Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 19:37:23 Player: GiggleBox Result: Destroyed by U8-BNS(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (340) 340 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1090 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Flight Unit Flight Unit Bore Cannon Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Improved Terrain Scanner EM Pulse Gun Datajack [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 2 10 5 . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | . 6 . . Treads . | . . . . Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight 5 | . 5 . . Utility 2 | 1 . 1 . Device 2 | 1 . 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 3 4 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 5 | . 1 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 76 | . 89 57 57 Engine 6 | . 10 . . Leg 13 | . 22 . . Flight 14 | . 5 28 28 Device 7 | . 9 1 14 Storage 14 | . 14 14 14 Energy Gun 2 | . 4 . . Ballistic Gun 12 | . 21 . . Launcher 3 | . . 12 . Peak Build Rating 8 | 7 8 8 7 Average Rating 6 | 6 6 5 7 On Entrance 6 | 6 7 5 7 Naked Turns . | . . . . Heaviest Build 13 | 13 13 8 6 Greatest Support 20 | 20 20 8 8 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 6 | 6 6 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 637 | 246 261 130 . Remotely . | . . . . Salvage Created 586 | 130 424 32 . Parts 46 | 15 23 8 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 8 6 . Guns 8 | . 8 . . AOE 6 | . . 6 . Classes Destroyed 6 | 2 4 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 3 6 . Grunt 5 | . 5 . . Best Kill Streak 4 | 3 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 66 | . 56 5 5 Missed 21 | . 14 4 3 Damage Taken 655 | . 469 18 168 Core 255 | . 81 6 168 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | 11 34 5 . Largest 2 | 2 2 1 . Hottest 60 | 60 60 30 . Shots Fired 95 | 22 68 5 . Gun 90 | 22 68 . . Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 79 | 20 59 . . Thermal . | . . . . Explosive 5 | . . 5 . Electromagnetic 11 | 2 9 . . Robot Hit Streak 14 | 7 14 3 . Robot Miss Streak 4 | 2 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 56 | 14 39 3 . Core Hits 29 | 5 18 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 911 | 171 489 251 . Guns 659 | 171 488 . . Cannons . | . . . . Explosions 251 | . . 251 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 593 | 158 435 . . Thermal . | . . . . Explosive 251 | . . 251 . Electromagnetic 66 | 13 53 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 9 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 9 | . 9 7 . Average Temperature 3 | . 3 7 . Received Heat Transfer 204 | . 192 . 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 305 | 20 181 305 . Initial 70 | . 13 70 . Average 116 | 9 79 213 . Maximum Alert Level 1 | . . 1 . Low Security (%) 70 | 100 100 6 . Level 1 29 | . . 93 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 11 9 5 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 9 | . 9 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1224 | 97 681 364 82 Spaces Moved 1733 | 51 625 852 205 Core . | . . . . Treads . | . . . . Legs 370 | 51 319 . . Wheels . | . . . . Hover . | . . . . Flight 1363 | . 306 852 205 Fastest Speed 37 | 120 37 37 37 Average Speed 54 | 120 79 37 37 Slowest Speed 210 | 120 210 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 15 | . 2 12 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 87 99 14 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 40 | . . 40 . Melee . | . . . . Projectile . | . . . . AOE 40 | . . 40 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1899 | 64 740 885 210 Wait 84 | . 52 26 6 Move 1701 | 50 620 828 203 Hop 14 | . 2 11 1 Pick Up 11 | 1 8 2 . Fast Attach 6 | 1 1 4 . Attach 3 | . 2 1 . Detach 4 | . 2 2 . Swap 8 | 1 7 . . Drop 17 | . 11 6 . Fire 50 | 11 34 5 . Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 98 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 7) 720 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Learned 4 Recycling zone layouts 779 | -10/Materials | Entered Mines 812 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 890 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 925 | -10/Mines | Discovered new exit (range 7) 982 | -10/Mines | Learned location of Storage (-8) 985 | -10/Mines | Discovered new exit (range 13) 1142 | -10/Mines | Discovered new exit (range 4) 1143 | -10/Mines | Entered Subcaves 1144 | -10/Subcaves | Discovered new exit (range 12) 1174 | -10/Subcaves | Core integrity fell below 50% 1225 | -10/Subcaves | Destroyed by U8-BNS(R) with Subdweller Shrapnel Launcher Last Messages --------------- 00985_ EXIT=FOUND 00989_ A derelict is hurriedly installing traps. 00991_ QU-ZJR(g): "Hehe, this'll put a wrench in their mining defense operations..." 00991_ QU-ZJR(g) slips into the shadows. 01032_ K-01 Serf collects debris. 01058_ K-01 Serf cleans the Laser Drill. 01083_ S-10 Pest destroyed. 01085_ The unstable cave ceiling collapses. 01089_ Acquired 3 matter. 01089_ K-01 Serf collects debris. 01139_ Acquired 27 matter. 01139_ U-05 Engineer lays Concrete. 01142_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01144_ EXIT=FOUND 01173_ Triggered Shrapnel Trap. 01173_ An expanding cloud of shrapnel blasts out in all directions. 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