Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 15:29:36 Player: Stalky Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1198) 1198 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2568 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Rolling (270) Ox12 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (3) ------ Cargo Storage Unit Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (30) --- Improved Treads Improved Treads Wheel Armored Wheel Small Storage Unit Large Storage Unit High-capacity Storage Unit Visual Processing Unit Visual Processing Unit Terrain Scanner Light Armor Plating Shield Generator Shield Generator Shield Generator Trap Extractor (0/4) Beam Rifle Beam Rifle Particle Gun Assault Rifle Heavy Assault Rifle Rocket Launcher Flail Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cargo Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Wheel Armored Wheel Small Storage Unit Large Storage Unit High-capacity Storage Unit Visual Processing Unit Visual Processing Unit Light Armor Plating Trap Extractor Beam Rifle Beam Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Cargo Storage Unit Device Improved Terrain Scanner Storage Cargo Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 10 5 5 15 Power 6 | 1 . 3 2 Engine 6 | 1 . 3 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 1 . 5 Treads 2 | . . . 2 Leg 1 | 1 . . . Wheel 6 | 2 1 . 3 Hover . | . . . . Flight . | . . . . Utility 10 | 3 2 2 3 Device 3 | 2 . . 1 Storage 4 | 1 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 3 2 . 5 Energy Gun 4 | 2 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 4 | . . . 4 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 14 | 5 7 7 17 Power . | . . . . Propulsion 2 | 3 1 1 3 Utility 5 | . . 1 7 Weapon 6 | . 5 4 6 Tool/Special . | . . . . Unused Backups 21 | . 5 . 16 Power 2 | . 2 . . Propulsion 6 | . 3 . 3 Utility 8 | . . . 8 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 99 87 72 Engine 15 | . 14 18 14 Treads 3 | . . . 5 Wheel 18 | . 28 22 15 Device 2 | . 10 . . Storage 14 | . 17 22 13 Energy Gun 7 | . 14 11 4 Ballistic Gun 10 | . 12 . 11 Launcher 5 | . 2 11 5 Peak Build Rating 16 | 9 10 13 16 Average Rating 11 | 5 9 12 12 On Entrance 7 | . 9 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 199 | 15 72 199 197 Greatest Support 46 | 26 26 20 46 Greatest Overweight (x) 51 | 1 3 9 51 Average Overweight (x) 4 | . 1 5 6 Largest Inventory Capacity 30 | 8 20 30 30 Average Capacity 24 | 7 10 24 30 Most Carried 23 | 8 8 9 23 Average Carried 14 | 5 7 7 17 Final Capacity 30 | 8 20 30 30 Final Carried 23 | 8 6 8 23 Class Distribution -------------------- 71% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 953 | 300 77 96 480 Remotely . | . . . . Salvage Created 1597 | 122 260 346 869 Parts 109 | 9 18 27 55 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | . 4 12 16 Guns 15 | . 4 . 11 AOE 15 | . . 11 4 Classes Destroyed 9 | 3 4 2 . Worker 7 | 1 1 . 5 Builder 4 | . 1 . 3 Tunneler 2 | 2 . . . Recycler 4 | 1 . . 3 Operator 2 | . 1 . 1 Watcher 3 | . 1 1 1 Swarmer 9 | . . 3 6 Grunt 12 | . 4 6 2 Sentry 11 | . . 3 8 Best Kill Streak 10 | 3 3 10 5 Combat Bots Only 9 | . 2 9 3 Max Kills in Single Turn 5 | 1 1 5 3 Gunslinging . | . . . . Exploded 5 | . . 5 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 172 | . 18 28 126 Missed 54 | . 8 14 32 Hits 118 | . 10 14 94 Projectile 118 | . 10 14 94 Critical Strikes 5 | . . . 5 Damage Taken 1935 | . 148 204 1583 Core 466 | . 55 50 361 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 144 | 13 24 18 89 Largest 2 | 1 2 2 2 Hottest 112 | 40 60 89 112 Shots Fired 214 | 13 44 24 133 Gun 188 | 13 44 18 113 Cannon . | . . . . Launcher 26 | . . 6 20 Special . | . . . . Kinetic 96 | . 20 . 76 Thermal 55 | . . 18 37 Explosive 26 | . . 6 20 Electromagnetic 37 | 13 24 . . Robot Hit Streak 18 | 3 13 9 18 Robot Miss Streak 4 | 2 1 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 123 | 8 25 13 77 Core Hits 76 | 5 11 20 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2749 | 110 459 656 1524 Guns 1639 | 110 365 146 1018 Cannons . | . . . . Explosions 1100 | . 94 510 496 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 782 | . 129 . 653 Thermal 605 | . 94 146 365 Explosive 1006 | . . 510 496 Electromagnetic 346 | 110 236 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 5 | . . . 5 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 15 | . 7 . 8 Projectiles . | . . . . Explosions 15 | . 7 . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 174 | . 40 41 93 Shots 9 | . 1 2 6 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 337 | . 36 105 337 Average Temperature 60 | . 18 49 80 Received Heat Transfer 474 | . 60 72 342 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 6 | . . 3 3 Heat Transferred 1667 | . 150 518 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 93 | 100 100 41 99 Level 1 6 | . . 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 249 | 10 75 249 245 Initial 91 | . 3 9 91 Average 56 | 1 20 177 51 Influence Increases 1240 | 20 171 356 693 Destroy 0b10 Robot/C 640 | . 80 240 320 Destroy 0b10 Robot/NC 110 | 20 20 5 65 Destroy Leader 196 | . 22 62 112 Trap Triggered on 0b10 20 | . . . 20 Disable Machine 90 | . 45 . 45 Destroy Structure 124 | . 4 49 71 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 997 | 15 153 163 666 Entered New Map 141 | . 2 14 125 Time Decay 766 | 15 151 149 451 Lost Part 90 | . . . 90 Squads Dispatched 6 | . 2 3 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 8 17 30 Peak Tracking Total 9 | . 2 9 5 Tactical Retreats 4 | . . . 4 ECM-based Alert Blocks 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 3 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . 1 . 5 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 . 5 Successful 8 | . 3 . 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 2 | . . . 2 Reprogram Traps 1 | . . . 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 267 | . 267 . . Retrieved Matter 378 | . 378 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 784 | 57 465 . 262 Optics 129 | . . . 129 Terrain 495 | 30 465 . . Seismic 27 | 27 . . . ECM 133 | . . . 133 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3291 | 132 625 330 2204 Spaces Moved 1246 | 88 247 171 740 Core 13 | 8 . . 5 Treads 114 | . . . 114 Legs . | . . . . Wheels 1119 | 80 247 171 621 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 125 165 Average Speed 188 | 88 99 161 236 Slowest Speed 2600 | 100 125 215 2600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 8 | . . . 8 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 33 | 4 35 17 78 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 186 | . 2 61 123 Melee . | . . . . Projectile . | . . . . AOE 186 | . 2 61 123 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1979 | 128 588 203 1060 Wait 471 | . 288 . 183 Move 1243 | 87 246 170 740 Hop . | . . . . Pick Up 59 | 16 12 6 25 Fast Attach . | . . . . Attach 21 | 8 2 3 8 Detach 2 | 1 . 1 . Swap 17 | 2 3 2 10 Drop 21 | 1 13 3 4 Fire 144 | 13 24 18 89 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 3) 758 | -10/Materials | Entered another Materials area 758 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 843 | -9/Materials | Discovered new exit (range 10) 855 | -9/Materials | Destroyed 9 combat bots 1088 | -9/Materials | Entered Storage 1242 | -9/Storage | Build established: Hauler-Mutant 2308 | -9/Storage | Core integrity fell below 50% 2848 | -9/Storage | Crushed by falling debris 3153 | -9/Storage | Core integrity fell below 20% 3292 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Lgt. Armor Plating. Acquired Particle Gun. System corrupted: Component data lost. Arm. Wheel destroyed. S-10 Pest destroyed. >HX3CLWQ7OUEVBPEWT:Q6MFXRPB9NJ4YV/JK Lgt. Ion Engine destroyed. S-10 Pest destroyed. U-05 Engineer destroyed. S-10 Pest destroyed. System corrupted: Component data lost. S-10 Pest destroyed. K-01 Serf destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. Component Storage disabled. K-01 Serf destroyed. The unstable cave ceiling collapses. System corrupted: Component data lost. The unstable cave ceiling collapses. 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