Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 08:09:49 Player: EyeSayUgh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (703) 703 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2953 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 12/100 System Corruption 12% Temperature Cool (10) Movement Hovering (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (5) ------ System Shield System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Aerolev Unit Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Improved Sensor Array ECM Suite System Shield System Shield System Shield > --- WEAPON ----------- Improved Datajack Mining Laser > --- INVENTORY -------- Light Nuclear Core Flight Unit System Shield Flak Cannon [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 59 | 6 7 19 . 15 12 Power 7 | 1 . 2 . 3 1 Engine 2 | 1 . 1 . . . Core 5 | . . 1 . 3 1 Reactor . | . . . . . . Propulsion 18 | 2 . 5 . 5 6 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover 11 | . . 3 . 2 6 Flight 3 | . . . . 3 . Utility 12 | 1 2 6 . 2 1 Device 4 | . . 3 . 1 . Storage 1 | 1 . . . . . Processor 3 | . 2 1 . . . Hackware 4 | . . 2 . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 5 6 . 5 4 Energy Gun 2 | . . . . . 2 Energy Cannon 4 | . 2 2 . . . Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon 4 | . 1 1 . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . 1 . 2 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 16 | . . 1 . 1 14 Power 2 | . . . . . 2 Propulsion 6 | . . . . 1 5 Utility 5 | . . 1 . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . 1 . 1 7 Average Slot Usage (%) 89 | . 95 93 100 95 69 Engine 4 | . 14 3 . . . Core 5 | . . 7 11 7 6 Wheel 14 | . 28 23 . . . Hover 10 | . . 4 33 23 14 Device 8 | . . 6 11 18 11 Storage 6 | . 14 9 . . . Processor 4 | . 9 7 . . . Hackware 13 | . . 7 22 26 21 Energy Gun 1 | . . . . . 5 Energy Cannon 7 | . 9 12 11 5 . Ballistic Gun 6 | . 16 8 . . . Special Weapon 2 | . 2 . 11 3 3 Special Melee Weapon 2 | . . . . 5 4 Naked Turns . | . . . . . . Heaviest Build 18 | 13 15 18 11 16 15 Greatest Support 48 | 26 26 48 18 18 33 Greatest Overweight (x) 3 | . . 1 . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 Average Capacity 5 | 4 6 5 4 4 4 Most Carried 6 | 3 6 6 4 4 4 Average Carried 4 | 1 4 5 4 2 2 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 5 | 1 5 4 4 4 2 Class Distribution -------------------- 50% | Hacker-Mutant 41% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 911 | 217 124 372 16 46 136 Remotely . | . . . . . . Salvage Created 963 | . 156 478 . 193 136 Parts 59 | . 13 28 . 14 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 17 | . 2 6 . 6 3 Guns 4 | . 1 3 . . . Cannons 12 | . 1 2 . 6 3 Classes Destroyed 5 | . 2 2 . 1 . Recycler 4 | . . 2 . 1 1 Watcher 5 | . 3 2 . . . Swarmer 4 | . . . . 4 . Grunt 8 | . 2 4 . . 2 Sentry 5 | . . 2 . 2 1 Best Kill Streak 7 | . 3 3 . 7 4 Combat Bots Only 6 | . 2 2 . 6 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2015 | . 58 328 . 207 1422 Core 651 | . 11 76 . 61 503 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 95 . 81 . . Volleys Fired 61 | . 8 23 . 14 16 Largest 2 | . 2 2 . 1 2 Hottest 144 | . 100 112 . 100 144 Shots Fired 93 | . 15 45 . 14 19 Gun 33 | . 7 19 . . 7 Cannon 52 | . 7 26 . 11 8 Launcher . | . . . . . . Special 8 | . 1 . . 3 4 Kinetic 45 | . 7 19 . 11 8 Thermal 15 | . 1 . . 3 11 Explosive . | . . . . . . Electromagnetic 33 | . 7 26 . . . Robot Hit Streak 10 | . 7 8 . 5 10 Robot Miss Streak 7 | . 1 2 . 7 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 67 | . 9 33 . 11 14 Core Hits 44 | . 5 13 . 14 12 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 4 | . . . . 2 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1342 | . 199 680 . 179 284 Guns 232 | . 53 128 . . 51 Cannons 1041 | . 146 507 . 179 209 Explosions 45 | . . 45 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 569 | . 53 128 . 179 209 Thermal 120 | . . 45 . . 75 Explosive . | . . . . . . Electromagnetic 653 | . 146 507 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Effects 16 | . . . . . 16 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Targeting Errors 7 | . . . . . 7 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . 22 . . . Projectiles 22 | . . 22 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 2 2 Impact . | . . . . . . Kinetic 4 | . . . . 2 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 146 | . 90 96 . 25 146 Average Temperature 34 | . 31 32 . 13 46 Received Heat Transfer 792 | . 30 132 . 45 585 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 6 | . 1 5 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 211 | . . 50 . . 161 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 283 | . 98 283 60 191 245 Initial 86 | . . 40 60 23 86 Average 118 | . 55 180 60 57 182 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 76 | 100 100 54 100 100 55 Level 1 23 | . . 45 . . 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . 1 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 6 12 . 12 11 Peak Tracking Total 6 | . 4 3 . 6 4 Tactical Retreats 8 | . . 2 . 3 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . 4 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 15 | . 2 4 . 4 5 Terminals 11 | . 1 3 . 2 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 56 | . 7 13 . 20 16 Successful 38 | . 4 9 . 17 8 Failed 17 | . 3 3 . 3 8 Catastrophic 2 | . . 1 . . 1 Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 42 | . 5 12 . 9 16 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 3 | . 2 1 . . . Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 28 | . 4 9 . 7 8 Record 11 | . 3 5 . 2 1 Part Schematic 2 | . . . . . 2 Prototype ID Bank 2 | . . 1 . . 1 Open Door 3 | . . . . . 3 Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . 1 1 . . . Unreport Threat 1 | . . . . 1 . Disarm Traps 1 | . . . . 1 . Dispatch Records 2 | . . 1 . 1 . Recall Reinforcements 1 | . . 1 . . . Registered Components 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 4 . 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 3 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 1 | . . . . 1 . Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . 1 1 parse_system 1 | . . . . . 1 find_recycling 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1629 | 77 345 522 24 340 321 Spaces Moved 1346 | 73 306 423 42 200 302 Core 30 | 4 . . . . 26 Treads . | . . . . . . Legs . | . . . . . . Wheels 670 | 69 306 295 . . . Hover 616 | . . 128 42 182 264 Flight 30 | . . . . 18 12 Fastest Speed 34 | 50 90 52 52 34 34 Average Speed 77 | 87 90 82 52 56 71 Slowest Speed 280 | 90 90 121 52 280 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 28 | 4 37 44 18 23 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 6 | . 1 . . 3 2 Terrain Destroyed 12 | . 1 6 . 3 2 Melee . | . . . . . . Projectile 6 | . 1 . . 3 2 AOE 6 | . . 6 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1821 | 85 359 550 43 405 379 Wait 280 | . 22 62 2 161 33 Move 1341 | 72 305 422 41 199 302 Hop . | . . . . . . Pick Up 43 | 7 10 9 . 8 9 Fast Attach 10 | . 1 8 . . 1 Attach 31 | 6 3 3 . 10 9 Detach 4 | . 1 . . 3 . Swap 18 | . 3 8 . 5 2 Drop 29 | . 6 15 . 3 5 Fire 61 | . 8 23 . 14 16 Melee 4 | . . . . 2 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 13) 276 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 422 | -10/Materials | Identified exit to Materials 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 744 | -9/Materials | Central database locked down 925 | -9/Materials | Discovered new exit (range 10) 945 | -9/Materials | Entered Mines 948 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 958 | -9/Mines | Discovered new exit (range 15) 969 | -9/Mines | Entered Materials 969 | -8/Materials | Evolved 2 slots: Utility x2 1057 | -8/Materials | Repaired Hover Unit 1079 | -8/Materials | Build established: Hacker-Mutant 1097 | -8/Materials | Repaired Lgt. Nuclear Core 1205 | -8/Materials | Discovered new exit (range 8) 1280 | -8/Materials | Discovered new exit (range 5) 1309 | -8/Materials | Entered Storage 1446 | -8/Storage | Crushed by falling debris 1446 | -8/Storage | System corruption reached 10% 1479 | -8/Storage | Lost 7 parts (1p2n3u1w) 1596 | -8/Storage | Core integrity fell below 50% 1616 | -8/Storage | Core integrity fell below 20% 1618 | -8/Storage | Lost 4 parts (1p1u2w) 1630 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01522_ Airjet destroyed. 01531_ K-01 Serf collects debris. 01558_ System corrupted: Substantial component data lost. 01569_ Imp. Medium Laser destroyed. 01574_ Acquired Prototype Hover Unit. 01575_ System corrupted: Imp. Medium Laser targeting data glitched. 01575_ Lgt. Nuclear Core destroyed. 01577_ Imp. Medium Laser destroyed. 01579_ System corrupted: Matter fused (-7). 01587_ Imp. Sensor Array destroyed. 01597_ Identified Aerolev Unit. 01598_ Acquired Aerolev Unit. 01602_ System corrupted: Imp. Datajack targeting data glitched. 01602_ Jacked G-50 Soldier... >>parse_system Reading system data... 01603_ Jacked G-50 Soldier... 01604_ System corrupted: Heat flow error (+175). 01615_ Acquired Aerolev Unit. 01623_ Aerolev Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????###???###??????????? | | ???????????????# ??##T######?????? | | ????############# ### "g===#?????? | | ???? # gg #?????? | | ???? + " @ #?????? | | ???? #########?????? | | ??????# ######### #?????????????? | | ??????# #???????# #?????????????? | | ??????# #########+###???????????? | | ??????# # #???????????? | | ??????# # #???????????? | | ??????# + #???????????? | | ??????# # #???????????? | | ??????# # #???????????? | | ??????# # #???????????? | | ??????# # #???????????? | | ??????# #############???????????? | | ??????# #????????????????### #### | | ??????# #?##??????????# ? # | | ??????# ##T######?????# """ """ # | | ??????# # !!!!#?????# """ """ # | | ??????# + #?????# """ """ # | | ??????# # !!!!#?????# # | | ??????# #########?????? # | | ??????# #???????????????? # | | ??????# #?????????????????? ? | | ??????# #??????????????????##+##? | | ??????# #??????????????????# #? | | ??????# #??????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Targeting Accuracy 8 Defensive Hacking 30 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Scanalyzed Remote Datajack | -8/Storage | Hacked Imp. Transmission Jammer | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Unlikely Earthworm Challenges ------------ None Game ------ Seed HelicalMatterLog Manual? 0 Play Time 01:32:25 Cumulative 6.0 hours Start 2021.08.14 @ 20:19:26 End 2021.08.15 @ 08:09:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7af9dbc-9631-4619-bc81-b394bcc8bd79