Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 23:38:08 Player: Pekk-R-INE-1 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (173) 865 Value Destroyed (6295) 6295 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 16425 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 519 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/1300 Matter 140/600 Energy 137/150 System Corruption 30% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Matter Compressor Enhanced Optical Array Terrain Scan Processor Advanced Target Analyzer Improved Thermal Defense Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Medium Storage Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Improved Matter Compressor Enhanced Optical Array Long-range Terrain Scanner Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Energy Filter Improved Utility Shielding Improved Thermal Defense Suite > --- WEAPON ----------- Gamma Rifle Coil Gun Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Medium Storage Unit Improved Utility Shielding Tesla Rifle Proton Burst Cannon High-powered Shotgun Coil Gun Heavy Gauss Cannon Hypervelocity Mass Driver [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Power Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 2 . . . 1 1 . . 2 . 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 231 | 9 6 3 15 5 . 6 23 11 2 . 14 3 2 . 9 28 42 53 Power 30 | 1 2 1 2 1 . 1 2 2 . . 3 . . . 1 6 2 6 Engine 12 | 1 2 . 2 . . 1 2 2 . . 2 . . . . . . . Core 9 | . . 1 . 1 . . . . . . 1 . . . 1 5 . . Reactor 9 | . . . . . . . . . . . . . . . . 1 2 6 Propulsion 55 | 3 . 1 4 1 . 3 7 . . . 3 1 2 . 4 4 17 5 Treads 3 | . . . 2 . . . . . . . . . . . . . . 1 Leg 35 | . . . . . . . 4 . . . 2 . 2 . 4 3 17 3 Wheel 11 | 3 . 1 1 1 . 3 1 . . . . . . . . . . 1 Hover 4 | . . . . . . . 1 . . . 1 1 . . . 1 . . Flight 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 84 | 2 2 . 1 1 . 2 7 5 1 . 7 1 . . 4 10 15 26 Device 49 | 1 1 . . . . 2 3 4 . . 4 1 . . 2 5 11 15 Storage 7 | 1 1 . . . . . . . . . . . . . 2 . . 3 Processor 11 | . . . 1 1 . . 1 . . . 2 . . . . 1 1 4 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 16 | . . . . . . . 3 1 1 . 1 . . . . 4 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 62 | 3 2 1 8 2 . . 7 4 1 . 1 1 . . . 8 8 16 Energy Gun 28 | 2 1 . 1 1 . . 3 4 1 . 1 1 . . . 4 3 6 Energy Cannon 4 | . . . . . . . . . . . . . . . . 1 2 1 Ballistic Gun 9 | 1 . . 2 . . . 1 . . . . . . . . . 2 3 Ballistic Cannon 12 | . . . 4 1 . . . . . . . . . . . . 1 6 Launcher 3 | . 1 . . . . . 2 . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 . . . 3 2 . . . . . . . 2 . 6 Parts Lost 144 | . . 2 9 . . 1 5 . 1 . 20 8 2 1 . 10 34 51 Power 14 | . . . 1 . . 1 1 . . . 2 1 . . . . 3 5 Propulsion 35 | . . 1 2 . . . 2 . . . 4 2 2 . . 4 8 10 Utility 55 | . . . . . . . 1 . . . 10 3 . 1 . 4 16 20 Weapon 40 | . . 1 6 . . . 1 . 1 . 4 2 . . . 2 7 16 Highest Loss Streak 25 | . . 2 3 . . 1 2 . 1 . 10 6 2 1 . 6 25 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 7 9 10 14 13 11 12 14 14 14 9 4 4 5 4 9 12 6 Power 1 | 1 1 2 3 3 2 . . . 1 1 1 1 . . . 1 1 . Propulsion 1 | . 2 1 . . . 1 . 2 2 2 1 . 1 4 . . 2 1 Utility 4 | . 1 2 1 4 6 6 7 7 8 8 5 3 1 1 . 4 4 . Weapon 3 | . 2 3 4 5 3 3 3 4 3 3 1 . . . 2 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 2 . 2 1 3 . . . . 1 2 . . 1 3 2 Power 4 | . . . 1 . 2 . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 1 1 . Utility 8 | . . . . . . . 2 . . . . 1 2 . . . 2 1 Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 99 87 87 88 96 84 75 74 76 58 49 19 8 37 96 92 88 Engine 3 | . 14 2 8 3 . 8 7 7 7 7 4 5 . . . . . . Core 2 | . . 11 1 7 11 2 . . . . 2 . . . 2 9 4 . Reactor 1 | . . . . . . . . . . . . . . . . . 5 7 Leg 8 | . . . . . . . 12 . . . . . 8 . 20 16 19 15 Wheel 6 | . 28 27 18 21 22 29 9 . . . . . . . . . . . Flight 1 | . . . . . . . 2 7 7 7 4 . . . . . . . Device 16 | . 14 14 11 11 11 18 12 21 22 15 11 12 . . 2 24 18 25 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 4 . . . 5 7 4 8 Processor 8 | . . . 10 11 11 3 4 7 7 7 5 13 11 8 5 8 8 13 Protection 4 | . . . . . . . 7 8 7 15 6 . . . . 9 9 2 Energy Gun 8 | . 25 7 1 19 22 22 9 9 2 15 4 . . . . 10 8 4 Ballistic Gun 2 | . 1 13 11 . . . . . . . . . . . . . . 3 Ballistic Cannon 1 | . . . 5 2 . . 2 . . . . . . . . . 1 2 Launcher 1 | . . 4 . . . . 3 . 1 . 2 5 . . . . . . Slashing Weapon 1 | . . . . . . . 1 3 6 . 5 5 . . . 1 . . Peak Build Rating 135 | 9 9 12 20 21 23 24 58 67 65 62 68 30 21 10 50 104 105 135 Average Rating 56 | 4 8 11 15 20 21 23 37 62 62 62 45 27 18 8 33 92 94 109 On Entrance 34 | . 9 8 11 17 21 23 24 58 61 62 62 30 9 10 7 50 101 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 30 31 40 38 32 38 44 50 50 50 50 14 . . 30 63 77 80 Greatest Support 98 | 26 20 26 40 32 32 48 68 50 50 50 59 15 43 3 92 92 90 98 Greatest Overweight (x) 18 | 1 1 1 2 2 . 2 4 . . . 2 1 . . . 18 4 7 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 15 10 Average Capacity 12 | 7 11 15 15 15 15 15 15 15 15 15 11 5 5 5 14 15 13 8 Most Carried 15 | 6 9 15 14 15 15 15 15 15 15 14 15 5 5 5 7 14 15 10 Average Carried 10 | 2 7 13 11 14 14 14 14 14 14 14 9 4 4 5 3 9 12 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 15 15 5 5 Final Carried 15 | 4 9 13 14 15 15 15 15 15 14 14 5 4 5 5 5 14 5 2 Class Distribution -------------------- 52% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Skirmisher 10% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Matter Collected 6260 | 285 183 185 624 158 . 70 948 79 151 . 335 45 . 65 315 327 855 1635 Remotely 632 | . . . . . . . . . . . . . . . . . . 632 Salvage Created 7272 | 85 451 29 740 96 . 335 1148 194 8 . 52 112 . . . 666 1384 1972 Parts 365 | 9 35 1 68 4 . 12 65 9 2 . 4 6 . . . 37 39 74 Haulers Intercepted 8 | . 2 . 1 . . . 3 2 . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 1 . 9 . . . 13 . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Combat Hostiles Destroyed 123 | . 12 2 20 . . 3 24 2 1 . 3 5 . . . 15 15 21 Melee 3 | . . . . . . . 1 . . . . 1 . . . . . 1 Guns 57 | . 9 1 9 . . 3 7 1 . . 2 . . . . 12 6 7 Cannons 35 | . . . 7 . . . 6 . . . . . . . . 3 9 10 AOE 25 | . 3 1 4 . . . 10 1 1 . 1 4 . . . . . . Classes Destroyed 16 | 1 6 . 2 1 . 1 1 . . . . 1 . . . 1 2 . Worker 4 | . . . . 1 . . 2 . . . . . . . . . . 1 Builder 6 | . 1 . 2 . . . . . . . . . . . . . 1 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 1 . . . 3 2 . . . . . . . . . . Recycler 12 | . . . 1 1 . 2 2 . . . . . . . . . 1 5 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 2 . . . . . . . . . 1 . Watcher 11 | . 3 . 3 . . . 4 . . . . . . . . . . 1 Swarmer 38 | . 9 2 7 . . . 5 . 1 . 3 3 . . . 8 . . Grunt 46 | . 3 . 8 . . 2 14 1 . . . 1 . . . 1 10 6 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . Sentry 12 | . . . 5 . . . 4 1 . . . . . . . . 2 . Specialist 5 | . . . . . . . . . . . . . . . . 2 . 3 Hunter 4 | . . . . . . . . . . . . . . . . . 2 2 Programmer 15 | . . . . . . . . . . . . 1 . . . 4 . 10 Best Kill Streak 9 | 3 5 2 5 1 . 3 9 2 1 . 3 4 . . . 4 4 4 Combat Bots Only 5 | . 4 2 4 . . 3 5 2 1 . 3 4 . . . 4 4 4 Max Kills in Single Turn 3 | 2 2 1 3 1 . 1 3 1 1 . 1 3 . . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 . . . 3 1 1 . 1 3 . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Hostile Shots Fired 1674 | . 47 18 96 . . 11 77 1 19 . 71 84 63 34 6 181 274 692 Missed 611 | . 10 6 41 . . 2 24 . 9 . 20 38 27 16 1 57 78 282 Hits 1063 | . 37 12 55 . . 9 53 1 10 . 51 46 36 18 5 124 196 410 Melee 2 | . . . . . . . 2 . . . . . . . . . . . Projectile 1061 | . 37 12 55 . . 9 51 1 10 . 51 46 36 18 5 124 196 410 AOE 46 | . . 5 . . . . . . . . 41 . . . . . . . Critical Strikes 57 | . . . 4 . . . 2 . 1 . . 3 3 2 . 7 15 20 Actively Blocked 4 | . . . . . . . . . . . . . . . . 2 . 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . 3 . 1 Actively Blocked 3 | . . . . . . . . . . . . . . . . 2 . 1 Damage Taken 21586 | . 307 277 763 . . 140 1118 80 213 . 3295 664 724 377 101 1761 3831 7935 Core 4877 | . 78 45 164 . . 46 246 . 13 . 671 355 417 357 56 320 761 1348 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 734 | . . . . . . . 4 13 31 . 71 . . . . 162 187 266 Ignored by Resistances 694 | . . . . . . . . . . . . . . . . 268 86 340 Core Remaining (%) 41 | 100 . 50 . . . 47 55 . . . 2 58 . . 17 . 6 . Volleys Fired 537 | 5 34 9 74 3 . 12 72 10 2 . 17 3 . . . 77 90 129 Largest 3 | 2 2 2 2 2 . 2 2 2 1 . 2 1 . . . 3 3 3 Hottest 261 | 60 80 100 123 112 . 112 112 100 30 . 125 55 . . . 261 261 231 Shots Fired 1043 | 10 68 14 130 6 . 24 128 19 2 . 21 3 . . . 124 185 309 Gun 694 | 10 62 9 92 6 . 24 77 19 . . 11 1 . . . 91 110 182 Cannon 302 | . . . 33 . . . 35 . . . . . . . . 32 75 127 Launcher 42 | . 6 2 4 . . . 16 . 2 . 10 2 . . . . . . Special 5 | . . 3 1 . . . . . . . . . . . . 1 . . Kinetic 405 | 5 1 5 125 . . . 40 . . . . . . . . . 64 165 Thermal 371 | . . 3 1 6 . 24 49 . . . 1 . . . . 96 116 75 Explosive 42 | . 6 2 4 . . . 16 . 2 . 10 2 . . . . . . Electromagnetic 225 | 5 61 4 . . . . 23 19 . . 10 1 . . . 28 5 69 Robot Hit Streak 18 | 2 8 4 13 18 . 5 6 7 1 . 6 1 . . . 13 8 10 Robot Miss Streak 8 | 3 3 3 4 . . 2 5 3 1 . 6 2 . . . 4 5 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . 2 . . . 1 . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . 1 . 1 Shots Hit Robots 638 | 4 37 7 94 5 . 15 92 22 1 . 15 13 . . . 63 92 178 Core Hits 311 | 4 20 5 36 2 . 7 68 5 8 . 12 14 . . . 23 40 67 Critical Kills 7 | . . . . . . . . . . . . . . . . . 3 4 Critical Parts Destroyed 11 | . . 1 . . . . . . . . . . . . . . 4 6 Critical Strikes 64 | . 1 1 2 . . 1 6 2 . . . 1 . . . 4 13 33 Burn 15 | . . . . . . 1 2 . . . . . . . . 4 6 2 Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 Destroy 16 | . . 1 . . . . . . . . . . . . . . 7 8 Blast 17 | . . . 2 . . . 1 . . . . . . . . . . 14 Corrupt 6 | . 1 . . . . . . 1 . . . . . . . . . 4 Sever 8 | . . . . . . . 3 1 . . . 1 . . . . . 3 Melee Attacks 159 | . . . 4 . . . 27 21 6 . 55 17 . . . 6 8 15 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . . . 25 16 6 . 55 17 . . . 6 8 15 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 4 . . . 7 6 . . . 1 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17927 | 62 814 193 1907 88 . 251 3505 520 167 . 486 865 . . . 1360 2399 5310 Guns 7613 | 62 462 78 988 88 . 251 800 233 . . 99 . . . . 1101 1336 2115 Cannons 5062 | . . . 603 . . . 547 . . . . . . . . 259 941 2712 Explosions 3153 | . 352 115 316 . . . 1456 63 167 . 259 425 . . . . . . Melee 2099 | . . . . . . . 702 224 . . 128 440 . . . . 122 483 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 5757 | 10 . 29 1591 . . . 585 . . . . . . . . . 597 2945 Thermal 5250 | . 124 . . 88 . 251 638 63 . . 66 . . . . 1105 1564 1351 Explosive 2799 | . 228 115 316 . . . 1332 . 167 . 216 425 . . . . . . Electromagnetic 2022 | 52 462 49 . . . . 248 233 . . 76 . . . . 255 116 531 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2099 | . . . . . . . 702 224 . . 128 440 . . . . 122 483 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . . 22 2 3 4 4 16 16 30 Average Corruption 11 | . . . . . . . . . . . 21 1 1 3 4 10 16 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 209 | . . . . . . . . . . . 33 5 1 2 1 30 83 54 Message Errors 37 | . . . . . . . . . . . 9 1 . . . 7 10 10 Matter Fused 49 | . . . . . . . . . . . 6 3 . . . 9 16 15 Heat Flow Errors 27 | . . . . . . . . . . . 2 . 1 1 . . 18 5 Energy Discharges 30 | . . . . . . . . . . . 8 . . . . 1 13 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 . . Data Loss (minor) 18 | . . . . . . . . . . . 3 . . 1 1 5 5 3 Data Loss (major) 12 | . . . . . . . . . . . 2 1 . . . 3 4 2 Misfires 10 | . . . . . . . . . . . . . . . . 2 3 5 Alerts 3 | . . . . . . . . . . . . . . . . . 2 1 Misdirections 9 | . . . . . . . . . . . 2 . . . . . 7 . Weapon Failures 10 | . . . . . . . . . . . . . . . . 1 4 5 Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . Overflow Damage 321 | . 15 . 8 . . . 10 . . . . 79 . . . . 43 166 Projectiles 182 | . . . . . . . . . . . . . . . . . 43 139 Explosions 33 | . 15 . 8 . . . 10 . . . . . . . . . . . Melee 106 | . . . . . . . . . . . . 79 . . . . . 27 Knockbacks 33 | . . . 3 . . . 4 . . . . . . . . . 1 25 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . 3 . . . 4 . . . . . . . . . 1 24 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 283 | . . 21 13 . . . 146 44 26 . 33 . . . . . . . Shots 10 | . . 2 1 . . . 4 1 1 . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 713 | . 84 66 49 90 . 442 291 418 . . 122 . 168 197 . 79 713 580 Average Temperature 91 | . 28 26 13 38 . 209 70 112 . . 44 . 97 117 . 43 210 102 Received Heat Transfer 2844 | . 30 9 333 . . 81 432 9 30 . 12 141 81 . . 18 924 744 Effects 28 | . . . . . . 2 3 3 . . . . . . . . 14 6 Shutdowns 4 | . . . . . . 1 . . . . . . . . . . 1 2 Energy Bleed 4 | . . . . . . . . 1 . . . . . . . . 2 1 Interference 5 | . . . . . . . 3 . . . . . . . . . 1 1 Matter Decay 4 | . . . . . . . . 2 . . . . . . . . 1 1 Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 . Damage (major) 5 | . . . . . . . . . . . . . . . . . 5 . Damage (core) 2 | . . . . . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . 3 . . . . . . 2 . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Melted 24 | . . . . . . . . . . . . . . . . 6 10 8 Heat Transferred 9745 | . 100 . . 185 . 629 1321 50 . . 76 . . . . 2249 3327 1808 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . . . . 1 1 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Maximum Alert Level 2 | . 1 . 1 . . . 2 . . . . . . . . . 1 . Low Security (%) 87 | 100 99 100 43 100 . 100 53 100 . . . 100 100 . . 100 98 100 Level 1 12 | . . . 56 . . . 43 . . . . . . . . . 1 . Level 2 . | . . . . . . . 2 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 407 | . 202 70 360 120 . 50 407 181 . . . 113 50 . . 94 245 104 Initial 177 | . . 10 27 120 . . . 177 . . . 5 50 . . . 29 38 Average 74 | . 77 21 183 25 . 8 194 69 . . . 10 9 . . 32 46 29 Influence Increases 5324 | 15 414 207 715 10 . 88 1023 158 42 . 191 254 45 45 . 519 807 791 Destroy 0b10 Robot/C 2720 | . 240 100 400 . . 60 480 40 40 . 120 100 . . . 300 420 420 Destroy 0b10 Robot/NC 265 | 15 35 5 40 10 . 10 70 10 . . . . . . . . 25 45 Destroy Leader 560 | . 60 20 108 . . 10 124 14 . . 10 20 . . . 60 42 92 Allied During Kill 50 | . . 4 . . . . . . 2 . 16 . . . . . 28 . Trap Triggered on 0b10 30 | . . . 30 . . . . . . . . . . . . . . . Successful Hack 151 | . 8 . 8 . . 8 12 36 . . . 18 . . . . 40 21 Disable Machine 240 | . 15 . 45 . . . 90 . . . . 15 . . . 15 . 60 Destroy Structure 453 | . 41 18 24 . . . 112 13 . . . 11 . . . 54 72 108 Partial Spotted 120 | . . . . . . . 45 30 . . . 15 . . . 15 . 15 Lose Combat Pursuer 735 | . 15 60 60 . . . 90 15 . . 45 75 45 45 . 75 180 30 Influence Decreases 5324 | 15 385 166 475 320 . 88 632 549 42 . 182 160 113 45 35 459 794 864 Entered New Map 611 | . . 19 43 190 . . . 214 . . . 4 53 14 8 . 31 35 Time Decay 3252 | 15 183 126 375 130 . 78 432 315 42 . 109 92 60 30 27 379 326 533 Lost Part 968 | . . 20 57 . . 10 50 . . . 53 64 . 1 . 80 337 296 Lost Ally 141 | . . 1 . . . . . 20 . . 20 . . . . . 100 . Purge Threat 352 | . 202 . . . . . 150 . . . . . . . . . . . Squads Dispatched 40 | . 2 . 1 1 . . 2 6 . . . 2 3 . . 7 3 13 Investigation 8 | . 1 . . 1 . . 1 1 . . . . . . . . 2 2 Extermination 13 | . . . . . . . . 3 . . . 2 1 . . 3 . 4 Reinforcement 12 | . 1 . 1 . . . 1 2 . . . . . . . 1 1 5 Assault 4 | . . . . . . . . . . . . . 2 . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . 2 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Distress Signals 25 | . 1 . 2 . . . 5 . . . 12 . . . . 1 4 . Communications Jammed 4 | . . . . . . . 4 . . . . . . . . . . . Distress Signals 3 | . . . . . . . 3 . . . . . . . . . . . Times Spotted 269 | . 18 12 33 . . 3 42 6 8 . 20 22 6 5 5 20 33 36 Peak Tracking Total 10 | . 4 8 5 . . 3 6 3 5 . 7 10 6 5 4 5 6 7 Tactical Retreats 38 | . 1 2 3 . . . 7 1 6 . 3 2 1 1 . 3 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Traps Triggered 13 | . 1 . . . . . 2 2 . . . . 1 . . . 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Machines Disabled 17 | . 1 . 3 . . . 6 . 1 . . 1 . . . 1 . 4 Max in Single Turn 2 | . 1 . 1 . . . 2 . 1 . . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Machines Accessed 50 | . 2 . 5 2 3 1 10 9 . 4 . 6 1 . . . 3 4 Terminals 33 | . 2 . 4 . . 1 9 5 . . . 5 1 . . . 3 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . . 1 . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 138 | . 5 . 11 2 4 2 24 29 . 27 . 14 3 . . . 10 7 Successful 84 | . 3 . 8 2 4 1 11 11 . 27 . 9 3 . . . 4 1 Failed 54 | . 2 . 3 . . 1 13 18 . . . 5 . . . . 6 6 Catastrophic 9 | . . . 1 . . . 3 1 . . . 1 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 1 . 4 . 1 2 7 11 . . . . . . . . 3 1 Terminals 74 | . 5 . 6 . . 2 16 15 . . . 12 3 . . . 10 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . Recycling Units 10 | . . . . . . . . 8 . . . 2 . . . . . . Scanalyzers 17 | . . . 5 . . . 8 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 3 . 3 2 4 1 6 4 . 27 . 7 3 . . . 4 1 Record 27 | . . . . . 3 . . 2 . 11 . 5 2 . . . 3 1 Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . 3 . . . . . . 1 . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 6 | . 1 . 1 . . 1 1 1 . . . 1 . . . . . . Alert Level 4 | . . . 1 . . . 1 1 . . . 1 . . . . . . Unreport Threat 3 | . 2 . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 6 . . . 2 . . . . . . Process 3 | . . . . . . . . 2 . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . 3 . . . 1 . . . . . . Scanalyzer 10 | . . . 5 . . . 5 . . . . . . . . . . . Insert Component 5 | . . . 3 . . . 2 . . . . . . . . . . . Analyze 5 | . . . 2 . . . 3 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . 1 . Used 2 | . . . . . . . 1 . . . . . . . . . 1 . Hacking Detections 36 | . 2 . 3 . . . 9 8 . . . 6 1 . . . 3 4 Full Trace Events 3 | . . . . . . . 1 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . 2 . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 83 | . . . . . . . . 80 . . . 3 . . . . . . Retrieved Matter 83 | . . . . . . . . 80 . . . 3 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . 2 . . . 2 4 . . . . . . . . . . Non-combat 8 | . . . 2 . . . 2 4 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . 3 . . . 2 5 . . . . . . . . . . parse_system 3 | . . . 2 . . . . 1 . . . . . . . . . . no_distress 6 | . . . . . . . 2 4 . . . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . . . . 2 Machine Destruction 3 | . . . . . . . . . . . . . 1 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Total Allies 11 | . . 1 . 3 . . . . . . 1 . . . . . 6 . Largest Group 3 | . . 1 . 3 3 3 . . . . 1 . . . . . 2 . Highest-Rated Group 96 | . . 31 . 40 40 40 . . . . 96 . . . . . 84 . Highest-Rated Ally 96 | . . 31 . 16 16 16 . . . . 96 . . . . . 51 . Total Orders 11 | . . . . . 5 3 . 1 2 . . . . . . . . . STAY 3 | . . . . . 3 . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . . . . . . AID 2 | . . . . . . 2 . . . . . . . . . . . . RETURN 3 | . . . . . . . . 1 2 . . . . . . . . . Ally Attacks 78 | . . 5 . . . 9 . 4 1 . 16 . . . . . 43 . Total Damage 2010 | . . 81 . . . 65 . 27 7 . 451 . . . . . 1379 . Kills 15 | . . 3 . . . 1 . . 1 . 3 . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Active Infowar (turns) 10080 | 10 449 335 1066 629 396 437 763 606 342 52 277 47 . . . 852 1744 2075 Optics 5720 | . . . 1049 . . . . . . . . . . . . 852 1744 2075 Sensors 47 | . . . . . . . . . . . . 47 . . . . . . Terrain 2045 | 10 155 323 19 627 396 126 . . . . . . . . . . . 389 Structural 1355 | . 294 12 1047 2 . . . . . . . . . . . . . . Traps 331 | . . . . . . . . 331 . . . . . . . . . . Jamming 499 | . . . . . . . 388 111 . . . . . . . . . . ECM 1817 | . . . . . . 311 560 275 342 52 277 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 3 . 1 . . 1 . . . . Drone Launches 11 | . . . . . . . . 5 2 . 4 . . . . . . . Drone Recoveries 6 | . . . . . . . . 4 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Turns Passed 13790 | 73 449 335 1066 629 396 437 1884 805 342 52 986 631 385 115 154 1221 1755 2075 Spaces Moved 11419 | 50 352 270 699 527 386 335 1151 1089 614 103 1500 904 374 230 117 561 1055 1102 Core 508 | 17 . . . . . . . . . . . 105 136 230 15 1 2 2 Treads 43 | . . . 20 . . . . . . . . . . . . . . 23 Legs 3326 | . . . . . . . 290 . . . 6 . 238 . 102 560 1053 1077 Wheels 2943 | 33 352 270 679 527 386 335 361 . . . . . . . . . . . Hover 1432 | . . . . . . . 1 . . . 632 799 . . . . . . Flight 3167 | . . . . . . . 499 1089 614 103 862 . . . . . . . Fastest Speed 46 | 50 80 95 86 100 100 100 50 50 50 50 46 50 50 50 50 120 97 113 Average Speed 86 | 76 86 95 112 104 100 100 89 50 50 50 50 54 94 50 111 143 122 122 Slowest Speed 950 | 100 95 105 240 130 100 130 290 50 50 50 260 100 120 50 120 950 250 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . Potential Cave-ins 50 | . . . . . . . . . . . 37 . . . . 5 8 . Cave-ins Triggered 5 | . . . . . . . . . . . 5 . . . . . . . Exploration Rate (%) 52 | 4 68 60 71 86 78 73 78 28 56 72 92 32 11 53 10 11 81 28 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . 1 1 . . . 1 . 1 1 . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 . . 1 1 1 . 1 . . 1 1 . Scrap Searched 8 | . . . . 2 . 1 . . 1 . 1 . . 2 1 . . . Spaces Dug 157 | . . 3 . . . . 15 9 6 . 47 5 . . . 30 23 19 Terrain Destroyed 499 | . 39 19 19 . . . 139 12 20 . 85 12 . . . 34 60 60 Melee 80 | . . . . . . . 7 9 6 . 47 5 . . . 6 . . Projectile 159 | . . 3 4 . . . 5 . . . . . . . . 28 60 59 AOE 259 | . 39 16 15 . . . 127 3 14 . 38 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Upp Upp Fac Ext Res Total 14039 | 72 423 321 851 596 397 411 1818 1294 634 102 1623 1018 405 229 140 835 1330 1540 Wait 1261 | . 21 22 11 49 7 51 467 102 3 . 17 84 21 . 6 136 90 174 Move 11396 | 49 351 269 698 526 385 334 1150 1086 613 102 1496 903 373 229 116 560 1054 1102 Hop 1 | . . . . . . . . 1 . . . . . . . . . . Pick Up 145 | 8 4 6 19 7 1 2 15 10 1 . 7 3 5 . 8 17 13 19 Fast Attach 110 | 2 . . 7 1 . 3 17 3 . . 3 2 2 . 2 11 24 33 Attach 92 | 5 . 1 9 . . 1 5 2 1 . 16 1 . . 8 10 13 20 Detach 7 | . . . 1 . . 1 2 1 . . . 1 . . . . . 1 Swap 195 | 3 11 13 9 5 . 3 41 31 7 . 8 . . . . 15 16 33 Drop 110 | . 2 1 15 5 4 4 22 12 1 . 1 4 4 . . 3 18 14 Fire 537 | 5 34 9 74 3 . 12 72 10 2 . 17 3 . . . 77 90 129 Melee 159 | . . . 4 . . . 27 21 6 . 55 17 . . . 6 8 15 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . 15 . . 3 . . . . . 3 . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . Trap 4 | . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Entered Mines 526 | -10/Mines | Received a Mining Laser from a helpful Derelict 561 | -10/Mines | Found a hidden stash of uninstalled traps 677 | -10/Mines | Discovered new exit (range 10) 758 | -10/Mines | Assembled infested the area 763 | -10/Mines | Assisted by a Guerilla fighting off Assembled 858 | -10/Mines | Entered Materials 858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 999 | -9/Materials | Lost 3 parts (1p1n1w) 1163 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Discovered new exit (range 18) 1917 | -9/Materials | Discovered new exit (range 17) 1924 | -9/Materials | Entered Mines 1930 | -9/Mines | Met a Derelict bent on vengeance 2128 | -9/Mines | Met a Derelict shopkeep closing up shop 2224 | -9/Mines | Discovered new exit (range 15) 2235 | -9/Mines | Learned location of 1 exit from Materials 2308 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2331 | -9/Mines | Found the Drone Emporium 2335 | -9/Mines | Found Prototype Device 2411 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2490 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2491 | -9/Mines | Discovered new exit (range 5) 2553 | -9/Mines | Entered Exiles 2553 | -9/Exiles | Accompanied by 3 allies 2568 | -9/Exiles | Discovered new exit (range 15) 2578 | -9/Exiles | Met 8R-AWN 2596 | -9/Exiles | Met EX-HEX 2633 | -9/Exiles | Met EX-BIN 2647 | -9/Exiles | Aligned with FarCom system 2648 | -9/Exiles | Given EX-Vault access code 2672 | -9/Exiles | Opened EX-Vault 2715 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2754 | -9/Exiles | Found Flying Fortress v7 2801 | -9/Exiles | Met EX-DEC 2836 | -9/Exiles | Visited The Gauntlet 2931 | -9/Exiles | Discovered new exit (range 12) 2949 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2949 | -9/Exiles | Entered Mines 2949 | -8/Mines | Accompanied by 3 allies 3054 | -8/Mines | Core integrity fell below 50% 3068 | -8/Mines | Lost 3 allies 3113 | -8/Mines | Discovered new exit (range 12) 3386 | -8/Mines | Build established: Scavenger-Mutant 3386 | -8/Mines | Entered Materials 3386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -8/Materials | Identified exit to Factory 3857 | -8/Materials | Build established: Infiltrator-Mutant 4179 | -8/Materials | Build established: Mutant 4233 | -8/Materials | Identified Splice Drone Bay 5270 | -8/Materials | Entered Factory 5270 | -7/Factory | Evolved 2 slots: Utility x2 5946 | -7/Factory | Identified exit to Storage 5946 | -7/Factory | Identified exit to Lower Caves 6075 | -7/Factory | Entered Lower Caves 6079 | -7/Lower Caves | Spotted B-75 Beast 6168 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6246 | -7/Lower Caves | Learned 4 Factory zone layouts 6388 | -7/Lower Caves | Learned location of Extension (-4) 6396 | -7/Lower Caves | Learned 4 Factory zone layouts 6403 | -7/Lower Caves | Discovered new exit (range 10) 6414 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6417 | -7/Lower Caves | Entered Data Miner 6417 | -7/Data Miner | Discovered new exit (range 6) 6427 | -7/Data Miner | Met Data Miner 6439 | -7/Data Miner | Learned location of Section 7 (-3) 6439 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6448 | -7/Data Miner | Received God Mode back door access code from Data Miner 6469 | -7/Data Miner | Entered Proximity Caves 6604 | -6/Proximity Caves | Spotted B-75 Beast 6706 | -6/Proximity Caves | Crushed by falling debris 6735 | -6/Proximity Caves | Crushed by falling debris 6744 | -6/Proximity Caves | Crushed by falling debris 6745 | -6/Proximity Caves | Core integrity fell below 50% 6745 | -6/Proximity Caves | System corruption reached 10% 6746 | -6/Proximity Caves | Crushed by falling debris 6756 | -6/Proximity Caves | Crushed by falling debris 6787 | -6/Proximity Caves | Lost 7 parts (1p5u1w) 6915 | -6/Proximity Caves | Found DCF Scrap (13 items) 6939 | -6/Proximity Caves | Learned Factory trap positions 7072 | -6/Proximity Caves | Escorted by Enhanced Grunt 7077 | -6/Proximity Caves | Core integrity fell below 20% 7105 | -6/Proximity Caves | Lost 10 parts (1p3n3u3w) 7132 | -6/Proximity Caves | Lost 5 allies 7449 | -6/Proximity Caves | Discovered new exit (range 14) 7455 | -6/Proximity Caves | Entered Factory 7455 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7456 | -6/Factory | Identified exit to Factory 7457 | -6/Factory | Loaded intel: 77 trap records 7687 | -6/Factory | Build established: Derelict-Mutant 7978 | -6/Factory | Identified exit to Lower Caves 8068 | -6/Factory | Lost 6 parts (1p1n2u2w) 8086 | -6/Factory | Entered another Factory area 8086 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8109 | -5/Factory | Discovered new exit (range 15) 8237 | -5/Factory | Identified exit to Factory 8373 | -5/Factory | Build established: Mutant 8456 | -5/Factory | Incoming assault squad redirected 8471 | -5/Factory | Entered Upper Caves 8493 | -5/Upper Caves | Core integrity fell below 50% 8501 | -5/Upper Caves | Identified exit to Upper Caves 8586 | -5/Upper Caves | Entered another Upper Caves area 8588 | -5/Upper Caves | Core integrity fell below 20% 8590 | -5/Upper Caves | Encountered a Warlord checkpoint 8637 | -5/Upper Caves | Discovered exit to Factory (range 9) 8740 | -5/Upper Caves | Entered Factory 8740 | -4/Factory | Evolved 2 slots: Utility x2 9036 | -4/Factory | Build established: Scavenger-Mutant 9234 | -4/Factory | Lost 6 parts (1n3u2w) 9450 | -4/Factory | Garrison activated, responded to threat 9468 | -4/Factory | System corruption reached 10% 9498 | -4/Factory | Lost 3 parts (3n) 9749 | -4/Factory | Build established: Scavenger-Tank 9944 | -4/Factory | Discovered new exit (range 10) 9961 | -4/Factory | Entered Extension 10094 | -4/Extension | Rescued a captive Derelict 10095 | -4/Extension | Rescued a captive Derelict 10157 | -4/Extension | Rescued a captive Derelict 10159 | -4/Extension | Rescued a captive Derelict 10690 | -4/Extension | Spotted B-86 Titan 10744 | -4/Extension | Incoming investigation squad redirected 11060 | -4/Extension | Spotted B-86 Titan 11064 | -4/Extension | Rescued a captive Derelict 11184 | -4/Extension | Incoming investigation squad redirected 11298 | -4/Extension | Rescued a captive Derelict 11382 | -4/Extension | Lost 4 parts (3u1w) 11432 | -4/Extension | Core integrity fell below 50% 11509 | -4/Extension | Core integrity fell below 20% 11574 | -4/Extension | Lost 25 parts (3p7n10u5w) 11671 | -4/Extension | Discovered new exit (range 10) 11672 | -4/Extension | Discovered new exit (range 6) 11680 | -4/Extension | Found Powered Armor 11716 | -4/Extension | Entered Research 11716 | -3/Research | Evolved 2 slots: Utility x2 11916 | -3/Research | Build established: Scavenger-Skirmisher 12204 | -3/Research | Lost 4 parts (1p1n2w) 12342 | -3/Research | Lost 7 parts (1n3u3w) 12487 | -3/Research | Cargo convoy interrupted 12505 | -3/Research | Incoming assault squad redirected 12575 | -3/Research | Lost 5 parts (2n2u1w) 12748 | -3/Research | Found Prototype Processor 12748 | -3/Research | Identified Spectral Analyzer 13211 | -3/Research | System corruption reached 10% 13324 | -3/Research | Core integrity fell below 50% 13551 | -3/Research | Discovered new exit (range 16) 13773 | -3/Research | Core integrity fell below 20% 13783 | -3/Research | System corruption reached 30% 13791 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13776_ Coil Gun destroyed. 13776_ Penetrated by Slug. 13776_ Slug penetrates Wall. 13776_ P-80 Master resets H-71 Marshal, system corruption cleaned. 13778_ Tesla Rifle destroyed. 13779_ System corrupted: Matter fused (-7). 13779_ HV Slug penetrates H-71 Marshal. 13779_ HV Slug penetrates Wall. 13782_ Penetrated by Slug. 13782_ HV Slug penetrates Wall. 13783_ P-80 Master suffers critical hit (Blast). 13783_ P-80 Master knocked back. 13784_ Hyp. Mass Driver destroyed. 13786_ P-80 Master resets X-77 Beamer, system corruption cleaned. 13787_ Hpw. Shotgun destroyed. 13787_ Imp. Utility Shielding destroyed. 13787_ Critical hit (Blast). 13787_ Knocked back. 13788_ P-80 Master resets H-71 Marshal, system corruption cleaned. 13791_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##############################?#?###?#?##????????? | | " ####?############?#?#?#??????????? | | # ######### ##???#?#?#????????? | | """ # ##?###### #####?#??#????????? | | """ # ######### % ! #???####?#????????? | | """ #####+#########% ;@ #####?#???????????? | | ##### Y Hp/ ##?##???#?##??????? | | ##### #######%;p*%# #?##?#?##?????????? | | !% # ### #######%x%############???#??#????????? | | "#"######## # p##########??#?#???##?????????? | | %] # #######?###?#?##?##???????????? | | x# ##########?#??###?#?#?????????? | | + ##############???????#??#?????? | | # ##############?####?#?????????? | | # #########?#??#####?#?#????????? | | ##########?##############???#????????? | | ########??##########?##?#????#???????? | | %%%]% ################?#######?????????????? | | #####"=/%#"######################?###???????????? | | ###?# ]!= #########?###?###?##?#?#?#???????????? | | ##### [ ##?####################??????????????? | | ##### = ###############???##?#???????????????? | | ##### =!#######?######?###?####???#??????????? | | ##### ==!#########?###?###########????????????? | | ##### #########??###?# ##???????????? | | ########################### #????????????? | | ###### #################### """ ########?????? | | #?############?###### # """ # ##????? | | !#############?####### # """ # "#####? | | !### ##?##?###= " + """ # + #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 44 Energy Capacity 775 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 400 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 18 Matter Filtering 30 Energy Filtering 45 Particle Charging 15 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Error 47 Explorer Factory Defaults Origins The Oracle Challenges ------------ None Game ------ Seed MatterMatterPower Manual? 0 Play Time 05:16:06 Cumulative 44.0 hours Start 2025.06.03 @ 23:16:42 End 2025.06.10 @ 23:38:08 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b49fb75-5d2d-4a7a-8cd5-f195e45bfd2b