Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 11:53:33 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (159) 795 Value Destroyed (4676) 4676 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (12371) 12371 TOTAL SCORE: 21302 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 285 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6850 Cogmind --------- Core Integrity 809/860 Matter 0/300 Energy 100/100 System Corruption 27% Temperature Hot (281) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Targeting Computer Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Armored Huge Wheel Medium Reactive Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle Enhanced Autogun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Light Treads Armored Huge Wheel Armored Huge Wheel Improved Cooling System Improved Utility Shielding Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Hardlight Generator Improved Shield Generator Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Missile Launcher Heavy Flail [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 95 | 5 9 . 30 15 25 9 2 . Power 9 | 1 2 . 2 3 . 1 . . Engine 7 | 1 . . 2 3 . 1 . . Core 2 | . 2 . . . . . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 1 . 15 2 8 2 1 . Treads 28 | 2 1 . 14 2 8 1 . . Leg . | . . . . . . . . . Wheel 2 | . . . . . . 1 1 . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 26 | . 4 . 6 4 9 2 1 . Device 14 | . 2 . 4 2 5 1 . . Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 9 | . 1 . 1 2 4 . 1 . Artifact . | . . . . . . . . . Weapon 29 | 2 2 . 7 6 8 4 . . Energy Gun 12 | 2 . . 3 2 5 . . . Energy Cannon 3 | . 1 . 2 . . . . . Ballistic Gun 10 | . . . 2 3 1 4 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . 2 . 2 . 1 1 . . Parts Lost 14 | . . . 3 4 2 . 5 . Power 1 | . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . 1 . Utility 6 | . . . 1 2 1 . 2 . Weapon 4 | . . . 1 1 . . 2 . Highest Loss Streak 3 | . . . 2 1 1 . 3 . To Critical Strikes 1 | . . . . . . . 1 . Average Backups 17 | . 8 14 17 21 23 21 19 3 Power 1 | . 1 1 . 1 2 2 1 . Propulsion 5 | . 2 4 6 8 4 3 2 2 Utility 4 | . 2 5 4 3 6 7 7 1 Weapon 6 | . 2 4 4 8 10 9 7 . Tool/Special . | . . . . . . . . . Unused Backups 42 | . . . 5 5 10 6 13 3 Power 4 | . . . 1 . 1 . 2 . Propulsion 12 | . . . . 4 5 . 1 2 Utility 14 | . . . . 1 2 3 7 1 Weapon 12 | . . . 4 . 2 3 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 99 99 99 90 75 21 Engine 6 | . 1 . 8 9 8 6 5 . Core 3 | . 12 14 2 . . . . . Treads 28 | . 28 28 31 28 32 19 13 . Device 14 | . 6 14 20 18 15 12 9 . Storage 9 | . 12 14 10 9 8 6 5 . Protection 6 | . 7 . 1 9 8 6 9 7 Energy Gun 19 | . 27 28 20 14 17 13 12 . Ballistic Gun 4 | . . . 1 8 6 9 3 . Peak Build Rating 56 | 5 23 23 36 29 37 56 54 15 Average Rating 27 | 3 11 23 30 24 33 48 41 15 On Entrance 22 | . 5 23 23 29 25 34 46 15 Avg Prop Armor Cover (%) 14 | . . . . . . 15 12 . Naked Turns . | . . . . . . . . . Heaviest Build 115 | 5 32 28 109 109 108 115 108 2 Greatest Support 83 | 40 40 40 60 60 83 28 56 28 Greatest Overweight (x) 4 | . . . 1 1 1 4 3 . Average Overweight (x) . | . . . . 1 1 3 1 . Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 25 5 Average Capacity 21 | 5 13 15 21 25 25 25 21 5 Most Carried 25 | 1 14 14 23 25 25 25 25 5 Average Carried 18 | . 8 14 17 21 24 23 21 5 Final Capacity 25 | 5 15 15 25 25 25 25 5 5 Final Carried 25 | 1 14 14 19 25 25 24 5 5 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Tank 14% | Tank 13% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Matter Collected 3116 | 78 255 . 390 740 1316 337 . . Remotely . | . . . . . . . . . Salvage Created 6106 | . 579 . 2151 870 1784 506 216 . Parts 303 | . 34 . 113 57 70 24 5 . Haulers Intercepted 14 | . 1 . 5 3 4 1 . . Recyclers Shooed 9 | . 4 . 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 110 | . 11 . 33 16 35 14 1 . Guns 91 | . 11 . 33 16 23 7 1 . AOE 18 | . . . . . 11 7 . . Classes Destroyed 13 | . 6 . 3 . 1 2 1 . Worker 10 | . . . 4 2 4 . . . Builder 6 | . 2 . 2 1 . 1 . . Hauler 14 | . 1 . 5 3 4 1 . . Recycler 10 | . 1 . 7 . 1 1 . . Operator 3 | . . . . . . 3 . . Watcher 6 | . 1 . 3 1 . 1 . . Swarmer 18 | . 3 . 9 . 2 4 . . Grunt 63 | . 8 . 12 11 24 8 . . Duelist 3 | . . . 1 . 1 1 . . Sentry 20 | . . . 11 5 4 . . . Hunter 4 | . . . . . 4 . . . Programmer 1 | . . . . . . 1 . . Compactor 1 | . . . . . . . 1 . Best Kill Streak 12 | . 4 . 12 3 9 5 1 . Combat Bots Only 8 | . 4 . 8 3 7 5 1 . Max Kills in Single Turn 3 | . 1 . 2 2 2 3 1 . Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . . . 2 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Hostile Shots Fired 503 | . 42 . 209 53 165 24 9 1 Missed 131 | . 11 . 47 9 57 6 . 1 Hits 372 | . 31 . 162 44 108 18 9 . Melee 12 | . . . 3 . . . 9 . Projectile 360 | . 31 . 159 44 108 18 . . Critical Strikes 17 | . . . 7 . 5 1 4 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 4821 | . 368 . 1773 517 1450 208 505 . Core 425 | . 41 . 228 20 85 . 51 . Absorbed by Shields 874 | . . . 117 195 463 80 19 . Redirected to Shielding 62 | . . . . . . . 62 . Regen/Repaired (Parts) 278 | . . . 51 124 103 . . . Core Remaining (%) 92 | 100 . 83 . 97 88 . . . Volleys Fired 347 | . 65 . 109 59 73 26 15 . Largest 5 | . 2 . 4 4 3 5 3 . Hottest 194 | . 80 . 156 156 171 194 172 . Shots Fired 813 | . 121 . 229 149 195 79 40 . Gun 775 | . 112 . 229 144 183 69 38 . Cannon 3 | . . . . 3 . . . . Launcher 35 | . 9 . . 2 12 10 2 . Special . | . . . . . . . . . Kinetic 174 | . . . 11 68 49 36 10 . Thermal 604 | . 112 . 218 79 134 33 28 . Explosive 26 | . . . . 2 12 10 2 . Electromagnetic 9 | . 9 . . . . . . . Robot Hit Streak 47 | . 6 . 15 20 15 23 47 . Robot Miss Streak 6 | . 4 . 6 2 4 2 1 . Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . . 4 1 4 1 1 . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . Shots Hit Robots 556 | . 71 . 156 104 137 52 36 . Core Hits 248 | . 32 . 67 31 74 38 6 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 26 | . . . 9 5 6 3 3 . Burn 25 | . . . 9 5 5 3 3 . Destroy 1 | . . . . . 1 . . . Melee Attacks 3 | . . . . . 3 . . . Impact 3 | . . . . . 3 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12796 | . 936 . 3060 1990 4049 2109 652 . Guns 9549 | . 790 . 2966 1919 2316 906 652 . Cannons . | . . . . . . . . . Explosions 3052 | . 116 . . 69 1664 1203 . . Melee . | . . . . . . . . . Ramming 195 | . 30 . 94 2 69 . . . Kinetic 1929 | . . . 111 761 480 406 171 . Thermal 7620 | . 790 . 2855 1158 1836 500 481 . Explosive 2936 | . . . . 69 1664 1203 . . Electromagnetic 116 | . 116 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . . . 11 26 . 8 27 27 Average Corruption 17 | . . . 9 20 . 3 21 27 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . . . 6 66 . 2 15 3 Message Errors 16 | . . . 3 12 . . 1 . Matter Fused 17 | . . . . 15 . . 1 1 Heat Flow Errors 14 | . . . . 10 . . 2 2 Energy Discharges 9 | . . . . 7 . . 2 . Parts Rejected 3 | . . . . . . . 3 . Data Loss (minor) 12 | . . . 1 10 . 1 . . Data Loss (major) 2 | . . . . 2 . . . . Misfires 3 | . . . 1 1 . 1 . . Alerts 2 | . . . . 2 . . . . Misdirections 7 | . . . . 2 . . 5 . Weapon Failures 7 | . . . 1 5 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 113 | . . . 15 . 22 76 . . Projectiles . | . . . . . . . . . Explosions 98 | . . . . . 22 76 . . Melee 15 | . . . 15 . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 203 | . . . . 15 188 . . . Shots 4 | . . . . 1 3 . . . Rammed 23 | . 9 . 10 1 3 . . . Targets Rammed 25 | . 9 . 11 2 3 . . . Kicked . | . . . . . . . . . Crushed 2 | . . . 1 1 . . . . Highest Temperature 417 | . 417 . 159 407 138 174 188 90 Average Temperature 75 | . 126 . 33 87 39 64 55 56 Received Heat Transfer 1452 | . 192 . 468 162 562 68 . . Effects 2 | . 2 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . Impact Corruptions 2 | . . . 2 . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 31 | . 3 . 13 5 8 2 . . Heat Transferred 17087 | . 1775 . 6210 2553 4107 1221 1221 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Maximum Alert Level 3 | . . . 3 2 2 1 . . Low Security (%) 45 | 100 100 100 30 . 25 60 100 100 Level 1 33 | . . . 29 67 48 39 . . Level 2 18 | . . . 30 32 25 . . . Level 3 2 | . . . 9 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 794 | . 154 13 794 466 478 352 133 35 Initial 334 | . . 13 . 334 172 198 121 . Average 247 | . 58 3 332 385 299 195 63 8 Influence Increases 4306 | . 436 . 1369 681 1226 522 12 60 Destroy 0b10 Robot/C 2400 | . 220 . 720 360 820 280 . . Destroy 0b10 Robot/NC 265 | . 25 . 115 40 50 35 . . Destroy Leader 594 | . 54 . 188 120 178 54 . . Allied During Kill 124 | . . . 19 41 64 . . . Successful Hack 175 | . 58 . 56 39 22 . . . Disable Machine 210 | . 30 . 15 45 45 75 . . Destroy Structure 160 | . 4 . 13 21 47 63 12 . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 195 | . 30 . 75 15 . 15 . 60 Miscellaneous 168 | . . . 168 . . . . . Influence Decreases 4256 | . 400 36 577 1064 1197 614 358 10 Entered New Map 1183 | . . 23 . 458 237 240 225 . Time Decay 2533 | . 400 13 527 506 630 374 73 10 Lost Part 130 | . . . 30 40 20 . 40 . Lost Ally 260 | . . . 20 60 160 . 20 . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 34 | . 2 . 8 2 13 7 . 2 Investigation 8 | . 2 . 1 1 2 1 . 1 Extermination 1 | . . . . . . 1 . . Reinforcement 20 | . . . 6 1 7 5 . 1 Assault 1 | . . . 1 . . . . . Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Distress Signals 14 | . . . 7 1 5 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 194 | . 27 . 59 22 51 24 6 5 Peak Tracking Total 7 | . 5 . 7 3 6 6 5 4 Tactical Retreats 10 | . 2 . 4 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 12 | . 4 . . 4 1 3 . . Indirectly 2 | . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 14 | . 2 . 1 3 3 5 . . Max in Single Turn 4 | . 1 . 1 1 2 4 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 39 | . 10 . 11 7 8 2 . 1 Terminals 26 | . 8 . 8 5 3 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 1 2 2 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 115 | . 29 . 39 20 21 4 . 2 Successful 68 | . 18 . 23 11 16 . . . Failed 47 | . 11 . 16 9 5 4 . 2 Catastrophic 4 | . . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 57 | . 14 . 27 5 9 2 . . Terminals 87 | . 25 . 34 11 12 3 . 2 Fabricators . | . . . . . . . . . Repair Stations 16 | . . . 2 9 5 . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 6 | . . . 3 . 3 . . . Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 27 | . 9 . 12 3 3 . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 15 | . 3 . 10 1 1 . . . Open Door 2 | . . . . 2 . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 4 | . 2 . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . 2 6 4 . . . Scan Component 6 | . . . 1 3 2 . . . Repair 6 | . . . 1 3 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . Retrieve Study 4 | . . . 2 . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 22 | . 7 . 7 2 6 . . . Terminals 22 | . 7 . 7 2 6 . . . Track 1 | . . . . . 1 . . . Botnet 8 | . 2 . 2 2 2 . . . Disrupt 1 | . . . . . 1 . . . Skim 12 | . 5 . 5 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 . 10 5 3 2 . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . Parts Repaired 6 | . . . 1 3 2 . . . Time 205 | . . . 60 68 77 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total Allies 17 | . . . 5 10 1 . 1 . Largest Group 10 | . . . 5 10 7 . 1 . Highest-Rated Group 125 | . . . 125 88 64 . 31 . Highest-Rated Ally 31 | . . . 25 16 16 . 31 . Total Orders . | . . . . . . . . . Ally Attacks 122 | . . . 19 25 60 . 18 . Total Damage 1326 | . . . 246 190 536 . 354 . Kills 15 | . . . 5 3 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 136 | . 11 . 20 40 25 40 . . Average Entertainment 26 | . 10 3 . 33 46 25 65 65 Good Acts 41 | . . . 22 7 7 3 2 . Bad Acts 54 | . 1 . 32 3 11 3 2 2 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Active Infowar (turns) 9 | . . . . . 2 7 . . Terrain 2 | . . . . . 2 . . . ECM 7 | . . . . . . 7 . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Turns Passed 8930 | 72 1893 77 2185 1377 2196 877 194 59 Spaces Moved 3938 | 41 910 49 868 522 869 512 108 59 Core 1 | 1 . . . . . . . . Treads 3258 | 40 910 49 868 522 869 . . . Legs . | . . . . . . . . . Wheels 679 | . . . . . . 512 108 59 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 145 100 100 Average Speed 178 | 157 160 160 188 200 206 145 127 100 Slowest Speed 210 | 160 160 160 200 200 210 160 145 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 97 15 83 66 88 19 77 3 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 153 | . 4 . . 20 43 61 25 . Melee 3 | . . . . . 3 . . . Projectile 1 | . . . . . . 1 . . AOE 149 | . 4 . . 20 40 60 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Total 5143 | 46 1219 48 1186 727 1124 600 134 59 Wait 521 | . 202 . 115 93 97 14 . . Move 3931 | 40 909 48 867 521 868 512 107 59 Hop . | . . . . . . . . . Pick Up 78 | 1 15 . 19 17 15 9 2 . Fast Attach 24 | 5 4 . 6 4 3 1 1 . Attach 22 | . . . 8 3 5 4 2 . Detach 11 | . 2 . 4 . 2 2 1 . Swap 94 | . 7 . 23 16 28 16 4 . Drop 78 | . 6 . 24 12 27 8 1 . Fire 347 | . 65 . 109 59 73 26 15 . Melee 3 | . . . . . 3 . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 25 | . 9 . 11 2 3 . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 11) 740 | -10/Materials | Discovered new exit (range 6) 810 | -10/Materials | Discovered new exit (range 12) 1211 | -10/Materials | Discovered new exit (range 10) 1776 | -10/Materials | Identified exit to Subcaves 1798 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1812 | -10/Materials | Learned Storage interactive machine intel 1840 | -10/Materials | Learned location of 2 exits from Materials 1858 | -10/Materials | Learned Storage stockpile data 1864 | -10/Materials | Learned location of 2 exits from Mines 1881 | -10/Materials | Learned Storage terminal intel 1908 | -10/Materials | Loaded intel: 11 trap records 1935 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1946 | -10/Materials | Learned location of 2 exits from Subcaves 1966 | -10/Materials | Entered Mines 1967 | -10/Mines | Identified exit to Materials 2043 | -10/Mines | Entered Materials 2043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -9/Materials | Identified exit to Storage 2045 | -9/Materials | Identified exit to Mines 2045 | -9/Materials | Identified exit to Materials 2423 | -9/Materials | Build established: Scavenger-Mutant 2527 | -9/Materials | Destroyed 8 combat bots 2576 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2620 | -9/Materials | Discovered exit to Mines (range 11) 2628 | -9/Materials | Core integrity restored by X0-1V1 (+108) 2692 | -9/Materials | Repaired Hvy. Particle Gun 2792 | -9/Materials | Build established: Mutant 3530 | -9/Materials | Learned Storage emergency access door positions 3597 | -9/Materials | Loaded intel: 9 trap records 3656 | -9/Materials | Learned location of 1 exit from Storage 3685 | -9/Materials | X0-1V1 announced a LAN party 3722 | -9/Materials | Build established: Scavenger-Mutant 3746 | -9/Materials | Utility slot count permanently improved by X0-1V1 (+1) 3961 | -9/Materials | X0-1V1 sent you to a vault 3982 | -9/Materials | X0-1V1 sent you into danger 3990 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 3998 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 4013 | -9/Materials | X0-1V1 foreshadows a heat wave 4029 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 4033 | -9/Materials | X0-1V1 rewrote Slicer 2c IFF filter 4037 | -9/Materials | X0-1V1 activates XOMVISION 4043 | -9/Materials | Core integrity restored by X0-1V1 (+80) 4069 | -9/Materials | X0-1V1 caused items to flee you 4081 | -9/Materials | X0-1V1 tapped a No Entrance sign 4093 | -9/Materials | X0-1V1 sent you into danger 4114 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 20) 4146 | -9/Materials | X0-1V1 rewrote Slicer 2a IFF filter 4171 | -9/Materials | System corruption reached 10% 4198 | -9/Materials | X0-1V1 sent you into danger 4228 | -9/Materials | Entered Storage 4232 | -9/Storage | Loaded intel: 20 interactive machine locations 4233 | -9/Storage | Loaded intel: 16 terminal locations 4311 | -9/Storage | Build established: Scavenger-Tank 4632 | -9/Storage | Weapon slot count reverted to normal (-2) 4684 | -9/Storage | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 4696 | -9/Storage | Repaired Shield Generator 4885 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5052 | -9/Storage | Lost 3 allies 5195 | -9/Storage | Build established: Commander-Mutant 5562 | -9/Storage | Repaired Lgt. Treads+ 5590 | -9/Storage | Repaired Lgt. Treads+ 5605 | -9/Storage | Entered Materials 5605 | -8/Materials | Accompanied by 7 allies 5605 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5707 | -8/Materials | Garrison activated, responded to threat 5827 | -8/Materials | Garrison activated, responded to threat 5891 | -8/Materials | Lost 5 allies 6118 | -8/Materials | Discovered new exit (range 14) 6139 | -8/Materials | Build established: Scavenger-Tank 6279 | -8/Materials | X0-1V1 put everyone to sleep 6397 | -8/Materials | Met 7R-MNS 6479 | -8/Materials | Discovered new exit (range 4) 6672 | -8/Materials | Repaired Lgt. Treads+ 6720 | -8/Materials | X0-1V1 announced a LAN party 6724 | -8/Materials | Repaired Imp. Assault Rifle 7115 | -8/Materials | X0-1V1 sent hostile H-55 Commando (x3) 7397 | -8/Materials | X0-1V1 woke everyone up 7399 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 22) 7443 | -8/Materials | Destroyed 7 combat bots 7485 | -8/Materials | X0-1V1 upgraded hostiles (x2) 7499 | -8/Materials | X0-1V1 turns hostiles against one another 7741 | -8/Materials | Core integrity permanently improved by X0-1V1 (+250) 7795 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 7801 | -8/Materials | Entered Factory 7801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7802 | -7/Factory | Caught up to 7R-MNS 8102 | -7/Factory | Build established: Tank 8133 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 8140 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 8233 | -7/Factory | X0-1V1 announced a LAN party 8251 | -7/Factory | Discovered new exit (range 5) 8669 | -7/Factory | Weapon slot count reverted to normal (-2) 8678 | -7/Factory | Sucked down chute 8678 | -7/Factory | Entered Waste 8679 | -7/Waste | Met a frightened Derelict 8683 | -7/Waste | Found Imp. Powered Armor 8693 | -7/Waste | EMP discharged 8693 | -7/Waste | System corruption reached 10% 8711 | -7/Waste | Spotted C-40 Crusher 8732 | -7/Waste | Destroyed C-40 Crusher 8753 | -7/Waste | Spotted C-40 Crusher 8780 | -7/Waste | Spotted C-40 Crusher 8793 | -7/Waste | EMP discharged 8819 | -7/Waste | Spotted C-40 Crusher 8822 | -7/Waste | Spotted C-40 Crusher 8822 | -7/Waste | Spotted C-40 Crusher 8836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8839 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8862 | -7/Waste | Discovered new exit (range 11) 8870 | -7/Waste | Lost 3 parts (1u2w) 8872 | -7/Waste | Entered Factory 8881 | -7/Factory | X0-1V1 sent you into danger 8930 | -7/Factory | X0-1V1 caused items to flee you 8931 | -7/Factory | Self-destructed Last Messages --------------- 08852_ Enh. Autogun crushed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 08860_ DXLAWEP2>Z:UDJREEAYRST%VNLZ 08862_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 08880_ System corrupted: Matter fused (-5). 08881_ X0-1V1: "Enjoy the ride!" 08882_ ALERT: All DSF locations entering lockdown mode. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 08895_ System corrupted: Heat flow error (+124). 08917_ Connecting with Terminal... 08917_ Current location identified: Factory 08917_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 08923_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08929_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 08930_ X0-1V1: "Your visage is terrifying!" 08931_ System corrupted: Heat flow error (+281). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ##???????? ?????????????????????????????????? | | #???????? ??????????????????????????????????? | | #???????? ??????????????????????????????????? | | #????????# #??????????????????????????????????? | | #????????# #??????????????????????????????????? | | #????????# +??????????????????????????????????? | | #????????# #??????????????????????????????????? | | #????????# #??????????????????????????????????? | | #????????# #??????????????????????????????????? | | ########### #??????????????????????????????????? | | #??????????????????????????????????? | | ####### #??????????????????????????????????? | | #?????# #??????????????????????????????????? | | #?????# #??????????????????????????????????? | | #######+##?????????????????????????????????? | | # # #########?????????????????????????? | | # # """ T # #?????????????????????????? | | ####### """ # #######+#######???????????? | | ??????# """ ! # k ????????? | | ??????# + " @ "????????? | | ??????# """ # t k ! ????????? | | ??????# """ # ############+##???????????? | | ??????# """ ! # #?????????????????????????? | | ??????# ## ##?????????????????????????? | | ??????########### #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????+ +??????????????????????????? | | ??????????????? # #??????????????????????????? | | ??????????????? # #??????????????????????????? | | ??????????????"?# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????? #??????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 1680 Matter Stores 1000 Matter Capacity 1000 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Gun | 53% | -9/Materials Shield Generator | 33% | -9/Storage Lgt. Treads | 60% | -9/Storage Lgt. Treads | 65% | -9/Storage Lgt. Treads | 57% | -8/Materials Imp. Assault Rifle | 68% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussIntegratedWeb Manual? 0 Play Time 00:59:17 Cumulative 742.5 hours Start 2026.11.07 @ 10:46:51 End 2026.11.07 @ 11:53:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 50 Types 25/5/7/2/2/2/2/2/1/2 Lore% 94 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: d8846735-ebcc-4393-a5ef-d6b88bcd776e