Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 00:44:03 Player: SKIP Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (144) 720 Value Destroyed (5243) 5243 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1186) 1186 TOTAL SCORE: 11229 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 406 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 300/300 System Corruption 46% Temperature Cool (21) Movement Flying (230) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (7) ------ Large Storage Unit Compact Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Fission Core Bomb Factory No. 2 Dirty Bomb Trap Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Core Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Proton Cannon Phase Cannon Coil Gun > --- INVENTORY -------- Fusion Compressor Armored Treads Flexi-carbon Leg Advanced Heat Sink Improved Light Armor Plating Bomb Factory No. 2 Heavy Laser Plasma Cannon Compact Ion Cannon Advanced Assault Cannon Proton Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Self-destruct Interrupter [Rating: 70] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . 2 . . . 3 . Weapon 1 | . . . . . . . 1 . Parts Attached 128 | 5 12 6 28 4 4 5 46 18 Power 16 | 1 2 1 5 . 1 1 4 1 Engine 13 | 1 2 1 4 . . 1 3 1 Core 3 | . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 2 5 1 . 1 10 2 Treads 19 | 2 . 2 5 . . 1 8 1 Leg 2 | . . . . . . . 1 1 Wheel 1 | . . . . 1 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 46 | 1 5 1 12 2 1 1 18 5 Device 18 | . 1 . 5 1 1 1 7 2 Storage 7 | 1 1 . 1 . . . 1 3 Processor 3 | . . . . . . . 3 . Hackware . | . . . . . . . . . Protection 18 | . 3 1 6 1 . . 7 . Artifact . | . . . . . . . . . Weapon 43 | 1 5 2 6 1 2 2 14 10 Energy Gun 15 | . 2 . 2 . . . 6 5 Energy Cannon 6 | . . . . 1 1 . 3 1 Ballistic Gun 17 | 1 3 2 4 . . 1 4 2 Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 1 | . . . . . . . . 1 Special Weapon 2 | . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 2 . 3 . Corrupted Parts 7 | . . . . . . . . 7 System Corruption 33 | . . . . . . . . 33 Parts Lost 52 | . . . 4 1 . . 24 23 Power 4 | . . . . . . . 1 3 Propulsion 12 | . . . 1 . . . 9 2 Utility 16 | . . . 2 . . . 8 6 Weapon 20 | . . . 1 1 . . 6 12 Highest Loss Streak 10 | . . . 1 1 . . 4 10 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 4 8 10 14 14 13 13 11 9 Power 1 | . . 1 1 2 1 1 1 2 Propulsion 1 | 2 2 2 2 2 2 2 1 . Utility 3 | . 3 4 3 6 5 5 3 1 Weapon 4 | 1 1 3 6 4 4 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 5 1 6 1 2 2 8 2 Power 8 | . . . 2 . . 1 3 2 Propulsion 5 | . 4 . . . . 1 . . Utility 7 | . . . 1 . 2 . 4 . Weapon 7 | . 1 1 3 1 . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 98 99 93 99 93 66 Engine 6 | . 13 14 8 . . 2 5 5 Core 3 | . . . 2 11 11 8 . . Treads 21 | . 27 28 21 21 22 22 23 . Device 14 | . . . 17 22 21 21 14 14 Storage 9 | . 14 14 11 11 11 11 6 8 Processor 2 | . . . . . . . 5 5 Protection 12 | . 13 14 14 11 11 11 14 3 Energy Gun 4 | . 13 5 7 6 . . 1 3 Energy Cannon 5 | . . . . 4 7 11 9 5 Ballistic Gun 8 | . 12 22 14 11 . 2 6 3 Peak Build Rating 70 | 5 10 11 22 27 36 32 70 59 Average Rating 32 | 3 9 9 17 21 26 27 60 49 On Entrance 20 | . 5 10 11 22 18 30 32 52 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 10 24 24 45 38 75 48 75 55 Greatest Support 100 | 40 40 40 46 46 46 46 100 28 Greatest Overweight (x) 9 | . 1 . 1 4 1 1 8 9 Average Overweight (x) . | . . . . . . . . 3 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 15 Average Capacity 13 | 7 8 10 14 15 15 15 15 15 Most Carried 15 | 8 10 10 15 15 15 15 15 15 Average Carried 13 | 4 8 9 14 14 14 14 13 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 Final Carried 15 | 7 10 10 15 15 15 15 11 6 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Tank 11% | Scavenger-Mutant 9% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 3895 | 224 339 228 864 111 123 72 1364 570 Remotely . | . . . . . . . . . Salvage Created 5602 | . 656 298 1450 289 . 67 1961 881 Parts 316 | . 40 24 88 18 . 3 112 31 Haulers Intercepted 6 | . 1 . 5 . . . . . Recyclers Shooed 5 | . 2 . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . 1 5 . 17 Prevented 10 | . . . . . . 4 . 6 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 125 | . 13 15 32 13 . 1 34 17 Melee 1 | . . . 1 . . . . . Guns 84 | . 13 15 31 12 . . 10 3 Cannons 28 | . . . . 1 . 1 20 6 AOE 8 | . . . . . . . 1 7 Classes Destroyed 15 | . 6 . 3 1 . . 5 . Worker 2 | . . . . . . . 2 . Builder 3 | . . . . . . . 3 . Hauler 6 | . 1 . 5 . . . . . Recycler 1 | . 1 . . . . . . . Operator 6 | . 3 . 3 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 30 | . 2 11 6 8 . . . 3 Grunt 51 | . 11 4 14 2 . . 10 10 Brawler 3 | . . . 1 . . . 1 1 Duelist 4 | . . . 1 1 . . 1 1 Sentry 18 | . . . 10 . . 1 6 1 Demolisher 2 | . . . . 2 . . . . Hunter 7 | . . . . . . . 7 . Programmer 9 | . . . . . . . 8 1 Behemoth 1 | . . . . . . . 1 . Best Kill Streak 7 | . 4 3 4 4 . 1 4 7 Combat Bots Only 7 | . 4 3 4 4 . 1 3 7 Max Kills in Single Turn 3 | . 2 1 1 2 . 1 3 2 Gunslinging 1 | . 1 . . 1 . . . . Exploded 2 | . . . . . . . 1 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 909 | . 58 63 159 43 . 11 452 123 Missed 261 | . 15 16 35 10 . 2 148 35 Hits 648 | . 43 47 124 33 . 9 304 88 Melee 10 | . . . 2 . . . 5 3 Projectile 638 | . 43 47 122 33 . 9 299 85 AOE 7 | . . . . 5 . . 2 . Critical Strikes 15 | . . . 4 . . . 9 2 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 10197 | . 473 467 1503 472 . 137 5040 2105 Core 1316 | . 116 63 193 48 . 17 296 583 Absorbed by Shields 26 | . . . 26 . . . . . Redirected to Shielding 65 | . . . . . . . 56 9 Regen/Repaired (Parts) 1004 | . 181 . 196 . 311 . 316 . Core Remaining (%) 54 | 100 . 28 . . . 35 . . Volleys Fired 400 | . 58 31 106 20 . 3 130 52 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 250 | . 88 88 88 79 . 113 250 190 Shots Fired 831 | . 101 62 208 41 . 6 307 106 Gun 619 | . 101 62 208 40 . 1 145 62 Cannon 199 | . . . . 1 . 5 162 31 Launcher 8 | . . . . . . . . 8 Special 5 | . . . . . . . . 5 Kinetic 422 | . 48 45 158 20 . 3 112 36 Thermal 334 | . 45 17 50 20 . 3 144 55 Explosive 5 | . . . . . . . . 5 Electromagnetic 70 | . 8 . . 1 . . 51 10 Robot Hit Streak 19 | . 11 15 19 5 . 4 15 19 Robot Miss Streak 8 | . 4 4 8 3 . 2 4 8 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 16 | . 2 3 5 6 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 552 | . 59 41 162 25 . 3 197 65 Core Hits 293 | . 27 23 102 13 . 1 93 34 Critical Kills 2 | . . . . 1 . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 21 | . 2 . 1 3 . . 11 4 Burn 11 | . 1 . . 2 . . 6 2 Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . 1 1 . . . . Blast 2 | . . . . . . . 2 . Corrupt 3 | . 1 . . . . . 2 . Sever 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13024 | . 875 569 2526 412 . 75 6080 2487 Guns 6941 | . 861 569 2480 394 . . 1916 721 Cannons 3948 | . . . . 18 . 75 3329 526 Explosions 1918 | . . . . . . . 825 1093 Melee . | . . . . . . . . . Ramming 70 | . 14 . 46 . . . 10 . Kinetic 4693 | . 387 444 1729 145 . 21 1535 432 Thermal 5901 | . 406 125 751 249 . 54 3460 856 Explosive 986 | . . . . . . . 345 641 Electromagnetic 1227 | . 68 . . 18 . . 730 411 Impact . | . . . . . . . . . Slashing 147 | . . . . . . . . 147 Piercing . | . . . . . . . . . Highest Corruption 46 | . . . 5 5 5 . 5 46 Average Corruption 6 | . . . 4 5 5 . 2 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 185 | . . . 48 33 2 . 40 62 Message Errors 42 | . . . 15 8 . . 5 14 Matter Fused 43 | . . . 8 8 . . 14 13 Heat Flow Errors 24 | . . . 7 4 1 . 5 7 Energy Discharges 19 | . . . 4 3 . . 7 5 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 20 | . . . 6 5 1 . 1 7 Data Loss (major) 12 | . . . 3 3 . . 2 4 Misfires 5 | . . . 1 1 . . 2 1 Alerts 7 | . . . 1 1 . . 2 3 Weapon Failures 10 | . . . 3 . . . 1 6 Overload Shots . | . . . . . . . . . Overflow Damage 439 | . . . . . . . 413 26 Projectiles 77 | . . . . . . . 77 . Explosions 362 | . . . . . . . 336 26 Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . 1 8 . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 1 7 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 473 | . . . . . . . 352 121 Shots 9 | . . . . . . . 5 4 Rammed 10 | . 2 . 7 . . . 1 . Targets Rammed 11 | . 3 . 7 . . . 1 . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 380 | . 360 216 329 254 51 . 318 380 Average Temperature 85 | . 87 65 84 86 33 . 75 178 Received Heat Transfer 2431 | . 228 114 476 48 . 30 804 731 Effects 4 | . 1 . 2 . . . 1 . Energy Bleed 2 | . . . 1 . . . 1 . Interference 1 | . . . 1 . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 23 | . 3 . . 3 . 1 12 4 Heat Transferred 9726 | . 1036 296 910 703 . 100 5119 1562 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Maximum Alert Level 3 | . . . 2 1 . . 3 . Low Security (%) 67 | 100 100 100 32 82 . . 61 . Level 1 24 | . . . 60 17 . . 21 . Level 2 6 | . . . 6 . . . 13 . Level 3 1 | . . . . . . . 2 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 710 | . 112 166 408 240 . . 710 . Initial 156 | . . 9 5 156 . . . . Average 148 | . 21 52 240 138 . . 178 . Influence Increases 4213 | . 415 360 987 354 . 262 1420 415 Destroy 0b10 Robot/C 2780 | . 260 300 640 300 . 180 760 340 Destroy 0b10 Robot/NC 100 | . 30 . 40 . . . 30 . Destroy Leader 646 | . 64 60 200 50 . 10 232 30 Allied During Kill 97 | . . . . 4 . 72 21 . Successful Hack 49 | . 30 . 14 . . . 5 . Disable Machine 195 | . . . 15 . . . 180 . Destroy Structure 106 | . 1 . 3 . . . 102 . Partial Spotted 30 | . . . 15 . . . 15 . Lose Combat Pursuer 210 | . 30 . 60 . . . 75 45 Influence Decreases 4115 | . 391 368 600 741 16 262 710 1027 Entered New Map 552 | . . 15 11 247 16 . . 263 Time Decay 3023 | . 391 353 549 464 . 242 490 534 Lost Part 500 | . . . 40 10 . . 220 230 Lost Ally 40 | . . . . 20 . 20 . . Squads Dispatched 21 | . 2 . 8 . . . 11 . Investigation 4 | . . . 4 . . . . . Extermination 7 | . . . . . . . 7 . Reinforcement 8 | . 2 . 4 . . . 2 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 10 | . . . 5 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 218 | . 31 18 55 18 . 9 67 20 Peak Tracking Total 9 | . 4 3 6 4 . 3 6 9 Tactical Retreats 13 | . 2 . 4 . . . 5 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered 7 | . 2 . 5 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled 13 | . . . 1 . . . 12 . Max in Single Turn 4 | . . . 1 . . . 4 . Garrison Access 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 29 | . 7 1 11 . 1 . 9 . Terminals 15 | . 6 . 8 . . . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . 1 . 2 . . . 2 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . 2 . Total Hacks 90 | . 32 1 34 . 3 . 20 . Successful 57 | . 21 1 20 . 3 . 12 . Failed 33 | . 11 . 14 . . . 8 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 45 | . 11 . 12 . 1 . 21 . Terminals 45 | . 21 . 23 . . . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 27 | . 11 . 9 . . . 7 . Recycling Units 7 | . . . . . . . 7 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 17 | . 6 1 6 . 3 . 1 . Record 1 | . . . 1 . . . . . Part Schematic 3 | . . . . . 3 . . . Prototype ID Bank 5 | . 4 . 1 . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 21 | . 8 . 8 . . . 5 . Scan Component 11 | . 4 . 4 . . . 3 . Repair 10 | . 4 . 4 . . . 2 . Recycling Unit Hacks 3 | . . . . . . . 3 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . Seal Access 2 | . . . . . . . 2 . Unauthorized Hacks 11 | . 7 . 4 . . . . . Terminals 11 | . 7 . 4 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 10 | . 6 . 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 22 | . 7 . 9 . . . 6 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . 16 . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 10 | . 4 . 4 . . . 2 . Time 314 | . 120 . 120 . . . 74 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 5 | . . . . 1 4 . . . Largest Group 4 | . . . . 1 4 4 3 . Highest-Rated Group 154 | . . . . 31 154 154 111 . Highest-Rated Ally 40 | . . . . 31 40 40 40 . Total Orders . | . . . . . . . . . Ally Attacks 39 | . . . . 9 . 21 9 . Total Damage 1696 | . . . . 85 . 1114 497 . Kills 17 | . . . . 2 . 9 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Active Infowar (turns) 926 | . . . . 1 . . 925 . Sensors 926 | . . . . 1 . . 925 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 1 3 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 6 | . . . . . . . 6 . Guard Positions 1 | . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . 1 . Trap Installations 1 | . . . . . . . 1 . Active Terminals 1 | . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 17635 | 84 2288 1179 3068 1175 2036 1373 4926 1506 Spaces Moved 8740 | 48 1109 659 1489 591 1258 771 2441 374 Core 10 | 8 . . . 2 . . . . Treads 8379 | 40 1109 659 1489 589 1258 771 2416 48 Legs 207 | . . . . . . . . 207 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 144 | . . . . . . . 25 119 Fastest Speed 50 | 50 160 160 160 160 160 160 160 190 Average Speed 174 | 141 165 160 161 184 160 174 170 349 Slowest Speed 620 | 160 240 160 240 250 240 245 555 620 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 75 | 4 99 99 97 98 89 89 53 48 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 12 | . . 1 . 1 1 . 9 . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 11 | . . 1 . 1 3 5 . 1 Spaces Dug 9 | . . . . . . . 9 . Terrain Destroyed 169 | . . . . . . . 101 68 Melee . | . . . . . . . . . Projectile 28 | . . . . . . . 22 6 AOE 141 | . . . . . . . 79 62 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 10357 | 64 1454 726 1952 639 1281 802 2967 472 Wait 820 | . 238 22 267 13 9 9 262 . Move 8732 | 47 1108 658 1488 590 1257 770 2440 374 Hop . | . . . . . . . . . Pick Up 119 | 12 15 3 21 5 2 5 38 18 Fast Attach 40 | . 7 . 11 . 5 2 15 . Attach 68 | 5 3 . 6 3 . . 27 24 Detach 3 | . . . . . 1 . 1 1 Swap 58 | . 9 6 19 2 1 4 14 3 Drop 106 | . 13 6 27 6 6 9 39 . Fire 400 | . 58 31 106 20 . 3 130 52 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 3 . 7 . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 11) 694 | -10/Materials | Discovered new exit (range 16) 886 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Discovered new exit (range 12) 1235 | -10/Materials | Discovered new exit (range 8) 1551 | -10/Materials | Discovered new exit (range 11) 1616 | -10/Materials | Repaired Broken Lgt. Treads 2233 | -10/Materials | Repaired Lgt. Treads 2266 | -10/Materials | Repaired Particle Gun 2294 | -10/Materials | Repaired Lgt. Ion Engine 2373 | -10/Materials | Entered Mines 2530 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2567 | -10/Mines | Learned location of Zion (-7) 2605 | -10/Mines | Discovered new exit (range 8) 2642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2642 | -10/Mines | Discovered new exit (range 5) 2663 | -10/Mines | Discovered new exit (range 13) 2772 | -10/Mines | Core integrity fell below 50% 3074 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3217 | -10/Mines | Discovered new exit (range 8) 3407 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3552 | -10/Mines | Entered Materials 3552 | -9/Materials | Evolved 2 slots: Utility x2 3746 | -9/Materials | Build established: Scavenger-Mutant 3854 | -9/Materials | Identified exit to Mines 4143 | -9/Materials | Discovered new exit (range 10) 4771 | -9/Materials | Discovered new exit (range 14) 5572 | -9/Materials | Repaired Broken Signal Interpreter 5911 | -9/Materials | Discovered new exit (range 16) 6097 | -9/Materials | Repaired Lgt. Treads 6130 | -9/Materials | Repaired Hvy. Assault Rifle 6158 | -9/Materials | Repaired Lgt. Treads 6179 | -9/Materials | Build established: Mutant 6620 | -9/Materials | Entered Mines 6629 | -9/Mines | Core integrity fell below 50% 6630 | -9/Mines | Escorted by a lone wolf Derelict 6650 | -9/Mines | Learned location of Storage (-7) 6671 | -9/Mines | Met a Derelict bent on vengeance 6716 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7035 | -9/Mines | Discovered new exit (range 7) 7220 | -9/Mines | Assembled infested the area 7373 | -9/Mines | Discovered new exit (range 9) 7452 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7457 | -9/Mines | Found Prototype Device 7458 | -9/Mines | Identified Exp. Sensor Array 7510 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7795 | -9/Mines | Entered Zion 7858 | -7/Zion | System corruption cleaned by Quarantine Array 7891 | -7/Zion | Discovered new exit (range 13) 8104 | -7/Zion | Given A8's code to call for help 8184 | -7/Zion | Visited the Megawrench Repair Shop 8275 | -7/Zion | Found Prototype Special Weapon 8275 | -7/Zion | Identified RU-N14's Throwing Claymores 8278 | -7/Zion | Found RU-N14's Throwing Claymores 8716 | -7/Zion | Received a visual enhancement algorithm 8717 | -7/Zion | Ran a visual enhancement algorithm 9133 | -7/Zion | Met Imprinter 9183 | -7/Zion | Imprinted 9185 | -7/Zion | Declared Zion's savior 9283 | -7/Zion | Found Prototype Device 9283 | -7/Zion | Identified Bomb Factory No. 2 9626 | -7/Zion | Megawrench repaired 5 parts 9831 | -7/Zion | Entered Proximity Caves 9831 | -6/Proximity Caves | Accompanied by 4 allies 9962 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10156 | -6/Proximity Caves | Learned Factory emergency access door positions 10630 | -6/Proximity Caves | Identified exit to Factory 10854 | -6/Proximity Caves | Learned Factory stockpile data 11204 | -6/Proximity Caves | Entered Factory 11204 | -6/Factory | Accompanied by 3 allies 11204 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 11541 | -6/Factory | Retrieved Zion intel report: Trap Installations 11861 | -6/Factory | Discovered new exit (range 15) 11884 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11905 | -6/Factory | Build established: Scavenger-Tank 12309 | -6/Factory | Repaired Arm. Treads 12325 | -6/Factory | Discovered new exit (range 15) 12360 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12373 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12578 | -6/Factory | Retrieved Zion intel report: Active Terminals 12634 | -6/Factory | Retrieved Zion intel report: Guard Positions 12742 | -6/Factory | Spotted B-75 Beast 12760 | -6/Factory | Destroyed B-75 Beast 12788 | -6/Factory | Lost 3 parts (1n2u) 12796 | -6/Factory | Terminal network hard line cut 12999 | -6/Factory | Identified exit to Factory 14257 | -6/Factory | Lost 4 parts (1p1n2u) 14545 | -6/Factory | Repaired Broken Lgt. Treads 14585 | -6/Factory | Build established: Tank 15111 | -6/Factory | Build established: Scavenger-Tank 15404 | -6/Factory | First assault squad dispatched 15683 | -6/Factory | Lost 3 parts (1u2w) 16000 | -6/Factory | Lost 4 parts (3n1u) 16091 | -6/Factory | Discovered new exit (range 7) 16124 | -6/Factory | Identified exit to Lower Caves 16130 | -6/Factory | Entered Lower Caves 16268 | -6/Lower Caves | Build established: Tank 16729 | -6/Lower Caves | System corruption reached 10% 16988 | -6/Lower Caves | Core integrity fell below 50% 17012 | -6/Lower Caves | Lost 3 parts (1p1u1w) 17252 | -6/Lower Caves | Build established: Scavenger-Gunner 17413 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17490 | -6/Lower Caves | Destroyed 7 combat bots 17502 | -6/Lower Caves | System corruption reached 30% 17532 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 17561 | -6/Lower Caves | Spotted B-75 Beast 17592 | -6/Lower Caves | Core integrity fell below 20% 17624 | -6/Lower Caves | Learned location of 1 exit from Factory 17636 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- cycle. 17588_ F-cell Engine destroyed. 17591_ Hvy. Laser destroyed. 17591_ Knocked back. 17592_ Acquired 4 matter. 17597_ The unstable cave ceiling collapses. 17600_ Searching scrap... 17600_ Found Beamcaster. 17600_ Found 46 Matter. 17600_ Hvy. Laser destroyed. 17601_ Acquired 31 matter. 17605_ Acquired Beamcaster. 17608_ System corrupted: Matter fused (-6). 17623_ System corrupted: Heat flow error (+277). 17624_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 17630_ Com. Battery destroyed. 17630_ Beamcaster destroyed. 17632_ Acquired 6 matter. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? # | | ???????????????????????????????????????####### | | ??????????????????????????????????????? # ?? | | ??????????????????????????????????????? # # ##?? | | ???????????????????????????????????????# #?? | | ????????????????????????????????????### #?? | | ????????????????????????????????????#% % #?? | | ????????????????????????????????????# %### #?? | | ????????????????????????????????????# #?# #?? | | ???????????????????????? ?????##### #?# ##? | | ??????????????????????? #???# % #?# % %#? | | ??????????????????????? "???# #?# ### % # | | ?????????????????????? "#### #" ##?# #??#% | | ?????????????????????? $ ##?# ##### | | ?????????????????????? %#### # ## | | ?????????????????????? #? | | ???????????????????????""""" #?? | | ??????????????????????????"" " #### #?? | | ????????????????????????"""" 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"""""" "" "BB ##### | | ??????????????????# @ BB ########???? | | ??????????????????# % #??????????? | | ??????????????????# #??????????? | | ??????????????????#####################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 25 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 750 Core Shielding 30 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hvy. Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Imp. Airjet | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -10/Materials | Broken Lgt. Treads | 51% | -10/Materials Particle Gun | 50% | -10/Materials Lgt. Ion Engine | 50% | -10/Materials Signal Interpreter | 99% | -9/Materials | Broken Lgt. Treads | 30% | -9/Materials Hvy. Assault Rifle | 54% | -9/Materials Lgt. Treads | 66% | -9/Materials Arm. Treads | 25% | -6/Factory Lgt. Treads | 34% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed CloakNodeCrosscalibrator Manual? 0 Play Time 02:15:23 Cumulative 66.0 hours Start 2025.07.14 @ 22:29:53 End 2025.07.15 @ 00:44:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff1e3d46-fd8d-48f6-bb06-389b183829ea