Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.13 @ 14:02:17 Player: jostin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (397) 397 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1472 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 300/300 Energy 235/265 System Corruption 0% Temperature Cool (78) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Small Storage Unit Seismic Detector Hardened Light Armor Plating EM Shotgun Improved Medium Laser Improved Medium Laser Beam Cannon Light Assault Rifle Light Cannon Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Small Storage Unit Seismic Detector Light Armor Plating EM Pulse Gun EM Pulse Gun Beam Cannon [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | 8 5 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 3 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 7 | 1 1 5 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | . 6 9 Power 1 | . 1 2 Propulsion . | . . . Utility 1 | . 1 3 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 3 | . 1 2 Propulsion . | . . . Utility 2 | . . 2 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 13 11 Leg 28 | . 27 32 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 17 | . 13 29 Ballistic Gun 11 | . 14 2 Peak Build Rating 15 | 7 11 15 Average Rating 10 | 5 10 12 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 4 | 4 . . Naked Turns . | . . . Heaviest Build 35 | 12 17 35 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 1 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 9 | 7 8 14 Most Carried 13 | 2 8 13 Average Carried 6 | . 6 9 Final Capacity 15 | 8 8 15 Final Carried 13 | 1 8 13 Class Distribution -------------------- 80% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 513 | 248 161 104 Remotely . | . . . Salvage Created 780 | 191 385 204 Parts 50 | 13 24 13 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 11 4 Guns 12 | . 11 1 AOE 3 | . . 3 Classes Destroyed 8 | 2 5 1 Worker 3 | . 3 . Tunneler 4 | 4 . . Hauler 3 | . 2 1 Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 5 | . 2 3 Sentry 1 | . . 1 Best Kill Streak 6 | 5 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 49 | . 41 8 Missed 12 | . 12 . Hits 37 | . 29 8 Projectile 37 | . 29 8 Damage Taken 380 | . 178 202 Core 66 | . 45 21 Absorbed by Shields . | . . . Ignored by Resistances 118 | . 62 56 Core Remaining (%) 91 | 100 82 . Volleys Fired 53 | 8 38 7 Largest 3 | 2 2 3 Hottest 125 | 70 76 125 Shots Fired 113 | 16 76 21 Gun 113 | 16 76 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | 8 38 . Thermal 46 | 8 38 . Explosive . | . . . Electromagnetic 21 | . . 21 Robot Hit Streak 11 | 7 11 6 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | 10 55 13 Core Hits 36 | 6 24 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 5 . Burn 4 | . 4 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1439 | 109 808 522 Guns 1022 | 109 759 154 Cannons . | . . . Explosions 360 | . . 360 Melee . | . . . Ramming 57 | . 49 8 Kinetic 235 | 22 213 . Thermal 795 | 87 546 162 Explosive 198 | . . 198 Electromagnetic 154 | . . 154 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 24 | . . 24 Projectiles . | . . . Explosions 24 | . . 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 78 | . . 78 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 12 | . 11 1 Kicked 12 | . 11 1 Crushed . | . . . Highest Temperature 197 | 60 197 99 Average Temperature 54 | 25 60 50 Received Heat Transfer 69 | . 24 45 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1939 | 259 1480 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | 15 127 112 Initial 2 | . 2 1 Average 26 | 3 33 5 Influence Increases 544 | 25 346 173 Destroy 0b10 Robot/C 300 | . 220 80 Destroy 0b10 Robot/NC 60 | 25 30 5 Destroy Leader 68 | . 46 22 Successful Hack 20 | . 20 . Disable Machine 18 | . . 18 Destroy Structure 48 | . . 48 Lose Combat Pursuer 30 | . 30 . Influence Decreases 432 | 20 346 66 Entered New Map 7 | . 3 4 Time Decay 415 | 20 343 52 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 24 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 15 | . 15 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 4 | . 4 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1202 | 10 1191 1 Seismic 1202 | 10 1191 1 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1593 | 90 1191 312 Spaces Moved 1032 | 48 849 135 Core 5 | 2 3 . Treads . | . . . Legs 1016 | 35 846 135 Wheels 11 | 11 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 113 120 187 Slowest Speed 200 | 190 200 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 85 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 54 | . . 54 Melee . | . . . Projectile . | . . . AOE 54 | . . 54 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1196 | 66 949 181 Wait 22 | . 22 . Move 1030 | 47 848 135 Hop . | . . . Pick Up 27 | 1 10 16 Fast Attach 14 | 8 6 . Attach 6 | . 1 5 Detach 5 | 1 1 3 Swap 9 | . 5 4 Drop 18 | 1 7 10 Fire 53 | 8 38 7 Melee . | . . . Ram . | . . . Kick 12 | . 11 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Identified exit to Mines 825 | -10/Materials | Discovered new exit (range 11) 1282 | -10/Materials | Entered another Materials area 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1574 | -9/Materials | Build established: Gunner 1594 | -9/Materials | Self-destructed Last Messages --------------- 01488_ Y-45 Defender destroyed. 01496_ Acquired 10 matter. 01536_ Acquired Mni. Grenade Launcher. 01545_ Kicked K-01 Serf. 01546_ Chain reaction triggered in Ion Engine. 01546_ A-02 Transporter destroyed. 01552_ Acquired 6 matter. 01555_ Acquired Lgt. Cannon. 01573_ Triggered Explosive Trap. 01573_ An explosion rips through the floor. 01586_ K-01 Serf collects debris. 01591_ Chain reaction triggered in Lgt. Nuclear Core. 01591_ EM Pulse Gun destroyed. 01591_ Destroyed EM Pulse Gun. 01591_ G-34 Mercenary destroyed. 01591_ G-47 Trooper destroyed. 01591_ Nuclear Reactor explodes. 01592_ The unstable cave ceiling collapses. 01593_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????#####????????????????? | | ??????????? ####?????????????? | | ?????????? #?????????????? | | ?????????? #?????????????? | | ????????? # ""??????????? | | ????##### """?????????? | | ????# @ # ????????? | | ????# = ????????? | | ???## " %[ #???????????? | | ???# = #???????????? | | ???## #???????????? | | ????## #???????????? | | ????# ] # ##???????????? | | ???## ] ; ###???????????? | | ???# !]]% ! r + ???????? | | ???#+##;;;= #???????????? | | ??# k# #???????????? | | ??# #!] +???????????? | | ??# # ####???????????? | | ??# """ # #??????????????? | | ??# """ # #??????????????? | | ??# """ # ##### #??????????????? | | ??######## #???? #??????????????? | | ?????????# #?????#??????????????? | | ?????????# #????????????????????? | | ???????### ###??????????????????? | | ???##### ! #??????????????????? | | ??##""## #??????????????????? | | ?##"! +??????????????????? | | ?# =%"## #??????????????????? | | ?##"!"## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PietySpectralStorage Manual? 0 Play Time 00:18:34 Cumulative 11.3 hours Start 2026.09.13 @ 13:43:55 End 2026.09.13 @ 14:02:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c29bb31-2f1c-4abe-84e9-93841ac46b68