . . Locate Traps 6 | . 3 . 1 . 2 . Disarm Traps 2 | . 2 . . . . . Reprogram Traps 3 | . 1 . . . 2 . Dispatch Records 5 | . 3 . 2 . . . Maintenance Status 1 | . . . . . 1 . Security Status 2 | . . . . . 2 . Patrol Status 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Investigation Status 2 | . 2 . . . . . Recall Investigation 2 | . 2 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . Registered Components 2 | . 1 . . . 1 . Registered Prototypes 2 | . 1 . . . 1 . Zone Layout 6 | . 3 . 1 . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 5 . . . . . Scan Component 5 | . 5 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 Used 1 | . . . . . 1 . Hacking Detections 19 | . 9 . 5 . 5 . Full Trace Events 14 | . 6 . 4 . 4 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders 4 | . . . 4 . . . ROAM 2 | . . . 2 . . . GUARD 1 | . . . 1 . . . AID 1 | . . . 1 . . . Ally Attacks 53 | . . 8 45 . . . Total Damage 597 | . . 74 523 . . . Kills 15 | . . 2 13 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4560 | 116 1160 390 1090 296 1187 321 Spaces Moved 2011 | 49 565 238 462 119 451 127 Core 16 | 7 . . . 4 2 3 Treads 1739 | 42 565 238 462 100 208 124 Legs 256 | . . . . 15 241 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 180 Average Speed 165 | 144 160 160 161 186 169 186 Slowest Speed 500 | 160 160 160 180 500 500 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 85 45 44 24 32 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 182 | . 36 . 82 3 43 18 Melee . | . . . . . . . Projectile 8 | . . . . 3 5 . AOE 174 | . 36 . 82 . 38 18 Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2587 | 75 679 241 616 149 667 160 Wait 77 | . . . 31 . 46 . Move 2005 | 48 564 237 461 118 450 127 Hop . | . . . . . . . Pick Up 56 | 8 16 . 10 4 16 2 Fast Attach . | . . . . . . . Attach 33 | 7 4 . 5 3 11 3 Detach . | . . . . . . . Swap 19 | . 7 . 7 . 5 . Drop 28 | 1 9 . 6 1 10 1 Fire 347 | 11 77 3 94 21 128 13 Melee . | . . . . . . . Ram 14 | . . . . . . 14 Kick 1 | . . . . . 1 . Crush 7 | . 2 1 2 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 10) 745 | -10/Materials | Discovered new exit (range 4) 1014 | -10/Materials | Identified exit to Mines 1071 | -10/Materials | Identified exit to Materials 1277 | -10/Materials | Entered Mines 1287 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1566 | -10/Mines | Discovered exit to Materials (range 8) 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Accompanied by 3 allies 1667 | -9/Materials | Evolved 2 slots: Utility x2 1923 | -9/Materials | Identified exit to Mines 2521 | -9/Materials | Build established: Scavenger-Mutant 2757 | -9/Materials | Entered Mines 2783 | -9/Mines | Met a Derelict bent on vengeance 2937 | -9/Mines | Learned Materials stockpile data 2967 | -9/Mines | Discovered new exit (range 8) 3053 | -9/Mines | Entered Materials 3053 | -8/Materials | Evolved 2 slots: Utility x2 3127 | -8/Materials | Identified exit to Factory 4240 | -8/Materials | Entered Factory 4240 | -7/Factory | Evolved 2 slots: Utility x2 4331 | -7/Factory | Discovered new exit (range 16) 4538 | -7/Factory | Core integrity fell below 50% 4552 | -7/Factory | Core integrity fell below 20% 4556 | -7/Factory | Lost 9 parts (1p1n4u3w) 4561 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04538_ Slammed into G-47 Trooper. 04538_ Destabilizing: Core damaged (-28). 04538_ U-05 Engineer lays Concrete. 04541_ Slammed into G-47 Trooper. 04541_ R-06 Scavenger collects Imp. Terrain Scanner. 04544_ Slammed into G-47 Trooper. 04545_ R-06 Scavenger collects Wheel. 04547_ Nuclear Reactor explodes. 04547_ Slammed into G-47 Trooper. 04547_ Destabilizing: Core damaged (-7). 04550_ Slammed into G-47 Trooper. 04553_ R-06 Scavenger collects Carbon-fiber Leg. 04554_ Nuclear Reactor explodes. 04554_ U-05 Engineer destroyed. 04555_ U-05 Engineer lays Concrete. 04556_ Slammed into G-47 Trooper. 04557_ R-06 Scavenger destroyed. 04559_ Slammed into G-47 Trooper. 04559_ U-05 Engineer lays Concrete. 04561_ Penetrated by Slug. 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""" "??????????? | | ????????????????????????????????a?""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 650 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityFluxArray Manual? 0 Play Time 00:30:33 Cumulative 109.2 hours Start 2020.06.19 @ 15:17:19 End 2020.06.19 @ 15:45:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 17 Gallery% 48 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 60faaf4c-8eb1-4b5d-a440-e4f12af0ef24