Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 01:09:34 Player: Cracklepappy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (324) 1620 Value Destroyed (9005) 9005 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3005) 3005 TOTAL SCORE: 22090 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 845 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -316 Cogmind --------- Core Integrity 0/1150 Matter 230/300 Energy 87/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Enhanced Biometal Leg Enhanced Biometal Leg Matter Compressor (250) Experimental Focal Shield Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Cesium-ion Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Machine Analyzer Experimental Targeting Computer Experimental Cloaking Device Layered Medium Armor Plating Experimental Focal Shield Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Makeshift Hammer Ripper Makeshift Spear Makeshift Spear > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg Vortex Cannon Vortex Cannon Railgun [Rating: 120] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Scrap Suit Storage Cargo Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . 4 . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Utility 6 | . . . . . 1 . . . 2 . . . . . 2 . . . . . . 1 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Parts Attached 293 | 8 12 2 22 2 18 25 6 16 33 1 38 1 1 7 26 . 25 4 7 18 . 21 Power 32 | 1 3 . 2 . . 2 . 1 6 . 6 . . 1 2 . 4 . . . . 4 Engine 18 | 1 3 . 2 . . 2 . 1 3 . 3 . . . . . . . . . . 3 Core 13 | . . . . . . . . . 3 . 3 . . 1 2 . 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 89 | 2 2 . 8 2 9 13 6 4 3 . 8 . . 3 7 . 6 . 3 8 . 5 Treads 45 | 2 2 . 8 2 9 13 6 . . . . . . . . . . . 2 . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 Flight 38 | . . . . . . . . 4 3 . 8 . . 3 7 . 5 . . 5 . 3 Utility 69 | 3 2 . . . 2 2 . 4 14 . 4 . . . 13 . 9 2 2 5 . 7 Device 28 | 2 . . . . . . . 2 6 . 1 . . . 6 . 3 1 1 4 . 2 Storage 7 | 1 2 . . . . . . . 1 . . . . . 1 . . 1 . . . 1 Processor 15 | . . . . . . . . 1 4 . 3 . . . 4 . 2 . . . . 1 Hackware 13 | . . . . . . . . . 3 . . . . . 2 . 4 . 1 1 . 2 Protection 6 | . . . . . 2 2 . 1 . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 5 2 12 . 7 8 . 7 10 1 20 1 1 3 4 . 6 2 2 5 . 5 Energy Gun 9 | 2 1 2 1 . . . . 1 1 . . . . 1 . . . . . . . . Energy Cannon 5 | . . . 1 . . . . . 1 1 . . . . . . . . . 1 . 1 Ballistic Gun 47 | . 2 . 10 . 5 3 . 3 7 . 6 . . 1 2 . 4 . 1 . . 3 Ballistic Cannon 4 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . . Launcher 5 | . . . . . . 2 . . . . 1 . . 1 . . 1 . . . . . Special Weapon 6 | . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . Impact Weapon 4 | . . . . . . 1 . . . . 2 . . . . . . . . 1 . . Slashing Weapon 14 | . 1 . . . . . . . . . 9 1 . . . . 1 1 . . . 1 Piercing Weapon 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Special Melee Weapon 5 | . . . . . . 1 . 1 1 . 1 . . . 1 . . . . . . . Unidentified Prototypes 21 | . . . 4 . . 1 . 1 3 . . . 1 . . . 1 . . 8 . 2 Parts Lost 79 | . 4 . 1 . 4 . . . 6 . 18 1 . . 6 . 17 2 2 . 2 16 Power 12 | . 1 . . . . . . . 1 . 4 . . . . . 3 . . . . 3 Propulsion 36 | . 2 . 1 . 2 . . . 4 . 8 1 . . 3 . 8 1 . . 2 4 Utility 19 | . . . . . 1 . . . 1 . 1 . . . 3 . 6 1 1 . . 5 Weapon 12 | . 1 . . . 1 . . . . . 5 . . . . . . . 1 . . 4 Highest Loss Streak 8 | . 4 . 1 . 2 . . . 2 . 8 1 . . 2 . 5 2 2 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 23 | 5 22 29 29 30 29 29 29 29 4 5 4 5 4 5 4 4 4 5 4 4 5 7 Power 1 | 1 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . Propulsion 7 | 1 3 5 8 9 8 12 12 11 . . . . . . . . . . . 1 2 2 Utility 7 | . 11 15 11 10 8 6 6 6 2 2 2 3 3 3 2 1 1 1 1 . . 1 Weapon 6 | 1 4 6 6 8 9 8 8 8 2 3 2 2 1 1 1 2 2 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 6 1 26 . 8 6 1 13 4 . 1 . . . 1 . 4 1 . 1 . 5 Power 5 | . 1 1 . . 2 1 . . . . . . . . . . . . . . . . Propulsion 26 | . 3 . 9 . 2 1 1 5 . . . . . . 1 . 2 . . . . 2 Utility 32 | . . . 14 . 2 2 . 5 4 . 1 . . . . . . . . 1 . 3 Weapon 14 | . 2 . 3 . 2 2 . 2 . . . . . . . . 2 1 . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 86 85 87 88 89 89 89 81 81 60 76 74 73 97 92 73 64 32 34 80 94 80 Engine 8 | . 13 14 11 11 8 9 9 9 1 . 2 6 6 . . . . . . 3 5 1 Treads 25 | . 27 28 32 33 35 35 36 35 . . . . . . . . . . 6 3 . . Flight 4 | . . . . . . . . . 28 20 25 13 13 31 28 23 15 1 . 10 23 20 Device 1 | . 1 . . . . . . . 11 6 2 . . . 8 8 6 5 . 7 11 8 Storage 8 | . 14 14 11 11 9 9 9 8 . . . . . . . . . . . . . 3 Processor 4 | . . . . . . . . . 7 13 20 26 26 26 26 23 19 12 11 11 11 9 Hackware 1 | . . . . . . . . . 5 6 6 6 6 6 2 . 7 5 5 14 17 11 Protection 3 | . . . . . 9 9 9 8 . . . . . . . . . . . . . . Energy Gun 3 | . 9 17 4 . . . . 8 . . . . . 3 . . . . . . . . Ballistic Gun 17 | . 14 10 28 33 25 25 26 . 19 6 6 6 . 5 8 5 2 . . . . 4 Slashing Weapon 1 | . 3 . . . . . . . . . 5 6 13 12 5 5 5 4 5 5 5 1 Special Melee Weapon 1 | . . . . . . . . 8 . . . 6 6 . 1 . . . . . . . Peak Build Rating 120 | 9 10 11 24 24 31 32 37 41 64 54 66 57 57 63 93 75 88 44 40 110 96 120 Average Rating 33 | 6 9 10 21 24 28 30 36 31 53 46 54 50 50 60 75 73 60 31 29 85 92 91 On Entrance 41 | . 8 10 11 24 24 30 31 30 41 46 46 57 50 50 63 69 75 39 28 37 96 90 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 167 | 11 148 149 157 157 167 166 165 158 29 14 23 12 8 25 22 16 19 4 4 15 15 31 Greatest Support 82 | 40 40 40 60 60 82 82 82 82 26 14 25 16 10 22 29 20 30 4 3 31 31 35 Greatest Overweight (x) 7 | . 3 3 3 2 2 2 2 1 1 . . . . 1 7 . . 1 1 . . 3 Average Overweight (x) . | . 2 3 2 2 2 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 25 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 23 | 7 27 30 30 30 30 30 30 29 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 30 | 8 29 30 30 30 30 30 30 30 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 23 | 5 22 29 29 30 29 29 29 29 4 5 4 5 4 4 4 4 4 4 4 4 5 7 Final Capacity 30 | 8 30 30 30 30 30 30 30 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 30 | 8 28 30 30 30 30 30 30 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 19% | Hauler-Gunner 17% | Hauler-Mutant 16% | Hauler-Tank 12% | Commander-Tank 9% | Commander-Mutant 9% | Sprinter 5% | Mutant 3% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Mutant | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -6/Lower Caves Gladiator | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 10019 | 280 398 49 1046 166 1140 1452 215 213 2117 . 908 68 20 152 461 . 426 121 176 198 . 413 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14543 | 188 734 93 2481 225 1626 1783 136 . 2435 . 1555 . . 74 1488 . 556 146 375 . . 648 Parts 746 | 17 40 10 149 14 95 109 1 . 110 . 50 . . 2 71 . 33 5 10 . . 30 Haulers Intercepted 35 | . 2 . 6 . 5 6 . . 4 . 4 . . . 4 . 3 . . . . 1 Recyclers Shooed 14 | . 2 . 1 1 1 3 1 . 2 . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . 2 13 . . . 2 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 196 | . 14 6 36 5 26 33 . . 27 . 16 . . 2 7 . 11 1 4 . . 8 Melee 23 | . . . . . . . . . . . 8 . . . 5 . 2 . 1 . . 7 Guns 145 | . 14 6 36 5 25 27 . . 27 . 4 . . . . . 1 . . . . . Cannons 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . AOE 25 | . . . . . . 6 . . . . 4 . . 2 . . 8 1 3 . . 1 Classes Destroyed 18 | 3 4 . 4 . 1 1 . . 2 . . . . . . . . 1 1 . . 1 Worker 18 | 1 . . 4 . 4 . . . 5 . 1 . . . 2 . 1 . . . . . Builder 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 Tunneler 7 | 5 1 . . . . . . . . . . . . . 1 . . . . . . . Hauler 35 | . 2 . 6 . 5 6 . . 4 . 4 . . . 4 . 3 . . . . 1 Recycler 28 | 1 1 . 6 1 1 1 2 . 3 . 6 . . . 4 . . . . . . 2 Mechanic 8 | . . . 2 . 1 3 . . . . 1 . . . 1 . . . . . . . Operator 7 | . . . 2 . 1 . . . . . 1 . . . 2 . . . . . . 1 Watcher 21 | . 1 . 5 . 3 2 . . 4 . . . . . 4 . 2 . . . . . Swarmer 63 | . 3 6 7 3 4 8 . . 7 . 7 . . 1 2 . 10 . . . . 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 77 | . 11 . 18 . 14 12 . . 9 . 4 . . . 3 . 1 1 4 . . . Brawler 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . Duelist 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Sentry 33 | . . . 10 2 5 11 . . 4 . 1 . . . . . . . . . . . Hunter 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . 3 . 3 . . . 2 . . . . . . 1 Samaritan 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | 3 3 2 7 2 4 5 1 . 6 . 11 . . 2 7 . 6 1 4 . . 6 Combat Bots Only 6 | . 3 2 4 2 4 4 . . 5 . 6 . . 2 2 . 5 1 4 . . 5 Max Kills in Single Turn 3 | 1 1 2 2 1 2 2 1 . 2 . 2 . . 2 2 . 3 1 2 . . 1 Gunslinging 1 | . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . 2 . . 2 . . 3 1 2 . . 1 Melee 1 | . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 1424 | . 84 28 111 30 169 137 4 . 173 . 244 2 . 5 106 . 112 3 23 2 12 179 Missed 551 | . 23 8 38 12 38 40 1 . 96 . 110 1 . 4 56 . 49 1 7 2 7 58 Damage Taken 14212 | . 722 156 961 200 1864 1355 46 . 1334 . 2269 19 . 66 923 . 1273 100 338 . 95 2491 Core 3059 | . 136 15 131 14 155 87 . . 179 . 531 . . 46 175 . 265 44 113 . . 1168 Absorbed by Shields 68 | . . . . . . . . . . . . . . . 68 . . . . . . . Regen/Repaired (Parts) 575 | . . . 127 . 192 82 . . 13 . 22 . 72 . . . 67 . . . . . Core Remaining (%) 51 | 100 . 39 . 63 . . . 56 . . . . . 11 . . . . . . 40 . Volleys Fired 647 | 16 89 14 111 16 98 92 3 . 131 . 22 . . 7 27 . 10 2 5 . . 4 Largest 4 | 2 2 2 3 3 3 3 2 . 4 . 2 . . 1 2 . 1 1 1 . . 1 Hottest 126 | 80 100 60 126 69 89 73 48 . 120 . 80 . . 75 113 . 113 43 43 . . 50 Shots Fired 1657 | 32 177 28 329 46 292 261 7 . 390 . 35 . . 7 33 . 11 1 5 . . 3 Gun 1569 | 32 176 28 329 46 268 255 7 . 373 . 30 . . 5 13 . 4 . 1 . . 2 Cannon 66 | . . . . . 24 . . . 17 . . . . . 20 . 4 . . . . 1 Launcher 21 | . . . . . . 6 . . . . 5 . . 2 . . 3 1 4 . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 1373 | . 68 14 256 46 292 255 7 . 373 . 30 . . 3 22 . 4 . 1 . . 2 Thermal 250 | 32 109 11 64 . . . . . 17 . . . . 2 11 . 4 . . . . . Explosive 21 | . . . . . . 6 . . . . 5 . . 2 . . 3 1 4 . . . Electromagnetic 12 | . . 3 9 . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 24 | 4 11 6 20 18 24 22 5 . 14 . 16 . . 4 17 . 18 . 5 . . 2 Robot Miss Streak 6 | 3 6 3 5 5 4 4 3 . 5 . 2 . . 1 . . 1 . 1 . . . Penetration Max 2 | . . . . . . . . . 1 . 2 . . . 2 . . . . . . . Secondary Targets 31 | . 2 . 4 2 9 7 . . 6 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 1180 | 18 114 15 212 26 201 171 4 5 226 . 63 . 4 5 51 . 21 2 14 . . 28 Core Hits 538 | 8 41 8 91 8 75 79 2 . 99 . 44 . . 7 27 . 21 3 13 . . 12 Critical Kills 5 | . . . 2 . 1 . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . . 2 . 2 1 . . 5 . 4 . . . . . . . . . . . Critical Strikes 36 | . . . 10 . 4 1 . . 7 . 7 . . . 3 . 1 . . . . 3 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Destroy 19 | . . . 4 . 3 1 . . 7 . 4 . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 3 . . . 3 . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 299 | . 3 . . . . 5 1 5 3 . 51 . 5 3 71 . 58 3 13 10 . 68 Impact 11 | . . . . . . 5 . . 2 . . . . . . . . . . . . 4 Slashing 214 | . 3 . . . . . . . . . 51 . 1 3 70 . 58 3 13 10 . 2 Piercing 62 | . . . . . . . . . . . . . . . . . . . . . . 62 Sneak Attacks 54 | . 1 . . . . . 1 5 1 . 7 . 4 . 15 . 4 2 8 . . 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 11 | . . . . . . . . . . . . . . 1 . . . . . . . 10 Damage Inflicted 27774 | 209 1147 164 3137 417 3115 3439 182 . 4491 . 3671 . . 528 2766 . 1740 214 1388 . . 1166 Guns 15965 | 209 1091 157 3080 385 2807 2645 83 . 4491 . 638 . . 33 266 . 50 . . . . 30 Cannons 520 | . . . . . 299 . . . . . . . . . 146 . . . . . . 75 Explosions 3871 | . . . 54 . . 734 . . . . 971 . . 456 214 . 668 71 703 . . . Melee 7196 | . 44 . . . . . . . . . 2062 . . 39 2140 . 1022 143 685 . . 1061 Ramming 222 | . 12 7 3 32 9 60 99 . . . . . . . . . . . . . . . Kinetic 14809 | . 405 61 2470 385 3106 2645 83 . 4491 . 638 . . 33 412 . 50 . . . . 30 Thermal 1801 | 209 686 86 606 . . . . . . . . . . . 214 . . . . . . . Explosive 3597 | . . . . . . 734 . . . . 965 . . 456 . . 668 71 703 . . . Electromagnetic 74 | . . 10 58 . . . . . . . 6 . . . . . . . . . . . Impact 156 | . . . . . . . . . . . . . . . . . . . . . . 156 Slashing 6193 | . 44 . . . . . . . . . 2062 . . 39 2140 . 1022 143 685 . . 58 Piercing 847 | . . . . . . . . . . . . . . . . . . . . . . 847 Entropic 75 | . . . . . . . . . . . . . . . . . . . . . . 75 Highest Corruption 17 | . . . 1 1 2 2 2 . 1 8 10 10 10 . 5 5 17 17 17 17 . 7 Average Corruption 3 | . . . 1 1 2 2 2 . 1 5 8 10 10 . 4 5 13 17 17 17 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 325 | . . . 32 15 12 49 57 . 18 1 39 3 . . 2 2 50 16 20 2 . 7 Message Errors 83 | . . . 7 3 3 18 14 . 2 . 8 3 . . 1 1 15 3 4 . . 1 Matter Fused 83 | . . . 10 4 2 13 18 . 1 . 13 . . . . . 10 5 5 1 . 1 Heat Flow Errors 39 | . . . 5 3 1 4 6 . 4 . 7 . . . . 1 5 2 . . . 1 Energy Discharges 36 | . . . 2 . 4 4 4 . 4 1 3 . . . . . 6 2 5 . . 1 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . Parts Fused 4 | . . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . Data Loss (minor) 42 | . . . 5 3 1 6 7 . 4 . 7 . . . 1 . 1 2 4 . . 1 Data Loss (major) 6 | . . . . . . 1 3 . . . . . . . . . 1 . . . . 1 Misfires 5 | . . . . . . . 2 . 2 . . . . . . . 1 . . . . . Alerts 8 | . . . 1 1 . 3 1 . . . . . . . . . . . 1 1 . . Misdirections 10 | . . . . . . . . . . . . . . . . . 9 . 1 . . . Weapon Failures 6 | . . . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1122 | . . . . . 8 15 . . . . 460 . . . 299 . 67 . 182 . . 91 Projectiles 16 | . . . . . 8 . . . . . . . . . 8 . . . . . . . Explosions 186 | . . . . . . 15 . . . . 72 . . . 99 . . . . . . . Melee 920 | . . . . . . . . . . . 388 . . . 192 . 67 . 182 . . 91 Knockbacks 7 | . . . . 1 5 . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 5 . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . . . . . . . . . . 159 . . . . . 130 . 21 . . . Shots 5 | . . . . . . . . . . . 2 . . . . . 2 . 1 . . . Rammed 18 | . 1 1 1 2 . 6 7 . . . . . . . . . . . . . . . Targets Rammed 21 | . 1 1 1 2 1 6 9 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . Highest Temperature 391 | 54 252 40 273 241 258 259 256 . 391 . 288 . . 48 208 190 258 309 30 . 41 257 Average Temperature 60 | 22 55 15 65 73 56 49 106 . 91 . 92 . . 18 22 106 84 119 20 . 22 81 Received Heat Transfer 3887 | . 375 . 387 54 729 675 9 . 267 . 543 9 . 9 273 . 189 18 166 . 55 129 Effects 10 | . . . 3 . . 3 . . 2 . 1 . . . . . 1 . . . . . Energy Bleed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Interference 6 | . . . 2 . . 1 . . 1 . 1 . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . Heat Transferred 4275 | 475 1600 200 1900 . . . . . . . . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 3 | . . . 2 1 1 1 . . 2 1 3 . . . 3 1 3 . . . . 1 Low Security (%) 67 | 100 100 100 39 98 99 43 100 . 23 7 3 . . . 1 . 17 . . . . 60 Level 1 18 | . . . 31 1 . 56 . . 20 92 34 . . . 40 100 39 . . . . 39 Level 2 13 | . . . 28 . . . . . 55 . 47 . . . 57 . 41 . . . . . Level 3 . | . . . . . . . . . . . 14 . . . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 820 | 5 103 62 469 208 202 332 106 . 665 222 820 . . . 711 245 726 . . . . 334 Initial 245 | . . 23 . 177 . 84 106 . . 222 127 . . . 107 245 157 . . . . 72 Average 155 | 1 29 8 263 35 80 171 7 . 385 215 473 . . . 429 237 382 . . . . 184 Influence Increases 11536 | 35 435 170 1170 154 865 1091 255 . 1349 . 1543 45 . 484 1588 . 1221 20 215 48 165 683 Destroy 0b10 Robot/C 4400 | . 280 120 720 100 520 720 80 . 540 . 380 . . 280 140 . 220 20 80 40 . 160 Destroy 0b10 Robot/NC 645 | 35 25 . 125 5 80 60 10 . 90 . 65 . . . 90 . 30 . 5 . . 25 Destroy Leader 1044 | . 76 20 222 10 158 186 . . 156 . 88 . . 20 36 . 30 . 10 . . 32 Allied During Kill 247 | . . . . . . 8 61 . . . 14 . . 154 2 . . . . 8 . . Successful Hack 495 | . 7 . 34 7 44 15 14 . 104 . 87 . . . 111 . 55 . . . . 17 Select Force Hacks 170 | . 30 . . . . . 90 . . . . . . . 50 . . . . . . . Disable Machine 345 | . . . 15 . 15 45 . . 60 . 105 . . . 75 . 15 . . . . 15 Destroy Structure 365 | . 2 . 9 2 3 42 . . 39 . 54 . . . 94 . 106 . . . . 14 Partial Spotted 615 | . . . . . . . . . 105 . 120 . . . 165 . 180 . . . . 45 Lose Combat Pursuer 3210 | . 15 30 45 30 45 15 . . 255 . 630 45 . 30 825 . 585 . 120 . 165 375 Influence Decreases 8286 | 35 374 193 716 331 664 902 361 . 712 40 850 70 . 312 994 20 748 234 226 48 50 406 Time Decay 6010 | 35 354 193 551 331 582 712 361 . 482 20 470 60 . 212 464 20 428 214 206 39 30 246 Search Patrol Dispatched 600 | . . . . . . . . . . . 150 . . . 300 . 150 . . . . . Lost Part 770 | . 20 . 10 . 40 . . . 60 . 180 10 . . 60 . 170 20 20 . 20 160 Lost Ally 264 | . . . . . 5 40 . . 20 20 50 . . 100 20 . . . . 9 . . Purge Threat 642 | . . . 155 . 37 150 . . 150 . . . . . 150 . . . . . . . Squads Dispatched 87 | . 3 . 4 . 5 4 . . 14 . 16 . . . 19 . 14 . . . . 8 Investigation 50 | . 1 . 1 . . 1 . . 9 . 10 . . . 14 . 11 . . . . 3 Extermination 8 | . . . . . . . . . 2 . 3 . . . 1 . 1 . . . . 1 Reinforcement 25 | . 2 . 3 . 4 1 . . 3 . 2 . . . 4 . 2 . . . . 4 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . 1 . . . 2 . 1 . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 19 | . . 1 2 . 2 . . . 3 1 5 . . . . . 2 . . 1 . 2 Communications Jammed 9 | . . . . . . . . . . . . . . . 3 . . . . . . 6 Distress Signals 5 | . . . . . . . . . . . . . . . 3 . . . . . . 2 Times Spotted 596 | . 32 8 54 7 45 44 4 . 58 6 78 3 . 14 98 5 66 1 12 2 8 51 Peak Tracking Total 18 | . 4 3 4 4 4 5 1 . 7 6 12 3 . 5 17 5 8 1 4 18 8 14 Tactical Retreats 100 | . 1 2 3 1 2 1 . . 11 . 20 2 . 1 18 . 21 . 5 . 2 10 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 24 | . 2 . 1 . 1 1 . . 2 . 3 . . . 5 . 6 1 . . . 2 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 26 | . . . 1 1 1 3 . . 4 . 7 . . 1 5 . 1 . . 1 . 1 Max in Single Turn 5 | . . . 1 1 1 1 . . 1 . 5 . . 1 4 . 1 . . 1 . 1 Garrison Access 8 | . . . . . 1 1 . . 2 . . . . . . . 2 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 186 | . 8 1 12 1 11 13 8 7 26 . 24 . . . 31 . 23 . . 8 . 13 Terminals 80 | . 6 1 9 1 6 10 5 . 12 . 10 . . . 8 . 6 . . . . 6 Fabricators 12 | . . . . . . . . . 2 . 4 . . . 4 . 1 . . . . 1 Repair Stations 19 | . 1 . 1 . 2 1 . . 3 . 2 . . . 4 . 3 . . . . 2 Recycling Units 34 | . 1 . . . 1 1 3 . 4 . 6 . . . 8 . 8 . . . . 2 Scanalyzers 14 | . . . 2 . 1 . . . 3 . 1 . . . 4 . 3 . . . . . Garrison Access 12 | . . . . . 1 1 . . 2 . 1 . . . 3 . 2 . . . . 2 Total Hacks 480 | . 22 1 37 3 26 31 15 49 67 . 47 . . . 73 . 67 . . 12 . 30 Successful 256 | . 3 . 19 1 14 14 5 49 33 . 22 . . . 39 . 26 . . 12 . 19 Failed 222 | . 18 1 18 2 12 17 10 . 33 . 25 . . . 34 . 41 . . . . 11 Catastrophic 43 | . 6 1 4 1 4 4 1 . 4 . 4 . . . 3 . 8 . . . . 3 Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Manual 141 | . 14 1 15 3 8 14 5 . 17 . 10 . 1 . 19 . 22 . . . . 12 Terminals 214 | . 16 1 25 3 15 24 10 . 35 . 20 . . . 18 . 27 . . . . 20 Fabricators 28 | . . . . . . . . . 6 . 7 . . . 11 . 2 . . . . 2 Repair Stations 47 | . 2 . 2 . 6 4 . . 9 . 8 . . . 7 . 6 . . . . 3 Recycling Units 56 | . 4 . . . 2 2 5 . 5 . 7 . . . 13 . 15 . . . . 3 Scanalyzers 57 | . . . 10 . 2 . . . 10 . 3 . . . 19 . 13 . . . . . Garrison Access 17 | . . . . . 1 1 . . 2 . 2 . . . 5 . 4 . . . . 2 Terminal Hacks 124 | . 1 . 7 1 6 9 2 49 11 . 3 . . . 7 . 6 . . 12 . 10 Record 49 | . . . . . . . . 42 . . . . . . . . . . . 7 . . Part Schematic 15 | . . . 2 1 . 4 2 . 1 . . . . . 1 . 2 . . . . 2 Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . 1 . . 1 . 7 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 2 . . . 1 . . . . . . . 1 . . 4 . 1 Open Door 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 6 | . . . 2 . 1 1 . . 1 . . . . . 1 . . . . . . . Locate Traps 8 | . . . . . 1 . . . 2 . 1 . . . 1 . . . . . . 3 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 6 | . . . 1 . 1 1 . . 1 . . . . . 1 . 1 . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . 5 . 3 . . . 7 . 1 . . . . 1 Network Status 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Load Schematic 9 | . . . . . . . . . 3 . 1 . . . 4 . . . . . . 1 Build 5 | . . . . . . . . . 2 . 1 . . . 2 . . . . . . . Repair Station Hacks 27 | . 1 . 2 . 5 2 . . 3 . 5 . . . 4 . 3 . . . . 2 Scan Component 15 | . 1 . 1 . 3 1 . . 3 . 2 . . . 3 . 1 . . . . . Repair 7 | . . . 1 . 2 1 . . . . 1 . . . 1 . 1 . . . . . Refit 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . 2 Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzer 37 | . . . 10 . 1 . . . 5 . 2 . . . 11 . 8 . . . . . Insert Component 19 | . . . 4 . 1 . . . 3 . 1 . . . 5 . 5 . . . . . Analyze 18 | . . . 6 . . . . . 2 . 1 . . . 6 . 3 . . . . . Garrison Access Hacks 8 | . . . . . 1 1 . . 2 . . . . . . . 2 . . . . 2 Seal Access 8 | . . . . . 1 1 . . 2 . . . . . . . 2 . . . . 2 Unauthorized Hacks 41 | . 1 . . . . 1 3 . 7 . 9 . . . 10 . 6 . . . . 4 Terminals 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . 1 Assimilate 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . 1 Fabricators 7 | . . . . . . . . . 1 . 1 . . . 3 . 1 . . . . 1 Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 4 | . . . . . . . . . 1 . . . . . 2 . . . . . . 1 Repair Stations 24 | . . . . . . . . . 4 . 6 . . . 7 . 5 . . . . 2 Recycling Units 6 | . 1 . . . . 1 3 . . . 1 . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Tunnel 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . Fedlink 24 | . . . . . . . . . 4 . 6 . . . 7 . 5 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 129 | . 8 1 12 1 9 11 5 . 21 . 15 . . . 21 . 17 . . . . 8 Full Trace Events 18 | . . . 1 . . 1 . . 4 . 3 . . . 4 . 5 . . . . . Feedback Events 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Corruption 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . 6 1 . 4 2 . 2 . 1 . 13 . 3 . 5 . . . . 2 Parts Built 6 | . . . . . . . . . 2 . 2 . . . 2 . . . . . . . Authchips 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . Time 334 | . . . . . . . . . 113 . 95 . . . 126 . . . . . . . Total Part Build Rating 30 | . . . . . . . . . 10 . 10 . . . 10 . . . . . . . Parts Repaired 7 | . . . 1 . 2 1 . . . . 1 . . . 1 . 1 . . . . . Time 371 | . . . 26 . 102 25 . . . . 32 . . . 136 . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 1 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . . . . . 2 . 1 . . . 1 . 3 . . . . . Part Schematics Acquired 11 | . . . 4 . . . . . 1 . 1 . . . 2 . 3 . . . . . Parts Damaged 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . 1 5 1 . . . 4 . 1 . . . . . . . Non-combat 5 | . . . . . . . . . 1 . . . 3 . 1 . . . . . . . Combat 7 | . . . . . . . 1 5 . . . . 1 . . . . . . . . . Robot Hacks Applied 12 | . . . . . . . 1 5 1 . . . 4 . 1 . . . . . . . parse_system 10 | . . . . . . . 1 5 . . . . 4 . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 1 . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 35 | . . 3 . 2 . 12 . . 2 1 4 . 5 1 . . . . . 5 . . Largest Group 10 | . . 3 . 2 2 10 10 9 1 1 3 . 5 5 1 . . . . 5 . . Highest-Rated Group 282 | . . 40 . 42 42 173 173 157 26 31 87 . 271 271 96 . . . . 282 . . Highest-Rated Ally 96 | . . 16 . 31 31 31 29 29 26 31 29 . 96 96 96 . . . . 64 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 159 | . . 3 . . 7 12 27 . . 14 26 . . 49 7 . . . . 14 . . Total Damage 3462 | . . 16 . . 104 230 407 . . 257 421 . . 1344 181 . . . . 502 . . Kills 27 | . . . . . 1 3 5 . . . 4 . . 12 . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 4975 | 143 398 . . . . . . . . . . . . . 1081 45 1052 445 432 790 94 495 Optics 2049 | . . . . . . . . . . . . . . . 917 45 985 102 . . . . Sensors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Terrain 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Seismic 535 | 137 398 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 4355 | . . . . . . . . . . . . . . . 1002 45 1052 445 432 790 94 495 Cloaking 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Jamming 699 | . . . . . . . . . . . . . . . 246 . 327 . . . . 126 Robot Analysis Total 10 | . . . 1 . . 1 . 7 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 1 2 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 37092 | 259 3068 3013 5538 1728 3306 3623 4390 3588 1539 40 1199 127 628 478 1176 45 1052 445 432 790 94 534 Spaces Moved 27306 | 124 766 733 1566 521 871 1003 1351 1670 3697 116 3043 365 1172 742 3160 133 2664 596 687 893 319 1114 Core 1365 | 6 . . . . . . . . . . . . . . 6 . . 338 687 255 . 73 Treads 8353 | 118 766 733 1566 521 871 1003 1351 1424 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Flight 17583 | . . . . . . . . 246 3697 116 3043 365 1172 742 3154 133 2664 258 . 633 319 1041 Fastest Speed 7 | 50 160 400 320 320 316 236 243 29 26 30 24 32 34 24 7 26 21 35 50 23 23 25 Average Speed 116 | 154 346 400 320 320 317 307 320 211 28 30 28 33 34 35 23 26 29 70 51 36 26 27 Slowest Speed 400 | 160 400 400 400 320 320 318 323 250 103 30 32 34 34 100 400 26 37 100 100 50 29 200 Overloaded Moves 46 | . . . . . . . . . . . . . . . 46 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . . . 49 . 31 . . . 17 . 12 . . . 2 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 74 | 7 99 100 96 95 71 96 99 92 65 68 68 68 86 58 77 83 69 66 82 92 45 32 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 12 | . 1 1 . . . . 3 . 1 . . 1 4 . . . . . 1 . . . Known Exits Taken 4 | . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 . . . 1 1 1 . . . 1 1 1 1 . Scrap Searched 25 | . . 1 . 2 . . . 10 . . . 4 1 3 . . . 1 3 . . . Spaces Dug 130 | . 2 . . . . . . . 17 . 6 . . 3 37 . 30 21 3 4 . 7 Terrain Destroyed 370 | . 2 . 2 . . 51 . . 48 . 63 . . 20 52 . 59 21 41 4 . 7 Melee 76 | . 1 . . . . . . . 2 . 6 . . 1 25 . 26 1 3 4 . 7 Projectile 82 | . 1 . . . . . . . 46 . 13 . . 2 16 . 4 . . . . . AOE 212 | . . . 2 . . 51 . . . . 44 . . 17 11 . 29 20 38 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Total 30842 | 156 1010 792 1875 546 1200 1361 1391 1731 4036 120 3228 367 1399 940 3454 142 2824 613 736 1334 325 1262 Wait 1704 | . 77 28 71 4 169 174 8 . 131 2 66 . 219 173 103 7 35 1 20 354 9 53 Move 27049 | 123 765 732 1565 520 870 1002 1350 1669 3605 115 2981 364 1171 741 3129 132 2639 595 686 892 314 1089 Hop 113 | . . . . . . . . . 43 . 30 . . . 14 . 12 . . . 2 12 Pick Up 177 | 9 42 8 44 . 19 8 2 4 10 . 6 . . 1 4 2 6 1 1 4 . 6 Fast Attach 211 | 6 3 1 11 . 3 8 . 8 27 1 38 1 1 6 18 . 30 4 6 17 . 22 Attach 83 | 1 5 1 6 . 8 2 1 9 16 . 8 . 1 1 8 1 5 1 2 2 . 5 Detach 38 | . . . . . . . . . 13 1 5 . 1 . 7 . 6 1 1 1 . 2 Swap 109 | 1 9 . 13 2 12 28 7 1 17 . . . . 4 12 . 1 . . . . 2 Drop 319 | . 16 7 53 2 20 30 10 35 40 1 23 2 1 3 21 . 22 5 2 13 . 13 Fire 647 | 16 89 14 111 16 98 92 3 . 131 . 22 . . 7 27 . 10 2 5 . . 4 Melee 282 | . 3 . . . . 5 1 5 3 . 49 . 5 2 71 . 58 3 13 10 . 54 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 1 1 1 2 1 6 9 . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . 40 . . . . . . . Rewire 35 | . . . . . . . . . . . . . . 2 . . . . . 33 . . Trap 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / Upp x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 260 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 7) 962 | -10/Materials | Build established: Hauler-Mutant 1058 | -10/Materials | Discovered new exit (range 9) 1545 | -10/Materials | Discovered new exit (range 8) 1560 | -10/Materials | Lost 4 parts (1p2n1w) 1884 | -10/Materials | Central database locked down 2008 | -10/Materials | Discovered new exit (range 3) 2806 | -10/Materials | Core integrity fell below 50% 2910 | -10/Materials | Discovered new exit (range 11) 3328 | -10/Materials | Entered Mines 3400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3425 | -10/Mines | Assembled infested the area 3475 | -10/Mines | Lost 3 allies 3609 | -10/Mines | Discovered new exit (range 13) 3681 | -10/Mines | Discovered new exit (range 5) 3959 | -10/Mines | Discovered new exit (range 9) 4055 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5641 | -10/Mines | Discovered new exit (range 14) 5773 | -10/Mines | Learned Materials terminal intel 5805 | -10/Mines | Learned Materials interactive machine intel 6341 | -10/Mines | Entered Materials 6341 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6342 | -9/Materials | Loaded intel: 18 interactive machine locations 6343 | -9/Materials | Loaded intel: 12 terminal locations 6638 | -9/Materials | Build established: Hauler-Gunner 6883 | -9/Materials | Discovered new exit (range 9) 7492 | -9/Materials | Discovered new exit (range 3) 7977 | -9/Materials | Repaired Lgt. Treads 9667 | -9/Materials | Discovered new exit (range 15) 9967 | -9/Materials | Discovered new exit (range 5) 11879 | -9/Materials | Entered Mines 12091 | -9/Mines | Discovered new exit (range 14) 12918 | -9/Mines | Identified exit to Materials 13482 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 13607 | -9/Mines | Entered Materials 13607 | -8/Materials | Accompanied by 2 allies 13607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13608 | -8/Materials | Discovered new exit (range 8) 13612 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 13798 | -8/Materials | Repaired Imp. Assault Rifle 13850 | -8/Materials | Garrison activated, responded to threat 14082 | -8/Materials | Build established: Hauler-Tank 14533 | -8/Materials | Discovered new exit (range 9) 14710 | -8/Materials | Identified exit to Storage 16337 | -8/Materials | Repaired Cld. Ion Engine 16913 | -8/Materials | Entered Storage 16936 | -8/Storage | Met a pair of Derelict thieves 18352 | -8/Storage | Repaired Imp. Assault Rifle 18718 | -8/Storage | Build established: Hauler-Mutant 19482 | -8/Storage | Build established: Hauler-Tank 19888 | -8/Storage | Discovered new exit (range 16) 20342 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 20520 | -8/Storage | Used back door to open Recycling access 20520 | -8/Storage | Discovered new exit (range 3) 20536 | -8/Storage | Entered Recycling 20536 | -8/Recycling | Accompanied by 10 allies 20640 | -8/Recycling | Build established: Commander-Tank 21787 | -8/Recycling | Discovered new exit (range 12) 24837 | -8/Recycling | Scanned before Scraplab entrance 24894 | -8/Recycling | Entered Scraplab 24913 | -8/Recycling | Discovered new exit (range 3) 24926 | -8/Recycling | Entered Scraptown 24926 | -8/Scraptown | Accompanied by 9 allies 24926 | -8/Scraptown | System corruption cleaned by C-Scrubber 25134 | -8/Scraptown | Build established: Commander-Mutant 25207 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 25461 | -8/Scraptown | Discovered new exit (range 7) 25589 | -8/Scraptown | Visited Comm Corps 25682 | -8/Scraptown | Visited Red Mages 25837 | -8/Scraptown | Visited CR-KLE's Repair Center 25859 | -8/Scraptown | Visited Bundlers 26381 | -8/Scraptown | Visited Awakened 26498 | -8/Scraptown | Visited Shadow of the Wyrm 26544 | -8/Scraptown | Visited Fellowship of the Rings 26949 | -8/Scraptown | Visited UFD Registry 26949 | -8/Scraptown | Registered with UFD as "Shockboard" 27072 | -8/Scraptown | Visited Scrapoid Research Area 27125 | -8/Scraptown | Visited LU-1G1's Boring Crew 27176 | -8/Scraptown | Visited Chapter 10 27601 | -8/Scraptown | Visited Scrap Suit Storage 27689 | -8/Scraptown | Visited Infowarlord's Domain 27798 | -8/Scraptown | Visited Scrapoid Pod Storage 27832 | -8/Scraptown | Visited DA-N13 Charitable Foundation 27842 | -8/Scraptown | Found DCF Scrap (28 items) 27912 | -8/Scraptown | Visited Analyses Database 27970 | -8/Scraptown | Visited Abandonware Association 27999 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 27999 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 28063 | -8/Scraptown | Visited Modified Component R&D 28373 | -8/Scraptown | Found Spectral Analyzer 28448 | -8/Scraptown | Found Scrap Suit 28493 | -8/Scraptown | Met Optimus 28493 | -8/Scraptown | Accepted into 0bPrime 28511 | -8/Scraptown | Civil war broke out across Scraptown 28513 | -8/Scraptown | Discovered new exit (range 3) 28514 | -8/Scraptown | Entered Factory 28514 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 28591 | -6/Factory | Discovered new exit (range 6) 28594 | -6/Factory | Identified exit to Lower Caves 28654 | -6/Factory | Loaded intel: 8 recycling unit locations 28684 | -6/Factory | Learned location of Protoforge (-3) 28802 | -6/Factory | Central database locked down 28830 | -6/Factory | Build established: Sprinter 28976 | -6/Factory | Discovered new exit (range 5) 29026 | -6/Factory | Discovered exit to Lower Caves (range 4) 29292 | -6/Factory | Fabricated Ovr. Railgun? 29550 | -6/Factory | Spotted B-75 Beast 29711 | -6/Factory | Fabricated Imp. Flight Unit (x1) 29925 | -6/Factory | Found Prototype Processor 29925 | -6/Factory | Identified Exp. Targeting Computer 29927 | -6/Factory | Found Exp. Targeting Computer 29928 | -6/Factory | Found Exp. Targeting Computer 30053 | -6/Factory | Manually triggered Chute Trap 30053 | -6/Factory | Sucked down chute 30053 | -6/Factory | Entered Waste 30054 | -6/Waste | Met a frightened Derelict 30055 | -6/Waste | Spotted C-40 Crusher 30068 | -6/Waste | EMP discharged 30076 | -6/Waste | Spotted C-40 Crusher 30077 | -6/Waste | Spotted C-40 Crusher 30079 | -6/Waste | Spotted C-40 Crusher 30081 | -6/Waste | Spotted C-40 Crusher 30081 | -6/Waste | Spotted C-40 Crusher 30090 | -6/Waste | Discovered new exit (range 11) 30093 | -6/Waste | Entered Factory 30350 | -6/Factory | Discovered new exit (range 4) 30365 | -6/Factory | Loaded intel: 8 recycling unit locations 30448 | -6/Factory | Discovered new exit (range 15) 30701 | -6/Factory | Core integrity fell below 50% 30739 | -6/Factory | Lost 8 parts (1p5n2w) 30793 | -6/Factory | Search patrols dispatched 30830 | -6/Factory | Fabricated Adv. Melee Analysis Suite? 30961 | -6/Factory | Repaired VTOL Module 31085 | -6/Factory | System corruption reached 10% 31139 | -6/Factory | Core integrity fell below 20% 31196 | -6/Factory | Spotted B-75 Beast 31257 | -6/Factory | Garrison activated, responded to threat 31292 | -6/Factory | Entered Lower Caves 31361 | -6/Lower Caves | Encountered a Warlord checkpoint 31410 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 31412 | -6/Lower Caves | Discovered new exit (range 12) 31419 | -6/Lower Caves | Entered Zion 31434 | -6/Zion | System corruption cleaned by Quarantine Array 31440 | -6/Zion | Discovered new exit (range 16) 31456 | -6/Zion | Given the Hacking Drone Bay 31499 | -6/Zion | Loaded intel: 4 derelict terminal locations 31506 | -6/Zion | Given A8's code to call for help 31530 | -6/Zion | Learned location of Warlord (-5) 31653 | -6/Zion | Found Prototype Special Weapon 31653 | -6/Zion | Identified RU-N14's Throwing Claymores 31708 | -6/Zion | Gained Derelict followers 31714 | -6/Zion | Build established: Gladiator 31726 | -6/Zion | Turned away by Imprinter 31803 | -6/Zion | Enhanced Grunt warped into view, answering call for help 31804 | -6/Zion | Enhanced Grunt warped into view, answering call for help 32047 | -6/Zion | Entered Proximity Caves 32047 | -5/Proximity Caves | Accompanied by 5 allies 32276 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 32356 | -5/Proximity Caves | Lost 3 allies 32377 | -5/Proximity Caves | Discovered new exit (range 3) 32384 | -5/Proximity Caves | Spotted B-75 Beast 32385 | -5/Proximity Caves | Build established: Scavenger-Sprinter 32525 | -5/Proximity Caves | Entered Factory 32525 | -5/Factory | Accompanied by 1 ally 32525 | -5/Factory | Evolved 2 slots: Utility x2 32539 | -5/Factory | Loaded intel: 8 recycling unit locations 32752 | -5/Factory | Repaired Broken Spectral Analyzer? 32923 | -5/Factory | Discovered new exit (range 7) 32945 | -5/Factory | Discovered new exit (range 9) 32951 | -5/Factory | Identified exit to Upper Caves 32951 | -5/Factory | Identified exit to Extension 33125 | -5/Factory | Search patrols dispatched 33248 | -5/Factory | Spotted B-75 Beast 33341 | -5/Factory | Build established: Sprinter 33341 | -5/Factory | Discovered new exit (range 13) 33425 | -5/Factory | Search patrols dispatched 33613 | -5/Factory | Fabricated Biomechanical Wings? 33614 | -5/Factory | Fabricated Biomechanical Wings? 33701 | -5/Factory | Manually triggered Chute Trap 33701 | -5/Factory | Sucked down chute 33701 | -5/Factory | Entered Waste 33706 | -5/Waste | Spotted C-40 Crusher 33712 | -5/Waste | Spotted C-40 Crusher 33719 | -5/Waste | Spotted C-40 Crusher 33719 | -5/Waste | Spotted C-40 Crusher 33726 | -5/Waste | Spotted C-40 Crusher 33726 | -5/Waste | Found Broken Gamma Bomb Array 33731 | -5/Waste | Spotted C-40 Crusher 33733 | -5/Waste | Discovered new exit (range 14) 33746 | -5/Waste | Entered Factory 33814 | -5/Factory | Discovered new exit (range 6) 33850 | -5/Factory | Repaired Imp. Surge Thruster? 33953 | -5/Factory | Discovered exit to Upper Caves (range 10) 33958 | -5/Factory | System corruption reached 10% 34014 | -5/Factory | Loaded intel: 8 recycling unit locations 34168 | -5/Factory | Lost 5 parts (1p1n3u) 34203 | -5/Factory | Discovered exit to Extension (range 24) 34217 | -5/Factory | Discovered new exit (range 22) 34363 | -5/Factory | Lost 5 parts (1p3n1u) 34566 | -5/Factory | Discovered new exit (range 23) 34640 | -5/Factory | Cargo convoy interrupted 34646 | -5/Factory | Search patrols dispatched 34687 | -5/Factory | Spotted B-75 Beast 34786 | -5/Factory | Discovered exit to Upper Caves (range 21) 34798 | -5/Factory | Entered Upper Caves 34926 | -5/Upper Caves | Encountered a Warlord checkpoint 35004 | -5/Upper Caves | Build established: Mutant 35059 | -5/Upper Caves | Entered a destroyed Warlord outpost 35182 | -5/Upper Caves | Discovered new exit (range 3) 35243 | -5/Upper Caves | Entered another Upper Caves area 35277 | -5/Upper Caves | Core integrity fell below 50% 35300 | -5/Upper Caves | Learned Factory security intel 35379 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35473 | -5/Upper Caves | Encountered a Warlord checkpoint 35648 | -5/Upper Caves | Discovered new exit (range 9) 35675 | -5/Upper Caves | Entered Warlord 35695 | -5/Warlord | System corruption cleaned by Quarantine Array 35734 | -5/Warlord | Warlord's base attacked by MAIN.C 35916 | -5/Warlord | Found Prototype Device 35916 | -5/Warlord | Identified Exp. Focal Shield 35925 | -5/Warlord | Found Prototype Device 35925 | -5/Warlord | Identified Exp. Cloaking Device 35936 | -5/Warlord | Found Prototype Hackware 35936 | -5/Warlord | Identified System Mapper 36008 | -5/Warlord | Found Prototype Energy Cannon 36008 | -5/Warlord | Identified Vortex Cannon 36012 | -5/Warlord | Found Vortex Cannon 36069 | -5/Warlord | Rebuked by Warlord 36084 | -5/Warlord | Warlord forces counterattacked 36142 | -5/Warlord | Lost 3 allies 36160 | -5/Warlord | Build established: Hacker-Sprinter 36219 | -5/Warlord | Lost 9 allies 36409 | -5/Warlord | Warlord base infiltrated, sounded retreat 36438 | -5/Warlord | Lost 3 allies 36438 | -5/Warlord | Spotted Striker 36462 | -5/Warlord | Discovered new exit (range 12) 36465 | -5/Warlord | Entered Proximity Caves 36512 | -4/Proximity Caves | Spotted B-86 Titan 36558 | -4/Proximity Caves | Discovered new exit (range 6) 36559 | -4/Proximity Caves | Entered Factory 36559 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 36640 | -4/Factory | Identified exit to Upper Caves 36771 | -4/Factory | Spotted B-86 Titan 36772 | -4/Factory | Loaded intel: 8 recycling unit locations 36982 | -4/Factory | Discovered new exit (range 8) 36989 | -4/Factory | Lost 8 parts (2p3n1u2w) 37045 | -4/Factory | Core integrity fell below 50% 37056 | -4/Factory | Core integrity fell below 20% 37086 | -4/Factory | Lost 6 parts (1n3u2w) 37093 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 37056_ U-05 Engineer lays Concrete. 37057_ U-05 Engineer builds a Wall. 37059_ Slug penetrates Wall. 37059_ Penetrated by Slug. 37059_ K-01 Serf destroyed. 37062_ U-05 Engineer lays Concrete. 37063_ U-05 Engineer builds a Wall. 37069_ System corrupted: Matter fused (-9). 37071_ Acquired Imp. Gyrokinetic Inverter. 37075_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 37076_ W-44 Eye sends out distress signal. 37088_ Acquired Prototype Ballistic Gun. 37088_ Identified Enh. Coil Gun. 37089_ Emergency Access malfunctions. 37089_ Nuclear Reactor explodes. 37089_ O-32 Director destroyed. 37089_ P-70 Sage destroyed. 37089_ Dropped Enh. Coil Gun. 37093_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# # #?????????????????? | | ?# *%##############?????????????????? | | ?# #??????????????????????????????? | | # ########???????????????????????? | | # ##########??##??????????? | | + #] ??? #??????????? | | # # """"""" #??????????? | | # # """"""" #??????????? | | ?# # """"""" #??????????? | | ?######## # """"""" #??????????? | | ?????????# # #??????????? | | ##########?????????# # !!! #??????????? | | ???????????????????#g + !!! #??????????? | | ???????????????????# # !! #??????????? | | ???????????????????#g # ! #??????????? | | ???????????????????# # #??????????? | | ???????????????????# # #??????????? | | ???????????????????# ###########+#####+####??? | | ???????????????????# #??? | | ???????????????????+ T#?" | | ???????????????????# #?" | | ???????????????????# ##?? | | ???????????????????# #??? | | ????????????????##### ############### #??? | | ????????????????# #??????????? #??? | | ????????????????# % @ ""#???????????? ?? | | ????????????????# = *""#????????????? ###? | | ???????????????## =%""#?????????????? #??? | | ???????????????# ! T#?????????????? #??? | | ???????????????# ""#??????????????? ???? | | ???????????????# ""#???????????????????? | | ???????????????# ""#???????????????????? | | ???????????????# [ #?????????????????""" | | ???????????????## #??????????????????Y" | | ????????????????# #?????????????????""" | | ????????????????# ! ! ] #???????????????????? | | ????????????????#/############???????????????????? | | ???????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????"""?????????????????? | | ??????????????????????????????Y"?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Hacked Adv. Weight Redist. System | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Hacked Autogun | -9/Mines | Hacked Recoil Stabilizer | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Proton Cannon | -8/Storage | Hacked Mic. Nuclear Core | -8/Storage | Hacked Imp. Proton Missile Launcher | -8/Recycling | Hacked Matter Compressor | -8/Recycling | Hacked Enh. Autogun | -6/Factory | Hacked Ovr. Railgun | -6/Factory | Scanalyzed Nova Cannon | -6/Factory | Scanalyzed Thermal Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Phase Gun | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Antigrav System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Spectral Analyzer | -5/Factory | Scanalyzed Smartbomb Launcher | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Scanalyzed Mic. Antimatter Reactor | -5/Factory | Hacked Centrium Wheel | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Scanalyzed Centrium Leg | -5/Factory | Scanalyzed Linear Gravjet | -5/Factory | Scanalyzed Com. HERF Cannon | -4/Factory | Hacked Hdn. Centrium Heavy Treads | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Ovr. Railgun | x1 | -6/Factory | Authchip Imp. Flight Unit | x1 | -6/Factory Adv. Melee Analysis Suite | x2 | -6/Factory | Preloaded Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 9% | -9/Materials Imp. Assault Rifle | 35% | -8/Materials Cld. Ion Engine | 8% | -8/Materials Imp. Assault Rifle | 41% | -8/Storage VTOL Module | 12% | -6/Factory Spectral Analyzer | 99% | -5/Factory | Broken Imp. Surge Thruster | 16% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Speed Demon Challenges ------------ None Game ------ Seed TripodCarbideMatterbank Manual? 0 Play Time 05:39:33 Cumulative 694.4 hours Start 2025.02.26 @ 23:32:16 End 2025.02.28 @ 01:09:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0/0 Lore% 65 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b2f5012-9162-4064-9cb1-0e91c8bbb19a