Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.26 @ 23:06:39 Player: JACKBOI Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3499) 3499 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-245) -245 TOTAL SCORE: 7269 Bonus ------- Follower Combat Kills 177 Friendly Fire -422 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 311/350 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Battery Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Core Analyzer Transmission Jammer Advanced ECM Suite Long-range Tractor Beam > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Power Amplifier Improved Heat Sink Improved Cooling System High-capacity Battery Particle Charger Improved Power Shielding Layered Light Armor Plating Shock Rifle Advanced Beam Rifle Heavy Laser Proton Missile Launcher Mini Grenade Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . . . . 1 1 Propulsion 1 | . . . . . . 1 . Utility 5 | . . . 2 . 2 . 1 Weapon . | . . . . . . . . Parts Attached 149 | 7 6 3 8 3 24 51 47 Power 28 | 1 1 . . . 4 13 9 Engine 15 | 1 . . . . 4 7 3 Core 13 | . 1 . . . . 6 6 Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 2 2 3 6 3 Treads 2 | . . . 2 . . . . Leg 16 | . 2 . . 2 3 6 3 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 57 | 2 1 2 3 1 9 18 21 Device 30 | 1 1 2 2 1 3 8 12 Storage 4 | 1 . . . . 1 1 1 Processor 6 | . . . 1 . 2 3 . Hackware 1 | . . . . . . 1 . Protection 16 | . . . . . 3 5 8 Artifact . | . . . . . . . . Weapon 44 | 2 2 1 3 . 8 14 14 Energy Gun 15 | 1 1 . 3 . 2 2 6 Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 14 | 1 . 1 . . 5 6 1 Ballistic Cannon 6 | . . . . . . 3 3 Launcher 5 | . . . . . . 2 3 Special Weapon 2 | . 1 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 1 Parts Lost 38 | . . . . . 4 5 29 Power 11 | . . . . . 1 3 7 Propulsion 6 | . . . . . . 2 4 Utility 12 | . . . . . 2 . 10 Weapon 9 | . . . . . 1 . 8 Highest Loss Streak 10 | . . . . . 2 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 100 96 96 79 Engine 7 | . 9 . . . 6 12 4 Core 6 | . 4 14 11 11 2 2 13 Treads 1 | . . . 12 16 . . . Leg 17 | . 14 28 10 5 18 21 10 Device 14 | . 14 14 25 22 17 9 17 Storage 8 | . 14 14 11 11 9 7 6 Processor 14 | . . . 7 11 18 18 11 Protection 5 | . . . . . 6 5 6 Energy Gun 5 | . 14 14 18 22 9 . 3 Energy Cannon 2 | . . . . . . 5 . Ballistic Gun 4 | . 12 3 3 . 8 6 . Ballistic Cannon 1 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 75 | 14 14 14 18 17 49 75 62 Greatest Support 47 | 32 32 20 40 40 25 42 47 Greatest Overweight (x) 15 | 3 . . . 1 2 2 15 Average Overweight (x) . | . . . . . 1 1 2 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 8 8 14 15 14 Most Carried 15 | 8 8 8 8 8 15 15 15 Average Carried 12 | 4 7 7 7 8 13 14 13 Final Capacity 15 | 8 8 8 8 8 15 15 5 Final Carried 15 | 8 8 8 8 8 15 15 1 Class Distribution -------------------- 45% | Scavenger-Mutant 34% | Mutant 9% | Hacker-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 2716 | 330 63 10 172 80 600 732 729 Remotely 1261 | 243 16 . . . . 405 597 Salvage Created 3870 | 194 190 . 68 162 1133 968 1155 Parts 190 | 14 15 . 4 3 41 63 50 Haulers Intercepted 5 | . . . 1 . 2 2 . Recyclers Shooed 9 | . . . . . 5 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 66 | . 3 . . 3 21 19 20 Guns 40 | . 3 . . 3 21 8 5 Cannons 20 | . . . . . . 10 10 AOE 5 | . . . . . . 1 4 Classes Destroyed 15 | 3 3 . 1 1 2 3 2 Worker 7 | 2 1 . 1 . . 3 . Builder 6 | . 1 . . . 1 2 2 Tunneler 5 | 3 . . . . . 1 1 Hauler 5 | . . . 1 . 2 2 . Recycler 5 | 1 . . . . 2 . 2 Watcher 7 | . 2 . . . 2 2 1 Swarmer 7 | . . . . . 3 4 . Grunt 39 | . 3 . . 2 15 7 12 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . 1 . Sentry 6 | . . . . . 4 1 1 Specialist 1 | . . . . . . . 1 Hunter 4 | . . . . . . 2 2 Programmer 7 | . . . . . . 4 3 Heavy 1 | . . . . . . . 1 Thug 1 | . . . . 1 . . . Best Kill Streak 10 | 6 6 . 2 3 10 6 6 Combat Bots Only 9 | . 2 . . 3 9 4 3 Max Kills in Single Turn 2 | 1 1 . 1 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 6872 | . 240 75 12 71 931 2306 3237 Core 1339 | . 22 17 . 12 69 359 860 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 105 | . . . . . . . 105 Core Remaining (%) 83 | 100 . 84 . 97 87 48 . Volleys Fired 348 | 23 25 2 18 10 100 85 85 Largest 2 | 1 2 1 2 2 2 2 2 Hottest 138 | 20 100 50 115 115 115 91 138 Shots Fired 585 | 23 49 2 23 20 192 151 125 Gun 447 | 23 48 2 23 20 192 69 70 Cannon 114 | . . . . . . 73 41 Launcher 21 | . . . . . . 9 12 Special 3 | . 1 . . . . . 2 Kinetic 241 | 23 24 . 1 . 80 71 42 Thermal 313 | . 25 2 22 20 112 71 61 Explosive 17 | . . . . . . 9 8 Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 68 | 11 18 1 9 17 68 16 52 Robot Miss Streak 4 | 1 1 1 1 1 4 3 2 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 3 | . 1 . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 Shots Hit Robots 426 | 17 28 1 6 19 153 99 103 Core Hits 275 | 12 13 . 5 18 127 49 51 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 22 | . 5 1 1 1 4 4 6 Burn 16 | . 5 1 1 1 4 2 2 Destroy 1 | . . . . . . 1 . Blast 5 | . . . . . . 1 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9712 | 127 325 12 83 301 2554 2846 3464 Guns 5689 | 127 325 12 83 301 2554 1152 1135 Cannons 3230 | . . . . . . 1461 1769 Explosions 793 | . . . . . . 233 560 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4299 | 127 102 . . . 954 1326 1790 Thermal 4613 | . 223 12 83 301 1600 1287 1107 Explosive 553 | . . . . . . 233 320 Electromagnetic 247 | . . . . . . . 247 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 2 Average Corruption 1 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . . 8 6 Message Errors 3 | . . . . . . 2 1 Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 225 | . . . . . . 65 160 Projectiles 173 | . . . . . . 13 160 Explosions 52 | . . . . . . 52 . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Secondary . | . . . . . . . . Self-Inflicted Damage 265 | . . . . . . 197 68 Shots 7 | . . . . . . 3 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 434 | . 347 . 9 54 189 419 434 Average Temperature 84 | . 136 . 5 25 29 91 94 Received Heat Transfer 2166 | . 177 42 9 21 702 483 732 Effects 16 | . . . . . . 8 8 Shutdowns 6 | . . . . . . 3 3 Energy Bleed 2 | . . . . . . . 2 Interference 6 | . . . . . . 4 2 Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 21 | . 5 . . 1 3 3 9 Heat Transferred 9192 | . 1036 111 301 659 3137 1887 2061 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 406 | 30 216 144 60 79 406 235 213 Initial 92 | . 16 70 47 19 25 92 14 Average 95 | 9 135 91 41 39 218 74 64 Maximum Alert Level 2 | . 1 . . . 2 1 1 Low Security (%) 86 | 100 60 100 100 100 33 97 99 Level 1 13 | . 39 . . . 65 2 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . 3 . 2 6 7 Investigation 6 | . . . . . 1 2 3 Extermination 3 | . . . . . . 2 1 Reinforcement 9 | . . . 3 . 1 2 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 11 | . 2 . . . 6 1 2 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 112 | . 8 3 3 3 34 26 35 Peak Tracking Total 9 | . 6 3 3 3 9 5 7 Tactical Retreats 5 | . 3 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . 4 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 13 | . . . . 1 1 9 2 Max in Single Turn 5 | . . . . . 1 5 1 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 21 | . 1 . 3 . 3 9 5 Terminals 11 | . 1 . 2 . 2 5 1 Fabricators 2 | . . . . . . 1 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units 3 | . . . 1 . . 1 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 49 | . 3 . 6 . 12 15 13 Successful 31 | . 3 . 5 . 10 9 4 Failed 18 | . . . 1 . 2 6 9 Catastrophic 5 | . . . . . . 3 2 Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . . 2 . Terminals 25 | . 3 . 5 . 6 9 2 Fabricators 5 | . . . . . . 2 3 Repair Stations 4 | . . . . . . 1 3 Recycling Units 5 | . . . 1 . . 2 2 Scanalyzers 6 | . . . . . 6 . . Garrison Access 4 | . . . . . . 1 3 Terminal Hacks 16 | . 3 . 4 . 4 5 . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Repair Station Index 1 | . . . . . . 1 . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 3 | . . . 2 . . 1 . Fabricator Hacks 4 | . . . . . . 2 2 Load Schematic 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . Reject 1 | . . . 1 . . . . Mask 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . . . 2 . 2 7 4 Full Trace Events 7 | . . . . . 2 2 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 3 | . . . . . . . 3 Authchips . | . . . . . . . . Time 134 | . . . . . . . 134 Total Robot Build Rating 12 | . . . . . . . 12 Part Schematics Acquired 3 | . . . . . 3 . . Parts Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 6 | . . 3 . . . . 3 Largest Group 3 | . . 3 3 2 1 . 3 Highest-Rated Group 60 | . . 40 40 32 16 . 60 Highest-Rated Ally 20 | . . 16 16 16 16 . 20 Total Orders . | . . . . . . . . Ally Attacks 46 | . . 11 5 8 . . 22 Total Damage 685 | . . 84 43 82 . . 476 Kills 7 | . . 3 1 . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 6252 | 142 218 308 327 193 1070 2459 1535 Spaces Moved 2380 | 76 121 245 175 109 285 995 374 Core 39 | 23 . . . . . . 16 Treads 160 | . . . 93 67 . . . Legs 2061 | . 54 245 82 42 285 995 358 Wheels 120 | 53 67 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 190 100 Average Speed 184 | 102 108 120 141 145 195 195 265 Slowest Speed 800 | 200 120 120 160 190 260 270 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 35 57 28 36 33 34 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . 1 . . . . 10 . Terrain Destroyed 144 | . 1 . . . . 88 55 Melee . | . . . . . . . . Projectile 20 | . 1 . . . . 8 11 AOE 124 | . . . . . . 80 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 3649 | 121 161 256 234 123 619 1368 767 Wait 576 | 1 . . 24 . 166 151 234 Move 2373 | 75 120 244 174 108 284 994 374 Hop . | . . . . . . . . Pick Up 83 | 12 3 2 4 . 22 29 11 Fast Attach 47 | 6 4 . 3 2 8 14 10 Attach 36 | 1 . . 2 . 5 10 18 Detach 3 | . . . . . 2 1 . Swap 67 | . 2 3 3 1 11 28 19 Drop 103 | 3 7 2 6 2 21 46 16 Fire 348 | 23 25 2 18 10 100 85 85 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 5) 361 | -10/Materials | Entered Mines 387 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 391 | -10/Mines | Learned location of Storage (-8) 529 | -10/Mines | Found a hidden stash of uninstalled traps 654 | -10/Mines | Discovered new exit (range 11) 669 | -10/Mines | Entered Materials 669 | -9/Materials | Accompanied by 3 allies 669 | -9/Materials | Evolved 2 slots: Utility x2 874 | -9/Materials | Build established: Scavenger-Mutant 968 | -9/Materials | Discovered new exit (range 8) 996 | -9/Materials | Entered Mines 996 | -9/Mines | Accompanied by 2 allies 1004 | -9/Mines | Met a Derelict bent on vengeance 1054 | -9/Mines | Learned location of 1 exit from Proximity Caves 1172 | -9/Mines | Discovered new exit (range 13) 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Accompanied by 1 ally 1189 | -8/Materials | Evolved 2 slots: Utility x2 1190 | -8/Materials | Identified exit to Storage 1748 | -8/Materials | Destroyed 9 combat bots 2115 | -8/Materials | Build established: Mutant 2247 | -8/Materials | Discovered new exit (range 7) 2259 | -8/Materials | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2556 | -7/Factory | Build established: Scavenger-Mutant 3120 | -7/Factory | Build established: Mutant 3207 | -7/Factory | Fabricated Aluminum Leg (x3) 3454 | -7/Factory | Build established: Hacker-Mutant 4629 | -7/Factory | Core integrity fell below 50% 4674 | -7/Factory | Build established: Mutant 4676 | -7/Factory | Discovered new exit (range 14) 4718 | -7/Factory | Entered another Factory area 4718 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5292 | -6/Factory | Build established: Infiltrator-Mutant 5750 | -6/Factory | Build established: Scavenger-Mutant 5810 | -6/Factory | Fabricated B-48 Gladiator? 6001 | -6/Factory | Cargo convoy interrupted 6107 | -6/Factory | Lost 6 parts (1p1n3u1w) 6157 | -6/Factory | Lost 6 parts (1p1n2u2w) 6205 | -6/Factory | Core integrity fell below 50% 6242 | -6/Factory | Core integrity fell below 20% 6253 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06243_ Penetrated by Slug. 06243_ Lrg. Storage Unit destroyed. 06243_ Penetrated by Slug. 06243_ U-05 Engineer lays Concrete. 06244_ Penetrated by Slug. 06244_ U-05 Engineer builds a Wall. 06244_ U-05 Engineer builds a Door. 06246_ Acquired Hpw. Shotgun. 06246_ Penetrated by Slug. 06248_ U-05 Engineer lays Concrete. 06248_ U-05 Engineer builds a Wall. 06250_ U-05 Engineer lays Concrete. 06250_ Penetrated by Slug. 06250_ Transmission Jammer destroyed. 06250_ Penetrated by Slug. 06250_ Hpw. Shotgun destroyed. 06250_ U-05 Engineer builds a Wall. 06251_ U-05 Engineer lays Concrete. 06251_ Acquired Mni. Grenade Launcher. 06251_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ????????????? ?????##############?????????????? | | ????????????? ????# #?????????????? | | ???????????? ???# ############### | | ????????????? 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[ # % !# # | | ????????????? %#% = # ### !! | | ???????????? xu!= + + !! | | ???????????? %#g%= / %## ## =!% | | ???????????? #!h@ | # # [ | | ?"?????????????????## # u ## % | | Y"??????????# # # ### =[ | | ""??????????? ???# % #???# " | | ????????????? ???????## ####;;####???# """"""" | | ???????????????????????####?## ##??????# | | ???????????????????????????????#???????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Corruption Block 8 Armor Coverage 750 Resistance: KI 50 Resistance: TH 20 Resistance: EX 45 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Aluminum Leg | x3 | -7/Factory B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdEnhancedComputer Manual? 0 Play Time 00:51:47 Cumulative 171.4 hours Start 2022.07.26 @ 22:03:34 End 2022.07.26 @ 23:06:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 0 Adventurer 51 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d172a77-df26-4a4e-b10b-2b0d385d018d