Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 15:06:05 Player: Exceptionally Mediocre Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1152) 1152 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7304 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 26 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 39/100 System Corruption 12% Temperature Cool (9) Movement Core (150) Ox2 Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor High-capacity Storage Unit Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Microactuators Improved Light Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Gravity Flail Force Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor VTOL Module VTOL Module Improved Surge Thruster Improved Surge Thruster Power Amplifier High-capacity Storage Unit Advanced Transmission Jammer Advanced System Restoration Module Improved Remote Datajack Force Lance Force Lance Force Lance [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Gravity Flail Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power . | . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 2 2 . Utility 6 | . . . . . 2 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 77 | 6 7 . 1 1 9 4 10 9 11 19 Power 9 | 1 . . . . 1 . 3 2 . 2 Engine 2 | 1 . . . . . . . 1 . . Core 5 | . . . . . 1 . 3 1 . . Reactor 2 | . . . . . . . . . . 2 Propulsion 28 | 2 1 . . . 5 1 . 5 3 11 Treads 8 | 2 1 . . . 5 . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 20 | . . . . . . 1 . 5 3 11 Utility 25 | 1 3 . 1 1 2 3 4 2 4 4 Device 8 | . . . . . 2 . 1 . 3 2 Storage 5 | 1 2 . 1 . . . 1 . . . Processor 2 | . . . . . . . 1 1 . . Hackware 5 | . . . . . . 2 1 . . 2 Protection 5 | . 1 . . 1 . 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 15 | 2 3 . . . 1 . 3 . 4 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 3 . . . 1 . 3 . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 3 2 . Parts Lost 27 | . . . . . 1 . 1 . 1 24 Power 1 | . . . . . . . . . . 1 Propulsion 12 | . . . . . . . . . . 12 Utility 11 | . . . . . 1 . 1 . 1 8 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 21 | . . . . . 1 . 1 . 1 21 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 100 100 87 76 72 81 84 75 Engine 7 | . 14 14 14 14 5 . . . . . Core 2 | . . . . . 3 7 6 4 5 . Treads 18 | . 28 28 28 28 33 . . . . . Flight 5 | . . . . . . 7 6 17 26 23 Device 6 | . . . . . 8 15 13 15 10 10 Storage 9 | . 14 14 14 14 9 7 6 5 5 4 Processor 1 | . . . . . . . 5 5 5 1 Hackware 6 | . . . . . . 15 17 17 15 14 Protection 8 | . 9 14 14 14 9 7 5 1 5 4 Energy Gun 1 | . 6 . . . . . . . . . Ballistic Gun 17 | . 21 28 28 28 18 15 8 11 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 13 32 32 52 54 57 55 50 44 47 51 Greatest Support 80 | 40 40 40 40 40 80 50 50 59 69 69 Greatest Overweight (x) 3 | 3 . . 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . 1 . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 15 15 15 Average Capacity 15 | 7 10 15 15 20 20 20 15 15 15 14 Most Carried 20 | 2 11 15 16 18 20 20 20 15 15 15 Average Carried 13 | 1 7 12 15 17 18 16 15 14 13 13 Final Capacity 20 | 8 15 15 20 20 20 20 15 15 15 5 Final Carried 20 | 2 11 15 16 18 20 17 15 15 15 5 Class Distribution -------------------- 56% | Mutant 28% | Hacker-Mutant 8% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 1540 | 188 319 . . 26 239 101 161 218 18 270 Remotely . | . . . . . . . . . . . Salvage Created 1914 | . 494 . . . 219 51 209 498 174 269 Parts 135 | . 55 . . . 17 2 9 15 9 28 Haulers Intercepted 8 | . 2 . . . . 1 2 3 . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 29 | . 12 . . . 3 . 1 1 5 7 Melee 12 | . . . . . . . . . 5 7 Guns 17 | . 12 . . . 3 . 1 1 . . Classes Destroyed 13 | . 7 . . . 2 . . 2 1 1 Worker 1 | . . . . . 1 . . . . . Builder 4 | . 1 . . . 1 . . 1 1 . Tunneler 1 | . 1 . . . . . . . . . Hauler 8 | . 2 . . . . 1 2 3 . . Recycler 1 | . . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . . 1 Watcher 4 | . 3 . . . 1 . . . . . Swarmer 14 | . 9 . . . . . 1 . 4 . Cutter 6 | . . . . . . . . . . 6 Grunt 6 | . 3 . . . 2 . . . . 1 Sentry 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 5 | . 4 . . . 2 1 1 2 5 5 Combat Bots Only 5 | . 4 . . . 1 . 1 1 5 3 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 360 | . 45 . . . 38 2 26 18 60 171 Missed 140 | . 15 . . . 8 1 16 7 31 62 Damage Taken 4956 | . 348 . . . 508 75 146 272 464 3143 Core 1373 | . 40 . . . 30 61 . 80 48 1114 Absorbed by Shields 15 | . . . . . . . . . 15 . Redirected to Shielding 110 | . . . . . . . . 53 57 . Regen/Repaired (Parts) 113 | . . . . . 113 . . . . . Core Remaining (%) 93 | 100 . . . 84 94 91 100 92 . . Volleys Fired 122 | . 49 . . . 23 6 12 24 8 . Largest 2 | . 2 . . . 2 2 2 2 2 . Hottest 60 | . 60 . . . 40 43 60 60 60 . Shots Fired 238 | . 98 . . . 46 12 18 48 16 . Gun 238 | . 98 . . . 46 12 18 48 16 . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 218 | . 78 . . . 46 12 18 48 16 . Thermal 20 | . 20 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . 11 . . . 6 3 5 7 1 . Robot Miss Streak 7 | . 3 . . . 3 3 1 3 7 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 4 | . 3 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 163 | . 60 . . . 29 5 15 28 12 14 Core Hits 73 | . 27 . . . 12 1 5 13 6 9 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . 2 . . . . . . . . . Critical Strikes 7 | . 3 . . . . . . . . 4 Destroy 3 | . 3 . . . . . . . . . Smash 1 | . . . . . . . . . . 1 Impale 3 | . . . . . . . . . . 3 Melee Attacks 56 | . . . . . . . . . 10 46 Impact 13 | . . . . . . . . . 1 12 Slashing . | . . . . . . . . . . . Piercing 43 | . . . . . . . . . 9 34 Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 2 5 Damage Inflicted 3278 | . 695 . . . 352 65 267 721 643 535 Guns 2168 | . 695 . . . 352 65 267 721 68 . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1110 | . . . . . . . . . 575 535 Ramming . | . . . . . . . . . . . Kinetic 2025 | . 552 . . . 352 65 267 721 68 . Thermal 143 | . 143 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 82 | . . . . . . . . . . 82 Slashing . | . . . . . . . . . . . Piercing 1028 | . . . . . . . . . 575 453 Highest Corruption 12 | . 1 1 1 1 1 . . . 2 12 Average Corruption 1 | . 1 1 1 1 1 . . . 1 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 24 | . 6 4 5 4 1 . . . . 4 Message Errors 7 | . 2 1 1 1 . . . . . 2 Matter Fused 7 | . 2 1 2 . . . . . . 2 Heat Flow Errors 4 | . 1 . . 2 1 . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 4 | . 1 1 1 1 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . . 23 14 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 37 | . . . . . . . . . 23 14 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 203 | . 130 . . 186 203 . 26 24 30 29 Average Temperature 21 | . 16 . . 88 45 . 12 10 7 9 Received Heat Transfer 471 | . 36 . . . 279 12 36 36 9 63 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . . 3 . . Heat Transferred 325 | . 325 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 461 | . 214 63 . . 132 46 81 75 302 461 Initial 147 | . . 63 . . . . 22 . 14 147 Average 72 | . 112 63 . . 37 26 37 28 100 274 Maximum Alert Level 2 | . 1 . . . . . . . 1 2 Low Security (%) 94 | 100 94 100 . 100 100 100 100 100 87 43 Level 1 4 | . 5 . . . . . . . 12 37 Level 2 1 | . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 35 | . 3 1 . . 4 4 9 8 3 3 Investigation 10 | . . 1 . . 3 1 2 1 2 . Extermination 3 | . . . . . . 1 1 1 . . Reinforcement 17 | . 3 . . . 1 2 3 4 1 3 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . . 3 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 6 | . 2 . . . 1 . 1 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 22 . . . 23 7 17 18 23 25 Peak Tracking Total 15 | . 3 . . . 3 1 7 4 15 10 Tactical Retreats 5 | . . . . . . . . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 7 | . 4 . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 3 | . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 18 | . 1 1 1 . 1 1 5 2 3 3 Terminals 8 | . 1 . . . . 1 3 1 1 1 Fabricators 3 | . . . . . . . . . 1 2 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 47 | . 1 1 1 . 4 5 15 9 6 5 Successful 25 | . 1 1 1 . 3 2 3 5 5 4 Failed 22 | . . . . . 1 3 12 4 1 1 Catastrophic 2 | . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 1 . 1 . . 2 7 3 2 3 Terminals 27 | . 1 . . . . 5 9 6 3 3 Fabricators 4 | . . . . . . . . . 2 2 Repair Stations 4 | . . . . . 4 . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . 3 . . Garrison Access 6 | . . . . . . . 6 . . . Terminal Hacks 5 | . . 1 1 . . 1 . 2 . . Robot Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . . 1 1 Build 2 | . . . . . . . . . 1 1 Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks 8 | . 1 . . . . 1 1 1 2 2 Terminals 8 | . 1 . . . . 1 1 1 2 2 Track 1 | . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 . Botnet 6 | . 1 . . . . 1 1 1 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 1 4 2 2 2 Full Trace Events 7 | . . . . . 1 1 2 1 2 . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 Total Robot Build Rating 5 | . . . . . . . . . . 5 Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 169 | . . . . . . . . . 169 . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 3 | . . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . . 2 Highest-Rated Group 106 | . . . . . . . . . . 106 Highest-Rated Ally 56 | . . . . . . . . . . 56 Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 Total Damage 248 | . . . . . . . . . . 248 Kills 1 | . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 4263 | 64 960 221 449 290 647 292 428 442 211 259 Spaces Moved 3258 | 39 491 136 261 120 313 177 572 414 318 417 Core 13 | 13 . . . . . . . . . . Treads 1347 | 26 491 136 261 120 313 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1898 | . . . . . . 177 572 414 318 417 Fastest Speed 20 | 50 160 160 160 240 160 150 50 34 20 20 Average Speed 96 | 140 160 160 171 240 160 150 50 34 22 23 Slowest Speed 240 | 200 160 160 240 240 162 150 50 34 24 70 Overloaded Moves 18 | . . . . . . . . . 12 6 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 27 | . . . . . . . 19 3 4 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 82 36 62 42 30 4 18 9 14 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 9 | . . . . . . . . . 2 7 Terrain Destroyed 12 | . . . . . . . . 2 3 7 Melee 8 | . . . . . . . . . 1 7 Projectile 4 | . . . . . . . . 2 2 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 4059 | 46 571 143 268 122 416 194 690 673 422 514 Wait 409 | . 12 . . . 58 . 68 202 65 4 Move 3195 | 38 490 135 260 119 312 176 534 407 309 415 Hop 26 | . . . . . . . 18 3 4 1 Pick Up 82 | 2 9 6 2 2 7 4 20 14 6 10 Fast Attach 29 | 6 1 . . . 4 . 5 2 4 7 Attach 22 | . . . . . 2 4 2 3 3 8 Detach 7 | . . . . . . . 2 1 2 2 Swap 26 | . 6 . 1 1 3 . 3 4 4 4 Drop 83 | . 4 2 5 . 7 4 26 13 7 15 Fire 122 | . 49 . . . 23 6 12 24 8 . Melee 46 | . . . . . . . . . 8 38 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 2 4 Rewire 6 | . . . . . . . . . . 6 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Armory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 15) 919 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Entered Mines 1110 | -10/Mines | Discovered new exit (range 7) 1158 | -10/Mines | Met a Derelict shopkeep closing up shop 1238 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1240 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Exiles 1270 | -10/Exiles | Discovered new exit (range 15) 1288 | -10/Exiles | Met 8R-AWN 1317 | -10/Exiles | Met EX-HEX 1373 | -10/Exiles | Met EX-BIN 1392 | -10/Exiles | Aligned with FarCom system 1394 | -10/Exiles | Given EX-Vault access code 1432 | -10/Exiles | Opened EX-Vault 1450 | -10/Exiles | Found Flying Fortress v7 1483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1533 | -10/Exiles | Met EX-DEC 1662 | -10/Exiles | Discovered new exit (range 14) 1695 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1695 | -10/Exiles | Entered Mines 1872 | -9/Mines | Learned location of Storage (-9) 1963 | -9/Mines | Discovered new exit (range 9) 1985 | -9/Mines | Entered Materials 1985 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2256 | -8/Materials | Repaired Lgt. Treads 2399 | -8/Materials | Met 7R-MNS 2580 | -8/Materials | Discovered new exit (range 15) 2632 | -8/Materials | Entered Factory 2632 | -7/Factory | Evolved 2 slots: Utility x2 2633 | -7/Factory | Caught up to 7R-MNS 2717 | -7/Factory | Discovered new exit (range 16) 2906 | -7/Factory | Build established: Hacker-Mutant 2924 | -7/Factory | Entered another Factory area 2924 | -6/Factory | Evolved 2 slots: Utility x2 2925 | -6/Factory | Caught up to 7R-MNS 2980 | -6/Factory | Garrison activated, responded to threat 3332 | -6/Factory | Discovered new exit (range 14) 3352 | -6/Factory | Entered another Factory area 3352 | -5/Factory | Evolved 2 slots: Propulsion x2 3353 | -5/Factory | Caught up to 7R-MNS 3533 | -5/Factory | Discovered new exit (range 14) 3628 | -5/Factory | Discovered new exit (range 11) 3671 | -5/Factory | Garrison activated, responded to threat 3789 | -5/Factory | 7R-MNS lamented failing the tripod run 3793 | -5/Factory | Identified exit to Factory 3794 | -5/Factory | Entered another Factory area 3794 | -4/Factory | Evolved 2 slots: Propulsion x2 4003 | -4/Factory | Discovered new exit (range 11) 4005 | -4/Factory | Identified exit to Armory 4005 | -4/Factory | Entered Armory 4126 | -4/Armory | Lost 3 parts (1n2u) 4191 | -4/Armory | Fabricated M-22 Extractor? 4222 | -4/Armory | System corruption reached 10% 4246 | -4/Armory | Core integrity fell below 50% 4261 | -4/Armory | Core integrity fell below 20% 4264 | -4/Armory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- (Destroy). 04252_ Penetrated by Slug. 04253_ Extractor 7a destroyed. 04254_ Slug penetrates Wall. 04255_ Acquired Imp. Surge Thruster. 04256_ Slug penetrates Wall. 04256_ Penetrated by Slug. 04256_ Imp. Surge Thruster destroyed. 04256_ Knocked back. 04256_ Acquired 27 matter. 04257_ System corrupted: Matter fused (-5). 04257_ The unstable cave ceiling collapses. 04257_ Slug penetrates Wall. 04258_ Imp. Surge Thruster destroyed. 04258_ Slug penetrates C-35 Carver. 04259_ Imp. Surge Thruster destroyed. 04261_ Penetrated by Slug. 04262_ Hacking Suite destroyed. 04262_ Slug penetrates H-71 Marshal. 04262_ Slug penetrates Door. 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Y h ;;#%* ] | | ??????????????????????? H ;%;! ! ## | | ???????????????????## h Y ;"/ *% # | | ?????????????###############+ # ;### %! ## | | ???????????### ^ | | ?????????g d g % % | | ?????????????# == | | ?????????????# %@c %! | | ???????????????############+### # ## # # ###### | | ???????????????????## # | | ???????????????????# / + | | ???????????????????????? "" # # | | ????????????????????????R"" !! # """ """ """ # | | ????????????????????????""" + """ """ """ # | | ?????????????????????? # """ """ """ # | | ??????????????????????############################ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ M-22 Extractor | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearArmoredRouter Manual? 0 Play Time 01:02:03 Cumulative 160.6 hours Start 2024.05.05 @ 03:00:12 End 2024.05.05 @ 15:06:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92e08b5a-9f3d-46ae-b455-35de1d673bf7