Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.05 @ 22:03:40 Player: LOLing Island Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1474 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Shielding Large Storage Unit Structural Scanner Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Small Matter Pod > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heat Shielding Heat Sink Large Storage Unit Structural Scanner Terrain Scanner High-powered Tractor Beam Particle Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 5 12 18 . Power 11 | 1 5 5 . Engine 11 | 1 5 5 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 11 | . 6 5 . Device 7 | . 5 2 . Storage 4 | . 1 3 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 6 8 Power 4 | . . 2 2 Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 4 | . . 2 2 Highest Loss Streak 8 | . . 5 8 Average Slot Usage (%) 86 | . 92 82 38 Engine 13 | . 14 12 11 Leg 22 | . 28 17 5 Device 10 | . 10 9 2 Storage 15 | . 10 21 16 Ballistic Gun 23 | . 28 18 2 Naked Turns . | . . . . Heaviest Build 41 | 6 14 41 30 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . . 7 6 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 16 | 4 6 16 10 Average Capacity 7 | 4 5 10 10 Most Carried 8 | 3 6 8 4 Average Carried 3 | . 3 4 4 Final Capacity 10 | 4 6 10 10 Final Carried 4 | 1 4 4 4 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 644 | 282 134 228 . Remotely 57 | . . 57 . Salvage Created 407 | 45 134 228 . Parts 32 | 2 10 20 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 13 | 1 5 7 . Melee 2 | . . 2 . Guns 11 | 1 5 5 . Classes Destroyed 5 | 1 2 2 . Worker 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 8 | . 5 3 . Grunt 4 | 1 . 3 . Sentry 1 | . . 1 . Best Kill Streak 4 | 1 4 3 . Combat Bots Only 3 | 1 3 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1769 | 90 215 963 501 Core 480 | 23 43 203 211 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 90 73 . . Volleys Fired 50 | 8 17 23 2 Largest 2 | 2 2 2 2 Hottest 85 | 40 40 85 40 Shots Fired 99 | 16 34 45 4 Gun 99 | 16 34 45 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 93 | 16 34 39 4 Thermal 6 | . . 6 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 2 6 11 1 Robot Miss Streak 5 | 4 5 5 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 52 | 6 15 29 2 Core Hits 32 | 2 9 18 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 602 | 72 156 351 23 Guns 555 | 72 148 326 9 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 47 | . 8 25 14 Kinetic 463 | 72 148 234 9 Thermal 92 | . . 92 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . 4 5 2 Shots . | . . . . Rammed 30 | . 1 18 11 Targets Rammed 39 | . 2 23 14 Kicked 9 | . 1 5 3 Crushed . | . . . . Highest Temperature 66 | 6 . 66 4 Average Temperature 23 | 6 . 29 3 Received Heat Transfer 297 | 48 9 240 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 183 | 20 183 147 72 Initial 57 | . 13 13 57 Average 40 | 1 45 42 25 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | 1 17 15 4 Peak Tracking Total 5 | 1 4 5 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 3 | . 1 2 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1705 | 130 839 691 45 Spaces Moved 1037 | 95 608 331 3 Core 31 | 25 . 5 1 Treads . | . . . . Legs 998 | 70 608 318 2 Wheels . | . . . . Hover . | . . . . Flight 8 | . . 8 . Fastest Speed 50 | 50 120 120 150 Average Speed 130 | 101 120 156 226 Slowest Speed 440 | 120 120 440 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 7 49 22 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1241 | 114 685 424 18 Wait 45 | 1 30 14 . Move 1034 | 94 607 330 3 Hop . | . . . . Pick Up 24 | 6 10 8 . Fast Attach 9 | . 1 8 . Attach 10 | 5 2 3 . Detach . | . . . . Swap 16 | . 9 7 . Drop 15 | . 7 8 . Fire 50 | 8 17 23 2 Melee . | . . . . Ram 17 | . . 11 6 Kick 21 | . 2 12 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 131 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 7) 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1469 | -9/Materials | Lost 5 parts (1p2n2w) 1648 | -9/Materials | Discovered new exit (range 8) 1655 | -9/Materials | Core integrity fell below 50% 1661 | -9/Materials | Entered Mines 1681 | -9/Mines | Met a Derelict bent on vengeance 1693 | -9/Mines | Core integrity fell below 20% 1706 | -9/Mines | Core destroyed Last Messages --------------- Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Slammed into S-10 Pest. Kicked S-10 Pest out of the way. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. Ion Engine destroyed. Slammed into S-10 Pest. Hpw. Tractor Beam destroyed. Slammed into S-10 Pest. Aluminum Leg destroyed. Slammed into S-10 Pest. Destabilizing: System corrupted (+1). S-10 Pest destroyed. Slammed into S-10 Pest. Sml. Matter Pod destroyed. Slammed into S-10 Pest. Ion Engine destroyed. Slammed into S-10 Pest. Destabilizing: Core damaged (-20). 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