Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.29 @ 21:12:15 Player: biogoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1425) 1425 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4245 Bonus ------- None Cogmind --------- Core Integrity 257/700 Matter 0/300 Energy 128/160 System Corruption 5% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ Weight Redist. System Transmission Jammer Advanced ECM Suite Corruption Screen Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Improved Medium Armor Plating Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Wheel Gravmag System > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Sensor Array Transmission Jammer Advanced ECM Suite Utility Shielding > --- WEAPON ----------- Shock Rifle Shotgun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Cooling System Hardened Light Armor Plating Improved Medium Armor Plating Arc Projector Spread Laser Spread Laser Grenade Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Corruption Screen Protection Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 83 | . 3 20 . 21 39 Power 8 | . . 4 . 2 2 Engine 5 | . . 4 . 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 26 | . 1 7 . 7 11 Treads 3 | . . . . 3 . Leg 12 | . 1 4 . 3 4 Wheel 6 | . . 3 . 1 2 Hover 1 | . . . . . 1 Flight 4 | . . . . . 4 Utility 25 | . 1 4 . 6 14 Device 14 | . . 2 . 2 10 Storage 2 | . . . . 1 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 7 | . 1 2 . 3 1 Artifact . | . . . . . . Weapon 24 | . 1 5 . 6 12 Energy Gun 16 | . . 4 . 5 7 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 1 1 . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 29 | . . 5 . 9 15 Power 4 | . . 2 . 1 1 Propulsion 10 | . . . . 4 6 Utility 6 | . . 1 . 2 3 Weapon 9 | . . 2 . 2 5 Highest Loss Streak 6 | . . 2 . 6 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 95 95 100 91 71 Engine 5 | . 14 8 11 5 . Core 2 | . . . . 3 6 Treads 2 | . . . . 8 2 Leg 14 | . 28 22 22 16 3 Wheel 6 | . . 10 11 7 4 Flight 3 | . . . . . 7 Device 12 | . . 5 11 9 20 Storage 9 | . 14 11 11 9 6 Processor 1 | . . . . . 2 Protection 9 | . 10 15 11 14 3 Energy Gun 11 | . 16 14 22 17 3 Ballistic Gun 4 | . 11 7 . . 5 Naked Turns 14 | . . . . . 14 Heaviest Build 34 | 14 14 23 23 34 33 Greatest Support 40 | 20 20 20 12 40 34 Greatest Overweight (x) 10 | . . 1 1 10 3 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | . 8 8 8 10 10 Average Capacity 7 | . 8 8 8 9 7 Most Carried 10 | . 7 8 8 10 10 Average Carried 6 | . 6 7 8 8 5 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 8 | 6 7 8 8 7 5 Class Distribution -------------------- 55% | Mutant 31% | Infiltrator-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 942 | 200 27 220 10 197 288 Remotely . | . . . . . . Salvage Created 1460 | . 114 606 . 400 340 Parts 94 | . 15 31 . 29 19 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 4 14 . 9 10 Guns 31 | . 2 12 . 7 10 AOE 6 | . 2 2 . 2 . Classes Destroyed 10 | . 3 2 . 2 3 Worker 1 | . . . . . 1 Builder 2 | . . . . 2 . Hauler 1 | . . . . 1 . Recycler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 10 | . 3 . . 4 3 Grunt 21 | . 1 11 . 5 4 Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 4 4 . 5 4 Combat Bots Only 4 | . 3 4 . 4 4 Max Kills in Single Turn 3 | . 3 2 . 2 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 4680 | . 148 846 . 1982 1704 Core 982 | . 26 181 . 332 443 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . 3 73 . . 25 Core Remaining (%) 70 | 100 89 . 54 39 . Volleys Fired 142 | . 13 43 . 29 57 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 80 130 . 130 88 Shots Fired 243 | . 27 82 . 56 78 Gun 237 | . 27 82 . 53 75 Cannon . | . . . . . . Launcher 6 | . . . . 3 3 Special . | . . . . . . Kinetic 98 | . 8 37 . . 53 Thermal 90 | . . 40 . 41 9 Explosive 6 | . . . . 3 3 Electromagnetic 49 | . 19 5 . 12 13 Robot Hit Streak 12 | . 4 12 . 12 8 Robot Miss Streak 5 | . 3 4 . 2 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 171 | . 12 61 . 35 63 Core Hits 134 | . 6 63 . 27 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3118 | . 276 917 . 867 1058 Guns 2598 | . 179 759 . 651 1009 Cannons . | . . . . . . Explosions 501 | . 97 158 . 197 49 Melee . | . . . . . . Ramming 19 | . . . . 19 . Kinetic 980 | . 31 175 . . 774 Thermal 1331 | . 97 589 . 525 120 Explosive 154 | . . . . 105 49 Electromagnetic 634 | . 148 153 . 218 115 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 1 . 5 Average Corruption 2 | . 1 1 1 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 1 6 4 . 10 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 7 | . . 2 . . 5 Energy Discharges 3 | . . 1 1 . 1 Data Loss (minor) 6 | . . 2 3 . 1 Data Loss (major) 1 | . . 1 . . . Misfires 1 | . 1 . . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 63 | . . 44 . 4 15 Projectiles . | . . . . . . Explosions 63 | . . 44 . 4 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 243 | . 34 108 . 15 86 Shots 9 | . 1 4 . 1 3 Rammed 13 | . . . . 13 . Targets Rammed 13 | . . . . 13 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 415 | . 58 415 . 411 261 Average Temperature 95 | . 23 141 . 83 80 Received Heat Transfer 1365 | . 18 360 . 702 285 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2133 | . 100 842 . 1046 145 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 399 | . 160 399 102 314 265 Initial 102 | . . 67 102 39 35 Average 121 | . 112 208 102 136 81 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 79 | . 100 43 100 68 89 Level 1 20 | . . 56 . 31 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 1 . 2 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed 8 | . . . . . 8 Distress Signals 8 | . . . . . 8 Times Spotted 73 | . 8 20 . 22 23 Peak Tracking Total 6 | . 4 4 . 6 6 Tactical Retreats 10 | . . . . 3 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 5 | . . 2 . 3 . Max in Single Turn 2 | . . 1 . 2 . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 19 | . 3 4 1 1 10 Terminals 16 | . 3 4 1 1 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 52 | . 9 11 5 2 25 Successful 16 | . 2 3 1 1 9 Failed 35 | . 6 8 4 1 16 Catastrophic 6 | . . 2 . . 4 Database Lockouts 1 | . 1 . . . . Manual 21 | . 6 7 3 . 5 Terminals 42 | . 9 11 5 2 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Scanalyzers 2 | . . . . . 2 Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . 1 . 1 1 1 Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . . 4 Report Inventory 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 1 3 . . 1 Terminals 5 | . 1 3 . . 1 Track 3 | . . 2 . . 1 Botnet 1 | . 1 . . . . Disrupt 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 3 1 1 10 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 65 | . . . . 65 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 2962 | . 295 605 380 442 1240 Spaces Moved 2642 | 1 206 377 361 205 1492 Core 76 | . . . . 3 73 Treads 21 | . . . . 13 8 Legs 433 | 1 206 218 . 6 2 Wheels 959 | . . 159 361 183 256 Hover 130 | . . . . . 130 Flight 1023 | . . . . . 1023 Fastest Speed 29 | 120 120 80 105 115 29 Average Speed 86 | 120 120 117 105 136 62 Slowest Speed 550 | 120 120 190 105 550 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . . . 11 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 2 36 37 76 24 50 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . 2 12 . 17 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . 2 12 . 17 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 3066 | . 229 471 362 295 1709 Wait 130 | . 4 10 . 12 104 Move 2616 | . 205 376 360 204 1471 Hop 10 | . . . . . 10 Pick Up 24 | . 1 7 1 3 12 Fast Attach 38 | . 2 5 . 9 22 Attach 26 | . . 5 . 7 14 Detach 10 | . 1 2 . 3 4 Swap 20 | . 1 10 . 5 4 Drop 37 | . 2 13 1 10 11 Fire 142 | . 13 43 . 29 57 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 11 | . . . . 11 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 246 | -10/Materials | Central database locked down 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 378 | -9/Materials | Discovered new exit (range 5) 825 | -9/Materials | Discovered new exit (range 3) 901 | -9/Materials | Entered Mines 902 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 961 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1255 | -9/Mines | Discovered new exit (range 12) 1267 | -9/Mines | Received a Mining Laser from a helpful Derelict 1281 | -9/Mines | Entered Materials 1281 | -8/Materials | Accompanied by 1 ally 1281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -8/Materials | Discovered new exit (range 10) 1697 | -8/Materials | Lost 6 parts (1p2n2u1w) 1711 | -8/Materials | Core integrity fell below 50% 1723 | -8/Materials | Entered Factory 1723 | -7/Factory | Evolved 2 slots: Utility x2 1753 | -7/Factory | Lost 3 parts (2n1w) 2059 | -7/Factory | Build established: Infiltrator-Mutant 2163 | -7/Factory | Lost 5 parts (3n2w) 2446 | -7/Factory | Released all parts (8) 2451 | -7/Factory | Core integrity fell below 50% 2478 | -7/Factory | Lost 5 parts (1n2u2w) 2963 | -7/Factory | Self-destructed Last Messages --------------- 02731_ System corrupted: Heat flow error (+187). 02731_ W-25 Informer distress signal jammed. 02750_ Acquired Corruption Screen. 02759_ System corrupted: Energy discharge (-36). 02779_ U-05 Engineer builds a Wall. 02785_ Acquired 4 matter. 02785_ U-05 Engineer builds a Wall. 02794_ Connecting with Garrison Access... >>Seal Access door sealed. 02812_ System corrupted: IFF burst signal emitted. 02830_ System corrupted: Heat flow error (+233). 02836_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-H 02904_ Dropped Titanium Leg. 02922_ Imp. Sensor Array destroyed. 02934_ System corrupted: Heat flow error (+273). 02935_ Acquired Unknown Device. 02935_ Identified Weight Redist. System. Map ----- +----------------------------------------------------+ | ??????????????? 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