Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.13 @ 02:53:32 Player: Savant Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (357) 1785 Value Destroyed (18921) 18921 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (10919) 10919 TOTAL SCORE: 43145 Bonus ------- Pacifist 200 High Alert Combat Kills 3500 Follower Combat Kills 417 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -98 Cogmind --------- Core Integrity 1216/1600 Matter 649/800 Energy 1088/1100 System Corruption 5% Temperature Cool (8) Movement Walking (147) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (18) ----- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Energy Well Experimental Matter Compressor Advanced Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Heavy Disruptor Cannon > --- INVENTORY (20) --- Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Experimental Terrain Scan Processor Advanced Component Analysis Suite Gamma Rifle Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Centrium Light Armor Plating Light Regenerative Plating Advanced Force Field Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier Minesniffer Drone Bay > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Advanced Coolant Injector Energy Well Experimental Matter Compressor Experimental Terrain Scan Processor Advanced Targeting Computer Heavy Armor Plating Layered Heavy Armor Plating Heavy Insulated Plating Advanced Component Analysis Suite Gamma Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Enhanced Nova Cannon Enhanced Nova Cannon Neutron Missile Launcher Molecular Deconstructor [Rating: 198] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Weapon Heavy Proton Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 666 | 2 3 36 9 56 10 12 . 14 62 14 8 9 9 80 19 6 8 32 89 6 11 12 9 68 14 68 Power 42 | 1 . 2 1 5 . . . 1 6 . . . . 7 . . 1 . 10 . 3 1 . . 2 2 Engine 19 | 1 . 2 1 3 . . . . 3 . . . . 1 . . . . 5 . 2 . . . 1 . Core 11 | . . . . . . . . . 2 . . . . 6 . . . . 2 . 1 . . . . . Reactor 12 | . . . . 2 . . . 1 1 . . . . . . . 1 . 3 . . 1 . . 1 2 Propulsion 115 | . 2 13 3 19 . 4 . 2 15 . 2 . 1 6 3 1 . 8 15 4 . 2 1 5 1 8 Treads 7 | . . 4 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Leg 94 | . . 3 2 14 . 4 . 2 14 . 1 . 1 6 3 1 . 8 14 4 . 2 1 5 1 8 Wheel 4 | . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . Hover 10 | . 2 4 . 3 . . . . . . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 310 | 1 1 12 4 13 6 7 . 6 25 11 2 7 5 45 12 5 6 14 32 1 5 9 5 37 8 31 Device 187 | . . 6 1 2 3 6 . 4 16 8 1 5 2 25 6 3 6 11 17 1 4 7 2 31 6 14 Storage 31 | 1 . 2 . 2 . . . . . . . . 1 5 1 . . 1 6 . . 1 . 4 1 6 Processor 12 | . 1 2 . 2 . . . . 1 . . . . 2 . . . . . . . . 1 . 1 2 Hackware 9 | . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . 1 . . . 2 Protection 71 | . . 2 3 6 3 1 . 2 6 3 1 2 2 11 5 2 . 2 8 . 1 . 2 2 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 199 | . . 9 1 19 4 1 . 5 16 3 4 2 3 22 4 . 1 10 32 1 3 . 3 26 3 27 Energy Gun 13 | . . 2 . . . . . . . . . 1 . 3 . . . 1 . . . . . 2 . 4 Energy Cannon 112 | . . 3 1 16 2 . . 2 5 3 2 1 2 11 3 . 1 5 17 1 2 . 1 13 3 18 Ballistic Gun 16 | . . . . . . . . . . . . . . . . . . . 10 . . . 2 4 . . Ballistic Cannon 26 | . . 4 . 1 2 . . 2 8 . . . . 5 . . . 2 2 . . . . . . . Launcher 13 | . . . . . . . . . . . 2 . 1 1 1 . . 1 . . 1 . . 4 . 2 Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . 1 . . . . . . . . . 2 . . . . 3 . 2 Piercing Weapon 6 | . . . . . . . . . 2 . . . . 2 . . . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 2 . 2 . . . 1 2 . . . . 4 . . 3 . 1 . . 8 . . . 1 Parts Lost 98 | . . 13 4 9 1 2 . 2 8 1 . . . 9 2 . . 2 15 1 5 . . 4 2 18 Power 9 | . . 1 . 1 . . . 1 1 . . . . . . . . . 3 . 1 . . . 1 . Propulsion 26 | . . 5 2 4 . 2 . . 4 . . . . 2 2 . . 2 2 . . . . . . 1 Utility 37 | . . 2 2 1 . . . 1 . 1 . . . 4 . . . . 7 . 3 . . 2 . 14 Weapon 26 | . . 5 . 3 1 . . . 3 . . . . 3 . . . . 3 1 1 . . 2 1 3 Highest Loss Streak 13 | . . 7 1 4 1 2 . 2 2 1 . . . 3 1 . . 2 13 1 4 . . 3 2 4 Average Slot Usage (%) 95 | . 20 82 98 99 100 99 100 99 92 92 93 93 93 97 99 100 99 99 98 100 99 98 95 88 87 91 Engine 3 | . 14 7 9 3 7 7 7 1 4 . . . . . . . . . 7 10 9 6 . . . 1 Core 1 | . . . . . . . . . . 6 6 6 6 4 5 5 3 . . . . . . . . . Reactor 1 | . . . . 3 . . . 5 . . . . . . . . 1 5 2 . . 1 5 4 4 5 Leg 22 | . . 5 3 26 30 29 30 30 25 26 26 26 26 22 21 22 22 21 19 20 20 20 20 18 16 15 Device 13 | . . 6 4 7 14 10 15 7 9 11 12 12 11 13 12 15 15 15 12 15 18 18 19 21 23 17 Storage 15 | . . 4 18 15 15 15 15 15 13 13 13 13 13 18 17 16 16 16 19 20 20 20 20 18 16 13 Processor 11 | . 3 15 4 9 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 12 14 Hackware 4 | . . . . . . . . . 3 . . . . 7 11 11 11 11 6 5 5 5 5 4 4 10 Protection 6 | . . 2 9 12 . 4 . 7 6 6 6 6 6 5 7 5 5 5 10 10 5 6 5 5 4 7 Energy Cannon 8 | . . 9 18 14 7 7 7 7 4 8 12 13 12 9 7 11 11 10 7 10 9 10 4 3 3 2 Ballistic Cannon 1 | . . 6 . . 6 6 . 5 6 4 . . . 1 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 3 3 58 62 96 96 95 88 109 128 132 113 132 132 126 124 119 113 118 155 155 164 178 171 183 175 190 Greatest Support 120 | 3 12 40 40 71 71 73 70 75 76 72 72 72 72 78 78 78 73 90 95 100 100 100 100 106 106 120 Greatest Overweight (x) 5 | . . 4 5 5 1 1 1 1 3 1 2 1 1 1 2 1 1 2 2 1 1 2 1 1 1 1 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 30 | 6 4 16 16 20 20 20 20 20 20 20 20 20 24 24 24 24 24 24 30 30 30 30 30 30 30 30 Average Capacity 22 | 4 4 6 16 16 20 20 20 20 20 20 20 20 20 24 24 24 24 24 27 30 30 30 30 30 30 26 Most Carried 30 | 4 4 16 16 17 20 20 20 20 20 20 20 20 23 24 24 24 24 24 30 30 30 30 30 30 30 30 Average Carried 22 | 2 4 5 15 15 18 19 20 19 19 19 20 19 20 23 23 23 23 23 26 29 28 29 29 29 29 25 Final Capacity 30 | 4 4 16 16 20 20 20 20 20 20 20 20 20 24 24 24 24 24 24 30 30 30 30 30 30 30 20 Final Carried 30 | 4 4 16 15 17 20 20 20 20 20 20 20 20 23 24 24 24 24 24 30 30 29 30 30 29 30 12 Class Distribution -------------------- 45% | Hauler-Mutant 23% | Hacker-Mutant 21% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 10833 | 143 . 700 191 506 188 258 . 178 1033 483 79 21 268 1229 417 60 . 467 1209 110 210 311 295 1510 195 772 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20000 | . . 690 805 1361 177 460 . 277 864 399 72 . 325 1671 451 206 . 1147 2589 406 722 . 348 2417 567 4046 Parts 863 | . . 48 36 52 6 20 . 14 53 13 11 . 19 70 14 9 . 29 87 20 32 . 16 135 17 162 Haulers Intercepted 8 | . . 2 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 7 | . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . 3 10 . 15 . 13 3 . 12 . 4 5 . 14 . 5 20 8 9 . . . Prevented 90 | . . . . . 2 15 . 9 . . . . 6 . 11 8 . 9 . 15 8 1 6 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 327 | . . 21 13 19 3 8 . 5 24 8 7 . 8 24 10 3 . 14 27 7 18 . 4 44 7 53 Guns 16 | . . . . . . . . . . . . . . 2 . . . . 7 . . . 2 5 . . Cannons 207 | . . 21 13 19 2 7 . 5 24 8 . . 3 18 3 3 . 6 12 4 10 . 1 16 3 29 AOE 54 | . . . . . . . . . . . 7 . 4 . 4 . . 5 . . 5 . . 18 . 11 Classes Destroyed 20 | . . 5 1 5 1 . . 1 1 . . . . 1 . . . . . 1 . . . . 1 3 Worker 5 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . 1 Builder 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hauler 8 | . . 2 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . Recycler 9 | . . 1 . 4 . . . . . . . . . . . . . . 2 . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . Swarmer 64 | . . 9 2 . . . . 1 8 . 7 . 4 . 4 . . 5 . 4 11 . . 9 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 114 | . . 7 8 9 . 2 . 3 7 5 . . 3 7 5 3 . 6 8 . 2 . 3 12 1 23 Brawler 7 | . . . . . . . . 1 1 1 . . . . . . . . . . 1 . 1 . . 2 Duelist 9 | . . . . . . 4 . . 1 1 . . . . . . . . . . 3 . . . . . Sentry 40 | . . 5 2 2 . 2 . . 3 . . . 1 4 1 . . 1 8 1 1 . . 4 1 4 Demolisher 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Hunter 28 | . . . 1 2 1 . . . . . . . . 5 . . . . 2 2 . . . 10 . 5 Programmer 50 | . . . . 3 . . . . 4 1 . . . 8 . . . 2 9 . . . . 9 1 13 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . . 5 4 6 1 7 . 2 8 3 4 . 4 5 5 3 . 4 4 4 7 . 4 9 3 9 Combat Bots Only 9 | . . 5 4 5 1 7 . 2 8 3 4 . 4 5 5 3 . 4 4 4 7 . 4 9 3 8 Max Kills in Single Turn 4 | . . 1 1 3 1 1 . 1 2 2 3 . 4 1 3 1 . 3 1 2 3 . 1 4 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 3 . 4 . 3 . . 3 . . 3 . . 4 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 28929 | . 106 1859 882 1686 365 633 . 450 2078 624 255 . 1050 2465 710 150 . 1094 4079 358 706 105 323 2341 802 5808 Core 2428 | . 73 280 65 169 72 53 . 75 181 105 56 . 81 143 52 . . 51 233 19 129 18 9 193 101 270 Absorbed by Shields 3580 | . . . . . . . . . . . . . . . . . . . 303 108 234 103 308 1490 137 897 Core Remaining (%) 70 | 100 70 30 88 . . . . 47 . . . . 50 . . . . 75 . . . . 64 85 93 76 Volleys Fired 997 | . . 76 39 67 12 21 . 17 73 27 10 . 18 95 14 5 . 26 83 11 31 . 15 134 30 193 Largest 2 | . . 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 . 2 2 2 2 . 2 2 1 1 Hottest 198 | . . 131 131 148 143 117 . 137 155 138 90 . 171 179 162 162 . 162 167 169 198 . 123 182 113 120 Shots Fired 1521 | . . 108 69 131 24 42 . 33 139 48 10 . 28 167 24 10 . 50 157 22 55 . 30 151 30 193 Gun 99 | . . . . . . . . . . . . . . 9 . . . . 44 . . . 18 28 . . Cannon 1356 | . . 108 69 131 24 42 . 33 139 48 4 . 27 158 22 10 . 48 113 22 50 . 12 106 30 160 Launcher 40 | . . . . . . . . . . . 6 . 1 . 2 . . 2 . . 5 . . 17 . 7 Special 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Kinetic 360 | . . 71 . . 4 21 . 14 82 20 . . . 36 . . . 8 64 . . . 18 22 . . Thermal 505 | . . 35 30 73 12 . . 3 52 27 4 . 12 79 . . . . 10 . 17 . . 46 2 103 Explosive 40 | . . . . . . . . . . . 6 . 1 . 2 . . 2 . . 5 . . 17 . 7 Electromagnetic 590 | . . 2 39 58 8 21 . 16 5 1 . . 15 52 22 10 . 40 83 22 33 . 12 66 28 57 Robot Hit Streak 29 | . . 9 15 20 9 16 . 10 14 12 2 . 15 20 16 18 . 23 29 9 8 . 11 17 7 21 Robot Miss Streak 6 | . . 6 3 2 1 1 . 1 3 2 2 . 3 5 1 1 . 3 3 2 2 . 3 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Capacitor 289 | . . . . . . . . . . . . . . . . . . . . . . . . 100 30 159 Shots Hit Robots 1095 | . . 62 48 100 20 33 . 21 97 28 3 . 23 112 21 7 . 38 115 15 36 . 20 112 25 159 Core Hits 562 | . . 28 26 44 4 13 . 9 40 15 7 . 11 44 12 5 . 24 51 7 25 . 8 82 7 100 Critical Hits 92 | . . 1 3 7 . . . 1 5 . . . 1 13 1 1 . 5 25 . 1 . 6 13 3 6 Critical Kills 43 | . . . 1 2 . . . 1 2 . . . 1 5 . 1 . 3 11 . 1 . 2 7 1 5 Critical Parts Destroyed 47 | . . 1 2 5 . . . . 2 . . . . 7 1 . . 2 14 . . . 4 6 2 1 Melee Attacks 50 | . . . . 2 . 1 . . 13 . . . . 10 . . . 9 10 . . . . 5 . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . 1 . . 9 . . . . . . . . . 4 . . . . 5 . . Piercing 29 | . . . . . . . . . 4 . . . . 10 . . . 9 6 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43518 | . . 1459 1228 2551 485 894 . 672 2805 940 613 . 1155 4045 1243 277 . 2048 3715 584 1956 . 402 6769 869 8808 Guns 1092 | . . . . . . . . . . . . . . 214 . . . . 384 . . . 166 328 . . Cannons 33184 | . . 1443 1223 2438 485 894 . 583 2805 940 . . 787 3721 802 277 . 1387 3093 584 1387 . 236 3280 869 5950 Explosions 9034 | . . . . 91 . . . 89 . . 613 . 368 103 441 . . 661 80 . 569 . . 3161 . 2858 Melee 158 | . . . . . . . . . . . . . . . . . . . 158 . . . . . . . Ramming 50 | . . 16 5 22 . . . . . . . . . 7 . . . . . . . . . . . . Kinetic 5190 | . . 776 . . 54 410 . 186 1669 376 . . . 536 . . . 47 782 . . . 166 188 . . Thermal 14120 | . . 612 388 1252 253 . . 109 1032 564 . . 431 2041 . . . 336 433 . 516 . . 1503 50 4600 Explosive 8081 | . . . . . . . . . . . 613 . 306 . 441 . . 325 . . 569 . . 3161 . 2666 Electromagnetic 15919 | . . 55 835 1277 178 484 . 377 104 . . . 418 1461 802 277 . 1340 2342 584 871 . 236 1917 819 1542 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 158 | . . . . . . . . . . . . . . . . . . . 158 . . . . . . . Highest Corruption 9 | . . . . 5 5 4 1 . 8 9 . . . 5 1 . . 3 9 1 . . 1 1 1 5 Average Corruption 2 | . . . . 1 4 1 1 . 4 6 . . . 2 1 . . 2 4 1 . . 1 1 1 1 Corruption Purged 55 | . . . . . 1 4 1 . 3 9 . . . 11 1 . . 3 12 1 . . 1 4 1 3 Effects 203 | . . . . 7 25 7 . . 35 26 . . . 32 . . . 16 31 . . . 1 2 . 21 Message Errors 50 | . . . . 4 8 1 . . 7 6 . . . 5 . . . 6 6 . . . . 1 . 6 Matter Fused 40 | . . . . 1 7 2 . . 8 5 . . . 8 . . . 1 6 . . . . . . 2 Heat Flow Errors 23 | . . . . . 3 1 . . 6 2 . . . 5 . . . 4 1 . . . . . . 1 Energy Discharges 24 | . . . . 2 2 2 . . 7 2 . . . 3 . . . . 2 . . . . 1 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 24 | . . . . . 2 . . . 4 4 . . . 7 . . . 4 2 . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Misfires 4 | . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . Targeting Errors 28 | . . . . . 1 1 . . 3 4 . . . 3 . . . 1 8 . . . 1 . . 6 Weapon Failures 5 | . . . . . 1 . . . . 1 . . . 1 . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1431 | . . 13 . 6 7 . . 10 37 8 6 . 15 142 74 . . 151 141 . 165 . 39 262 . 355 Projectiles 857 | . . 13 . 6 7 . . 10 37 8 . . 15 133 6 . . 75 70 . 60 . 39 172 . 206 Explosions 570 | . . . . . . . . . . . 6 . . 9 68 . . 76 67 . 105 . . 90 . 149 Melee 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Knockbacks 56 | . . 12 . . 1 7 . . 19 2 . . . 7 . . . . 8 . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . 10 . . 1 6 . . 16 2 . . . 7 . . . . 8 . . . . . . . Secondary 5 | . . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1077 | . . . . 16 . . . . . . 107 . 41 37 . . . 114 99 . 91 . . 92 . 480 Shots 23 | . . . . 1 . . . . . . 5 . 1 1 . . . 2 1 . 2 . . 4 . 6 Rammed 8 | . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 10 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Kicked 5 | . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . . 362 296 198 250 330 . 295 362 193 . . 293 335 166 54 . 325 413 205 254 . . 199 195 199 Average Temperature 92 | . . 98 82 46 57 157 . 112 105 56 . . 124 76 73 26 . 71 99 81 98 . . 101 98 106 Received Heat Transfer 4696 | . 48 318 414 417 18 108 . 99 591 252 . . 342 342 270 72 . 129 532 14 58 . 58 117 . 497 Effects 9 | . . . . . . 1 . 2 1 . . . 1 . . . . . 4 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Robots Corrupted 42 | . . . . . . 1 . . . . . . 1 3 3 . . 4 8 3 3 . 1 5 4 6 Combat Hostiles 42 | . . . . . . 1 . . . . . . 1 3 3 . . 4 8 3 3 . 1 5 4 6 Parts Fried 125 | . . 2 6 5 . 1 . 1 . . . . . 18 4 2 . 15 25 7 6 . 3 14 8 8 Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 13 | . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 1 . 5 Heat Transferred 14962 | . . 1110 703 2078 487 . . 137 1406 654 . . 300 2650 . . . 200 225 . 325 . . 1258 37 3392 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . . . 1 . . . . 1 1 . . . 2 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1623 | . 39 393 396 810 . . . . 333 . . . . 228 . . . . 426 . . . . 1350 921 1623 Initial 756 | . . 16 67 154 . . . . . . . . . . . . . . 30 . . . . . 756 462 Average 337 | . 21 150 191 323 . . . . 126 . . . . 152 . . . . 126 . . . . 536 845 947 Maximum Alert Level 5 | . . 1 1 3 . . . . 1 . . . . 1 . . . . 2 . . . . 4 3 5 Low Security (%) 49 | 100 100 73 60 9 . . . . 84 . . . . 66 . . . . 82 . . . . 27 . . Level 1 26 | . . 26 39 83 . . . . 15 . . . . 33 . . . . 17 . . . . 7 . . Level 2 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . 39 . 17 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . 11 100 60 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 1 3 8 7 . 1 . . 10 . . . . 8 . . . . 7 . 1 . . 14 2 16 Investigation 7 | . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 2 . . Extermination 27 | . . . . 3 . . . . 4 . . . . 5 . . . . 6 . . . . 4 . 5 Reinforcement 26 | . 1 3 3 2 . . . . 2 . . . . 3 . . . . 1 . . . . 4 2 5 Assault 9 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 6 Garrison 9 | . . . 3 . . . . . 3 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 26 | . . 9 . 2 . . . . 1 . . . . . . . . . 2 . . . . 5 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 527 | . 6 42 35 33 3 14 . 13 38 10 9 . 13 33 9 3 . 17 38 9 18 13 5 66 11 89 Peak Tracking Total 12 | . 4 7 7 3 2 11 . 7 6 4 5 . 5 5 5 3 . 6 6 4 7 12 4 8 4 9 Tactical Retreats 54 | . 1 5 5 8 . 3 . 3 4 2 2 . 4 1 . . . 1 3 . 2 . 1 4 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 18 | . . . 2 6 . . . . 2 . . . . 4 . . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reused 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 23 | . . . . . . . . . . . . . . . . . . . . 6 . . . 17 . . Triggered 28 | . . . . 4 1 1 . 2 . . . . . . 1 . . . . 1 . 15 . 2 . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 13 | . . . . . . . . 1 1 . . . . 3 . . . . 1 . . . . 1 . 6 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 Garrison Access 8 | . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 79 | . 3 5 1 10 . . 3 . 10 1 . . . 7 . . 6 . 9 2 . 4 . 9 . 9 Terminals 39 | . 3 5 1 4 . . . . 4 . . . . 1 . . . . 5 . . . . 7 . 9 Fabricators 8 | . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 7 | . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . Total Hacks 239 | . 7 18 3 26 . . 24 . 38 1 . . . 20 . . 17 . 18 5 . 11 . 25 . 26 Successful 142 | . 3 11 1 11 . . 24 . 19 1 . . . 11 . . 17 . 8 5 . 11 . 5 . 15 Failed 97 | . 4 7 2 15 . . . . 19 . . . . 9 . . . . 10 . . . . 20 . 11 Catastrophic 11 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 5 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 6 11 3 8 . . . 1 5 . . . . 2 . . . . 5 . . 1 . 19 . 7 Terminals 117 | . 7 18 3 13 . . . . 15 . . . . 2 . . . . 12 . . . . 21 . 26 Fabricators 25 | . . . . 7 . . . . 8 . . . . 8 . . . . 2 . . . . . . . Repair Stations 19 | . . . . . . . . . 12 . . . . 6 . . . . 1 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . Garrison Access 12 | . . . . 1 . . . . 3 . . . . 3 . . . . 1 . . . . 4 . . Terminal Hacks 90 | . 1 7 . 2 . . 24 . 5 1 . . . . . . 17 . 3 5 . 11 . 2 . 12 Record 30 | . . . . . . . 6 . 1 . . . . . . . 5 . . 4 . 10 . 1 . 3 Part Schematic 13 | . . . . . . . 9 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 Prototype ID Bank 9 | . . 1 . . . . 3 . . . . . . . . . 4 . 1 . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Terminal Index 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 Locate Traps 5 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fabricator Hacks 12 | . . . . 4 . . . . 3 . . . . 3 . . . . 2 . . . . . . . Load Schematic 5 | . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . Build 7 | . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . Scan Component 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Repair 5 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . Insert Component 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 2 4 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . 3 . 3 Terminals 16 | . 2 4 1 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 3 Track 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 12 | . 2 2 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . Jam 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 5 1 8 . . . . 8 . . . . 5 . . . . 7 . . . . 8 . 8 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . 153 . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . 81 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . 9 . . . . . . . . . 4 . . . . . . . . . Parts Built 7 | . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . . Matter 1520 | . . . . 380 . . . . 570 . . . . 285 . . . . 285 . . . . . . . Time 798 | . . . . 190 . . . . 304 . . . . 152 . . . . 152 . . . . . . . Total Part Build Rating 37 | . . . . 17 . . . . 10 . . . . 5 . . . . 5 . . . . . . . Parts Repaired 5 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Time 270 | . . . . . . . . . 182 . . . . 88 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 11 | . . . 1 . . 2 . . . . . . . 1 . . . . . . 2 . . 2 . 3 Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 15 | . . 1 1 1 . 2 . 1 . . . . . 1 . . . . . . 2 . . 2 . 4 Largest Group 3 | . . 1 1 1 . 2 2 2 . . . . . 1 . . . . . . 2 . . 2 . 3 Highest-Rated Group 166 | . . 10 16 10 . 36 36 114 . . . . . 49 . . . . . . 95 . . 66 . 166 Highest-Rated Ally 94 | . . 10 16 10 . 20 20 94 . . . . . 49 . . . . . . 48 . . 47 . 64 Total Orders 72 | . . . . . . . . . 2 . . . . 5 11 1 . . . . . 3 4 38 2 6 FOLLOW 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 46 | . . . . . . . . . 2 . . . . 3 6 1 . . . . . 1 3 23 2 5 RETURN 21 | . . . . . . . . . . . . . . 2 4 . . . . . . 2 1 11 . 1 Ally Attacks 78 | . . . 2 . . 5 . 25 . . . . . 5 . . . . . . 14 . . 4 . 23 Total Damage 2027 | . . . . . . 80 . 547 . . . . . 162 . . . . . . 409 . . 42 . 787 Kills 11 | . . . . . . . . 4 . . . . . 1 . . . . . . 2 . . 1 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 3 Derelict Logs Recovered 19 | . . . . . 1 1 . . . 2 2 2 2 . 2 2 . 2 . 2 1 . . . . . Drone Launches 93 | . . . . . . . . . 2 . . . . 6 8 1 . . . . . 12 8 49 2 5 Drone Recoveries 66 | . . . . . . . . . . . . . . 6 6 . . . . . . 2 6 41 1 4 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 30808 | 28 85 999 513 2214 997 1418 138 1101 2603 1513 1118 1528 849 2910 543 725 259 1312 2299 777 801 823 738 1976 444 2097 Spaces Moved 17843 | 42 145 692 258 1213 600 844 89 660 1343 938 719 1006 511 1469 302 461 159 737 1201 480 456 543 481 1098 280 1116 Core 181 | 42 129 10 . . . . . . . . . . . . . . . . . . . . . . . . Treads 61 | . . 51 2 . . . . . . . . . . . . . . . 8 . . . . . . . Legs 16549 | . . 47 . 1019 600 844 89 660 1341 938 719 1006 511 1469 302 461 159 737 1193 480 456 543 481 1098 280 1116 Wheels 785 | . . 355 256 172 . . . . 2 . . . . . . . . . . . . . . . . . Hover 267 | . 16 229 . 22 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 52 110 125 155 155 155 155 130 150 150 150 150 150 150 150 150 150 150 150 150 140 140 135 135 139 Average Speed 145 | 50 50 99 119 148 155 155 155 155 150 150 150 150 150 150 150 150 150 150 150 150 150 146 140 136 135 148 Slowest Speed 250 | 50 60 250 180 210 155 156 155 155 180 150 180 150 150 150 180 150 150 180 200 150 150 172 140 140 139 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 30 65 24 30 72 87 71 71 30 82 76 83 54 35 98 68 62 70 30 64 59 79 78 42 15 36 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 9 | . . . . . . . 1 . . 1 1 2 . . . . 2 . . . 1 1 . . . . Known Exits Taken 22 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . . . . 6 7 . 1 . 1 2 1 4 . 2 4 . 4 . 1 3 . 1 . . . Spaces Dug 105 | . . 1 . 2 . 1 . . 13 5 4 . . 20 . . . 9 4 . 20 . . 26 . . Terrain Destroyed 769 | . . 7 . 2 . 4 . 2 24 8 77 . 32 32 12 . . 76 33 . 74 . . 165 1 220 Melee 39 | . . . . 2 . 1 . . 12 . . . . 7 . . . 9 4 . . . . 4 . . Projectile 86 | . . 7 . . . 3 . . 12 8 4 . 2 23 . . . . 8 . 4 . . 10 1 4 AOE 644 | . . . . . . . . 2 . . 73 . 30 2 12 . . 67 21 . 70 . . 151 . 216 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 21322 | 48 154 890 397 1493 642 907 89 703 1759 991 744 1024 562 1991 360 486 180 868 1519 518 515 573 514 1528 352 1515 Wait 978 | . 7 35 52 77 13 11 1 6 212 8 4 . 14 236 22 6 . 50 51 9 1 . 8 103 1 51 Move 17816 | 41 144 691 257 1212 599 843 88 659 1342 937 718 1005 510 1468 301 460 158 736 1200 479 455 542 480 1097 279 1115 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 274 | 4 . 23 8 29 5 1 . 1 21 2 1 1 6 34 1 3 4 2 39 2 3 3 1 35 16 29 Fast Attach 154 | 2 3 17 2 20 2 1 . 3 17 1 2 8 . 11 3 3 6 8 17 . 3 10 . 7 1 7 Attach 156 | . . 6 5 8 1 1 . 2 12 1 . . . 25 1 . . . 18 1 4 . 3 18 7 43 Detach 39 | . . 1 . 2 . . . 1 4 . . . . 13 . . . . 2 . . 1 . 6 1 8 Swap 360 | . . 13 2 28 7 10 . 9 33 12 6 2 9 45 15 3 3 24 54 5 4 2 6 43 6 19 Drop 362 | 1 . 18 6 37 3 3 . 5 32 3 3 8 5 37 3 6 9 13 44 5 2 14 1 53 11 40 Fire 997 | . . 76 39 67 12 21 . 17 73 27 10 . 18 95 14 5 . 26 83 11 31 . 15 134 30 193 Melee 50 | . . . . 2 . 1 . . 13 . . . . 10 . . . 9 10 . . . . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . 5 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Crush 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . 10 . . . . . . . . . 10 . . . . . . . . . . . . Rewire 79 | . . . 25 . . 15 . . . . . . . 6 . . . . 1 . 12 . . 10 . 10 Trap 23 | . . . . . . . . . . . . . . . . . . . . 6 . . . 17 . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 3) 114 | -10/Materials | Entered another Materials area 114 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 334 | -9/Materials | Lost 7 parts (4n1u2w) 439 | -9/Materials | Core integrity fell below 50% 467 | -9/Materials | Lost 5 parts (1p1n1u2w) 900 | -9/Materials | Discovered new exit (range 9) 1076 | -9/Materials | Discovered new exit (range 14) 1113 | -9/Materials | Entered another Materials area 1113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -8/Materials | Garrison activated, responded to threat 1620 | -8/Materials | Discovered new exit (range 5) 1626 | -8/Materials | Entered Factory 1626 | -7/Factory | Evolved 2 slots: Utility x2 1819 | -7/Factory | Build established: Scavenger-Mutant 2615 | -7/Factory | Fabricated Lgt. Antimatter Reactor? 2713 | -7/Factory | Fabricated A-02 Transporter? 2740 | -7/Factory | Lost 4 parts (1p1n1u1w) 2792 | -7/Factory | P-60 Hacker assimilated allied Transporter 4a 2972 | -7/Factory | Discovered new exit (range 8) 3197 | -7/Factory | Build established: Mutant 3243 | -7/Factory | Identified exit to Factory 3735 | -7/Factory | Discovered exit to Factory (range 15) 3778 | -7/Factory | Discovered new exit (range 15) 3790 | -7/Factory | Fabricated Hacking Suite? 3818 | -7/Factory | Local fabrication network quarantined 3835 | -7/Factory | Identified exit to Lower Caves 3840 | -7/Factory | Entered Lower Caves 4093 | -7/Lower Caves | Build established: Hauler-Mutant 4709 | -7/Lower Caves | Discovered new exit (range 9) 4836 | -7/Lower Caves | Identified exit to Lower Caves 4837 | -7/Lower Caves | Entered another Lower Caves area 4850 | -7/Lower Caves | Discovered exit to Factory (range 9) 4857 | -7/Lower Caves | Encountered a Warlord checkpoint 5403 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5484 | -7/Lower Caves | Destroyed 7 combat bots 5504 | -7/Lower Caves | Learned 8 Factory zone layouts 5671 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5876 | -7/Lower Caves | Discovered new exit (range 14) 5893 | -7/Lower Caves | Identified exit to Data Miner 6255 | -7/Lower Caves | Entered Data Miner 6255 | -7/Data Miner | Accompanied by 2 allies 6255 | -7/Data Miner | Discovered new exit (range 6) 6268 | -7/Data Miner | Identified exit to Proximity Caves 6290 | -7/Data Miner | Met Data Miner 6325 | -7/Data Miner | Learned location of Section 7 (-2) 6325 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6353 | -7/Data Miner | Received God Mode back door access code from Data Miner 6393 | -7/Data Miner | Entered Proximity Caves 6393 | -6/Proximity Caves | Accompanied by 2 allies 6653 | -6/Proximity Caves | Escorted by Enhanced Grunt 7355 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7373 | -6/Proximity Caves | Found Prototype Special Weapon 7373 | -6/Proximity Caves | Identified Molecular Deconstructor 7481 | -6/Proximity Caves | Core integrity fell below 50% 7486 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7490 | -6/Proximity Caves | Discovered exit to Factory (range 3) 7494 | -6/Proximity Caves | Entered Factory 7494 | -6/Factory | Evolved 2 slots: Utility x2 7495 | -6/Factory | Identified exit to Factory 7829 | -6/Factory | Garrison activated, responded to threat 7835 | -6/Factory | Repaired Med. Reactive Plating? 7866 | -6/Factory | Build established: Scavenger-Mutant 7901 | -6/Factory | Destroyed 8 combat bots 7962 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 9052 | -6/Factory | Discovered exit to Factory (range 10) 9057 | -6/Factory | Identified exit to Lower Caves 9065 | -6/Factory | Found Unknown Protection 9065 | -6/Factory | Identified Hvy. Insulated Plating 9468 | -6/Factory | Fabricated Exp. Targeting Computer? 9574 | -6/Factory | Build established: Hacker-Mutant 9681 | -6/Factory | Repaired Med. Reactive Plating? 9687 | -6/Factory | Fabricated Exp. Targeting Computer? 9793 | -6/Factory | Repaired Phase Cannon? 10097 | -6/Factory | Entered Lower Caves 10228 | -6/Lower Caves | Build established: Hauler-Mutant 10916 | -6/Lower Caves | Learned location of Extension (-4) 11274 | -6/Lower Caves | Learned Factory security intel 11490 | -6/Lower Caves | Discovered new exit (range 6) 11494 | -6/Lower Caves | Encountered a Warlord checkpoint 11496 | -6/Lower Caves | Identified exit to Lower Caves 11610 | -6/Lower Caves | Entered another Lower Caves area 11640 | -6/Lower Caves | Encountered a Warlord checkpoint 11732 | -6/Lower Caves | Found Alien Artifact 12566 | -6/Lower Caves | Discovered new exit (range 8) 12581 | -6/Lower Caves | Identified exit to Zion 12728 | -6/Lower Caves | Entered Zion 12915 | -6/Zion | Discovered new exit (range 16) 12936 | -6/Zion | Identified exit to Proximity Caves 13470 | -6/Zion | Visited the Megawrench Repair Shop 13470 | -6/Zion | Megawrench repaired 13 parts 13726 | -6/Zion | Found Relay Coupler [Programmer] 14256 | -6/Zion | Entered Proximity Caves 14673 | -5/Proximity Caves | Learned Factory terminal intel 14914 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14983 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15105 | -5/Proximity Caves | Entered Factory 15105 | -5/Factory | Evolved 2 slots: Utility x2 15107 | -5/Factory | Loaded intel: 20 terminal locations 15874 | -5/Factory | Fabricated Lgt. Regenerative Plating? 16134 | -5/Factory | Identified Core Expander 16134 | -5/Factory | Installed Core Expander, added new Utility slot 16322 | -5/Factory | Repaired Broken Enh. Nuclear Core 16837 | -5/Factory | Lost 3 parts (1n1u1w) 17059 | -5/Factory | Build established: Hacker-Mutant 17291 | -5/Factory | Discovered new exit (range 7) 17299 | -5/Factory | Identified exit to Factory 17893 | -5/Factory | Discovered new exit (range 26) 17982 | -5/Factory | Identified exit to Upper Caves 18015 | -5/Factory | Entered Upper Caves 18129 | -5/Upper Caves | Learned Factory terminal intel 18150 | -5/Upper Caves | Encountered a Warlord checkpoint 18247 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18272 | -5/Upper Caves | Learned location of 1 exit from Factory 18334 | -5/Upper Caves | Discovered new exit (range 33) 18556 | -5/Upper Caves | Identified exit to Upper Caves 18558 | -5/Upper Caves | Entered another Upper Caves area 18734 | -5/Upper Caves | Encountered a Warlord checkpoint 18833 | -5/Upper Caves | Learned Factory terminal intel 19279 | -5/Upper Caves | Discovered new exit (range 3) 19282 | -5/Upper Caves | Identified exit to Zhirov 19283 | -5/Upper Caves | Entered Zhirov 19283 | -5/Zhirov | Discovered new exit (range 3) 19285 | -5/Zhirov | Identified exit to Proximity Caves 19310 | -5/Zhirov | Met Zhirov 19337 | -5/Zhirov | Learned location of Quarantine (-2) 19337 | -5/Zhirov | Learned location of Testing (-3) 19369 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19398 | -5/Zhirov | Found Alien Artifact 19398 | -5/Zhirov | Identified Integrated Reactor 19398 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19426 | -5/Zhirov | Found Alien Artifact 19542 | -5/Zhirov | Entered Proximity Caves 19745 | -4/Proximity Caves | Learned Research terminal intel 19829 | -4/Proximity Caves | Learned Research stockpile data 20230 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20743 | -4/Proximity Caves | Discovered exit to Factory (range 14) 20830 | -4/Proximity Caves | Spotted B-86 Titan 20854 | -4/Proximity Caves | Entered Factory 20854 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20855 | -4/Factory | Identified exit to Extension 20856 | -4/Factory | Identified exit to Armory 20857 | -4/Factory | Loaded intel: 22 terminal locations 20874 | -4/Factory | Found Quantum Capacitor 21045 | -4/Factory | Discovered exit to Extension (range 16) 21142 | -4/Factory | Identified Transdimensional Reconstructor 21201 | -4/Factory | Identified exit to Upper Caves 21251 | -4/Factory | Build established: Scavenger-Mutant 21512 | -4/Factory | Lost 13 parts (3p2n5u3w) 21713 | -4/Factory | Build established: Hauler-Mutant 22057 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 22129 | -4/Factory | Found Prototype Hackware 22288 | -4/Factory | Build established: Scavenger-Mutant 22527 | -4/Factory | Identified Exp. Hacking Suite 22606 | -4/Factory | Found Prototype Processor 22610 | -4/Factory | Identified Exp. Melee Analysis Suite 23153 | -4/Factory | Entered Upper Caves 23155 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23762 | -4/Upper Caves | Learned 8 Factory zone layouts 23762 | -4/Upper Caves | Learned Armory security intel 23843 | -4/Upper Caves | Discovered new exit (range 6) 23852 | -4/Upper Caves | Identified exit to Upper Caves 23861 | -4/Upper Caves | Learned Research interactive machine intel 23930 | -4/Upper Caves | Entered another Upper Caves area 23931 | -4/Upper Caves | Identified exit to Warlord 24355 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24409 | -4/Upper Caves | Lost 4 parts (1p2u1w) 24412 | -4/Upper Caves | Destroyed 7 combat bots 24731 | -4/Upper Caves | Entered Warlord 24896 | -4/Warlord | Learned location of Command (-1) 24896 | -4/Warlord | Learned Quarantine trap positions 24896 | -4/Warlord | Learned Testing stockpile data 24898 | -4/Warlord | Learned 4 Research zone layouts 24898 | -4/Warlord | Learned 4 Research zone layouts 24898 | -4/Warlord | Learned 4 Quarantine zone layouts 24898 | -4/Warlord | Learned 4 Command zone layouts 24899 | -4/Warlord | Learned Factory fabricator intel 24899 | -4/Warlord | Learned Armory garrison access intel 25028 | -4/Warlord | Found Prototype Device 25029 | -4/Warlord | Identified Minesniffer Drone Bay 25227 | -4/Warlord | Met Warlord 25240 | -4/Warlord | Opened Warlord's prototype stash 25246 | -4/Warlord | Found Prototype Reactor 25246 | -4/Warlord | Identified Vortex Chain Reactor 25252 | -4/Warlord | Warlord's base attacked by MAIN.C 25253 | -4/Warlord | Found Prototype Device 25253 | -4/Warlord | Identified Exp. Cloaking Device 25269 | -4/Warlord | Found Prototype Hackware 25269 | -4/Warlord | Identified Ghost Barrier 25283 | -4/Warlord | Found Prototype Device 25283 | -4/Warlord | Identified Exp. Focal Shield 25516 | -4/Warlord | Opened side exit 25543 | -4/Warlord | Discovered new exit (range 10) 25545 | -4/Warlord | Build established: Hauler-Mutant 25552 | -4/Warlord | Identified exit to Proximity Caves 25552 | -4/Warlord | Spotted Executioner 25552 | -4/Warlord | Spotted Executioner 25554 | -4/Warlord | Entered Proximity Caves 25554 | -3/Proximity Caves | Accompanied by 3 allies 26283 | -3/Proximity Caves | Discovered new exit (range 8) 26290 | -3/Proximity Caves | Identified exit to Research 26292 | -3/Proximity Caves | Entered Research 26292 | -3/Research | Evolved 2 slots: Utility x2 26295 | -3/Research | Loaded intel: 42 interactive machine locations 26296 | -3/Research | Loaded intel: 20 terminal locations 26583 | -3/Research | Incoming investigation squad redirected 26624 | -3/Research | Spotted B-86 Titan 27011 | -3/Research | Destroyed 8 combat bots 27015 | -3/Research | Lost 3 parts (1u2w) 27105 | -3/Research | Found Prototype Hackware 27144 | -3/Research | Identified Exp. System Shield 27161 | -3/Research | Discovered new exit (range 10) 27162 | -3/Research | Found Quantum Capacitor 27205 | -3/Research | Identified exit to Research 27566 | -3/Research | Garrison activated, responded to threat 27832 | -3/Research | Destroyed 9 combat bots 27923 | -3/Research | Found Prototype Slashing Weapon 27925 | -3/Research | Identified Molecular Scythe 28023 | -3/Research | Incoming investigation squad redirected 28042 | -3/Research | First assault squad dispatched 28058 | -3/Research | Incoming assault squad redirected 28116 | -3/Research | Discovered exit to Research (range 8) 28200 | -3/Research | Spotted B-86 Titan 28268 | -3/Research | Entered another Research area 28268 | -2/Research | Warlord forces began assault on 0b10 28268 | -2/Research | Evolved 2 slots: Utility x2 28269 | -2/Research | Identified exit to Access 28378 | -2/Research | Research machine network offline 28453 | -2/Research | Met up with Warlord 28543 | -2/Research | Found Exp. Hacking Suite 28618 | -2/Research | Spotted Striker 28632 | -2/Research | Destroyed Striker 28674 | -2/Research | Spotted Striker 28683 | -2/Research | Destroyed Striker 28712 | -2/Research | Entered Access 28712 | -1/Access | Evolved 2 slots: Utility x2 28775 | -1/Access | Spotted B-99 Colossus 28798 | -1/Access | Destroyed B-99 Colossus 28817 | -1/Access | Found Unknown Protection 28817 | -1/Access | Identified Hvy. Insulated Plating 28979 | -1/Access | Identified exit to Command 28992 | -1/Access | P-80 Master assimilated allied Enforcer 10a 29088 | -1/Access | Warped through subspace 29107 | -1/Access | Destroyed 7 combat bots 29113 | -1/Access | Build established: Hacker-Mutant 29117 | -1/Access | Lost 4 parts (3u1w) 29757 | -1/Access | First assault squad dispatched 29775 | -1/Access | Incoming assault squad redirected 30406 | -1/Access | Destroyed 8 combat bots 30601 | -1/Access | Discovered new exit (range 6) 30608 | -1/Access | Identified exit to Surface 30634 | -1/Access | Spotted B-99 Colossus 30660 | -1/Access | Incoming assault squad redirected 30678 | -1/Access | Spotted B-99 Colossus 30761 | -1/Access | Lost 4 parts (1n3u) 30765 | -1/Access | Destroyed B-99 Colossus 30774 | -1/Access | Incoming assault squad redirected 30797 | -1/Access | Destroyed B-99 Colossus 30809 | *** | Escaped! Last Messages --------------- 30788_ B-99 Colossus core entropy levels peaking. 30788_ Entropy package works its way towards B-99 Colossus core. 30789_ R-10 Processor core destabilizing. 30789_ Penetrated by Slug. 30789_ Slug penetrates Reinforced Barrier. 30789_ Penetrated by Slug. 30791_ R-10 Processor core entropy levels peaking. 30791_ R-10 Processor destroyed. 30791_ Entropy package works its way towards B-99 Colossus core. 30792_ B-99 Colossus core destabilizing. 30793_ Penetrated by Slug. 30793_ Molecular Deconstructor destroyed. 30793_ Slug penetrates Reinforced Barrier. 30794_ B-99 Colossus core entropy levels peaking. 30796_ Lyr. Heavy Armor Plating destroyed. 30796_ Slug penetrates Reinforced Barrier. 30797_ B-99 Colossus core entropy levels peaking. 30797_ B-99 Colossus destroyed. 30798_ K-01 Serf collects debris. 30805_ U-05 Engineer builds a Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ?????????#########??########## ####### #????????? | | ?????????#= """" #????????? | | ?????????#!! % #????????? | | ?????????#%= "" #????????? | | ???? !== """" #????????? | | ?? "??" "@ % k % #????????? | | ?? "??" "" % % #????????? | | ??? "??" % % #????????? | | ???###+### % "??" % %% #????????? | | ?????????# "??" " " """ #????????? | | ?????????# "??" u ""T""" #????????? | | ?????????########???########## ####### #????????? | | ?????????????????????###?????###?????# #????????? | | ????????????????????????????########?# #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# "" + +????????? | | ????????????????????????????# "" # #????????? | | ????????????????????????????+ Y" # #????????? | | ????????????????????????????# "" ?# #????????? | | ?????????????#????########### "" ?# #????????? | | ????????????? ???#= " # ??# #????????? | | ?????????????# ???# """ # ??# #????????? | | ?????????????# #### """ #?####???# #????????? | | ?????????????# # " #????????# #????????? | | ?????????????# # #????????# #??####### | | ?????????????# ?? ! #????????# #? # | | ?????????????# #??? #????????# #? # | | ?????????????# #????? #????????# # " # | | ?????????????# ########+########### # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 200 Energy Generation 65 Energy Capacity 1400 Matter Stores 689 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Power Amplification 30 Armor Coverage 1350 Resistance: KI 30 Resistance: EM 30 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Force Boost 3 Stasis Canceling 1 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Cannon Specialist Deconstruction Reappropriation Challenges ------------ None Game ------ Seed LinkedHardcellMembrane Manual? 0 Play Time 06:13:49 Cumulative 99.8 hours Start 2021.08.12 @ 20:29:44 End 2021.08.13 @ 02:53:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b907016e-e475-4cd7-8efa-20f97950ed49