Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 23:21:02 Player: CanadianCogs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1450) 1450 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (303) 303 TOTAL SCORE: 4138 Bonus ------- Follower Combat Kills 27 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Sensor Array Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Flail Great Maul > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Airjet Airjet Airjet Huge Storage Unit Sensor Array Signal Interpreter Seismic Detector Targeting Computer Targeting Computer Beamcaster Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Datajack Signal Generator [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Melee Analysis Suite Protection Insulated Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 59 | 7 11 . 1 7 33 Power 5 | 1 . . . . 4 Engine 5 | 1 . . . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 5 . . 2 11 Treads . | . . . . . . Leg 7 | 2 1 . . . 4 Wheel 12 | . 4 . . 2 6 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 12 | 2 1 . . . 9 Device 4 | 1 . . . . 3 Storage 4 | 1 1 . . . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 22 | 2 5 . 1 5 9 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 4 | . . . 1 1 2 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . 1 . . 2 . Special Weapon 2 | . 2 . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 2 1 Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 33 | . 5 1 . 4 23 Power 4 | . 1 . . . 3 Propulsion 15 | . 1 . . 2 12 Utility 6 | . . . . . 6 Weapon 8 | . 3 1 . 2 2 Highest Loss Streak 7 | . 5 1 . 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 80 78 65 83 76 Engine 2 | . 2 . . . 6 Leg 3 | . 6 . . . 3 Wheel 24 | . 20 28 28 27 25 Device 11 | . 14 14 14 14 7 Storage 12 | . 14 14 14 14 8 Protection 1 | . . . . . 5 Energy Cannon 1 | . . . . 9 . Ballistic Gun 4 | . 11 7 . . . Launcher 6 | . 5 14 8 14 . Special Weapon 1 | . 4 . . . . Impact Weapon 4 | . . . . . 13 Naked Turns 1 | . . . . . 1 Heaviest Build 103 | 15 86 86 103 88 90 Greatest Support 80 | 20 32 32 32 32 80 Greatest Overweight (x) 3 | . 2 2 3 2 3 Average Overweight (x) 1 | . 1 2 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 20 | 7 20 25 25 25 19 Most Carried 20 | 5 7 10 13 12 20 Average Carried 9 | 1 4 9 11 10 16 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 13 | 2 7 10 13 12 5 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1198 | 337 271 39 . 221 330 Remotely . | . . . . . . Salvage Created 1879 | 188 662 45 . 288 696 Parts 96 | 20 38 2 . 17 19 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . 1 . . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 15 2 . 7 12 Melee 1 | . . . . . 1 Guns 8 | . 6 . . . 2 Cannons 4 | . 2 . . 1 1 AOE 17 | . 7 2 . 6 2 Classes Destroyed 11 | 1 6 . . 2 2 Worker 3 | . 1 . . . 2 Builder 4 | . 3 . . . 1 Tunneler 8 | 8 . . . . . Hauler 1 | . . . . . 1 Recycler 9 | . 3 . . 4 2 Watcher 4 | . 2 . . . 2 Swarmer 8 | . 3 . . 3 2 Grunt 24 | . 12 2 . 2 8 Brawler 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 2 | . . . . . 2 Best Kill Streak 10 | 4 10 2 . 4 4 Combat Bots Only 6 | . 6 2 . 4 3 Max Kills in Single Turn 5 | 1 5 1 . 2 2 Gunslinging . | . . . . . . Exploded 3 | . 3 1 . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 300 | . 83 4 . 16 197 Missed 73 | . 12 1 . 5 55 Damage Taken 3697 | . 842 44 . 303 2508 Core 789 | . 167 . . 62 560 Absorbed by Shields 138 | . . . . . 138 Regen/Repaired (Parts) 400 | . 34 . . . 366 Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 134 | 26 66 3 . 16 23 Largest 2 | 1 2 1 . 2 2 Hottest 250 | 20 200 30 . 93 250 Shots Fired 149 | 26 76 3 . 17 27 Gun 88 | 26 54 . . . 8 Cannon 22 | . . . . 6 16 Launcher 23 | . 6 3 . 11 3 Special 16 | . 16 . . . . Kinetic 90 | 26 52 . . . 12 Thermal 34 | . 16 . . 6 12 Explosive 23 | . 6 3 . 11 3 Electromagnetic 2 | . 2 . . . . Robot Hit Streak 11 | 7 11 6 . 6 4 Robot Miss Streak 13 | 3 3 . . 2 13 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 129 | 18 51 3 . 10 47 Core Hits 94 | 8 36 4 . 18 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 4 | . . . . . 4 Smash 4 | . . . . . 4 Melee Attacks 43 | . . . . . 43 Impact 42 | . . . . . 42 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . . 6 Damage Inflicted 4192 | 235 1186 129 . 871 1771 Guns 847 | 235 488 . . . 124 Cannons 380 | . . . . 106 274 Explosions 1755 | . 482 129 . 765 379 Melee 994 | . . . . . 994 Ramming . | . . . . . . Kinetic 907 | 235 461 . . . 211 Thermal 718 | . 216 . . 106 396 Explosive 1546 | . 482 129 . 765 170 Electromagnetic 27 | . 27 . . . . Impact 994 | . . . . . 994 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 2 Average Corruption 2 | . . . . 6 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 2 6 Message Errors 3 | . . . . 1 2 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 299 | . . . . . 299 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 299 | . . . . . 299 Knockbacks 7 | . . . . . 7 Impact 4 | . . . . . 4 Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 194 | . . . . 157 37 Shots 7 | . . . . 4 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 744 | . 217 . . 20 744 Average Temperature 174 | . 75 . . 10 294 Received Heat Transfer 1412 | . 414 24 . 27 947 Effects 18 | . . . . . 18 Shutdowns 2 | . . . . . 2 Energy Bleed 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . . . . 11 Impact Corruptions 14 | . . . . . 14 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . . . . 7 Heat Transferred 2494 | . 450 . . 222 1822 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 407 | 40 188 128 . 215 407 Initial 83 | . 26 73 . . 83 Average 141 | 19 86 62 . 121 262 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 70 | 100 100 100 . 93 14 Level 1 28 | . . . . 6 82 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . . 1 8 Investigation 8 | . 2 . . . 6 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 3 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 25 2 . 10 42 Peak Tracking Total 15 | . 5 2 . 5 15 Tactical Retreats 7 | . . . . 1 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 8 . . . 7 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 59 | . 34 . . . 25 Successful 40 | . 24 . . . 16 Failed 18 | . 9 . . . 9 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . 1 . . . . Manual 40 | . 23 . 1 . 16 Terminals 40 | . 24 . . . 16 Fabricators . | . . . . . . Repair Stations 6 | . 4 . . . 2 Recycling Units 7 | . 6 . . . 1 Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . . . 3 Record 1 | . . . . . 1 Robot Schematic 3 | . 1 . . . 2 Prototype ID Bank 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 . . . 2 Scan Component 3 | . 2 . . . 1 Repair 3 | . 2 . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 12 . . . 5 Terminals 12 | . 8 . . . 4 Assimilate 1 | . 1 . . . . Botnet 9 | . 5 . . . 4 Operators 1 | . 1 . . . . Search 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 . . . 1 Reject 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Mask 1 | . 1 . . . . Tunnel 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 8 . . . 6 Full Trace Events 9 | . 4 . . . 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . 1 . . . 2 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . . . 1 Time 78 | . 52 . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . 1 . . 1 . Largest Group 1 | . 1 . . 1 . Highest-Rated Group 31 | . 10 . . 31 . Highest-Rated Ally 31 | . 10 . . 31 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 83 | . . . . 83 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3598 | 244 991 553 319 375 1116 Spaces Moved 2259 | 83 551 408 242 232 743 Core 20 | 19 . . . . 1 Treads . | . . . . . . Legs 242 | 64 103 . . . 75 Wheels 1997 | . 448 408 242 232 667 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 130 130 130 50 Average Speed 122 | 103 128 130 130 130 110 Slowest Speed 270 | 120 130 130 145 130 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 55 77 62 51 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 210 | . 40 21 . 106 43 Melee . | . . . . . . Projectile 5 | . 4 . . . 1 AOE 205 | . 36 21 . 106 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2859 | 214 727 427 247 288 956 Wait 291 | 91 83 14 . 27 76 Move 2254 | 82 550 407 241 231 743 Hop . | . . . . . . Pick Up 71 | 8 14 3 2 6 38 Fast Attach 10 | 1 . . . . 9 Attach 40 | 6 6 . 1 6 21 Detach 6 | . . . 2 . 4 Swap 9 | . 5 . . 1 3 Drop 10 | . 3 . 1 1 5 Fire 134 | 26 66 3 . 16 23 Melee 34 | . . . . . 34 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Central database locked down 466 | -10/Materials | Core integrity fell below 50% 476 | -10/Materials | Lost 5 parts (1p1n3w) 610 | -10/Materials | Repaired Com. Wheel 638 | -10/Materials | Repaired Com. Wheel 857 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Discovered new exit (range 13) 1132 | -10/Materials | Discovered new exit (range 16) 1236 | -10/Materials | Entered Mines 1245 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1494 | -10/Mines | Discovered new exit (range 15) 1783 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1783 | -10/Mines | Discovered new exit (range 5) 1789 | -10/Mines | Entered Exiles 1790 | -10/Exiles | Identified exit to Mines 1855 | -10/Exiles | Met 8R-AWN 1873 | -10/Exiles | Met EX-HEX 1912 | -10/Exiles | Met EX-BIN 1934 | -10/Exiles | Aligned with FarCom system 1935 | -10/Exiles | Given EX-Vault access code 1965 | -10/Exiles | Opened EX-Vault 1974 | -10/Exiles | Found Prototype Energy Cannon 1976 | -10/Exiles | Identified Firepult 2009 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2045 | -10/Exiles | Met EX-DEC 2108 | -10/Exiles | Left Exiles lab with Firepult 2108 | -10/Exiles | Entered Mines 2115 | -9/Mines | Met a Derelict bent on vengeance 2139 | -9/Mines | Learned Materials emergency access door positions 2168 | -9/Mines | Learned Materials terminal intel 2338 | -9/Mines | Discovered new exit (range 11) 2342 | -9/Mines | Met a Derelict testing a Signal Generator 2345 | -9/Mines | Learned Materials security intel 2353 | -9/Mines | Found Signal Generator 2394 | -9/Mines | Core integrity fell below 20% 2423 | -9/Mines | Lost 3 parts (2n1w) 2483 | -9/Mines | Entered Materials 2483 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2486 | -8/Materials | Loaded intel: 12 terminal locations 2773 | -8/Materials | Lost 5 parts (1p2n2u) 2809 | -8/Materials | Build established: Scavenger-Mutant 3037 | -8/Materials | Core integrity fell below 50% 3075 | -8/Materials | Lost 3 parts (2n1u) 3208 | -8/Materials | Repaired Hcp. Storage Unit 3494 | -8/Materials | Lost 6 parts (1p3n2u) 3526 | -8/Materials | Core integrity fell below 20% 3583 | -8/Materials | Discovered new exit (range 10) 3598 | -8/Materials | Released all parts (4) 3599 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03581_ Critical hit (Burn: +37). 03581_ Acquired 7 matter. 03583_ Lgt. Deuterium Engine destroyed. 03583_ Knocked back. 03583_ EXIT=FOUND 03584_ Acquired 8 matter. 03584_ Great Maul destroyed. 03584_ Imp. Titanium Leg destroyed. 03585_ G-47 Trooper suffers critical hit (Burn). 03588_ Shield Generator destroyed. 03589_ Imp. Titanium Leg destroyed. 03590_ Knocked back. 03591_ Acquired 7 matter. 03591_ Imp. Titanium Leg destroyed. 03593_ U-05 Engineer builds a Wall. 03596_ Imp. Titanium Leg destroyed. 03598_ Released Flail. 03598_ Released Hcp. Storage Unit. 03598_ Released Melee Analysis Suite. 03598_ Released Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????"T"???????? | | ??????????????????????#??"""???????? | | ????????????????????? #????????????? | | ????????????????????? #????????????? | | ??????#?????????????? #????????????? | | ????### ##??????##### #????????????? | | ????# ####### #????????????? | | ????# #????????????? | | ????# %% % #????????????? | | ????# !g #????????????? | | ????# ###+### #????????????? | | ???????????# ##Y ##????????????? | | ???????????# !#" #?????????????? | | ?????"?????# ##g #?????????????? | | ?????T?????# [## #?????????????? | | ?????"?????# ## H #?????????????? | | ???????????# "" ## #?????????????? | | ???????????# "T ## ##????????????? | | ???????????# "" #!ggg ########?????? | | ???????????# # gg=c!/* #?????? | | ???????????###/## *gc/@&< #?????? | | ?????????????# ## Yg!**=! #?????? | | ?????????????# ## ########?????? | | ???????+?Y???# ########????????????? | | ?????????????# #???????????????????? | | ???####+###??# #???????????????????? | | ???# #??# #???????????????????? | | ???# #??# #???????????????????? | | ???# "" #??# #???????????????????? | | ???# S"" #??# #???????????????????? | | ???# "" #??# #?######????????????? | | ???# #??# #? #????????????? | | ???####+###??# # "" = #????????????? | | ?????# ##### # "T #????????????? | | ?????# + "" #????????????? | | ?????# ##### # #????????????? | | ?????## ##???# # #????????????? | | ??????# #??###/########????????????? | | ??????# #??# #??????????????? | | ??????# #??# #??????????????? | | ??????# #??# #??????????????? | | ####### #### #??????????????? | | % # #??????????????? | | ########## # #?###########??? | | ?????????# # ! #?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Y-45 Defender | -8/Materials | Hacked G-47 Trooper | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingRefineryCycler Manual? 1 Play Time 01:14:12 Cumulative 31.9 hours Start 2024.05.28 @ 21:25:23 End 2024.05.28 @ 23:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b962e0c-c83b-4e92-830d-239bd7c764df