Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 18:23:09 Player: DaddyWalrus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (351) 1755 Value Destroyed (18844) 18844 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (6109) 6109 TOTAL SCORE: 36408 Bonus ------- High Alert Combat Kills 3480 Follower Combat Kills 469 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -240 Cogmind --------- Core Integrity 0/1600 Matter 122/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (5) ------- Plasma Lance > --- INVENTORY (4) ---- Advanced Heat Sink High-capacity Storage Unit Improved Matter Compressor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Transmission Jammer Advanced Component Analysis Suite Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Phase Gun Enhanced Nova Cannon Advanced Micro-nuke Launcher Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Advanced Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Matter Pod Matter Compressor Advanced Thermal Shield Cooled Proton Cannon Advanced Remote Datajack Advanced Remote Datajack [Rating: 177] Favorites ----------- Power Particle Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Armored Medium Treads Leg Centrium Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Precision Phase Gun Energy Cannon Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . Utility 11 | . . . . . 2 . 2 . . 1 1 . . 1 . . 2 . . 1 1 Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Parts Attached 543 | 7 30 3 4 . 16 12 15 3 . 8 13 18 11 29 5 7 40 51 50 90 131 Power 38 | 2 5 1 . . 2 . 1 . . 1 . 1 1 4 . . 2 1 1 3 13 Engine 11 | 2 5 1 . . 2 . 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 Reactor 24 | . . . . . . . . . . . . . 1 4 . . 2 1 1 3 12 Propulsion 61 | 2 12 . . . 3 . 3 . . 1 2 . 3 3 . 1 3 3 2 6 17 Treads 29 | . 4 . . . . . . . . . 1 . 1 3 . 1 3 3 2 6 5 Leg 7 | . . . . . . . . . . . . . . . . . . . . . 7 Wheel 25 | 2 8 . . . 3 . 3 . . 1 1 . 2 . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 186 | 1 4 . 2 . 5 1 7 . . 4 4 6 3 7 2 3 18 16 20 45 38 Device 118 | . . . . . 1 1 2 . . 2 1 1 . 4 2 1 14 10 12 38 29 Storage 10 | 1 4 . 2 . . . . . . . . . . 2 . . . 1 . . . Processor 15 | . . . . . . . 1 . . 1 1 2 . . . . . . 2 4 4 Hackware 18 | . . . . . 1 . 1 . . . . 3 . . . 1 2 4 2 2 2 Protection 25 | . . . . . 3 . 3 . . 1 2 . 3 1 . 1 2 1 4 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 258 | 2 9 2 2 . 6 11 4 3 . 2 7 11 4 15 3 3 17 31 27 36 63 Energy Gun 59 | . 6 . 1 . 1 1 1 . . . 1 . 2 . . . 6 3 1 8 28 Energy Cannon 18 | . . . . . 1 3 . . . . 1 1 . . . . 2 2 2 4 2 Ballistic Gun 58 | 2 1 . . . 1 3 1 . . . 3 2 . 3 . . 4 12 6 12 8 Ballistic Cannon 36 | . 2 . . . 2 1 1 1 . 2 1 1 1 7 . 1 1 1 9 4 1 Launcher 24 | . . 2 . . 1 2 . 2 . . . 2 . . 2 1 1 1 1 2 7 Special Weapon 18 | . . . . . . . . . . . . 3 . . . 1 2 5 2 2 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . 1 1 . . . 1 2 1 5 1 . 1 7 . . . Piercing Weapon 24 | . . . . . . . . . . . . . . . . . . . 6 4 14 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . 2 . . . . . . 1 . 1 1 2 Parts Lost 99 | . 5 . . . . . . 1 . . 1 2 . . 1 3 5 5 4 12 60 Power 11 | . 2 . . . . . . . . . . . . . . . . . 1 . 8 Propulsion 15 | . . . . . . . . . . . . . . . . 1 1 1 . 2 10 Utility 29 | . . . . . . . . . . . . 2 . . 1 1 1 2 . 6 16 Weapon 44 | . 3 . . . . . . 1 . . 1 . . . . 1 3 2 3 4 26 Highest Loss Streak 25 | . 3 . . . . . . 1 . . 1 2 . . 1 2 3 4 2 3 25 Average Slot Usage (%) 92 | . 99 100 100 100 99 100 99 99 100 100 99 100 100 91 89 88 90 89 87 86 87 Engine 2 | . 13 14 14 14 9 9 7 7 7 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 5 5 5 4 4 4 4 7 Treads 7 | . 2 . . . . . . . . . 2 5 5 10 10 10 11 13 9 12 9 Wheel 6 | . 25 28 28 28 18 18 15 15 15 20 13 11 11 1 . . . . . . . Device 12 | . . . . . 9 9 7 7 7 8 10 6 7 10 10 9 16 14 13 17 24 Storage 11 | . 27 28 28 28 18 18 15 15 15 13 11 11 11 10 10 10 9 9 9 8 7 Processor 13 | . . . . . . . . 7 7 10 11 14 23 21 21 21 19 19 19 17 17 Protection 5 | . . . . . 7 9 15 15 15 13 11 9 3 4 5 5 3 3 6 3 . Energy Gun 3 | . 7 14 1 14 10 . 2 7 7 2 1 . . 1 . . 5 8 2 2 7 Energy Cannon 2 | . . . . . 5 6 4 . . . 1 5 5 . . . 1 . . 4 2 Ballistic Gun 8 | . 12 . . . 2 16 14 15 15 13 11 5 4 3 10 7 3 10 10 7 4 Ballistic Cannon 7 | . 7 3 . . 16 9 6 5 . 8 12 13 17 18 10 12 8 . 8 4 . Launcher 1 | . . 10 14 14 1 2 . 1 7 2 . 2 . . 4 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 12 42 42 58 58 92 97 104 93 92 94 107 108 106 128 124 120 145 143 146 156 160 Greatest Support 188 | 26 40 20 20 20 24 24 24 24 24 36 36 24 27 145 145 145 145 149 155 188 188 Greatest Overweight (x) 5 | . 2 2 2 2 3 4 4 3 3 2 5 5 4 4 . . 1 1 1 . 5 Average Overweight (x) 1 | . . 2 2 2 2 3 3 3 3 2 2 3 3 1 . . . . . . . Largest Inventory Capacity 20 | 6 16 16 18 18 18 18 18 18 18 18 18 18 18 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 14 16 17 18 18 18 18 18 18 18 18 18 18 19 20 20 20 20 20 20 19 Most Carried 20 | 6 16 16 18 18 18 18 18 18 17 18 18 18 18 20 20 20 20 20 20 20 20 Average Carried 18 | 3 13 15 16 18 17 17 17 17 17 17 17 17 17 18 19 18 18 19 19 19 17 Final Capacity 20 | 6 16 16 18 18 18 18 18 18 18 18 18 18 18 20 20 20 20 20 20 20 4 Final Carried 20 | 6 16 16 18 18 18 18 18 17 17 18 18 18 18 20 20 16 20 20 19 18 4 Class Distribution -------------------- 37% | Bothacker-Gunner 20% | Scavenger-Gunner 12% | Skirmisher 9% | Mutant 7% | Tank 5% | Scavenger-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -4/Factory Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Bothacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Matter Collected 15680 | 226 689 217 47 30 127 736 435 319 . 200 670 890 277 710 486 628 767 909 2180 2858 2279 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17169 | . 622 71 . 30 127 385 418 264 . . 261 600 197 557 323 336 1221 726 2345 5188 3498 Parts 767 | . 44 4 . 1 10 26 17 13 . . 10 23 11 24 14 11 48 42 109 218 142 Haulers Intercepted 6 | . 1 . . . . . . . . . . . . . . . 3 . 1 1 . Recyclers Shooed 8 | . . . . . . . . . . . 1 . . 1 . . . . 1 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 9 . . . . . . 14 20 . . . . . Prevented 4 | . . . . . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Combat Hostiles Destroyed 264 | . 17 2 . 3 2 14 11 6 . . 3 16 5 8 9 6 13 13 29 58 49 Melee 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 Guns 131 | . 13 . . . 1 5 7 4 . . 3 3 . 3 4 2 7 9 18 26 26 Cannons 80 | . 4 2 . . 1 5 4 1 . . . 10 5 5 1 4 3 . 9 19 7 AOE 36 | . . . . 3 . 4 . 1 . . . 2 . . 4 . . 3 2 4 13 Classes Destroyed 18 | . 7 . . . 1 3 1 . . . 2 . . . . 1 1 1 . . 1 Worker 30 | . 1 . . . . . 1 . . . 1 . 1 1 . . 1 . 4 16 4 Builder 19 | . . . . . . . . . . . . . . . . . 3 . 2 10 4 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 6 | . 1 . . . . . . . . . . . . . . . 3 . 1 1 . Recycler 13 | . . . . . . . . . . . 1 . . 2 . . 1 . 4 2 3 Operator 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . Watcher 14 | . 1 . . . 1 . . . . . . . . . . . . . 2 7 3 Swarmer 37 | . 6 . . 3 . 6 3 1 . . . 4 . . 4 . 3 5 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 Grunt 92 | . 11 2 . . . 3 6 4 . . . 10 2 3 . 3 3 2 5 16 22 Brawler 5 | . . . . . . 1 . . . . . . . . 2 1 . . . . 1 Duelist 8 | . . . . . . 1 . . . . . . 1 . . 1 . . . 1 4 Protector 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Sentry 20 | . . . . . 2 2 . 1 . . 1 1 . 1 1 . 2 . 4 3 2 Demolisher 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Hunter 27 | . . . . . . 1 1 . . . . 1 . . 2 . . 3 3 16 . Programmer 69 | . . . . . . . 1 . . . 1 . 2 4 . . 5 . 17 22 17 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 19 | . 3 2 . 3 1 3 4 3 . . 1 4 3 3 4 3 12 4 4 19 9 Combat Bots Only 8 | . 3 2 . 3 1 3 3 3 . . 1 4 3 3 4 3 6 4 3 7 8 Max Kills in Single Turn 4 | . 1 1 . 3 1 3 2 1 . . 1 3 2 1 3 1 3 3 2 4 3 Gunslinging 2 | . . . . . . . . . . . . . . . . . . 1 . . 2 Exploded 3 | . . . . 3 . 3 . 1 . . . 2 . . 2 . . 3 1 1 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Damage Taken 29612 | . 926 13 . . 76 495 729 409 . . 561 1208 139 464 373 1754 942 1776 3176 5907 10664 Core 3094 | . 169 . . . 15 58 61 49 . . 48 114 42 41 16 104 96 66 234 373 1608 Absorbed by Shields 44 | . . . . . . . . . . . . . . . . . . . . . 44 Reduced by Siege Mode 324 | . . . . . . . . . . . . . . . . 98 . . . . 226 Core Remaining (%) 78 | 100 . . . 32 . 86 . . 84 100 . . 79 . . 86 . . 69 74 . Volleys Fired 614 | . 72 3 . 1 5 30 36 9 . . 15 31 7 14 11 13 31 31 78 124 103 Largest 5 | . 2 2 . 2 4 4 4 4 . . 5 5 5 5 5 5 5 5 5 5 5 Hottest 414 | . 85 85 . 80 209 182 172 137 . . 235 281 285 262 232 232 384 361 355 381 414 Shots Fired 2287 | . 139 6 . 2 20 112 139 35 . . 59 119 35 70 51 46 125 111 327 520 371 Gun 1354 | . 113 3 . 1 8 60 81 27 . . 26 28 7 17 22 16 64 101 176 320 284 Cannon 857 | . 26 3 . . 12 50 58 7 . . 33 84 28 53 23 26 57 1 141 193 62 Launcher 45 | . . . . 1 . 2 . 1 . . . 1 . . 6 . 2 1 6 3 22 Special 31 | . . . . . . . . . . . . 6 . . . 4 2 8 4 4 3 Kinetic 1545 | . 119 3 . . 10 90 108 25 . . 51 90 28 70 45 42 67 66 249 354 128 Thermal 506 | . 20 3 . 1 10 20 22 . . . 8 22 7 . . . 54 36 68 106 129 Explosive 45 | . . . . 1 . 2 . 1 . . . 1 . . 6 . 2 1 6 3 22 Electromagnetic 160 | . . . . . . . 9 9 . . . . . . . . . . . 53 89 Robot Hit Streak 66 | . 13 1 . . 7 6 11 7 . . 11 16 40 66 46 26 33 33 57 44 45 Robot Miss Streak 8 | . 4 2 . 3 4 3 8 1 . . 5 3 . 1 2 1 3 2 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . 1 1 . 1 2 1 Secondary Targets 13 | . 1 . . . . . . . . . . . . . . . . 3 . 3 6 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . 1 . 1 2 Shots Hit Robots 1616 | . 86 2 4 . 12 60 82 24 . . 44 82 26 56 36 34 83 100 239 375 271 Core Hits 754 | . 39 3 . 3 5 26 26 16 . . 10 37 9 20 18 14 45 42 96 186 159 Critical Hits 96 | . . . . . . 2 1 . . . 3 1 1 4 3 1 1 1 13 47 18 Critical Kills 33 | . . . . . . . . . . . 1 . . 1 1 . 1 1 3 16 9 Critical Parts Destroyed 56 | . . . . . . 2 1 . . . 2 1 1 2 . 1 . . 10 28 8 Melee Attacks 130 | . . . 4 . . 1 1 . . . 2 3 1 9 1 . 2 10 12 8 76 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . 1 1 . . . 2 3 1 9 1 . 2 10 . . . Piercing 96 | . . . . . . . . . . . . . . . . . . . 12 8 76 Sneak Attacks 11 | . . . 4 . . . . . . . . 1 . 3 . . 1 . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51646 | . 1054 50 . 121 176 981 1198 542 . . 975 2268 992 2173 1220 929 2858 2554 8433 12614 12508 Guns 24193 | . 785 12 . . 86 353 570 375 . . 503 505 121 491 416 465 1414 1928 4494 6068 5607 Cannons 16588 | . 269 38 . . 90 362 628 103 . . 472 1452 784 1290 297 464 938 39 3497 4247 1618 Explosions 9495 | . . . . 121 . 266 . 64 . . . 215 87 . 507 . 346 343 442 2299 4805 Melee 1348 | . . . . . . . . . . . . 96 . 392 . . 160 244 . . 456 Ramming 22 | . . . . . . . . . . . . . . . . . . . . . 22 Kinetic 25168 | . 854 38 . . 63 481 722 347 . . 746 1295 609 1781 713 929 1076 1058 5903 6116 2437 Thermal 15105 | . 200 12 . . 113 234 435 . . . 229 662 383 . . . 1566 909 2088 4669 3605 Explosive 7052 | . . . . 121 . 266 . 64 . . . 215 . . 507 . 56 343 442 629 4409 Electromagnetic 2951 | . . . . . . . 41 131 . . . . . . . . . . . 1200 1579 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 892 | . . . . . . . . . . . . 96 . 392 . . 160 244 . . . Piercing 456 | . . . . . . . . . . . . . . . . . . . . . 456 Highest Corruption 25 | . 4 4 4 4 . . . . . . 2 2 4 3 3 3 3 . 7 17 25 Average Corruption 5 | . 3 4 4 4 . . . . . . 1 2 2 1 3 3 1 . 3 8 11 Corruption Purged 55 | . . . . . . . . . . . . . . 2 . . 3 . 13 9 28 Effects 278 | . 5 7 8 1 . . . . . . 2 7 18 3 18 5 3 . 25 72 104 Message Errors 54 | . 2 1 . 1 . . . . . . 1 2 4 1 7 1 . . 9 7 18 Matter Fused 32 | . 1 3 2 . . . . . . . . . 2 . 3 . 1 . 2 6 12 Heat Flow Errors 35 | . 1 . 3 . . . . . . . . 1 5 . 2 1 . . 5 6 11 Energy Discharges 15 | . 1 1 . . . . . . . . . 1 2 . . 2 1 . 1 1 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 24 | . . 2 3 . . . . . . . 1 1 3 2 3 . . . . 4 5 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . 2 4 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . 2 13 Targeting Errors 75 | . . . . . . . . . . . . 2 2 . 3 1 1 . 7 32 27 Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . 1 9 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1164 | . 14 . . . . . 9 . . . . 6 84 221 62 13 19 2 242 147 345 Projectiles 590 | . 14 . . . . . 9 . . . . . 50 105 18 13 19 . 218 90 54 Explosions 458 | . . . . . . . . . . . . 6 34 . 44 . . 2 24 57 291 Melee 116 | . . . . . . . . . . . . . . 116 . . . . . . . Knockbacks 82 | . 4 . . . . . 4 1 . . 7 6 . 14 1 6 3 . 20 12 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 81 | . 4 . . . . . 4 1 . . 7 6 . 14 1 6 3 . 20 11 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 250 | . . . . . . . . . . . . . 42 . . . 13 . 5 128 62 Shots 18 | . . . . . . . . . . . . . 1 . . . 3 . 1 7 6 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 241 81 275 18 300 389 158 62 . . 181 232 173 141 227 118 277 4 190 330 216 Average Temperature 70 | . 51 41 110 12 124 94 51 21 . . 88 84 79 57 37 41 93 4 72 74 64 Received Heat Transfer 3291 | . 447 9 . . 27 180 207 141 . . . 324 9 60 9 366 60 57 144 243 1008 Effects 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 1 . . . 1 2 Total Turns 155 | . . . . . . . . . . . . . . . . 26 . . . 7 122 Longest Duration 69 | . . . . . . . . . . . . . . . . 26 . . . 7 69 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 21 | . . . . . . . . . . . . . . . . . . . . 12 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . . 3 . . 9 . Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 3 . . 9 . Parts Melted 89 | . . . . . . . 2 . . . . . . . . . 15 . 2 48 22 Heat Transferred 26089 | . 580 37 . . 309 397 800 . . . 211 424 275 . . . 2920 995 2368 12163 4610 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Peak Influence 1466 | . 242 89 . 85 166 605 348 . . 70 88 688 365 174 . . 282 554 601 1231 1466 Initial 717 | . . 39 . . 33 2 317 . . 70 . 49 361 55 . . 56 167 311 327 717 Average 350 | . 123 87 . 85 76 276 204 . . 45 39 281 241 56 . . 117 296 445 467 837 Maximum Alert Level 4 | . 1 . . . . 2 1 . . . . 2 1 . . . 1 2 2 4 4 Low Security (%) 38 | 100 90 100 . 100 100 22 45 . . 100 100 52 45 100 . . 80 19 . . . Level 1 29 | . 9 . . . . 52 54 . . . . 21 54 . . . 19 62 28 71 . Level 2 18 | . . . . . . 24 . . . . . 25 . . . . . 17 71 10 33 Level 3 9 | . . . . . . . . . . . . . . . . . . . . 8 54 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 9 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 7 . . . . . 2 . . . 3 . 3 3 . 1 1 . 10 14 20 Investigation 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . Extermination 22 | . . . . . . . 1 . . . . . 1 2 . . 1 . 5 6 6 Reinforcement 18 | . 6 . . . . . . . . . . . 1 1 . . . . 2 7 1 Assault 12 | . . . . . . . . . . . . . . . . 1 . . 1 1 9 Garrison 9 | . . . . . . . . . . . 3 . . . . . . . 2 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . 1 . . . . . 2 5 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Distress Signals 11 | . 4 . . . . . . . . . . . . . . . 2 . . 2 3 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . 54 Distress Signals 54 | . . . . . . . . . . . . . . . . . . . . . 54 Times Spotted 426 | . 43 2 . . 3 14 14 6 . . 5 23 9 11 9 13 25 24 47 78 100 Peak Tracking Total 10 | . 6 2 . . 1 3 4 3 . . 1 5 4 3 5 9 5 5 6 6 10 Tactical Retreats 21 | . 3 . . . . 1 2 . . . . 2 . . . . 2 . . 4 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Traps Triggered 18 | . 4 . . . . 3 1 . . . 1 2 1 2 . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 2 . . . . . . 5 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Machines Disabled 27 | . . . . 1 1 2 . . . . . 2 5 . . 1 . 4 . 6 5 Max in Single Turn 5 | . . . . 1 1 1 . . . . . 1 5 . . 1 . 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 6 | . . . . . . 1 . . . . . 2 . . . . . 3 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Machines Accessed 31 | . 4 . 1 . 3 . 3 . . . 2 . 4 2 . . 1 . 4 4 3 Terminals 17 | . 2 . . . 2 . 1 . . . 1 . 3 . . . . . 3 3 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 1 . . . . . 1 2 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . Total Hacks 51 | . 6 . 1 . 6 . 6 . . . 3 . 11 2 . . 2 . 6 4 4 Successful 23 | . 4 . 1 . 1 . 4 . . . 2 . 4 2 . . 2 . 1 1 1 Failed 28 | . 2 . . . 5 . 2 . . . 1 . 7 . . . . . 5 3 3 Catastrophic 6 | . 1 . . . . . . . . . . . . . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 4 . 1 . 2 . 3 . . . 3 . 8 . . . . . 3 2 2 Terminals 33 | . 4 . . . 4 . 3 . . . 2 . 9 . . . . . 5 3 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 2 . . . . . 2 2 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . 2 . . . . . 1 . . . . . 2 . 1 . . Terminal Hacks 8 | . 2 . 1 . . . 1 . . . . . 2 . . . . . . 1 1 Record 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . 1 . . . . . 1 2 . . . . . . . Report Inventory 6 | . 2 . . . . . 1 . . . . . 1 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . 1 . . . . . 2 . 1 . . Unlock Access 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . Terminals 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 2 . 2 . . . 2 . 3 1 . . 1 . 3 4 3 Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Used RIF Installer 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 31 | . . . 4 . . . . . . . . 3 . . . 3 2 8 4 4 3 Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . Combat 28 | . . . 1 . . . . . . . . 3 . . . 3 2 8 4 4 3 Robot Hacks Applied 32 | . . . 4 . . . . . . . . 3 . . . 4 2 8 4 4 3 parse_system 5 | . . . 4 . . . . . . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . . . . . . . . 2 . . . . . reboot_system 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . go_dormant 2 | . . . . . . . . . . . . . . . . . . 2 . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 17 | . . . . . . . . . . . . 2 . . . 1 1 5 2 3 3 Relay Couplers Released 31 | . . . . . . 5 . . . . 3 8 . . . . 4 11 . . . Machine Destruction 24 | . . . . . . 5 . . . . . 8 . . . . . 11 . . . Programmers 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . Attached 16 | . . . . . . . . . . . . 3 . . . 1 2 4 2 2 2 Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Total Allies 23 | . . . . . . . . . . . 1 2 . . . 3 2 6 3 3 3 Largest Group 3 | . . . . . . . . . . . 1 1 1 . . 2 3 3 3 1 1 Highest-Rated Group 175 | . . . . . . . . . . . 10 41 41 . . 89 153 175 175 64 64 Highest-Rated Ally 115 | . . . . . . . . . . . 10 41 41 . . 48 64 64 115 64 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . . . . . . . . 20 9 . . 15 4 30 23 . 7 Total Damage 3493 | . . . . . . . . . . . . 354 395 . . 428 195 832 1050 . 239 Kills 15 | . . . . . . . . . . . . 3 2 . . 1 . 4 4 . 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Turns Passed 21338 | 59 1071 372 356 28 447 899 1381 390 124 612 765 896 1022 1137 888 311 1179 1283 2231 2840 3047 Spaces Moved 11244 | 45 780 353 330 23 274 556 604 294 104 446 456 457 706 553 515 155 502 622 1007 1097 1365 Core 86 | 1 . . . . . . . . . . . . . . . . . . . . 85 Treads 5502 | . 19 . . . . . . . . . 3 16 3 404 515 155 502 622 1007 1097 1159 Legs 113 | . . . . . . . . . . . . . . . . . . . . . 113 Wheels 5543 | 44 761 353 330 23 274 556 604 294 104 446 453 441 703 149 . . . . . . 8 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 110 120 120 120 120 110 110 120 120 130 160 160 158 152 158 158 50 Average Speed 138 | 94 100 100 100 100 116 120 124 120 120 110 119 133 126 152 160 160 160 161 161 158 157 Slowest Speed 270 | 100 160 100 100 100 120 130 130 120 120 110 270 270 230 166 160 160 186 180 180 163 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 98 89 71 10 27 63 14 52 17 10 9 57 25 13 69 26 12 78 29 18 24 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . Spaces Dug 99 | . . . . . . . 1 . . . 1 . 1 6 1 . . . 6 3 80 Terrain Destroyed 709 | . . . . 5 4 8 3 3 . . 11 24 40 23 72 8 25 22 90 86 285 Melee 76 | . . . . . . . 1 . . . 1 . 1 6 1 . . . 6 3 57 Projectile 186 | . . . . . 4 . 2 . . . 10 14 4 17 9 8 12 7 52 39 8 AOE 447 | . . . . 5 . 8 . 3 . . . 10 35 . 62 . 13 15 32 44 220 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Gar Fac Fac Upp Upp Res Gar Res Res Acc Total 15409 | 58 942 370 356 26 401 712 1143 308 103 567 638 665 817 790 547 192 797 819 1410 1866 1882 Wait 2287 | 1 20 3 . 3 63 76 466 3 . 104 131 120 67 156 12 6 183 59 208 473 133 Move 11224 | 44 779 352 329 22 274 554 603 293 103 445 455 456 705 552 514 154 502 621 1006 1096 1365 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 6 21 4 9 . 20 11 9 . . 5 10 9 11 12 2 1 16 16 16 27 31 Fast Attach 118 | 5 5 . . . 5 1 3 . . 2 4 2 2 11 . . 8 6 16 17 31 Attach 115 | 1 4 . . . 4 . 2 1 . 2 2 3 . 3 1 4 11 9 10 17 41 Detach 52 | . . . . . . . 1 . . 1 1 3 . 1 . 1 9 7 6 4 18 Swap 310 | 1 21 3 4 . 7 11 10 2 . 4 7 13 9 15 4 3 21 36 24 56 59 Drop 270 | . 20 5 10 . 23 12 12 . . 4 11 6 15 17 2 . 14 18 34 44 23 Fire 614 | . 72 3 . 1 5 30 36 9 . . 15 31 7 14 11 13 31 31 78 124 103 Melee 130 | . . . 4 . . 1 1 . . . 2 3 1 9 1 . 2 10 12 8 76 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 36 | . . . . . . 16 . . . . . 16 . . . . . 4 . . . Rewire 15 | . . . . . . . . . . . . 3 . . . 10 . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: [*Upp] / [Arm]) -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 510 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Lost 3 parts (1p2w) 701 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Core integrity fell below 50% 1131 | -10/Materials | Entered Mines 1229 | -10/Mines | Discovered new exit (range 13) 1255 | -10/Mines | Discovered new exit (range 9) 1316 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1392 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1454 | -10/Mines | Learned location of Zion (-7) 1499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1499 | -10/Mines | Discovered new exit (range 5) 1503 | -10/Mines | Entered Exiles 1518 | -10/Exiles | Discovered new exit (range 15) 1534 | -10/Exiles | Met 8R-AWN 1550 | -10/Exiles | Met EX-HEX 1608 | -10/Exiles | Met EX-DEC 1657 | -10/Exiles | Met EX-BIN 1674 | -10/Exiles | Aligned with FarCom system 1675 | -10/Exiles | Given EX-Vault access code 1698 | -10/Exiles | Opened EX-Vault 1714 | -10/Exiles | Found Firepult 1739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1850 | -10/Exiles | Discovered new exit (range 10) 1859 | -10/Exiles | Left Exiles lab with Firepult 1859 | -10/Exiles | Entered Mines 1882 | -9/Mines | Discovered new exit (range 5) 1884 | -9/Mines | Assembled infested the area 1887 | -9/Mines | Entered Materials 1887 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2232 | -8/Materials | Build established: Skirmisher 2332 | -8/Materials | Identified exit to Garrison 2334 | -8/Materials | Entered Garrison 2504 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Spotted B-75 Beast 2642 | -8/Garrison | Spotted B-75 Beast 2684 | -8/Garrison | Triggered checkpoint 2868 | -8/Garrison | Discovered new exit (range 8) 3012 | -8/Garrison | Triggered checkpoint 3049 | -8/Garrison | Triggered checkpoint 3124 | -8/Garrison | Discovered new exit (range 9) 3142 | -8/Garrison | Installed Relay Interface Framework 3168 | -8/Garrison | Triggered checkpoint 3188 | -8/Garrison | Garrison Relay disabled 3233 | -8/Garrison | Entered Factory 3233 | -7/Factory | Evolved 2 slots: Utility x2 3535 | -7/Factory | Build established: Tank 4152 | -7/Factory | Discovered new exit (range 15) 4614 | -7/Factory | Entered Lower Caves 4902 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4990 | -7/Lower Caves | Discovered new exit (range 12) 5004 | -7/Lower Caves | Entered another Lower Caves area 5036 | -7/Lower Caves | Discovered new exit (range 14) 5128 | -7/Lower Caves | Entered Factory 5128 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5440 | -6/Factory | Build established: Skirmisher 5574 | -6/Factory | Discovered new exit (range 15) 5740 | -6/Factory | Entered another Factory area 5740 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5990 | -5/Factory | Garrison activated, responded to threat 6499 | -5/Factory | Identified exit to Garrison 6505 | -5/Factory | Entered Garrison 6544 | -5/Garrison | Triggered checkpoint 6574 | -5/Garrison | Garrison Relay disabled 6640 | -5/Garrison | Triggered checkpoint 6931 | -5/Garrison | Discovered new exit (range 14) 6968 | -5/Garrison | Build established: Bothacker-Gunner 7012 | -5/Garrison | Triggered checkpoint 7072 | -5/Garrison | Garrison Relay disabled 7238 | -5/Garrison | Triggered checkpoint 7359 | -5/Garrison | Discovered new exit (range 15) 7393 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 7401 | -5/Garrison | Entered Factory 7401 | -5/Factory | Accompanied by 1 ally 7576 | -5/Factory | Discovered new exit (range 7) 8367 | -5/Factory | Spotted B-75 Beast 8381 | -5/Factory | Discovered new exit (range 14) 8423 | -5/Factory | Entered another Factory area 8423 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9514 | -4/Factory | Discovered new exit (range 7) 9543 | -4/Factory | Discovered new exit (range 22) 9560 | -4/Factory | Entered Upper Caves 9897 | -4/Upper Caves | Encountered a Warlord checkpoint 10234 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10414 | -4/Upper Caves | Discovered new exit (range 7) 10448 | -4/Upper Caves | Entered another Upper Caves area 10463 | -4/Upper Caves | Learned location of Testing (-3) 10557 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10680 | -4/Upper Caves | Discovered new exit (range 13) 10759 | -4/Upper Caves | Entered Research 10759 | -3/Research | Accompanied by 2 allies 10759 | -3/Research | Evolved 2 slots: Utility x2 11494 | -3/Research | Lost 3 parts (1n2w) 11938 | -3/Research | Identified exit to Garrison 11938 | -3/Research | Entered Garrison 12162 | -3/Garrison | Spotted B-86 Titan 12170 | -3/Garrison | Triggered checkpoint 12189 | -3/Garrison | Destroyed B-86 Titan 12226 | -3/Garrison | Triggered checkpoint 12255 | -3/Garrison | Triggered checkpoint 12268 | -3/Garrison | Triggered checkpoint 12321 | -3/Garrison | Lost 4 parts (1n1u2w) 12525 | -3/Garrison | Discovered new exit (range 15) 12584 | -3/Garrison | Triggered checkpoint 12617 | -3/Garrison | Build established: Scavenger-Gunner 12620 | -3/Garrison | Garrison Relay disabled 12732 | -3/Garrison | Discovered new exit (range 13) 12806 | -3/Garrison | Triggered checkpoint 12836 | -3/Garrison | Garrison Relay disabled 13072 | -3/Garrison | Triggered checkpoint 13091 | -3/Garrison | Garrison Relay disabled 13172 | -3/Garrison | Discovered new exit (range 14) 13183 | -3/Garrison | Build established: Bothacker-Gunner 13208 | -3/Garrison | Expanded RIF knowledge: Robot Detection 13221 | -3/Garrison | Entered Research 13221 | -3/Research | Accompanied by 3 allies 13548 | -3/Research | Garrison activated, responded to threat 14883 | -3/Research | Spotted B-86 Titan 14884 | -3/Research | Assimilated Titan 8a with formatsys_high 15221 | -3/Research | First assault squad dispatched 15355 | -3/Research | Discovered new exit (range 12) 15410 | -3/Research | Identified exit to Research 15452 | -3/Research | Entered another Research area 15452 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16248 | -2/Research | Discovered new exit (range 19) 16721 | -2/Research | Build established: Scavenger-Gunner 17701 | -2/Research | System corruption reached 10% 17767 | -2/Research | Found Prototype Launcher 17767 | -2/Research | Identified Adv. Micro-nuke Launcher 17770 | -2/Research | Found Adv. Micro-nuke Launcher 17814 | -2/Research | Lost 3 parts (1n2w) 17847 | -2/Research | Found Prototype Device 17856 | -2/Research | Destroyed 7 combat bots 17886 | -2/Research | Identified Exp. Transmission Jammer 18002 | -2/Research | Found Exp. Transmission Jammer 18202 | -2/Research | First assault squad dispatched 18254 | -2/Research | Identified exit to Access 18292 | -2/Research | Entered Access 18292 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18621 | -1/Access | Energy Cycler disabled 19326 | -1/Access | First assault squad dispatched 19618 | -1/Access | Garrison activated, responded to threat 19719 | -1/Access | Lost 10 parts (1p2n1u6w) 19910 | -1/Access | Crushed by falling debris 19910 | -1/Access | System corruption reached 10% 19911 | -1/Access | Destroyed 8 combat bots 19979 | -1/Access | Lost 11 parts (1n3u7w) 20508 | -1/Access | Lost 8 parts (2p1n2u3w) 21066 | -1/Access | Garrison activated, responded to threat 21273 | -1/Access | Core integrity fell below 50% 21310 | -1/Access | Lost 25 parts (3p6n9u7w) 21330 | -1/Access | Core integrity fell below 20% 21339 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21279_ Adv. Targeting Computer destroyed. 21279_ Penetrated by Slug. 21292_ ALERT: Significant disruption in Zone 4Q, assault forces dispatched. 21294_ Penetrated by Slug. 21308_ System corrupted: Substantial component data lost. 21322_ Acquired Adv. Melee Analysis Suite. 21323_ Slug penetrates Wave Collapse Detector. 21328_ Slug penetrates Wall. 21328_ Wave Collapse Detector explodes. 21328_ G-73 Enforcer destroyed. 21328_ Penetrated by Slug. 21328_ Slug penetrates Earth. 21332_ Slug penetrates Wall. 21332_ Slug penetrates Earth. 21332_ Slug penetrates Wall. 21336_ Penetrated by Slug. 21337_ The unstable cave ceiling collapses. 21337_ G-73 Enforcer crushed by falling debris. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????" ????????????????????????????????????????? | | ??????" ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ! ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ??????#/#????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | #####?# #????????????????????????????????????????? | | |#?# ########?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?# # #?????????????????????????????????? | | *#?# # #?????????????????????????????????? | | #?# + #?????????????????????????????????? | | #?# # #?????????????????????????????????? | | #?# # #?????????????????????????????????? | | #?# ######+#?????????????????????????????????? | | !#?# #?#### #?????????????????????????????????? | | #?# ### ##????????????????????????????????? | | #?# # #####??????????????????????????? | | ### # h # #####?????????????????????? | | #+### # g ! ; @ #?????????????????????? | | g h # ### ##?????????????????????? | | Y gg ###?###??????????????????????? | | % #????????????????????????????? | | ##### #????????????????????????????? | | ????##### #????????????????????????????? | | ????????# #????????????????????????????? | | ????????### #####????????????????????????????? | | ###???????######?????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ! #??????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###?###??????????????????????????????????????? | | % ## #??????????????????????????????????????? | | =*# ##??????????????????????????????????????? | | !# ##?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 22 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 32 Melee Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 10 Offensive Hacking 10 Relay Coupler Types 42 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club Factory Defaults Gunslinger Total Silence Challenges ------------ None Game ------ Seed HardcellTerrainBoomstick Manual? 0 Play Time 07:59:35 Cumulative 75.7 hours Start 2021.12.04 @ 10:36:19 End 2021.12.05 @ 18:23:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e5a1baa-dcee-462a-ad8b-f63e9fae7440