Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 23:45:24 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (265) 1325 Value Destroyed (10127) 10127 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (10381) 10381 TOTAL SCORE: 32073 Bonus ------- High Alert Combat Kills 1484 Follower Combat Kills 954 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -783 Cogmind --------- Core Integrity 1040/1600 Matter 289/300 Energy 38/100 System Corruption 9% Temperature Cool (6) Movement Hovering (59) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hovering Myomer-Biometal Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Machine Analyzer Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter > --- WEAPON (4) ------- Thermic Construct/G Hpw. Electro Gamma Construct/G Plasma Lance > --- INVENTORY (15) --- Advanced Heat Sink Improved Energy Well (400) Gravity Neutralizer Advanced Sensor Array Advanced Kinecellerator Graphene Brace EM Disruption Field Hacking Drone Bay (1/1) Transdimensional Reconstructor Improved Proton Missile Launcher Tiamat Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Backup-Antimatter Core > --- PROPULSION ------- Hovering Myomer-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Gravity Neutralizer Machine Analyzer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hpw. Ballistic Penetrator Construct/C Hpw. Electro Gamma Construct/G Particle Cleaver > --- INVENTORY -------- Improved Cooling System Improved Energy Well Advanced Sensor Array Precision Energy Filter Particle Accelerator Advanced Kinecellerator EM Disruption Field Advanced Hacking Suite Hacking Drone Bay Transdimensional Reconstructor Improved Proton Missile Launcher Tiamat Missile Launcher Plasma Lance [Rating: 186] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Constructs Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Precision Rocket Launcher Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 . . 4 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . 1 1 . . 3 . . . . 1 . . . . 2 . . . . 1 1 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 301 | 9 15 19 77 13 3 23 7 . 7 2 16 2 5 12 1 10 3 . 4 . 10 20 43 Power 19 | 2 3 2 10 1 . . . . . . 1 . . . . . . . . . . . . Engine 6 | 2 2 . 1 1 . . . . . . . . . . . . . . . . . . . Core 13 | . 1 2 9 . . . . . . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 3 3 9 16 . 1 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 31 | 2 3 9 16 . 1 . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 157 | 2 4 5 20 3 1 15 2 . 6 . 13 1 5 7 . 6 1 . 4 . 10 18 34 Device 108 | 1 2 . 14 1 1 10 2 . 5 . 10 1 4 6 . 5 1 . 3 . 7 9 26 Storage 8 | 1 1 1 . 1 . . . . . . 2 . . . . . . . . . . 2 . Processor 19 | . 1 . 1 . . 3 . . 1 . . . . . . 1 . . . . 3 5 4 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Protection 17 | . . 4 5 1 . 2 . . . . 1 . 1 1 . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 5 3 31 9 1 8 5 . 1 2 2 1 . 5 1 4 2 . . . . 2 9 Energy Gun 24 | 1 . 2 10 4 1 4 1 . . . . . . 1 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 5 1 11 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . 8 2 . 2 2 . 1 1 1 . . 1 1 1 1 . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 1 3 . 1 2 . . 1 1 1 . 2 . . . . . . . . 2 Piercing Weapon 10 | . . . . . . . . . . . . . . 1 . 3 1 . . . . 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 4 4 . . . . 2 . 2 . 1 4 . 3 . . 2 . 1 5 3 Parts Lost 47 | . 1 4 19 1 . 6 . . . . . . . . . . . . . . . 1 15 Power 7 | . 1 . 4 . . . . . . . . . . . . . . . . . . . 2 Propulsion 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . Utility 24 | . . 2 6 1 . 5 . . . . . . . . . . . . . . . 1 9 Weapon 11 | . . 1 5 . . 1 . . . . . . . . . . . . . . . . 4 Highest Loss Streak 9 | . 1 3 9 1 . 4 . . . . . . . . . . . . . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 97 99 86 76 72 73 72 73 69 70 69 69 64 67 68 68 67 68 65 68 72 Engine 2 | . 12 . 1 7 9 2 4 6 6 . . . . . . . . . . . . . . Core 2 | . 1 11 6 1 . . . . . 5 5 5 4 3 . . . . . . . . . Reactor 1 | . . . . . . 3 1 . . . . . . 1 5 5 5 5 5 5 4 3 3 Leg 10 | . 28 32 35 36 31 6 1 5 6 6 3 . . . 4 1 . . . . . 1 . Hover 1 | . . . . . . . . . . . 1 4 . . . 2 4 5 5 5 3 2 2 Device 20 | . 12 11 8 17 18 22 20 20 19 20 22 23 22 23 23 30 31 31 30 31 28 23 21 Storage 6 | . 14 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 10 | . 1 . 9 1 . 4 13 13 13 13 11 11 11 11 11 10 10 10 10 10 12 17 22 Protection 2 | . . 10 7 8 . 4 . . . . . . . . . . . . . . . . . Energy Gun 4 | . 6 3 6 9 9 6 7 . 1 6 6 5 5 8 . . . . . . . 1 3 Ballistic Gun 4 | . 21 18 8 1 . 5 3 10 9 6 4 3 . 1 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . 2 . 2 1 . . 1 4 . . . 4 5 5 5 4 5 1 Slashing Weapon 2 | . . . . 6 9 2 4 6 6 4 4 4 5 4 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 4 3 5 5 5 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 14 22 29 34 35 32 42 36 30 34 34 51 51 46 51 51 55 59 54 54 51 62 90 87 Greatest Support 185 | 20 20 30 62 62 62 66 37 77 77 77 77 54 91 119 135 135 72 66 66 66 109 130 185 Greatest Overweight (x) 1 | 1 1 1 . . . 1 1 . . . . 1 1 . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 Most Carried 15 | 5 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Carried 9 | 2 8 9 9 9 9 8 7 8 9 10 9 10 9 10 10 8 10 10 9 10 9 12 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 15 | 4 10 10 10 10 9 6 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 15 13 Scrap Engine Consumption 501 | . . . . . 15 56 35 . 14 3 48 7 12 56 . 41 2 2 5 1 14 82 108 Constructs Created 8 | . . . . . 1 3 1 . . . . . . . . . . . . . . 1 2 Constructs Modified 199 | . . . . . . 17 16 4 6 1 19 6 7 16 8 14 7 . 1 1 6 26 44 Class Distribution -------------------- 39% | Construct 28% | Scavenger-Construct 11% | Mutant 11% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Zhirov Scavenger-Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -2/Research Scavenger-Construct | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6533 | 283 310 516 1499 207 30 373 129 18 67 50 197 57 193 265 10 423 60 27 113 25 154 547 980 Remotely 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . Salvage Created 15246 | 87 657 661 2526 587 . 1595 465 84 . 160 460 175 342 45 . 687 102 . 201 . 744 1089 4579 Parts 694 | 5 46 34 108 45 . 62 10 1 . 4 32 3 14 2 . 18 3 . 3 . 33 47 224 Haulers Intercepted 18 | . 1 1 3 1 . . . . . . . . 1 . . 3 . . . . 2 2 4 Recyclers Shooed 6 | 1 1 . 3 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 7 . . 1 . 1 11 . . . 2 2 2 . . . . Prevented 10 | . . . . . . . 2 . . . . . 1 . . . . 5 . 2 . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 172 | . 9 15 51 11 . 12 7 . . 3 5 . 3 1 . 2 . . . . . 11 42 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Guns 82 | . 9 15 29 11 . 7 . . . 2 3 . 1 1 . . . . . . . . 4 Cannons 49 | . . . . . . 2 . . . . . . 2 . . 1 . . . . . 11 33 AOE 32 | . . . 21 . . 2 6 . . 1 . . . . . . . . . . . . 2 Classes Destroyed 21 | 2 5 2 4 . . 3 . 1 . . . . . 1 . . . . . . . 2 1 Worker 21 | . 1 . 3 1 . 3 . . . . 1 . . . . 1 . . . . 2 . 9 Builder 9 | . . . 3 1 . 2 . . . . . . . . . . . . . . . . 3 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 18 | . 1 1 3 1 . . . . . . . . 1 . . 3 . . . . 2 2 4 Recycler 23 | 1 3 . 6 . . 4 . . . . . . . . . 1 . . . . 3 1 4 Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Watcher 24 | . 3 1 3 . . 2 . . . . 3 . . . . 3 . . . . 2 1 6 Swarmer 23 | . 3 . 8 3 . . 6 . . 1 . . . . . . . . . . . 2 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 89 | . 6 11 35 5 . 9 . . . 1 2 . 3 . . . . . . . . 2 15 Brawler 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Duelist 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . 3 5 3 . 2 1 . . 1 1 . . . . . . . . . . 1 1 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 10 | . . . . . . 2 . . . . . . . . . . . . . . . . 8 Programmer 17 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 12 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 4 4 10 7 . 7 4 . . 3 2 . 3 1 . 2 . . . . 5 4 15 Combat Bots Only 10 | . 3 4 9 6 . 4 4 . . 3 2 . 3 1 . 2 . . . . . 2 10 Max Kills in Single Turn 4 | 1 1 1 4 2 . 3 4 1 . 1 1 1 1 1 . 1 . . . . 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 1 4 . . 1 . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 14538 | . 442 1005 2904 326 . 2078 364 . . 427 332 93 565 105 . 379 48 76 . 53 19 319 5003 Core 1777 | . 62 96 471 75 . 218 82 . . 47 53 . 18 . . 22 21 33 . . . 19 560 Absorbed by Shields 67 | . . . . . . 67 . . . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . 106 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4518 | . . . . . . 489 473 . . 5 361 14 384 139 . 466 . . 54 19 . 212 1902 Core Remaining (%) 75 | 100 75 76 . . . . . . . 59 . . . . 92 . . . . 93 100 98 65 Volleys Fired 675 | 3 65 45 170 28 . 72 7 3 . 12 24 3 18 17 . 17 17 . . 4 8 39 123 Largest 3 | 2 2 2 2 2 . 3 3 1 . 3 2 1 2 2 . 1 1 . . 1 1 2 3 Hottest 300 | 70 70 79 124 105 . 180 163 53 . 160 136 83 121 121 . 186 270 . . 127 127 169 300 Shots Fired 1261 | 6 130 90 314 54 . 172 13 3 . 21 47 4 36 27 . 17 17 . . 4 8 64 234 Gun 904 | 6 130 90 275 54 . 87 9 3 . 19 47 3 18 23 . . . . . . . 23 117 Cannon 314 | . . . 21 . . 81 1 . . . . . 18 . . 17 9 . . 4 8 41 114 Launcher 43 | . . . 18 . . 4 3 . . 2 . 1 . 4 . . 8 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 641 | 3 87 83 182 14 . 52 . 3 . 11 21 3 18 3 . . 8 . . 4 8 50 91 Thermal 487 | 3 43 7 97 28 . 109 10 . . 8 5 . 18 20 . 3 1 . . . . 14 121 Explosive 26 | . . . 18 . . . 3 . . 1 . 1 . . . . . . . . . . 3 Electromagnetic 107 | . . . 17 12 . 11 . . . 1 21 . . 4 . 14 8 . . . . . 19 Robot Hit Streak 28 | 5 10 18 28 16 . 13 11 . . 6 6 . 6 1 . 7 . . . . 8 10 19 Robot Miss Streak 7 | . 4 4 7 2 . 7 1 . . 1 3 . 1 5 . 1 . . . . 1 3 4 Penetration Max 2 | . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Secondary Targets 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 886 | 5 74 78 230 45 . 108 19 3 . 13 32 6 26 7 . 26 3 . 4 . 11 35 161 Core Hits 486 | 3 31 39 151 23 . 53 10 . . 5 11 1 8 8 . 9 1 . 1 . 6 19 107 Critical Kills 9 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . 3 2 Critical Parts Destroyed 6 | . . 1 1 . . . . . . . . . . . . 4 . . . . . . . Critical Strikes 30 | 1 2 3 6 2 . 2 . . . . . . . . . 7 1 . . . 1 3 2 Burn 9 | 1 . 2 4 . . 2 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 Destroy 12 | . 2 1 1 . . . . . . . . . . . . 5 . . . . . 3 . Sever 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . Melee Attacks 230 | . . . 1 21 . 13 20 5 3 5 12 11 2 2 4 46 11 2 4 9 16 9 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . 1 21 . 13 20 5 3 5 12 11 2 2 . . . . . . . . 23 Piercing 112 | . . . . . . . . . . . . . . . 4 46 11 2 4 9 16 9 11 Sneak Attacks 38 | . . . . 4 . 4 . 3 . . 2 1 . . . 5 . . . . 6 3 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35533 | 52 885 1272 6194 1074 . 3546 1236 186 . 503 1163 350 893 489 . 1508 313 . 412 . 1095 2456 11906 Guns 12008 | 52 885 1261 3413 719 . 1205 175 . . 336 1038 . 377 370 . . . . . . . 252 1925 Cannons 11755 | . . . 310 . . 1150 . . . . . . 516 . . 605 . . . . 421 1939 6814 Explosions 5640 | . . . 2455 . . 904 462 . . 167 . . . 119 . . 20 . . . . . 1513 Melee 6065 | . . . . 355 . 287 599 186 . . 125 350 . . . 903 293 . 412 . 636 265 1654 Ramming 65 | . . 11 16 . . . . . . . . . . . . . . . . . 38 . . Kinetic 11866 | 15 496 1200 2322 114 . 716 . . . 211 487 . 516 80 . . . . . . 421 1843 3445 Thermal 10650 | 37 389 61 1343 382 . 2143 175 . . 125 143 . 377 290 . . . . . . . 348 4837 Explosive 4219 | . . . 2296 . . . 462 . . 167 . . . . . . . . . . . . 1294 Electromagnetic 2668 | . . . 217 223 . 400 . . . . 408 . . 119 . 605 20 . . . . . 676 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3247 | . . . . 355 . 287 599 186 . . 125 350 . . . . . . . . . . 1345 Piercing 2818 | . . . . . . . . . . . . . . . . 903 293 . 412 . 636 265 309 Highest Corruption 8 | . . . . . . 3 3 3 3 . 1 1 1 1 . 2 2 2 2 2 . . 8 Average Corruption 2 | . . . . . . 2 3 3 3 . 1 1 1 1 . 1 2 2 2 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . 2 . . . . . . . 26 . Effects 111 | . . . . . . 15 19 1 2 . 7 5 6 1 . 12 8 1 1 7 . . 26 Message Errors 33 | . . . . . . 7 5 . 1 . 2 . 3 . . 4 3 . . . . . 8 Matter Fused 22 | . . . . . . 3 4 1 . . 1 1 2 1 . 4 1 . . 1 . . 3 Heat Flow Errors 11 | . . . . . . 2 3 . . . . . . . . . . . . 1 . . 5 Energy Discharges 16 | . . . . . . 1 1 . 1 . 2 . 1 . . 2 1 1 1 1 . . 4 Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . 5 . . . 1 1 . . . 1 1 . . 1 . . 3 Data Loss (major) 6 | . . . . . . . 1 . . . . 2 . . . 1 . . . 1 . . 1 Misfires 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alerts 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2600 | . . . 108 31 . 86 226 115 . 15 24 161 3 . . 111 142 . 156 . 290 145 987 Projectiles 1020 | . . . . . . 3 . . . . . . 3 . . 58 . . . . 111 93 752 Explosions 197 | . . . 108 . . 25 . . . 15 . . . . . . . . . . . . 49 Melee 1383 | . . . . 31 . 58 226 115 . . 24 161 . . . 53 142 . 156 . 179 52 186 Knockbacks 40 | . . . 1 . . 7 . . . . . . 7 . . . . . . . 3 8 14 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . 5 . . . . . . 6 . . . . . . . 3 7 12 Secondary 6 | . . . . . . 2 . . . . . . 1 . . . . . . . . 1 2 Self-Inflicted Damage 578 | . . . 211 . . 153 . . . 11 . 43 . 16 . . 21 . . . 19 . 104 Shots 13 | . . . 4 . . 3 . . . 1 . 1 . 1 . . 1 . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 7 | . . 2 4 . . . . . . . . . . . . . . . . . 1 . . Kicked 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 40 242 1 238 63 . 250 173 . . 97 324 24 183 3 . 312 240 2 3 134 68 11 407 Average Temperature 75 | 19 49 1 45 18 . 42 56 . . 59 94 13 69 3 . 88 53 2 3 48 24 5 123 Received Heat Transfer 3198 | . 171 471 1287 126 . 303 36 . . 111 126 . 189 . . . . 18 . . . 54 306 Effects 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . Combat Hostiles 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Fried 20 | . . . . . . 6 . . . . 1 . . . . 10 . . . . 2 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 Parts Melted 14 | 1 1 . 3 . . 3 1 . . . . . . . . . . . . . . . 5 Heat Transferred 13195 | 185 1147 296 2864 740 . 3437 296 . . 250 185 . 481 352 . . . . . . . 314 2648 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . 5 . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1027 | 10 155 290 980 722 338 356 . . . . 111 . . . . 94 . . . . 163 151 1027 Initial 325 | . 6 65 122 325 262 127 . . . . . . . . . . . . . . 40 . 63 Average 262 | 3 59 217 606 450 250 192 . . . . 37 . . . . 19 . . . . 82 51 424 Maximum Alert Level 3 | . . 1 3 3 1 1 . . . . . . . . . . . . . . . . 3 Low Security (%) 53 | 100 100 37 2 . 34 53 . . . . 100 . . . . 100 . . . . 100 100 28 Level 1 20 | . . 62 14 46 65 46 . . . . . . . . . . . . . . . . 22 Level 2 17 | . . . 46 52 . . . . . . . . . . . . . . . . . . 35 Level 3 8 | . . . 36 . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 10 6 . 6 . . . . 3 . . . . 2 . 1 . . . . 19 Investigation 8 | . . . 3 1 . . . . . . 1 . . . . . . . . . . . 3 Extermination 11 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 6 Reinforcement 18 | . 1 . 6 2 . 5 . . . . . . . . . . . . . . . . 4 Assault 8 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 6 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 25 | . 1 . 10 3 . 1 . . . . . . . 1 . . . . . . . 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 381 | . 17 19 74 31 3 34 12 . . 4 8 1 8 48 . 8 3 12 . 6 3 22 68 Peak Tracking Total 13 | . 4 7 7 6 1 7 4 . . 3 3 1 5 13 . 3 1 13 . 7 1 5 11 Tactical Retreats 24 | . . 1 3 1 . 3 3 . . 1 . 1 . . . . 2 4 . 2 . . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . 1 1 2 . . . . . . . . . . 1 . . . . . . 2 . 2 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . 13 . . . 1 . 2 . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 20 | . . . 5 4 1 1 . . . . 2 . . . . . . . . . . 2 5 Max in Single Turn 2 | . . . 2 1 . 1 . . . . 1 . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 81 | . 8 6 8 10 6 6 3 . . . 1 . 3 7 . 7 . 1 4 . 3 . 8 Terminals 47 | . 8 6 7 10 2 3 . . . . . . 1 . . 3 . . . . 1 . 6 Fabricators 7 | . . . . . . 2 . . . . 1 . . . . 3 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . 4 . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Total Hacks 185 | . 17 18 26 26 15 8 6 . . . 4 . 5 8 . 17 . 1 17 . 5 . 12 Successful 101 | . 10 6 10 16 4 3 6 . . . 4 . 5 8 . 5 . 1 17 . 3 . 3 Failed 84 | . 7 12 16 10 11 5 . . . . . . . . . 12 . . . . 2 . 9 Catastrophic 18 | . . 2 4 1 3 2 . . . . . . . . . 1 . . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 13 14 17 12 5 2 . . . . 1 . . . . 8 . . . . 2 . 3 Terminals 116 | . 17 18 25 26 6 4 . . . . . . 1 . . 8 . . . . 2 . 9 Fabricators 16 | . . . . . . 3 . . . . 4 . . . . 8 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 1 . 9 . . . . . . . . . . . . . . . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Terminal Hacks 79 | . 8 3 8 15 2 2 6 . . . . . 5 8 . 2 . 1 17 . . . 2 Record 20 | . . . . . . . 4 . . . . . 4 7 . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . 2 1 1 . 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . . . . . 4 . . . . Open Door 11 | . . . . 4 . 1 2 . . . . . 1 1 . . . 1 . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 3 2 . . . . . . . . . . . 1 . . . . . . 1 Unreport Threat 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 Network Status 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 2 . . . . . . . . . . . . . . . 2 . . Retrieve Components 5 | . . . 1 . 2 . . . . . . . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 3 1 1 . . . . . . 1 . . . . 2 . . . . 1 . . Terminals 9 | . 2 3 1 1 . . . . . . . . . . . 1 . . . . 1 . . Assimilate 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . Botnet 7 | . 2 2 1 1 . . . . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 6 7 7 5 5 . . . . 1 . . . . 7 . . . . 2 . 7 Full Trace Events 9 | . . . 5 . 1 . . . . . 1 . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 10 . 4 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 25 | . . 1 . 10 10 . . . . . . . 2 . . 1 . . . . 1 . . Largest Group 15 | . . 1 1 10 15 15 . . . . . . 2 . . 1 1 . . . 1 1 . Highest-Rated Group 313 | . . 10 10 173 313 313 . . . . . . 45 . . 26 26 . . . 10 10 . Highest-Rated Ally 34 | . . 10 10 29 34 34 . . . . . . 25 . . 26 26 . . . 10 10 . Total Orders 13 | . . . . . . . . . . . 4 . . . . 3 2 . . . 3 1 . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . RETURN 11 | . . . . . . . . . . . 4 . . . . 3 . . . . 3 1 . Ally Attacks 203 | . . . . 90 31 74 . . . . . . 8 . . . . . . . . . . Total Damage 3142 | . . . . 1214 490 1188 . . . . . . 250 . . . . . . . . . . Kills 31 | . . . . 14 4 11 . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . 2 1 1 . 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 1 2 . 1 2 . 1 . 1 2 . . . . . Drone Launches 11 | . . . . . . . . . . . 4 . . . . 3 . . . . 3 1 . Drone Recoveries 11 | . . . . . . . . . . . 4 . . . . 3 . . . . 3 1 . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 22998 | 74 1126 735 2454 1321 611 1590 985 199 1432 750 1533 776 933 1108 554 1339 564 111 97 461 545 1416 2284 Spaces Moved 15950 | 39 635 430 1215 661 352 960 689 128 876 371 768 484 582 935 355 1085 792 262 179 561 725 1332 1534 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 1970 | . . . . . . 558 58 7 . . . . 36 857 27 . . . . . 56 23 348 Legs 6658 | 28 635 430 1215 661 352 104 136 112 876 371 584 34 . 7 328 234 . . . . . 535 16 Wheels 1592 | 8 . . . . . 298 378 . . . . 33 546 . . . . . . . 91 159 79 Hover 4670 | . . . . . . . . . . . 184 417 . 71 . 484 667 262 179 561 578 615 652 Flight 1057 | . . . . . . . 117 9 . . . . . . . 367 125 . . . . . 439 Fastest Speed 40 | 50 120 120 112 125 123 100 67 67 145 165 124 75 69 69 84 40 40 40 40 40 40 53 43 Average Speed 103 | 122 122 120 121 125 124 110 102 139 153 165 163 137 125 78 142 93 40 40 40 40 51 80 91 Slowest Speed 195 | 190 190 190 125 125 125 183 190 145 165 165 195 145 139 97 158 158 90 40 40 40 93 126 164 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 97 35 73 80 69 20 64 29 86 55 17 56 62 90 42 24 67 40 62 66 20 22 35 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 9 | . . . . 1 . . . . 1 1 . . 1 . 1 . 1 . 3 . . . . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . 3 . 5 1 . 1 1 . 3 . 3 1 . . . . . Spaces Dug 207 | . . . 8 10 . 9 25 3 1 7 12 9 2 2 4 30 11 2 . 10 11 14 37 Terrain Destroyed 600 | . . . 192 10 . 33 50 3 1 19 21 35 16 2 4 32 17 2 . 13 11 34 105 Melee 130 | . . . 1 10 . 7 9 2 1 5 10 5 2 2 4 25 8 2 . 9 9 5 14 Projectile 138 | . . . 1 . . 9 . 1 . 4 11 6 14 . . 7 9 . . 4 2 29 41 AOE 332 | . . . 190 . . 17 41 . . 10 . 24 . . . . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 20913 | 56 869 565 1892 1070 529 1323 924 138 958 480 983 576 747 1274 396 1322 996 264 197 779 864 1587 2124 Wait 3377 | 2 119 43 355 337 66 243 196 1 61 91 147 77 134 297 37 154 174 1 5 206 93 169 369 Move 15922 | 38 634 429 1214 660 351 959 688 127 875 370 767 483 581 934 354 1084 791 261 178 560 724 1331 1529 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 108 | 3 15 10 30 2 3 3 3 1 4 . 5 . 3 1 . 3 . . 1 . 5 6 10 Fast Attach 102 | 7 4 1 16 6 . 4 . . 5 . 6 . 1 9 . 7 . . 4 . 6 12 14 Attach 59 | 1 2 6 15 1 3 9 1 . . . 2 . 1 . . 2 . . . . 2 1 13 Detach 11 | 1 1 . 1 1 1 3 . . . . . . . . . . . . . . 1 . 2 Swap 141 | 1 9 12 46 6 . 10 6 . 2 2 8 2 3 3 1 1 3 . 1 . 2 7 16 Drop 181 | . 20 17 40 8 7 7 3 1 8 . 12 . 4 11 . 8 . . 4 . 6 13 12 Fire 675 | 3 65 45 170 28 . 72 7 3 . 12 24 3 18 17 . 17 17 . . 4 8 39 123 Melee 230 | . . . 1 21 . 13 20 5 3 5 12 11 2 2 4 46 11 2 4 9 16 9 34 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . 98 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 10) 634 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Discovered new exit (range 16) 1201 | -10/Materials | Entered another Materials area 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -9/Materials | Build established: Scavenger-Mutant 1565 | -9/Materials | Discovered new exit (range 9) 1765 | -9/Materials | Lost 3 parts (1n1u1w) 1841 | -9/Materials | Identified exit to Mines 1936 | -9/Materials | Entered another Materials area 1936 | -8/Materials | Accompanied by 1 ally 1936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2454 | -8/Materials | Destroyed 9 combat bots 2460 | -8/Materials | Lost 9 parts (1p3n2u3w) 2472 | -8/Materials | Discovered new exit (range 6) 2605 | -8/Materials | Discovered new exit (range 12) 3472 | -8/Materials | Core integrity fell below 50% 3511 | -8/Materials | Build established: Mutant 3515 | -8/Materials | Destroyed 7 combat bots 3936 | -8/Materials | First assault squad dispatched 4139 | -8/Materials | Core integrity fell below 20% 4260 | -8/Materials | Discovered new exit (range 10) 4274 | -8/Materials | Identified exit to Storage 4282 | -8/Materials | Sterilization system engaged 4282 | -8/Materials | Non-combat units ordered to evacuate 4340 | -8/Materials | Build established: Scavenger-Mutant 4382 | -8/Materials | Combat units ordered to evacuate 4390 | -8/Materials | Entered Storage 4692 | -8/Storage | Garrison activated, responded to threat 4910 | -8/Storage | Build established: Mutant 4962 | -8/Storage | Discovered new exit (range 17) 5198 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5256 | -8/Storage | Learned location of Armory (-3) 5489 | -8/Storage | Build established: Commander-Mutant 5703 | -8/Storage | Used back door to open Recycling access 5703 | -8/Storage | Discovered new exit (range 5) 5711 | -8/Storage | Entered Recycling 5711 | -8/Recycling | Accompanied by 6 allies 5714 | -8/Recycling | Found Scrap Engine 5968 | -8/Recycling | Discovered new exit (range 13) 6322 | -8/Recycling | Entered Factory 6322 | -6/Factory | Accompanied by 15 allies 6322 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 6442 | -6/Factory | Identified exit to DSF 6488 | -6/Factory | Discovered new exit (range 6) 7370 | -6/Factory | Discovered new exit (range 15) 7517 | -6/Factory | Build established: Construct 7631 | -6/Factory | Lost 4 parts (3u1w) 7801 | -6/Factory | Identified exit to Lower Caves 7912 | -6/Factory | Entered Lower Caves 7932 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7970 | -6/Lower Caves | Identified exit to Lower Caves 8322 | -6/Lower Caves | Learned location of 1 exit from Factory 8322 | -6/Lower Caves | Learned Factory security intel 8394 | -6/Lower Caves | Encountered a Warlord checkpoint 8897 | -6/Lower Caves | Entered another Lower Caves area 8919 | -6/Lower Caves | Encountered a Warlord checkpoint 8957 | -6/Lower Caves | Identified exit to Factory 9082 | -6/Lower Caves | Discovered new exit (range 9) 9093 | -6/Lower Caves | Identified exit to Zion 9096 | -6/Lower Caves | Entered Zion 9174 | -6/Zion | System corruption cleaned by Quarantine Array 9244 | -6/Zion | Found Prototype Device 9244 | -6/Zion | Identified Bomb Factory No. 2 9755 | -6/Zion | Given the Hacking Drone Bay 9759 | -6/Zion | Found Prototype Device 9759 | -6/Zion | Identified Hacking Drone Bay 9829 | -6/Zion | Given A8's code to call for help 10446 | -6/Zion | Discovered new exit (range 15) 10525 | -6/Zion | Identified exit to Proximity Caves 10528 | -6/Zion | Entered Proximity Caves 10533 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10695 | -5/Proximity Caves | Spotted B-75 Beast 10978 | -5/Proximity Caves | Learned location of Warlord (-5) 11040 | -5/Proximity Caves | Learned Factory terminal intel 11263 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11278 | -5/Proximity Caves | Entered Factory 11278 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11279 | -5/Factory | Identified exit to Factory 11281 | -5/Factory | Loaded intel: 26 terminal locations 11337 | -5/Factory | Discovered exit to Factory (range 7) 11669 | -5/Factory | Identified exit to Upper Caves 12136 | -5/Factory | Fabricated Hyp. Mass Driver? 12492 | -5/Factory | Noticed a derelict Sapper rigging charges 12811 | -5/Factory | Entered Upper Caves 13176 | -5/Upper Caves | Spotted B-75 Beast 13266 | -5/Upper Caves | Learned Factory trap positions 13410 | -5/Upper Caves | Discovered new exit (range 10) 13511 | -5/Upper Caves | Identified exit to Upper Caves 13587 | -5/Upper Caves | Entered another Upper Caves area 13627 | -5/Upper Caves | Learned Factory emergency access door positions 13654 | -5/Upper Caves | A Commander dispatched an escort 13669 | -5/Upper Caves | Learned location of 1 exit from Factory 14478 | -5/Upper Caves | Discovered new exit (range 9) 14519 | -5/Upper Caves | Identified exit to Warlord 14520 | -5/Upper Caves | Entered Warlord 14544 | -5/Warlord | System corruption cleaned by Quarantine Array 14703 | -5/Warlord | Found Prototype Device 14703 | -5/Warlord | Identified Minesniffer Drone Bay 14712 | -5/Warlord | Met Warlord 14737 | -5/Warlord | Warlord's base attacked by MAIN.C 14755 | -5/Warlord | Found Prototype Energy Gun 14755 | -5/Warlord | Identified Vortex Rail 15087 | -5/Warlord | Warlord forces counterattacked 15094 | -5/Warlord | Spotted Executioner 15118 | -5/Warlord | Spotted Striker 15246 | -5/Warlord | Spotted Striker 15259 | -5/Warlord | Spotted Executioner 15412 | -5/Warlord | Warlord base infiltrated, sounded retreat 15495 | -5/Warlord | Spotted Striker 15510 | -5/Warlord | Spotted Executioner 15538 | -5/Warlord | Spotted Striker 15573 | -5/Warlord | Discovered new exit (range 14) 15590 | -5/Warlord | Identified exit to Proximity Caves 15628 | -5/Warlord | Entered Proximity Caves 15941 | -4/Proximity Caves | Learned location of Quarantine (-2) 16152 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16182 | -4/Proximity Caves | Entered Factory 16182 | -4/Factory | Evolved 2 slots: Utility x2 16183 | -4/Factory | Identified exit to Upper Caves 16184 | -4/Factory | Loaded intel: 113 trap records 16246 | -4/Factory | Discovered new exit (range 4) 16254 | -4/Factory | Identified exit to Research 16538 | -4/Factory | Build established: Scavenger-Construct 17521 | -4/Factory | Entered Upper Caves 17521 | -4/Upper Caves | Accompanied by 1 ally 17570 | -4/Upper Caves | Encountered a Warlord checkpoint 17737 | -4/Upper Caves | Spotted B-86 Titan 18080 | -4/Upper Caves | Discovered new exit (range 2) 18080 | -4/Upper Caves | Identified exit to Upper Caves 18085 | -4/Upper Caves | Entered another Upper Caves area 18098 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18109 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18190 | -4/Upper Caves | Discovered new exit (range 14) 18195 | -4/Upper Caves | Identified exit to Zhirov 18196 | -4/Upper Caves | Entered Zhirov 18196 | -4/Zhirov | Discovered new exit (range 3) 18204 | -4/Zhirov | Met Zhirov 18214 | -4/Zhirov | Found Alien Artifact 18214 | -4/Zhirov | Identified Integrated Reactor 18214 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18224 | -4/Zhirov | Found Alien Artifact 18275 | -4/Zhirov | Learned location of Testing (-3) 18275 | -4/Zhirov | Learned location of Command (-1) 18282 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18293 | -4/Zhirov | Identified exit to Proximity Caves 18293 | -4/Zhirov | Entered Proximity Caves 18728 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18750 | -3/Proximity Caves | Discovered exit to Research (range 9) 18754 | -3/Proximity Caves | Entered Research 18754 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19086 | -3/Research | Identified exit to Armory 19086 | -3/Research | Identified exit to Testing 19091 | -3/Research | Discovered new exit (range 10) 19133 | -3/Research | Identified exit to Research 19299 | -3/Research | Entered another Research area 19299 | -2/Research | Accompanied by 1 ally 19299 | -2/Research | Warlord forces began assault on 0b10 19299 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19409 | -2/Research | Research machine network offline 19552 | -2/Research | Spotted B-90 Cyclops 19593 | -2/Research | Met up with Warlord 19648 | -2/Research | Spotted Striker 19683 | -2/Research | Spotted Striker 19697 | -2/Research | Found Prototype Processor 19697 | -2/Research | Identified Exp. Core Analyzer 19759 | -2/Research | Spotted Striker 19760 | -2/Research | Spotted Striker 19778 | -2/Research | Destroyed Striker 19821 | -2/Research | Found Exp. Core Analyzer 19829 | -2/Research | Borebot progress halted 19902 | -2/Research | Spotted Executioner 19939 | -2/Research | Borebot progress halted 19954 | -2/Research | Found Prototype Device 19954 | -2/Research | Identified Adv. Kinecellerator 19973 | -2/Research | Found Prototype Processor 19973 | -2/Research | Identified Exp. Targeting Computer 20033 | -2/Research | Spotted Executioner 20041 | -2/Research | Spotted Striker 20057 | -2/Research | Destroyed Striker 20102 | -2/Research | Discovered new exit (range 20) 20131 | -2/Research | Spotted Executioner 20170 | -2/Research | Identified exit to Access 20194 | -2/Research | Spotted Executioner 20194 | -2/Research | Spotted Executioner 20400 | -2/Research | Spotted Executioner 20400 | -2/Research | Spotted Executioner 20404 | -2/Research | Destroyed Executioner 20444 | -2/Research | Borebot progress halted 20453 | -2/Research | Spotted Striker 20457 | -2/Research | Spotted Striker 20475 | -2/Research | Spotted Striker 20534 | -2/Research | Spotted Striker 20559 | -2/Research | Warlord invited to help at Command 20628 | -2/Research | Spotted Striker 20631 | -2/Research | Destroyed Striker 20631 | -2/Research | Destroyed Striker 20715 | -2/Research | Entered Access 20715 | -1/Access | Evolved 2 slots: Utility x2 21073 | -1/Access | Found Prototype Processor 21073 | -1/Access | Identified Exp. Melee Analysis Suite 21082 | -1/Access | Found Prototype Slashing Weapon 21082 | -1/Access | Identified Particle Cleaver 21450 | -1/Access | Discovered new exit (range 7) 21936 | -1/Access | Destroyed 8 combat bots 22222 | -1/Access | Discovered new exit (range 4) 22225 | -1/Access | Identified exit to Surface 22329 | -1/Access | Lost 5 parts (4u1w) 22465 | -1/Access | First assault squad dispatched 22582 | -1/Access | Found Prototype Launcher 22582 | -1/Access | Identified Hellfire Missile Launcher 22608 | -1/Access | Found Hellfire Missile Launcher 22774 | -1/Access | Destroyed 10 combat bots 22999 | *** | Escaped! Last Messages --------------- 22991_ R-10 Processor collects Corrupted Adv. Heat Sink. 22992_ G-73 Enforcer knocked back. 22992_ Slug penetrates Main Access Shell. 22993_ Adv. Phase Shifter destroyed. 22993_ Slug penetrates Main Access Shell. 22994_ R-10 Processor collects Myomer Leg. 22995_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 22995_ Slug penetrates Main Access Shell. 22996_ Backup-Antimatter Core destroyed. 22996_ Backup-Antimatter Core core remains intact and functional. 22996_ Slug penetrates G-73 Enforcer. 22996_ G-73 Enforcer knocked back. 22996_ Slug penetrates Main Access Shell. 22997_ R-10 Processor collects Com. Wheel. 22997_ Backup-Antimatter Core destroyed. 22997_ Arm. Scrap Engine damaged due to network destabilization (-6). 22999_ Slug penetrates Main Access Shell. 22999_ Hpw. Ballistic Penetrator Construct/C destroyed. 22999_ Arm. Scrap Engine damaged due to network destabilization (-7). 22999_ Slug penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ??????????# +????????????????# #?????? | | ??????????# #????????????????# #?????? | | ??????????# #????????????????# ! #?????? | | ??????????# ########?????????# ! +?????? | | ?""""""???# ########### #?????? | | """"""???# %! + #?????? | | """"""???# ###### ########### #?????? | | """"""???# #????# #?????????# #?????? | | """"""???# ######+####??????##############?????? | | ??# # #?????????????????????????? | | # # #?????????????????????????? | | + # """ #?????????????????????????? | | #% + ""T"" #?????????????????????????" | | ?# # "" "" #?????????????????????????" | | ? +% #! #?????????????????????????" | | ???? =# # #?????????????????????????" | | ##???????## %# ! #?????????????????????????" | | ??????????# ###########?????????????????????????? | | ??????????# %#???????# #??##?????????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# """T""""%g ! % "??????????????????? | | ??????????# %""" """"!m%R! % "??????????????????? | | ??????????# % %% %!p %" " "??????????????????? | | ??????????# % " "% "??????????????????? | | ??????????# %" "%""%" "??????????????????? | | ????????# " /% " @" " "??????????????????? | | ??????????# = " " " "??????????????????? | | ???????# # " """""" "??????????????????? | | ???????# " % " ??? "??????????????????? | | ??????# # " ? "??????????????????? | | ??????## #" %#######"##########??????????????????? | | ???????# ## %# # ##?????????????????????????????? | | ######### # ### ??????????????????????????????? | | #% # ####??????????????????????????????? | | # ?????????????????????????????????? | | + ###?????????????????????????????????? | | # ###########?????????????????????????? | | # # #?????????????????????????? | | # # #?????????????????????????? | | # # " #?????????????????????????? | | ########### # """ #?????????????????????????? | | ?????? ?# # """ #?????????????????????????? | | ??????] ?# + " #?????????????????????????? | | ?????? ?# # #?????????????????????????? | | ?????? ??# # #?????????????????????????? | | ?????? ?## ###########?????????????????????????? | | ######+### ##################?????????????????? | | ?????????????? | | #?????????????? | | ### * ##########+#######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 72 Energy Capacity 1082 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: EM 25 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 28 Melee Accuracy 5 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Particle Charging 30 Kinecelleration 30 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Adv. Cooling System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Hyp. Mass Driver | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CompactBeamInsulator Manual? 0 Play Time 03:16:00 Cumulative 1178.4 hours Start 2023.04.16 @ 22:53:04 End 2023.04.17 @ 23:45:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 857 Rogue 817 Adventurer 40 Explorer 0 Win Type 0 Total 136 Types 65/5/42/2/1/4/14/2/1 Lore% 90 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 243146ed-3a52-45ac-855d-5968f1771742