Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 10:23:45 Player: Dumalacath Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2059) 2059 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6344 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 100/100 System Corruption 6% Temperature Cool (27) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Cold Fusion Reactor Scrap Suit Matter Compressor (122) Deep Structural Scanner Advanced Sensor Array Advanced Targeting Computer Weapon Cycler Improved Weapon Cycler Utility Shielding Tower Shield Force Field A0-MCA's Component Scanner DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Utility Shielding Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Cold Fusion Reactor Carbon-fiber Leg Scrap Suit Matter Compressor Deep Structural Scanner Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Tower Shield Force Field A0-MCA's Component Scanner Heavy Missile Launcher DRS Beacon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Autogun Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Parts Attached 89 | 8 12 13 2 4 42 8 Power 7 | 1 1 . . 1 4 . Engine 4 | 1 1 . . 1 1 . Core 2 | . . . . . 2 . Reactor 1 | . . . . . 1 . Propulsion 25 | 2 4 2 1 2 12 2 Treads . | . . . . . . . Leg 25 | 2 4 2 1 2 12 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . . . 1 8 4 Device 4 | 1 . . . . 2 1 Storage 2 | 1 . . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . . . . 6 3 Artifact . | . . . . . . . Weapon 42 | 3 7 11 1 . 18 2 Energy Gun 2 | 2 . . . . . . Energy Cannon 5 | . . . . . 5 . Ballistic Gun 27 | 1 5 7 1 . 12 1 Ballistic Cannon 2 | . . 1 . . 1 . Launcher 6 | . 2 3 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 19 | . . 2 . . 2 15 Power 2 | . . . . . 1 1 Propulsion 8 | . . 1 . . 1 6 Utility 3 | . . . . . . 3 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 8 | . . 2 . . 1 8 To Critical Strikes 2 | . . 1 . . . 1 Average Slot Usage (%) 96 | . 99 99 100 100 94 82 Engine 9 | . 14 14 14 14 3 . Reactor 1 | . . . . . 1 5 Leg 27 | . 28 27 28 28 28 25 Device 11 | . 14 14 14 14 6 5 Storage 11 | . 14 14 14 14 6 6 Protection 6 | . . . . . 19 17 Ballistic Gun 23 | . 26 16 28 28 23 17 Ballistic Cannon 1 | . . 6 . . . . Launcher 1 | . 1 4 . . . 2 Peak Build Rating 63 | 7 10 12 13 24 62 63 Average Rating 28 | 5 9 10 12 19 52 52 On Entrance 18 | . 7 10 12 13 24 62 Naked Turns . | . . . . . . . Heaviest Build 67 | 13 17 20 15 32 67 64 Greatest Support 79 | 20 20 20 23 38 79 78 Greatest Overweight (x) 10 | 1 . . . . 2 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 11 15 15 Most Carried 15 | 5 8 8 8 15 15 15 Average Carried 11 | 4 7 7 7 11 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 15 | 5 8 8 8 15 15 15 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Tank 12% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 2763 | 292 307 534 . 60 1006 564 Remotely . | . . . . . . . Salvage Created 2038 | 169 373 122 . . 891 483 Parts 112 | 17 21 13 . . 37 24 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 36 | . . 12 . . . 24 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 49 | . 13 7 . . 15 14 Guns 33 | . 9 1 . . 12 11 Cannons 8 | . . 5 . . 3 . AOE 8 | . 4 1 . . . 3 Classes Destroyed 11 | 2 4 2 . . 3 . Tunneler 5 | 5 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 1 | 1 . . . . . . Turret 2 | . . 2 . . . . Watcher 2 | . 1 . . . 1 . Swarmer 16 | . 6 4 . . . 6 Grunt 18 | . 7 . . . 6 5 Duelist 1 | . . . . . 1 . Sentry 5 | . . . . . 4 1 Programmer 6 | . . . . . 4 2 Subdweller 3 | . . 3 . . . . Best Kill Streak 5 | 3 3 4 . . 2 5 Combat Bots Only 5 | . 3 4 . . 2 5 Max Kills in Single Turn 2 | 1 2 1 . . 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . 2 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 544 | . 37 68 . . 134 305 Missed 196 | . 14 26 . . 41 115 Damage Taken 4957 | . 303 453 . . 1151 3050 Core 952 | . 19 71 . . 59 803 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . . 23 28 Regen/Repaired (Parts) 35 | . . . . . 35 . Core Remaining (%) 82 | 100 . . . 64 . . Volleys Fired 209 | 15 28 37 . . 85 44 Largest 4 | 2 2 2 . . 4 4 Hottest 173 | 60 53 69 . . 173 113 Shots Fired 402 | 30 47 59 . . 197 69 Gun 327 | 30 42 32 . . 157 66 Cannon 56 | . . 16 . . 40 . Launcher 19 | . 5 11 . . . 3 Special . | . . . . . . . Kinetic 338 | 15 42 56 . . 159 66 Thermal 53 | 15 . . . . 38 . Explosive 11 | . 5 3 . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 17 10 14 . . 10 6 Robot Miss Streak 16 | 1 4 4 . . 6 16 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 224 | 23 25 21 . . 113 42 Core Hits 130 | 9 22 12 . . 55 32 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . 1 . . . 2 Destroy 2 | . . . . . . 2 Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5611 | 222 669 829 . . 2540 1351 Guns 3532 | 222 402 101 . . 1998 809 Cannons 710 | . . 176 . . 534 . Explosions 1349 | . 255 552 . . . 542 Melee . | . . . . . . . Ramming 20 | . 12 . . . 8 . Kinetic 3860 | 82 402 569 . . 1998 809 Thermal 674 | 140 . . . . 534 . Explosive 1057 | . 255 260 . . . 542 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 5 6 Average Corruption 4 | . . . . . 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . . . . . 28 30 Message Errors 14 | . . . . . 5 9 Matter Fused 17 | . . . . . 10 7 Heat Flow Errors 5 | . . . . . 3 2 Energy Discharges 4 | . . . . . 2 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 10 | . . . . . 5 5 Data Loss (major) 4 | . . . . . 2 2 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . 6 . . . 7 Projectiles 3 | . . 3 . . . . Explosions 10 | . . 3 . . . 7 Melee . | . . . . . . . Knockbacks 2 | . . 2 . . . . Impact . | . . . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 185 | . 74 73 . . . 38 Shots 5 | . 2 2 . . . 1 Rammed . | . . . . . . . Targets Rammed 3 | . 2 . . . 1 . Kicked 3 | . 2 . . . 1 . Crushed . | . . . . . . . Highest Temperature 435 | 60 42 4 . . 435 205 Average Temperature 95 | 25 12 4 . . 118 60 Received Heat Transfer 1341 | . 90 60 . . 324 867 Effects 7 | . . . . . 7 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . . 4 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1028 | 325 . . . . 703 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Peak Influence 351 | 30 321 . 128 . 351 . Initial 123 | . 19 . 123 . . . Average 140 | 11 168 . 127 . 139 . Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 65 | 100 54 . 100 . 64 . Level 1 34 | . 45 . . . 35 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 . . . 11 . Investigation 6 | . 2 . . . 4 . Extermination 3 | . . . . . 3 . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 17 18 . . 25 19 Peak Tracking Total 7 | . 4 6 . . 3 7 Tactical Retreats 7 | . 1 3 . . 1 2 Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 4 | . 2 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 11 | . 2 5 . . 3 1 Max in Single Turn 3 | . 2 3 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 31 | . 3 1 4 9 14 . Terminals 14 | . 3 . 3 . 8 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 137 | . 11 1 16 71 38 . Successful 108 | . 8 1 10 71 18 . Failed 29 | . 3 . 6 . 20 . Catastrophic 3 | . 1 . . . 2 . Database Lockouts . | . . . . . . . Manual 41 | . 6 . 9 . 26 . Terminals 47 | . 11 . 11 . 25 . Fabricators 1 | . . . . . 1 . Repair Stations 6 | . . . . . 6 . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 88 | . 5 1 7 71 4 . Record 67 | . . . 5 62 . . Robot Analysis 9 | . . . . 8 1 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Dispatch Records 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 3 . 3 . 10 . Terminals 11 | . 3 . 3 . 5 . Botnet 11 | . 3 . 3 . 5 . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations 4 | . . . . . 4 . Recycling Units . | . . . . . . . Fedlink 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 . 3 . 12 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 76 | . . . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 87 | . . . . . 87 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . 15 . Total Damage 207 | . . . . . 207 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Robot Analysis Total 9 | . . . . 8 1 . Derelict Logs Recovered 3 | . . 1 . 1 . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 9610 | 167 910 1306 156 3746 2193 1132 Spaces Moved 6576 | 91 345 962 113 3083 1268 714 Core 38 | 6 . . . . . 32 Treads . | . . . . . . . Legs 6538 | 85 345 962 113 3083 1268 682 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 Average Speed 123 | 117 120 120 120 120 129 137 Slowest Speed 550 | 120 120 120 120 120 260 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 6 70 59 23 97 37 82 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 4 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 11 | . . 3 . 2 . 6 Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 207 | . 59 102 . . 6 40 Melee . | . . . . . . . Projectile 8 | . . . . . 6 2 AOE 197 | . 59 102 . . . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 7762 | 120 805 1057 134 3135 1699 812 Wait 763 | 1 397 27 17 20 261 40 Move 6570 | 90 344 961 112 3082 1267 714 Hop . | . . . . . . . Pick Up 54 | 5 9 7 1 14 16 2 Fast Attach 26 | 8 3 3 . . 11 1 Attach 14 | . 1 2 . . 8 3 Detach 4 | . . 2 . . 1 1 Swap 50 | . 8 8 2 4 24 4 Drop 64 | 1 13 10 2 11 25 2 Fire 209 | 15 28 37 . . 85 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 2 . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . 4 . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Identified exit to Mines 480 | -10/Materials | Discovered new exit (range 20) 709 | -10/Materials | Discovered new exit (range 15) 1051 | -10/Materials | Discovered new exit (range 6) 1078 | -10/Materials | Entered Subcaves 1116 | -10/Subcaves | Learned Materials terminal intel 1357 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1386 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1594 | -10/Subcaves | Build established: Scavenger-Mutant 1753 | -10/Subcaves | Visited 4L-MR0's lab 1768 | -10/Subcaves | Found Tower Shield 1847 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1851 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1872 | -10/Subcaves | Discovered new exit (range 14) 1940 | -10/Subcaves | Discovered new exit (range 12) 2142 | -10/Subcaves | Ambushed by Subdweller buried in earth 2253 | -10/Subcaves | Build established: Mutant 2384 | -10/Subcaves | Entered Recycling 2385 | -9/Recycling | Met a Zionite searching for Scraptown 2509 | -9/Recycling | Scanned before Scraplab entrance 2527 | -9/Recycling | Entered Scraplab 2538 | -9/Recycling | Discovered new exit (range 2) 2540 | -9/Recycling | Entered Scraptown 2618 | -9/Scraptown | Visited UFD Registry 2618 | -9/Scraptown | Registered with UFD as "Smoothmod" 2645 | -9/Scraptown | Visited Shadow of the Wyrm 2694 | -9/Scraptown | Visited IN-MT5's Study 2791 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2795 | -9/Scraptown | Learned 12 Factory zone layouts 2832 | -9/Scraptown | Guru changed UFD alias to "Gammaglider" 2878 | -9/Scraptown | Discovered new exit (range 5) 3438 | -9/Scraptown | Visited TADAMA 3475 | -9/Scraptown | Visited Cyclists 3504 | -9/Scraptown | Entered Cyclist Reading Room 3535 | -9/Scraptown | Visited Red Mages 3593 | -9/Scraptown | Visited Fellowship of the Rings 3617 | -9/Scraptown | Visited The Evicted 3742 | -9/Scraptown | Visited Chapter 10 3841 | -9/Scraptown | Visited Curators Association 3888 | -9/Scraptown | Visited Junk Repository 3930 | -9/Scraptown | Visited Cartography Club 3991 | -9/Scraptown | Learned location of Upper Caves (-4) 3991 | -9/Scraptown | Learned location of Proximity Caves (-5) 3991 | -9/Scraptown | Learned location of Armory (-4) 3991 | -9/Scraptown | Learned location of Quarantine (-3) 3991 | -9/Scraptown | Learned 16 Factory zone layouts 3991 | -9/Scraptown | Learned 20 Factory zone layouts 3991 | -9/Scraptown | Learned 24 Factory zone layouts 3991 | -9/Scraptown | Learned 16 Research zone layouts 3991 | -9/Scraptown | Learned 8 Access zone layouts 3991 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3991 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 3991 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 3991 | -9/Scraptown | Learned 4 Armory zone layouts 3991 | -9/Scraptown | Learned Factory emergency access door positions 3991 | -9/Scraptown | Learned location of 2 exits from Lower Caves 3991 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3991 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4059 | -9/Scraptown | Found Deep Structural Scanner 4103 | -9/Scraptown | Visited Observation Area 4200 | -9/Scraptown | Visited Analyses Database 4225 | -9/Scraptown | Visited Junk Repository 4878 | -9/Scraptown | Visited A0-MCA Data Center 4885 | -9/Scraptown | Given an A- rating by A0-MCA 4890 | -9/Scraptown | Found A0-MCA's Component Scanner 4915 | -9/Scraptown | Visited Derelict Rescue Squad 4928 | -9/Scraptown | Found DRS Beacon 4950 | -9/Scraptown | Visited Science Guys 5471 | -9/Scraptown | Found Scrap Suit 5488 | -9/Scraptown | Discovered new exit (range 5) 6286 | -9/Scraptown | Entered Factory 6286 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x3, Weapon x2 6287 | -6/Factory | Identified exit to Lower Caves 6287 | -6/Factory | Identified exit to Factory 6590 | -6/Factory | Build established: Tank 6910 | -6/Factory | Repaired Utility Shielding 7631 | -6/Factory | Build established: Scavenger-Tank 8346 | -6/Factory | Garrison activated, responded to threat 8479 | -6/Factory | Entered Lower Caves 8480 | -6/Lower Caves | Identified exit to Lower Caves 8972 | -6/Lower Caves | Spotted B-75 Beast 9111 | -6/Lower Caves | Learned 8 Factory zone layouts 9157 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9401 | -6/Lower Caves | Attracted the attention of an 0b10 base 9464 | -6/Lower Caves | Lost 8 parts (3n1u4w) 9532 | -6/Lower Caves | Lost 4 parts (1p1n2u) 9539 | -6/Lower Caves | Core integrity fell below 50% 9570 | -6/Lower Caves | Core integrity fell below 20% 9611 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09461_ Acquired Deep Structural Scanner. 09462_ Penetrated by Slug. 09464_ Imp. Light Armor Plating destroyed. 09467_ Penetrated by Slug. 09470_ Slug penetrates Wall. 09479_ System corrupted: Matter fused (-10). 09484_ Penetrated by Slug. 09486_ Imp. Medium Armor Plating destroyed. 09495_ Penetrated by Slug. 09496_ Arm. Leg destroyed. 09501_ Cold Fusion Reactor destroyed. 09504_ Penetrated by Slug. 09537_ GZW#LGS = RJJ1IG3GLC9R1NBFVQ#|&BOFLFON 09540_ Penetrated by Slug. 09556_ System corrupted: Component data lost. 09562_ Penetrated by Slug. 09579_ System corrupted: Matter fused (-6). 09603_ System corrupted: Heat flow error (+180). 09606_ Penetrated by Slug. 09611_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????## "# # #?# # | | ?????????????????????????# #" #?# " | | ?????????????????????????# ###" ### | | ?????????????????????????# #### | | ?????????######??????????## #?#& ### | | ?????????# ##??????????###?# #### | | ?????????#[ ## #??????????????# | | ?????????#]### #????????????# ## ## | | ?????????#### ##????????????# & ?# ######### | | ???????????# ##?????????????# #?# #????????## | | ?????????### ##?????????????###??# #?????????## # | | #####???## ##????????????????## #??????????## # | | # ##?## ##??????????????## #????????????#? | | # #?# ### ################ ##????????????? | | ### #?# ## #####????????? | | #?# ##### ##???????? | | #?# #???## # #& #???????? | | "# ### ## #### ## ##### ? | | ### ##?## #&# ##????# ? | | #####??## #### ! / "#?????# ? | | ##??# ##??# & "##??#??# ## ?? | | ##### ##???# " =/" ;# ###?##??###?? | | ## ##?#######"""" ?????????? | | # ## # ### ##?## ##?## ????????? | | # ###### #?####??# ### ##???##### | | # ##???# #??????## @ #??####### | | ##### #????###Y ####??####### | | ## ###### g ### ###?????####### | | # ### ## ## ##?## ##???????##### | | # #?### #### ##???# ############## | | # #?#### #??####?????# ############## | | # #?#### #????######## ############## | | # #?#### #????####################### | | # #?#### ################### | | # ######### #################### | | # #?###### ########### ###### ####+###+# % | | ### #?##### ########### # " " | | ??# #?#### ##### #### # " "# | | ??# ######## ## #""" | | ??# ###### #### # % | | #### ###### ### ##### # | | # ## #?############### #### + | | ## #?############## ### # T | | # #?########## ## # ""# | | ########### #""""" ""# | | ### #??##### ## ######"#### | | ??## #??#### #### | | ???# ###??###### ##### | | ???####????############## ################### | | ???????????####################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunControlPower Manual? 0 Play Time 01:52:06 Cumulative 76.9 hours Start 2024.08.07 @ 12:19:03 End 2024.08.08 @ 10:23:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4db6b348-d544-442e-a063-359c278ef05b