Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 19:33:44 Player: MEOWRTGM Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (850) 850 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3790 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Treads Light Treads Heat Sink High-capacity Matter Pod (0) Compact Matter Pod (57) High-powered Tractor Beam Heavy Particle Cannon Firepult Light Assault Rifle Light Assault Rifle Light Assault Rifle Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Advanced Visual Processing Unit Core Analyzer Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Heat Sink High-capacity Matter Pod Compact Matter Pod High-powered Tractor Beam Heavy Particle Cannon Firepult Light Assault Rifle Light Assault Rifle Light Assault Rifle Assault Cannon Flak Cannon Proton Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 31 | 9 6 1 . . 15 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 4 2 . . . 3 Treads 4 | 2 . . . . 2 Leg 4 | 2 2 . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 2 . . . 8 Device 3 | 1 . . . . 2 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 8 | 2 2 1 . . 3 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon 3 | . . 1 . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 2 . . . 11 Power 2 | . . . . . 2 Propulsion 4 | . 1 . . . 3 Utility 3 | . . . . . 3 Weapon 4 | . 1 . . . 3 Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes . | . . . . . . Average Backups 11 | 2 6 11 13 14 15 Power 1 | . 1 1 2 2 2 Propulsion 2 | 1 3 3 2 2 2 Utility 2 | . . 3 5 5 2 Weapon 4 | . 1 3 4 5 7 Tool/Special . | . . . . . . Unused Backups 18 | . 1 2 1 . 14 Power 3 | . . 1 . . 2 Propulsion 2 | . . . . . 2 Utility 5 | . . 1 . . 4 Weapon 8 | . 1 . 1 . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 94 Engine 11 | . 14 14 14 14 6 Treads 15 | . 4 28 28 28 10 Leg 6 | . 23 . . . . Wheel 2 | . . . . . 7 Device 11 | . 11 12 14 14 10 Storage 12 | . 14 14 14 14 9 Processor 4 | . . . . . 13 Protection 7 | . 2 1 . . 17 Energy Gun 2 | . 8 . . . . Ballistic Gun 11 | . 18 17 14 14 . Ballistic Cannon 10 | . . 10 14 14 17 Peak Build Rating 32 | 7 7 12 13 13 32 Average Rating 15 | 5 6 10 12 13 27 On Entrance 8 | . 7 7 12 13 13 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 109 | 13 28 32 32 32 109 Greatest Support 42 | 40 40 40 40 40 42 Greatest Overweight (x) 10 | 1 . . . . 10 Average Overweight (x) 2 | . . . . . 9 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 16 | 7 9 15 15 15 24 Most Carried 19 | 4 8 15 15 15 19 Average Carried 12 | 2 6 12 14 15 16 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 16 | 4 8 15 15 15 16 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 943 | 221 226 59 . . 437 Remotely 412 | . . . . . 412 Salvage Created 842 | 56 370 95 . . 321 Parts 66 | 9 34 5 . . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 12 2 . . 14 Guns 11 | . 11 . . . . Cannons 16 | . . 2 . . 14 AOE 1 | . 1 . . . . Classes Destroyed 8 | 1 4 . . . 3 Builder 1 | . 1 . . . . Tunneler 4 | 3 . 1 . . . Recycler 1 | . . . . . 1 Watcher 2 | . 2 . . . . Swarmer 13 | . 6 . . . 7 Grunt 10 | . 6 2 . . 2 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Best Kill Streak 6 | 3 4 1 . . 6 Combat Bots Only 6 | . 3 1 . . 6 Max Kills in Single Turn 2 | 1 2 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 295 | . 68 4 . . 223 Missed 75 | . 14 2 . . 59 Hits 220 | . 54 2 . . 164 Melee 1 | . . . . . 1 Projectile 219 | . 54 2 . . 163 Critical Strikes 6 | . . . . . 6 Damage Taken 2677 | . 566 66 . . 2045 Core 652 | . 92 . . . 560 Absorbed by Shields . | . . . . . . Redirected to Shielding 7 | . 7 . . . . Ignored by Resistances 14 | . . . . . 14 Core Remaining (%) 81 | 100 . . . 63 . Volleys Fired 134 | 11 51 7 . . 65 Largest 2 | 2 2 2 . . 2 Hottest 74 | 60 60 57 . . 74 Shots Fired 232 | 22 102 14 . . 94 Gun 134 | 22 102 10 . . . Cannon 97 | . . 4 . . 93 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 201 | 11 83 14 . . 93 Thermal 30 | 11 19 . . . . Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 23 | 3 23 11 . . 16 Robot Miss Streak 5 | 3 5 1 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 129 | 13 57 12 . . 47 Core Hits 66 | 6 29 7 . . 24 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2289 | 156 674 167 . . 1292 Guns 747 | 156 524 67 . . . Cannons 1358 | . . 100 . . 1258 Explosions 184 | . 150 . . . 34 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1883 | 90 368 167 . . 1258 Thermal 222 | 66 156 . . . . Explosive 150 | . 150 . . . . Electromagnetic 34 | . . . . . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . 14 . . . 21 Projectiles 21 | . . . . . 21 Explosions 14 | . 14 . . . . Melee . | . . . . . . Knockbacks 15 | . . 1 . . 14 Impact . | . . . . . . Kinetic 13 | . . 1 . . 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage 58 | . 58 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 187 | 60 67 25 . . 187 Average Temperature 37 | 26 25 12 . . 62 Received Heat Transfer 816 | . 96 18 . . 702 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 500 | 150 350 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | 15 190 54 . . 159 Initial 54 | . 3 54 . . . Average 31 | 2 70 5 . . 23 Influence Increases 1012 | 15 452 67 . . 478 Destroy 0b10 Robot/C 560 | . 240 40 . . 280 Destroy 0b10 Robot/NC 40 | 15 15 5 . . 5 Destroy Leader 134 | . 44 20 . . 70 Allied During Kill 2 | . . 2 . . . Successful Hack 31 | . 31 . . . . Select Force Hacks 60 | . 60 . . . . Disable Machine 45 | . 30 . . . 15 Destroy Structure 35 | . 17 . . . 18 Lose Combat Pursuer 105 | . 15 . . . 90 Influence Decreases 972 | 10 316 208 . . 438 Entered New Map 89 | . 2 87 . . . Time Decay 634 | 10 294 121 . . 209 Lost Part 102 | . 20 . . . 82 Purge Threat 147 | . . . . . 147 Squads Dispatched 5 | . 3 1 . . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 19 2 . . 33 Peak Tracking Total 11 | . 4 1 . . 11 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 2 | . 2 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 16 | . 8 2 2 . 4 Terminals 9 | . 6 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 20 2 2 . 10 Successful 18 | . 10 2 2 . 4 Failed 15 | . 9 . . . 6 Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 24 | . 15 . 1 . 8 Terminals 26 | . 17 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 2 2 . 1 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 2 | . . 2 . . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 . . . 2 Terminals 6 | . 4 . . . 2 Assimilate 1 | . 1 . . . . Botnet 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3505 | 18 831 941 335 31 1349 Optics 1198 | . . . . . 1198 Seismic 2307 | 18 831 941 335 31 151 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3961 | 118 1059 1024 335 31 1394 Spaces Moved 1728 | 52 379 590 209 19 479 Core 5 | 5 . . . . . Treads 986 | 24 98 590 209 19 46 Legs 304 | 23 281 . . . . Wheels 433 | . . . . . 433 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 230 Average Speed 174 | 137 130 160 160 160 237 Slowest Speed 312 | 190 160 160 160 160 312 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . . . . 6 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 67 94 59 11 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 19 | . . . . . 19 Terrain Destroyed 51 | . 26 . . . 25 Melee . | . . . . . . Projectile 25 | . . . . . 25 AOE 26 | . 26 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2466 | 75 859 661 211 20 640 Wait 512 | . 411 44 . 2 55 Move 1723 | 51 378 589 208 18 479 Hop . | . . . . . . Pick Up 36 | 2 7 12 1 . 14 Fast Attach 14 | 9 1 1 . . 3 Attach 11 | . 2 . . . 9 Detach 4 | 2 . 1 . . 1 Swap 12 | . 5 1 . . 6 Drop 20 | . 4 6 2 . 8 Fire 134 | 11 51 7 . . 65 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 688 | -10/Materials | Identified exit to Mines 990 | -10/Materials | Discovered new exit (range 10) 1055 | -10/Materials | Central database locked down 1178 | -10/Materials | Entered Mines 1214 | -10/Mines | Met a Derelict bent on vengeance 1403 | -10/Mines | Met a Derelict shopkeep closing up shop 1447 | -10/Mines | Learned Materials stockpile data 1468 | -10/Mines | Discovered new exit (range 4) 1498 | -10/Mines | Received a Mining Laser from a helpful Derelict 1640 | -10/Mines | Discovered new exit (range 4) 1747 | -10/Mines | Discovered new exit (range 6) 1790 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1894 | -10/Mines | Met a Derelict testing a Signal Generator 1901 | -10/Mines | Found Signal Generator 2155 | -10/Mines | Learned Materials terminal intel 2188 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2190 | -10/Mines | Discovered new exit (range 5) 2202 | -10/Mines | Entered Exiles 2242 | -10/Exiles | Met 8R-AWN 2271 | -10/Exiles | Met EX-HEX 2318 | -10/Exiles | Met EX-BIN 2337 | -10/Exiles | Aligned with FarCom system 2338 | -10/Exiles | Given EX-Vault access code 2375 | -10/Exiles | Opened EX-Vault 2388 | -10/Exiles | Found Firepult 2422 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2465 | -10/Exiles | Met EX-DEC 2475 | -10/Exiles | Learned location of Zion (-7) 2523 | -10/Exiles | Discovered new exit (range 11) 2537 | -10/Exiles | Left Exiles lab with Firepult 2537 | -10/Exiles | Entered Mines 2552 | -9/Mines | Discovered new exit (range 8) 2568 | -9/Mines | Entered Materials 2568 | -8/Materials | Evolved 4 slots: Utility x4 2570 | -8/Materials | Loaded intel: 12 terminal locations 3239 | -8/Materials | Discovered new exit (range 8) 3705 | -8/Materials | Discovered new exit (range 11) 3955 | -8/Materials | Core integrity fell below 50% 3960 | -8/Materials | Core integrity fell below 20% 3962 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03928_ G-50 Soldier knocked back. 03928_ U-05 Engineer lays Concrete. 03931_ Assault Cannon+ destroyed. 03932_ S-10 Pest destroyed. 03932_ U-05 Engineer lays Concrete. 03935_ G-50 Soldier knocked back. 03935_ S-10 Pest knocked back. 03937_ G-47 Trooper destroyed. 03938_ U-05 Engineer repairs door. 03939_ Critical hit (Burn: +37). 03940_ Imp. Treads destroyed. 03941_ G-47 Trooper destroyed. 03941_ Heat Sink destroyed. 03943_ U-05 Engineer builds a Wall. 03943_ Hrd. Medium Armor Plating destroyed. 03943_ Assault Cannon+ destroyed. 03945_ Critical hit (Burn: +37). 03948_ Adv. Treads destroyed. 03949_ Flak Cannon destroyed. 03951_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????[??? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????#??????????? | | ??????????????????????????????? #??????????? | | ??????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | | ??????????????????????##?????? ????????????? | | ??????????????????########### ?????????????? | | ??????????????????# # ?????????????? | | ??????????????????# =Y%+??????????????? | | ??????????????????# %[[!%#??????????????? | | ??????????????????#% gggYs#??????????????? | | ??????????????????#] %===#??????????????? | | ????###??????# #[ % ==%#??????????????? | | #####"######?# T +% s @=!#??????????????? | | """ # #?# %#= %! #??????????????? | | """" #########+#############??????????????? | | """" #??## ##?????????????????????? | | """" ##### #??????????????????????? | | """ # + #??????????????????????? | | ##### """ """ #??????????????????????? | | #???# """ """ #??????????????????????? | | #???# """ """ #??????????????????????? | | #######???# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????###########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed VortexBiometalInterface Manual? 0 Play Time 00:31:10 Cumulative 93.2 hours Start 2026.09.15 @ 19:00:43 End 2026.09.15 @ 19:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 39 Adventurer 40 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56456d70-e234-4c85-a654-d52d7f357bf6